nvc0: enable 32 textures on kepler+
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 return (( nvc0_format_table[format].usage |
94 nvc0_vertex_format[format].usage) & bindings) == bindings;
95 }
96
97 static int
98 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
99 {
100 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
101 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
102
103 switch (param) {
104 /* non-boolean caps */
105 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
106 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
107 return 15;
108 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
109 return 12;
110 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
111 return 2048;
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 return -8;
114 case PIPE_CAP_MAX_TEXEL_OFFSET:
115 return 7;
116 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
117 return -32;
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 return 31;
120 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
121 return 128 * 1024 * 1024;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 if (class_3d <= NVF0_3D_CLASS)
124 return 420;
125 return 410;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return 8;
128 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
129 return 1;
130 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
131 return 4;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
133 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
134 return 128;
135 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
136 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
137 return 1024;
138 case PIPE_CAP_MAX_VERTEX_STREAMS:
139 return 4;
140 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
141 return 2048;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
147 return 16;
148 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
149 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
150 case PIPE_CAP_MAX_VIEWPORTS:
151 return NVC0_MAX_VIEWPORTS;
152 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
153 return 4;
154 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
155 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
156 case PIPE_CAP_ENDIANNESS:
157 return PIPE_ENDIAN_LITTLE;
158 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
159 return 30;
160
161 /* supported caps */
162 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
163 case PIPE_CAP_TEXTURE_SWIZZLE:
164 case PIPE_CAP_TEXTURE_SHADOW_MAP:
165 case PIPE_CAP_NPOT_TEXTURES:
166 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_SEAMLESS_CUBE_MAP:
169 case PIPE_CAP_CUBE_MAP_ARRAY:
170 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_TWO_SIDED_STENCIL:
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 case PIPE_CAP_POINT_SPRITE:
175 case PIPE_CAP_TGSI_TEXCOORD:
176 case PIPE_CAP_SM3:
177 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
178 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
179 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
180 case PIPE_CAP_QUERY_TIMESTAMP:
181 case PIPE_CAP_QUERY_TIME_ELAPSED:
182 case PIPE_CAP_OCCLUSION_QUERY:
183 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
184 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
185 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
186 case PIPE_CAP_INDEP_BLEND_ENABLE:
187 case PIPE_CAP_INDEP_BLEND_FUNC:
188 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
189 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
190 case PIPE_CAP_PRIMITIVE_RESTART:
191 case PIPE_CAP_TGSI_INSTANCEID:
192 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
193 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
194 case PIPE_CAP_CONDITIONAL_RENDER:
195 case PIPE_CAP_TEXTURE_BARRIER:
196 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
197 case PIPE_CAP_START_INSTANCE:
198 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
199 case PIPE_CAP_DRAW_INDIRECT:
200 case PIPE_CAP_USER_CONSTANT_BUFFERS:
201 case PIPE_CAP_USER_INDEX_BUFFERS:
202 case PIPE_CAP_USER_VERTEX_BUFFERS:
203 case PIPE_CAP_TEXTURE_QUERY_LOD:
204 case PIPE_CAP_SAMPLE_SHADING:
205 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 case PIPE_CAP_TEXTURE_GATHER_SM5:
207 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
208 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
209 case PIPE_CAP_SAMPLER_VIEW_TARGET:
210 case PIPE_CAP_CLIP_HALFZ:
211 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
212 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
213 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
214 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
215 case PIPE_CAP_DEPTH_BOUNDS_TEST:
216 case PIPE_CAP_TGSI_TXQS:
217 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_CLEAR_TEXTURE:
221 case PIPE_CAP_DRAW_PARAMETERS:
222 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
225 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
226 case PIPE_CAP_QUERY_BUFFER_OBJECT:
227 case PIPE_CAP_INVALIDATE_BUFFER:
228 case PIPE_CAP_STRING_MARKER:
229 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
230 case PIPE_CAP_CULL_DISTANCE:
