tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return FALSE;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return FALSE;
50
51 if (!util_format_is_supported(format, bindings))
52 return FALSE;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return FALSE;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 65536;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 410;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123
124 /* supported caps */
125 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 case PIPE_CAP_TEXTURE_SHADOW_MAP:
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 case PIPE_CAP_TEXTURE_MULTISAMPLE:
135 case PIPE_CAP_TWO_SIDED_STENCIL:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_POINT_SPRITE:
138 case PIPE_CAP_TGSI_TEXCOORD:
139 case PIPE_CAP_SM3:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_QUERY_TIMESTAMP:
144 case PIPE_CAP_QUERY_TIME_ELAPSED:
145 case PIPE_CAP_OCCLUSION_QUERY:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 case PIPE_CAP_TEXTURE_BARRIER:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_START_INSTANCE:
161 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
162 case PIPE_CAP_DRAW_INDIRECT:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_USER_INDEX_BUFFERS:
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
167 case PIPE_CAP_TEXTURE_QUERY_LOD:
168 case PIPE_CAP_SAMPLE_SHADING:
169 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
170 case PIPE_CAP_TEXTURE_GATHER_SM5:
171 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
172 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
173 case PIPE_CAP_SAMPLER_VIEW_TARGET:
174 case PIPE_CAP_CLIP_HALFZ:
175 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
176 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
180 case PIPE_CAP_COMPUTE:
181 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
182
183 /* unsupported caps */
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_SHADER_STENCIL_EXPORT:
187 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
188 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
189 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
192 case PIPE_CAP_FAKE_SW_MSAA:
193 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
194 case PIPE_CAP_VERTEXID_NOBASE:
195 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
196 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
197 return 0;
198
199 case PIPE_CAP_VENDOR_ID:
200 return 0x10de;
201 case PIPE_CAP_DEVICE_ID: {
202 uint64_t device_id;
203 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
204 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
205 return -1;
206 }
207 return device_id;
208 }
209 case PIPE_CAP_ACCELERATED:
210 return 1;
211 case PIPE_CAP_VIDEO_MEMORY:
212 return dev->vram_size >> 20;
213 case PIPE_CAP_UMA:
214 return 0;
215 }
216
217 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
218 return 0;
219 }
220
221 static int
222 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
223 enum pipe_shader_cap param)
224 {
225 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
226
227 switch (shader) {
228 case PIPE_SHADER_VERTEX:
229 /*
230 case PIPE_SHADER_TESSELLATION_CONTROL:
231 case PIPE_SHADER_TESSELLATION_EVALUATION:
232 */
233 case PIPE_SHADER_GEOMETRY:
234 case PIPE_SHADER_FRAGMENT:
235 break;
236 case PIPE_SHADER_COMPUTE:
237 if (class_3d != NVE4_3D_CLASS)
238 return 0;
239 break;
240 default:
241 return 0;
242 }
243
244 switch (param) {
245 case PIPE_SHADER_CAP_PREFERRED_IR:
246 return PIPE_SHADER_IR_TGSI;
247 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
248 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
249 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
250 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
251 return 16384;
252 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
253 return 16;
254 case PIPE_SHADER_CAP_MAX_INPUTS:
255 if (shader == PIPE_SHADER_VERTEX)
256 return 32;
257 /* NOTE: These only count our slots for GENERIC varyings.
258 * The address space may be larger, but the actual hard limit seems to be
259 * less than what the address space layout permits, so don't add TEXCOORD,
260 * COLOR, etc. here.
261 */
262 if (shader == PIPE_SHADER_FRAGMENT)
263 return 0x1f0 / 16;
264 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
265 * and excludes 0x60 per-patch inputs.