231 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
232 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
233 return 1;
234 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
235 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
236 case PIPE_CAP_COMPUTE:
237 return 1;
238 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
239 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
240
241 /* unsupported caps */
242 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
243 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
244 case PIPE_CAP_SHADER_STENCIL_EXPORT:
245 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
246 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
247 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
248 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
249 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
250 case PIPE_CAP_FAKE_SW_MSAA:
251 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
252 case PIPE_CAP_VERTEXID_NOBASE:
253 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
254 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
255 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
256 case PIPE_CAP_GENERATE_MIPMAP:
257 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
258 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
259 case PIPE_CAP_QUERY_MEMORY_INFO:
260 case PIPE_CAP_PCI_GROUP:
261 case PIPE_CAP_PCI_BUS:
262 case PIPE_CAP_PCI_DEVICE:
263 case PIPE_CAP_PCI_FUNCTION:
264 return 0;
265
266 case PIPE_CAP_VENDOR_ID:
267 return 0x10de;
268 case PIPE_CAP_DEVICE_ID: {
269 uint64_t device_id;
270 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
271 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
272 return -1;
273 }
274 return device_id;
275 }
276 case PIPE_CAP_ACCELERATED:
277 return 1;
278 case PIPE_CAP_VIDEO_MEMORY:
279 return dev->vram_size >> 20;
280 case PIPE_CAP_UMA:
281 return 0;
282 }
283
284 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
285 return 0;
286 }
287
288 static int
289 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
290 enum pipe_shader_cap param)
291 {
292 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
293
294 switch (shader) {
295 case PIPE_SHADER_VERTEX:
296 case PIPE_SHADER_GEOMETRY:
297 case PIPE_SHADER_FRAGMENT:
298 case PIPE_SHADER_COMPUTE:
299 break;
300 case PIPE_SHADER_TESS_CTRL:
301 case PIPE_SHADER_TESS_EVAL:
302 if (class_3d >= GM107_3D_CLASS)
303 return 0;
304 break;
305 default:
306 return 0;
307 }
308
309 switch (param) {
310 case PIPE_SHADER_CAP_PREFERRED_IR:
311 return PIPE_SHADER_IR_TGSI;
312 case PIPE_SHADER_CAP_SUPPORTED_IRS:
313 return 1 << PIPE_SHADER_IR_TGSI;
314 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
315 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
316 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
317 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
318 return 16384;
319 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
320 return 16;
321 case PIPE_SHADER_CAP_MAX_INPUTS:
322 if (shader == PIPE_SHADER_VERTEX)
323 return 32;
324 /* NOTE: These only count our slots for GENERIC varyings.
325 * The address space may be larger, but the actual hard limit seems to be
326 * less than what the address space layout permits, so don't add TEXCOORD,
327 * COLOR, etc. here.
328 */
329 if (shader == PIPE_SHADER_FRAGMENT)
330 return 0x1f0 / 16;
331 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
332 * and excludes 0x60 per-patch inputs.
333 */
334 return 0x200 / 16;
335 case PIPE_SHADER_CAP_MAX_OUTPUTS:
336 return 32;
337 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
338 return 65536;
339 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
340 return NVC0_MAX_PIPE_CONSTBUFS;
341 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
342 return shader != PIPE_SHADER_FRAGMENT;
343 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
344 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
345 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
346 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
347 return 1;
348 case PIPE_SHADER_CAP_MAX_PREDS:
349 return 0;
350 case PIPE_SHADER_CAP_MAX_TEMPS:
351 return NVC0_CAP_MAX_PROGRAM_TEMPS;
352 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
353 return 1;
354 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
355 return 1;
356 case PIPE_SHADER_CAP_SUBROUTINES:
357 return 1;
358 case PIPE_SHADER_CAP_INTEGERS:
359 return 1;
360 case PIPE_SHADER_CAP_DOUBLES:
361 return 1;
362 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
363 return 1;
364 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
365 return 1;
366 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
367 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
368 return 0;
369 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
370 return NVC0_MAX_BUFFERS;
371 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
372 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
373 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
374 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
375 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
376 return 32;
377 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
378 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
379 return NVC0_MAX_IMAGES;
380 if (class_3d < NVE4_3D_CLASS)
381 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
382 return NVC0_MAX_IMAGES;
383 return 0;
384 default:
385 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
386 return 0;
387 }
388 }
389
390 static float
391 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
392 {
393 switch (param) {
394 case PIPE_CAPF_MAX_LINE_WIDTH:
395 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
396 return 10.0f;
397 case PIPE_CAPF_MAX_POINT_WIDTH:
398 return 63.0f;
399 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
400 return 63.375f;
401 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
402 return 16.0f;
403 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
404 return 15.0f;
405 case PIPE_CAPF_GUARD_BAND_LEFT:
406 case PIPE_CAPF_GUARD_BAND_TOP:
407 return 0.0f;
408 case PIPE_CAPF_GUARD_BAND_RIGHT:
409 case PIPE_CAPF_GUARD_BAND_BOTTOM:
410 return 0.0f; /* that or infinity */
411 }
412
413 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
414 return 0.0f;
415 }
416
417 static int
418 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
419 enum pipe_shader_ir ir_type,
420 enum pipe_compute_cap param, void *data)
421 {
422 struct nvc0_screen *screen = nvc0_screen(pscreen);
423 const uint16_t obj_class = screen->compute->oclass;
424
425 #define RET(x) do { \
426 if (data) \
427 memcpy(data, x, sizeof(x)); \
428 return sizeof(x); \
429 } while (0)
430
431 switch (param) {
432 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
433 RET((uint64_t []) { 3 });
434 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
435 if (obj_class >= NVE4_COMPUTE_CLASS) {
436 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
437 } else {
438 RET(((uint64_t []) { 65535, 65535, 65535 }));
439 }
440 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
441 RET(((uint64_t []) { 1024, 1024, 64 }));
442 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
443 RET((uint64_t []) { 1024 });
444 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
445 RET((uint64_t []) { 1ULL << 40 });
446 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
447 switch (obj_class) {
448 case GM200_COMPUTE_CLASS:
449 RET((uint64_t []) { 96 << 10 });
450 break;
451 case GM107_COMPUTE_CLASS:
452 RET((uint64_t []) { 64 << 10 });
453 break;
454 default:
455 RET((uint64_t []) { 48 << 10 });
456 break;
457 }
458 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
459 RET((uint64_t []) { 512 << 10 });
460 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
461 RET((uint64_t []) { 4096 });
462 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
463 RET((uint32_t []) { 32 });
464 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
465 RET((uint64_t []) { 1ULL << 40 });
466 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
467 RET((uint32_t []) { 0 });
468 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
469 RET((uint32_t []) { screen->mp_count_compute });
470 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
471 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
472 default:
473 return 0;
474 }
475
476 #undef RET
477 }
478
479 static void
480 nvc0_screen_destroy(struct pipe_screen *pscreen)
481 {
482 struct nvc0_screen *screen = nvc0_screen(pscreen);
483
484 if (!nouveau_drm_screen_unref(&screen->base))
485 return;
486
487 if (screen->base.fence.current) {
488 struct nouveau_fence *current = NULL;
489
490 /* nouveau_fence_wait will create a new current fence, so wait on the
491 * _current_ one, and remove both.
492 */
493 nouveau_fence_ref(screen->base.fence.current, &current);
494 nouveau_fence_wait(current, NULL);
495 nouveau_fence_ref(NULL, &current);
496 nouveau_fence_ref(NULL, &screen->base.fence.current);
497 }
498 if (screen->base.pushbuf)
499 screen->base.pushbuf->user_priv = NULL;
500
501 if (screen->blitter)
502 nvc0_blitter_destroy(screen);
503 if (screen->pm.prog) {
504 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
505 nvc0_program_destroy(NULL, screen->pm.prog);
506 FREE(screen->pm.prog);
507 }
508
509 nouveau_bo_ref(NULL, &screen->text);
510 nouveau_bo_ref(NULL, &screen->uniform_bo);
511 nouveau_bo_ref(NULL, &screen->tls);
512 nouveau_bo_ref(NULL, &screen->txc);
513 nouveau_bo_ref(NULL, &screen->fence.bo);
514 nouveau_bo_ref(NULL, &screen->poly_cache);
515
516 nouveau_heap_destroy(&screen->lib_code);
517 nouveau_heap_destroy(&screen->text_heap);
518
519 FREE(screen->tic.entries);
520
521 nouveau_object_del(&screen->eng3d);
522 nouveau_object_del(&screen->eng2d);
523 nouveau_object_del(&screen->m2mf);
524 nouveau_object_del(&screen->compute);
525 nouveau_object_del(&screen->nvsw);
526
527 nouveau_screen_fini(&screen->base);
528
529 FREE(screen);
530 }
531
532 static int
533 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
534 unsigned size, const uint32_t *data)
535 {
536 struct nouveau_pushbuf *push = screen->base.pushbuf;
537
538 size /= 4;
539
540 assert((pos + size) <= 0x800);
541
542 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