266 */
267 return 0x200 / 16;
268 case PIPE_SHADER_CAP_MAX_OUTPUTS:
269 return 32;
270 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
271 return 65536;
272 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
273 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
274 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
275 return NVC0_MAX_PIPE_CONSTBUFS;
276 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
277 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
278 return shader != PIPE_SHADER_FRAGMENT;
279 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
280 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
281 return 1;
282 case PIPE_SHADER_CAP_MAX_PREDS:
283 return 0;
284 case PIPE_SHADER_CAP_MAX_TEMPS:
285 return NVC0_CAP_MAX_PROGRAM_TEMPS;
286 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
287 return 1;
288 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
289 return 0;
290 case PIPE_SHADER_CAP_SUBROUTINES:
291 return 1;
292 case PIPE_SHADER_CAP_INTEGERS:
293 return 1;
294 case PIPE_SHADER_CAP_DOUBLES:
295 return 1;
296 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
297 return 1;
298 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
299 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
300 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
301 return 0;
302 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
303 return 16; /* would be 32 in linked (OpenGL-style) mode */
304 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
305 return 16; /* XXX not sure if more are really safe */
306 default:
307 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
308 return 0;
309 }
310 }
311
312 static float
313 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
314 {
315 switch (param) {
316 case PIPE_CAPF_MAX_LINE_WIDTH:
317 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
318 return 10.0f;
319 case PIPE_CAPF_MAX_POINT_WIDTH:
320 return 63.0f;
321 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
322 return 63.375f;
323 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
324 return 16.0f;
325 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
326 return 15.0f;
327 case PIPE_CAPF_GUARD_BAND_LEFT:
328 case PIPE_CAPF_GUARD_BAND_TOP:
329 return 0.0f;
330 case PIPE_CAPF_GUARD_BAND_RIGHT:
331 case PIPE_CAPF_GUARD_BAND_BOTTOM:
332 return 0.0f; /* that or infinity */
333 }
334
335 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
336 return 0.0f;
337 }
338
339 static int
340 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
341 enum pipe_compute_cap param, void *data)
342 {
343 uint64_t *data64 = (uint64_t *)data;
344 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
345
346 switch (param) {
347 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
348 data64[0] = 3;
349 return 8;
350 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
351 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
352 data64[1] = 65535;
353 data64[2] = 65535;
354 return 24;
355 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
356 data64[0] = 1024;
357 data64[1] = 1024;
358 data64[2] = 64;
359 return 24;
360 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
361 data64[0] = 1024;
362 return 8;
363 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
364 data64[0] = (uint64_t)1 << 40;
365 return 8;
366 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
367 data64[0] = 48 << 10;
368 return 8;
369 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
370 data64[0] = 512 << 10;
371 return 8;
372 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
373 data64[0] = 4096;
374 return 8;
375 default:
376 return 0;
377 }
378 }
379
380 static void
381 nvc0_screen_destroy(struct pipe_screen *pscreen)
382 {
383 struct nvc0_screen *screen = nvc0_screen(pscreen);
384
385 if (!nouveau_drm_screen_unref(&screen->base))
386 return;
387
388 if (screen->base.fence.current) {
389 struct nouveau_fence *current = NULL;
390
391 /* nouveau_fence_wait will create a new current fence, so wait on the
392 * _current_ one, and remove both.
393 */
394 nouveau_fence_ref(screen->base.fence.current, &current);
395 nouveau_fence_wait(current);
396 nouveau_fence_ref(NULL, &current);
397 nouveau_fence_ref(NULL, &screen->base.fence.current);
398 }
399 if (screen->base.pushbuf)
400 screen->base.pushbuf->user_priv = NULL;
401
402 if (screen->blitter)
403 nvc0_blitter_destroy(screen);
404 if (screen->pm.prog) {
405 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
406 nvc0_program_destroy(NULL, screen->pm.prog);
407 }
408
409 nouveau_bo_ref(NULL, &screen->text);