543 PUSH_DATA (push, (m - 0x3800) / 8);
544 PUSH_DATA (push, pos);
545 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
546 PUSH_DATA (push, pos);
547 PUSH_DATAp(push, data, size);
548
549 return pos + size;
550 }
551
552 static void
553 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
554 {
555 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
556 PUSH_DATA (push, 0xff);
557 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
558 PUSH_DATA (push, 0xff);
559 PUSH_DATA (push, 0xff);
560 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
561 PUSH_DATA (push, 0xff);
562 PUSH_DATA (push, 0xff);
563 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
564 PUSH_DATA (push, 0x3f);
565
566 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
567 PUSH_DATA (push, (3 << 16) | 3);
568 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
569 PUSH_DATA (push, (2 << 16) | 2);
570
571 if (obj_class < GM107_3D_CLASS) {
572 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
573 PUSH_DATA (push, 0);
574 }
575 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
576 PUSH_DATA (push, 0x10);
577 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
578 PUSH_DATA (push, 0x10);
579 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
580 PUSH_DATA (push, 0x10);
581 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
582 PUSH_DATA (push, 0x10);
583 PUSH_DATA (push, 0x10);
584 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
585 PUSH_DATA (push, 0x10);
586 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
587 PUSH_DATA (push, 0xe);
588
589 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
590 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
591 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
592 PUSH_DATA (push, 0);
593 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
594 PUSH_DATA (push, 3);
595
596 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
597 PUSH_DATA (push, 0x3fffff);
598 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
599 PUSH_DATA (push, 1);
600 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
601 PUSH_DATA (push, 1);
602
603 if (obj_class < GM107_3D_CLASS) {
604 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
605 PUSH_DATA (push, 3);
606
607 if (obj_class >= NVE4_3D_CLASS) {
608 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
609 PUSH_DATA (push, 1);
610 }
611 }
612
613 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
614 * are supposed to do */
615 }
616
617 static void
618 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
619 {
620 struct nvc0_screen *screen = nvc0_screen(pscreen);
621 struct nouveau_pushbuf *push = screen->base.pushbuf;
622
623 /* we need to do it after possible flush in MARK_RING */
624 *sequence = ++screen->base.fence.sequence;
625
626 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
627 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
628 PUSH_DATAh(push, screen->fence.bo->offset);
629 PUSH_DATA (push, screen->fence.bo->offset);
630 PUSH_DATA (push, *sequence);
631 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
632 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
633 }
634
635 static u32
636 nvc0_screen_fence_update(struct pipe_screen *pscreen)
637 {
638 struct nvc0_screen *screen = nvc0_screen(pscreen);
639 return screen->fence.map[0];
640 }
641
642 static int
643 nvc0_screen_init_compute(struct nvc0_screen *screen)
644 {
645 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
646
647 switch (screen->base.device->chipset & ~0xf) {
648 case 0xc0:
649 case 0xd0:
650 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
651 case 0xe0:
652 case 0xf0:
653 case 0x100:
654 case 0x110:
655 case 0x120:
656 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
657 default:
658 return -1;
659 }
660 }
661
662 bool
663 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
664 uint32_t lpos, uint32_t lneg, uint32_t cstack)
665 {
666 struct nouveau_bo *bo = NULL;
667 int ret;
668 uint64_t size = (lpos + lneg) * 32 + cstack;
669
670 if (size >= (1 << 20)) {
671 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
672 return false;
673 }
674
675 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
676 size = align(size, 0x8000);
677 size *= screen->mp_count;
678
679 size = align(size, 1 << 17);
680
681 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
682 NULL, &bo);
683 if (ret) {
684 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
685 return false;
686 }
687 nouveau_bo_ref(NULL, &screen->tls);
688 screen->tls = bo;
689 return true;
690 }
691
692 #define FAIL_SCREEN_INIT(str, err) \
693 do { \
694 NOUVEAU_ERR(str, err); \
695 goto fail; \
696 } while(0)
697
698 struct nouveau_screen *
699 nvc0_screen_create(struct nouveau_device *dev)
700 {
701 struct nvc0_screen *screen;
702 struct pipe_screen *pscreen;
703 struct nouveau_object *chan;
704 struct nouveau_pushbuf *push;
705 uint64_t value;
706 uint32_t obj_class;
707 uint32_t flags;
708 int ret;
709 unsigned i;
710
711 switch (dev->chipset & ~0xf) {
712 case 0xc0:
713 case 0xd0:
714 case 0xe0:
715 case 0xf0:
716 case 0x100:
717 case 0x110:
718 case 0x120:
719 break;
720 default:
721 return NULL;
722 }
723
724 screen = CALLOC_STRUCT(nvc0_screen);
725 if (!screen)
726 return NULL;
727 pscreen = &screen->base.base;
728 pscreen->destroy = nvc0_screen_destroy;
729
730 ret = nouveau_screen_init(&screen->base, dev);
731 if (ret) {
732 nvc0_screen_destroy(pscreen);
733 return NULL;
734 }
735 chan = screen->base.channel;
736 push = screen->base.pushbuf;
737 push->user_priv = screen;
738 push->rsvd_kick = 5;
739
740 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
741 PIPE_BIND_SHADER_BUFFER |
742 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
743 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
744 screen->base.sysmem_bindings |=
745 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
746
747 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
748 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
749 screen->base.vidmem_bindings = 0;
750 }
751
752 pscreen->context_create = nvc0_create;
753 pscreen->is_format_supported = nvc0_screen_is_format_supported;
754 pscreen->get_param = nvc0_screen_get_param;
755 pscreen->get_shader_param = nvc0_screen_get_shader_param;
756 pscreen->get_paramf = nvc0_screen_get_paramf;
757 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
758 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
759
760 nvc0_screen_init_resource_functions(pscreen);
761
762 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
763 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
764
765 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
766 if (screen->base.drm->version >= 0x01000202)
767 flags |= NOUVEAU_BO_COHERENT;
768
769 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
770 if (ret)
771 goto fail;
772 nouveau_bo_map(screen->fence.bo, 0, NULL);
773 screen->fence.map = screen->fence.bo->map;
774 screen->base.fence.emit = nvc0_screen_fence_emit;
775 screen->base.fence.update = nvc0_screen_fence_update;
776
777
778 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
779 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
780 if (ret)
781 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
782
783 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
784 PUSH_DATA (push, screen->nvsw->handle);
785
786 switch (dev->chipset & ~0xf) {
787 case 0x120:
788 case 0x110:
789 case 0x100:
790 case 0xf0:
791 obj_class = NVF0_P2MF_CLASS;
792 break;
793 case 0xe0:
794 obj_class = NVE4_P2MF_CLASS;
795 break;
796 default:
797 obj_class = NVC0_M2MF_CLASS;
798 break;
799 }
800 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
801 &screen->m2mf);
802 if (ret)
803 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
804
805 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
806 PUSH_DATA (push, screen->m2mf->oclass);
807 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
808 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
809 PUSH_DATA (push, 0xa0b5);
810 }
811
812 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
813 &screen->eng2d);
814 if (ret)
815 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
816
817 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
818 PUSH_DATA (push, screen->eng2d->oclass);
819 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
820 PUSH_DATA (push, 0);
821 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
822 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
823 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
824 PUSH_DATA (push, 0);
825 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
826 PUSH_DATA (push, 0);
827 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
828 PUSH_DATA (push, 0x3f);
829 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
830 PUSH_DATA (push, 1);
831 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
832 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
833
834 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
835 PUSH_DATAh(push, screen->fence.bo->offset + 16);
836 PUSH_DATA (push, screen->fence.bo->offset + 16);
837
838 switch (dev->chipset & ~0xf) {
839 case 0x120:
840 obj_class = GM200_3D_CLASS;
841 break;
842 case 0x110:
843 obj_class = GM107_3D_CLASS;
844 break;
845 case 0x100:
846 case 0xf0:
847 obj_class = NVF0_3D_CLASS;
848 break;
849 case 0xe0:
850 switch (dev->chipset) {
851 case 0xea:
852 obj_class = NVEA_3D_CLASS;
853 break;
854 default:
855 obj_class = NVE4_3D_CLASS;
856 break;
857 }
858 break;
859 case 0xd0:
860 obj_class = NVC8_3D_CLASS;
861 break;
862 case 0xc0:
863 default:
864 switch (dev->chipset) {
865 case 0xc8:
866 obj_class = NVC8_3D_CLASS;
867 break;
868 case 0xc1:
869 obj_class = NVC1_3D_CLASS;
870 break;
871 default:
872 obj_class = NVC0_3D_CLASS;
873 break;
874 }
875 break;
876 }
877 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
878 &screen->eng3d);
879 if (ret)
880 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
881 screen->base.class_3d = obj_class;
882
883 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
884 PUSH_DATA (push, screen->eng3d->oclass);
885
886 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
887 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
888
889 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
890 /* kill shaders after about 1 second (at 100 MHz) */