410 nouveau_bo_ref(NULL, &screen->uniform_bo);
411 nouveau_bo_ref(NULL, &screen->tls);
412 nouveau_bo_ref(NULL, &screen->txc);
413 nouveau_bo_ref(NULL, &screen->fence.bo);
414 nouveau_bo_ref(NULL, &screen->poly_cache);
415 nouveau_bo_ref(NULL, &screen->parm);
416
417 nouveau_heap_destroy(&screen->lib_code);
418 nouveau_heap_destroy(&screen->text_heap);
419
420 FREE(screen->tic.entries);
421
422 nouveau_object_del(&screen->eng3d);
423 nouveau_object_del(&screen->eng2d);
424 nouveau_object_del(&screen->m2mf);
425 nouveau_object_del(&screen->compute);
426 nouveau_object_del(&screen->nvsw);
427
428 nouveau_screen_fini(&screen->base);
429
430 FREE(screen);
431 }
432
433 static int
434 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
435 unsigned size, const uint32_t *data)
436 {
437 struct nouveau_pushbuf *push = screen->base.pushbuf;
438
439 size /= 4;
440
441 assert((pos + size) <= 0x800);
442
443 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
444 PUSH_DATA (push, (m - 0x3800) / 8);
445 PUSH_DATA (push, pos);
446 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
447 PUSH_DATA (push, pos);
448 PUSH_DATAp(push, data, size);
449
450 return pos + size;
451 }
452
453 static void
454 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
455 {
456 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
457 PUSH_DATA (push, 0xff);
458 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
459 PUSH_DATA (push, 0xff);
460 PUSH_DATA (push, 0xff);
461 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
462 PUSH_DATA (push, 0xff);
463 PUSH_DATA (push, 0xff);
464 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
465 PUSH_DATA (push, 0x3f);
466
467 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
468 PUSH_DATA (push, (3 << 16) | 3);
469 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
470 PUSH_DATA (push, (2 << 16) | 2);
471
472 if (obj_class < GM107_3D_CLASS) {
473 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
474 PUSH_DATA (push, 0);
475 }
476 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
477 PUSH_DATA (push, 0x10);
478 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
479 PUSH_DATA (push, 0x10);
480 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
481 PUSH_DATA (push, 0x10);
482 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
483 PUSH_DATA (push, 0x10);
484 PUSH_DATA (push, 0x10);
485 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
486 PUSH_DATA (push, 0x10);
487 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
488 PUSH_DATA (push, 0xe);
489
490 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
491 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
492 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
493 PUSH_DATA (push, 0);
494 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
495 PUSH_DATA (push, 3);
496
497 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
498 PUSH_DATA (push, 0x3fffff);
499 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
500 PUSH_DATA (push, 1);
501 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
502 PUSH_DATA (push, 1);
503
504 if (obj_class < GM107_3D_CLASS) {
505 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
506 PUSH_DATA (push, 3);
507
508 if (obj_class >= NVE4_3D_CLASS) {
509 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
510 PUSH_DATA (push, 1);
511 }
512 }
513
514 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
515 * are supposed to do */
516 }
517
518 static void
519 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
520 {
521 struct nvc0_screen *screen = nvc0_screen(pscreen);
522 struct nouveau_pushbuf *push = screen->base.pushbuf;
523
524 /* we need to do it after possible flush in MARK_RING */
525 *sequence = ++screen->base.fence.sequence;
526
527 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
528 PUSH_DATAh(push, screen->fence.bo->offset);
529 PUSH_DATA (push, screen->fence.bo->offset);
530 PUSH_DATA (push, *sequence);
531 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
532 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
533 }
534
535 static u32
536 nvc0_screen_fence_update(struct pipe_screen *pscreen)
537 {
538 struct nvc0_screen *screen = nvc0_screen(pscreen);
539 return screen->fence.map[0];
540 }
541
542 static int
543 nvc0_screen_init_compute(struct nvc0_screen *screen)
544 {
545 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
546
547 switch (screen->base.device->chipset & ~0xf) {
548 case 0xc0:
549 case 0xd0:
550 /* Using COMPUTE has weird effects on 3D state, we need to
551 * investigate this further before enabling it by default.