891 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
892 PUSH_DATA (push, 0x17);
893 }
894
895 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
896 screen->base.drm->version >= 0x01000101);
897 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
898 for (i = 0; i < 8; ++i)
899 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
900
901 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
902 PUSH_DATA (push, 1);
903
904 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
905 PUSH_DATA (push, 0);
906 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
907 PUSH_DATA (push, 0);
908 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
909 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
910 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
911 PUSH_DATA (push, 0);
912 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
913 PUSH_DATA (push, 1);
914 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
915 PUSH_DATA (push, 1);
916 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
917 PUSH_DATA (push, 1);
918 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
919 PUSH_DATA (push, 0);
920 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
921 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
922 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
923 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
924 } else {
925 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
926 PUSH_DATA (push, 15);
927 }
928 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
929 PUSH_DATA (push, 8); /* 128 */
930 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
931 PUSH_DATA (push, 1);
932 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
933 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
934 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
935 }
936
937 nvc0_magic_3d_init(push, screen->eng3d->oclass);
938
939 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
940 &screen->text);
941 if (ret)
942 goto fail;
943
944 /* XXX: getting a page fault at the end of the code buffer every few
945 * launches, don't use the last 256 bytes to work around them - prefetch ?
946 */
947 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
948
949 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
950 &screen->uniform_bo);
951 if (ret)
952 goto fail;
953
954 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
955
956 for (i = 0; i < 5; ++i) {
957 /* TIC and TSC entries for each unit (nve4+ only) */
958 /* auxiliary constants (6 user clip planes, base instance id) */
959 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
960 PUSH_DATA (push, 2048);
961 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
962 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
963 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
964 PUSH_DATA (push, (15 << 4) | 1);
965 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
966 unsigned j;
967 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
968 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
969 for (j = 0; j < 8; ++j)
970 PUSH_DATA(push, j);
971 } else {
972 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
973 PUSH_DATA (push, 0x54);
974 }
975 }
976 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
977 PUSH_DATA (push, 0);
978
979 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
980 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
981 PUSH_DATA (push, 256);
982 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
983 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
984 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
985 PUSH_DATA (push, 0);
986 PUSH_DATAf(push, 0.0f);
987 PUSH_DATAf(push, 0.0f);
988 PUSH_DATAf(push, 0.0f);
989 PUSH_DATAf(push, 0.0f);
990 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
991 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
992 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
993
994 if (screen->base.drm->version >= 0x01000101) {
995 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
996 if (ret) {
997 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
998 goto fail;
999 }
1000 } else {
1001 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1002 value = (8 << 8) | 4;
1003 else
1004 value = (16 << 8) | 4;
1005 }
1006 screen->gpc_count = value & 0x000000ff;
1007 screen->mp_count = value >> 8;
1008 screen->mp_count_compute = screen->mp_count;
1009
1010 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1011
1012 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
1013 PUSH_DATAh(push, screen->text->offset);
1014 PUSH_DATA (push, screen->text->offset);
1015 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1016 PUSH_DATAh(push, screen->tls->offset);
1017 PUSH_DATA (push, screen->tls->offset);
1018 PUSH_DATA (push, screen->tls->size >> 32);
1019 PUSH_DATA (push, screen->tls->size);
1020 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1021 PUSH_DATA (push, 0);
1022 /* Reduce likelihood of collision with real buffers by placing the hole at
1023 * the top of the 4G area. This will have to be dealt with for real
1024 * eventually by blocking off that area from the VM.
1025 */
1026 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1027 PUSH_DATA (push, 0xff << 24);
1028
1029 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1030 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1031 &screen->poly_cache);
1032 if (ret)
1033 goto fail;
1034
1035 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1036 PUSH_DATAh(push, screen->poly_cache->offset);
1037 PUSH_DATA (push, screen->poly_cache->offset);
1038 PUSH_DATA (push, 3);
1039 }
1040
1041 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1042 &screen->txc);
1043 if (ret)
1044 goto fail;
1045
1046 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1047 PUSH_DATAh(push, screen->txc->offset);
1048 PUSH_DATA (push, screen->txc->offset);
1049 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1050 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1051 screen->tic.maxwell = true;
1052 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1053 screen->tic.maxwell =
1054 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1055 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1056 }
1057 }
1058
1059 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1060 PUSH_DATAh(push, screen->txc->offset + 65536);
1061 PUSH_DATA (push, screen->txc->offset + 65536);
1062 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1063
1064 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1065 PUSH_DATA (push, 0);
1066 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1067 PUSH_DATA (push, 0);
1068 PUSH_DATA (push, 0);
1069 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1070 PUSH_DATA (push, 0x3f);
1071
1072 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1073 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1074 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1075 for (i = 0; i < 8 * 2; ++i)
1076 PUSH_DATA(push, 0);
1077 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1078 PUSH_DATA (push, 0);
1079 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1080 PUSH_DATA (push, 0);
1081
1082 /* neither scissors, viewport nor stencil mask should affect clears */
1083 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1084 PUSH_DATA (push, 0);
1085
1086 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1087 PUSH_DATA (push, 1);
1088 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1089 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1090 PUSH_DATAf(push, 0.0f);
1091 PUSH_DATAf(push, 1.0f);
1092 }
1093 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1094 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1095
1096 /* We use scissors instead of exact view volume clipping,
1097 * so they're always enabled.
1098 */
1099 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1100 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1101 PUSH_DATA (push, 1);
1102 PUSH_DATA (push, 8192 << 16);
1103 PUSH_DATA (push, 8192 << 16);
1104 }
1105
1106 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1107
1108 i = 0;
1109 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1110 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1111 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1112 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1113 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1114 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1115 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1116 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1117 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1118 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1119 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1120 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1121 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1122
1123 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1124 PUSH_DATA (push, 1);
1125 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1126 PUSH_DATA (push, 1);
1127 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1128 PUSH_DATA (push, 0x40);
1129 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1130 PUSH_DATA (push, 0);
1131 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1132 PUSH_DATA (push, 0x30);
1133 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1134 PUSH_DATA (push, 3);
1135 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1136 PUSH_DATA (push, 0x20);
1137 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1138 PUSH_DATA (push, 0x00);
1139 screen->save_state.patch_vertices = 3;
1140
1141 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1142 PUSH_DATA (push, 0);
1143 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1144 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1145
1146 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1147
1148 if (nvc0_screen_init_compute(screen))
1149 goto fail;
1150
1151 PUSH_KICK (push);
1152
1153 screen->tic.entries = CALLOC(4096, sizeof(void *));
1154 screen->tsc.entries = screen->tic.entries + 2048;
1155
1156 if (!nvc0_blitter_create(screen))
1157 goto fail;
1158
1159 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1160
1161 return &screen->base;
1162
1163 fail:
1164 screen->base.base.context_create = NULL;
1165 return &screen->base;
1166 }
1167
1168 int
1169 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1170 {
1171 int i = screen->tic.next;
1172
1173 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1174 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1175
1176 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1177
1178 if (screen->tic.entries[i])
1179 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1180
1181 screen->tic.entries[i] = entry;
1182 return i;
1183 }
1184
1185 int
1186 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1187 {
1188 int i = screen->tsc.next;
1189
1190 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1191 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1192
1193 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1194
1195 if (screen->tsc.entries[i])
1196 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1197
1198 screen->tsc.entries[i] = entry;
1199 return i;
1200 }