552 */
553 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
554 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
555 return 0;
556 case 0xe0:
557 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
558 case 0xf0:
559 case 0x100:
560 case 0x110:
561 return 0;
562 default:
563 return -1;
564 }
565 }
566
567 boolean
568 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
569 uint32_t lpos, uint32_t lneg, uint32_t cstack)
570 {
571 struct nouveau_bo *bo = NULL;
572 int ret;
573 uint64_t size = (lpos + lneg) * 32 + cstack;
574
575 if (size >= (1 << 20)) {
576 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
577 return FALSE;
578 }
579
580 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
581 size = align(size, 0x8000);
582 size *= screen->mp_count;
583
584 size = align(size, 1 << 17);
585
586 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
587 NULL, &bo);
588 if (ret) {
589 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
590 return FALSE;
591 }
592 nouveau_bo_ref(NULL, &screen->tls);
593 screen->tls = bo;
594 return TRUE;
595 }
596
597 #define FAIL_SCREEN_INIT(str, err) \
598 do { \
599 NOUVEAU_ERR(str, err); \
600 nvc0_screen_destroy(pscreen); \
601 return NULL; \
602 } while(0)
603
604 struct pipe_screen *
605 nvc0_screen_create(struct nouveau_device *dev)
606 {
607 struct nvc0_screen *screen;
608 struct pipe_screen *pscreen;
609 struct nouveau_object *chan;
610 struct nouveau_pushbuf *push;
611 uint64_t value;
612 uint32_t obj_class;
613 int ret;
614 unsigned i;
615
616 switch (dev->chipset & ~0xf) {
617 case 0xc0:
618 case 0xd0:
619 case 0xe0:
620 case 0xf0:
621 case 0x100:
622 case 0x110:
623 break;
624 default:
625 return NULL;
626 }
627
628 screen = CALLOC_STRUCT(nvc0_screen);
629 if (!screen)
630 return NULL;
631 pscreen = &screen->base.base;
632
633 ret = nouveau_screen_init(&screen->base, dev);
634 if (ret) {
635 nvc0_screen_destroy(pscreen);
636 return NULL;
637 }
638 chan = screen->base.channel;
639 push = screen->base.pushbuf;
640 push->user_priv = screen;
641 push->rsvd_kick = 5;
642
643 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
644 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
645 PIPE_BIND_COMMAND_ARGS_BUFFER;
646 screen->base.sysmem_bindings |=
647 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
648
649 pscreen->destroy = nvc0_screen_destroy;
650 pscreen->context_create = nvc0_create;
651 pscreen->is_format_supported = nvc0_screen_is_format_supported;
652 pscreen->get_param = nvc0_screen_get_param;
653 pscreen->get_shader_param = nvc0_screen_get_shader_param;
654 pscreen->get_paramf = nvc0_screen_get_paramf;
655 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
656 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
657
658 nvc0_screen_init_resource_functions(pscreen);
659
660 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
661 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
662
663 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
664 &screen->fence.bo);
665 if (ret)
666 goto fail;
667 nouveau_bo_map(screen->fence.bo, 0, NULL);
668 screen->fence.map = screen->fence.bo->map;
669 screen->base.fence.emit = nvc0_screen_fence_emit;
670 screen->base.fence.update = nvc0_screen_fence_update;
671
672
673 ret = nouveau_object_new(chan,
674 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
675 NULL, 0, &screen->nvsw);
676 if (ret)
677 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
678
679
680 switch (dev->chipset & ~0xf) {
681 case 0x110:
682 case 0x100:
683 case 0xf0:
684 obj_class = NVF0_P2MF_CLASS;
685 break;
686 case 0xe0:
687 obj_class = NVE4_P2MF_CLASS;
688 break;
689 default:
690 obj_class = NVC0_M2MF_CLASS;
691 break;
692 }
693 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
694 &screen->m2mf);
695 if (ret)
696 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
697
698 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
699 PUSH_DATA (push, screen->m2mf->oclass);
700 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
701 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
702 PUSH_DATA (push, 0xa0b5);
703 }
704
705 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
706 &screen->eng2d);
707 if (ret)
708 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
709
710 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
711 PUSH_DATA (push, screen->eng2d->oclass);
712 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
713 PUSH_DATA (push, 0);
714 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
715 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
716 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
717 PUSH_DATA (push, 0);
718 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
719 PUSH_DATA (push, 0);
720 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
721 PUSH_DATA (push, 0x3f);
722 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
723 PUSH_DATA (push, 1);
724 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
725 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
726
727 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
728 PUSH_DATAh(push, screen->fence.bo->offset + 16);
729 PUSH_DATA (push, screen->fence.bo->offset + 16);
730
731 switch (dev->chipset & ~0xf) {
732 case 0x110:
733 obj_class = GM107_3D_CLASS;
734 break;
735 case 0x100:
736 case 0xf0:
737 obj_class = NVF0_3D_CLASS;
738 break;
739 case 0xe0:
740 switch (dev->chipset) {
741 case 0xea:
742 obj_class = NVEA_3D_CLASS;
743 break;
744 default:
745 obj_class = NVE4_3D_CLASS;
746 break;
747 }
748 break;
749 case 0xd0:
750 obj_class = NVC8_3D_CLASS;
751 break;
752 case 0xc0:
753 default:
754 switch (dev->chipset) {
755 case 0xc8:
756 obj_class = NVC8_3D_CLASS;
757 break;
758 case 0xc1:
759 obj_class = NVC1_3D_CLASS;
760 break;
761 default:
762 obj_class = NVC0_3D_CLASS;
763 break;
764 }
765 break;
766 }
767 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
768 &screen->eng3d);
769 if (ret)
770 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
771 screen->base.class_3d = obj_class;
772
773 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
774 PUSH_DATA (push, screen->eng3d->oclass);
775
776 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
777 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
778
779 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
780 /* kill shaders after about 1 second (at 100 MHz) */
781 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
782 PUSH_DATA (push, 0x17);
783 }
784
785 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
786 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
787 for (i = 0; i < 8; ++i)
788 PUSH_DATA(push, dev->drm_version >= 0x01000101);
789
790 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
791 PUSH_DATA (push, 1);
792
793 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
794 PUSH_DATA (push, 0);
795 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
796 PUSH_DATA (push, 0);
797 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
798 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
799 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
800 PUSH_DATA (push, 0);
801 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
802 PUSH_DATA (push, 1);
803 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
804 PUSH_DATA (push, 1);
805 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
806 PUSH_DATA (push, 1);
807 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
808 PUSH_DATA (push, 0);
809 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
810 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
811 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
812 } else {
813 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
814 PUSH_DATA (push, 15);
815 }
816 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
817 PUSH_DATA (push, 8); /* 128 */
818 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
819 PUSH_DATA (push, 1);
820 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
821 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
822 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
823 }
824
825 nvc0_magic_3d_init(push, screen->eng3d->oclass);
826
827 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
828 &screen->text);
829 if (ret)
830 goto fail;
831
832 /* XXX: getting a page fault at the end of the code buffer every few
833 * launches, don't use the last 256 bytes to work around them - prefetch ?
834 */
835 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
836
837 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
838 &screen->uniform_bo);
839 if (ret)
840 goto fail;
841
842 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
843
844 for (i = 0; i < 5; ++i) {
845 /* TIC and TSC entries for each unit (nve4+ only) */
846 /* auxiliary constants (6 user clip planes, base instance id) */
847 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
848 PUSH_DATA (push, 512);
849 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
850 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
851 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
852 PUSH_DATA (push, (15 << 4) | 1);
853 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
854 unsigned j;
855 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
856 PUSH_DATA (push, 0);
857 for (j = 0; j < 8; ++j)
858 PUSH_DATA(push, j);
859 } else {
860 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
861 PUSH_DATA (push, 0x54);
862 }
863 }
864 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
865 PUSH_DATA (push, 0);
866
867 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
868 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
869 PUSH_DATA (push, 256);
870 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
871 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
872 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
873 PUSH_DATA (push, 0);
874 PUSH_DATAf(push, 0.0f);
875 PUSH_DATAf(push, 0.0f);
876 PUSH_DATAf(push, 0.0f);
877 PUSH_DATAf(push, 0.0f);
878 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
879 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
880 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
881
882 if (dev->drm_version >= 0x01000101) {
883 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
884 if (ret) {
885 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
886 goto fail;
887 }
888 } else {
889 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
890 value = (8 << 8) | 4;
891 else
892 value = (16 << 8) | 4;
893 }
894 screen->mp_count = value >> 8;
895 screen->mp_count_compute = screen->mp_count;
896
897 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
898
899 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
900 PUSH_DATAh(push, screen->text->offset);
901 PUSH_DATA (push, screen->text->offset);
902 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
903 PUSH_DATAh(push, screen->tls->offset);
904 PUSH_DATA (push, screen->tls->offset);
905 PUSH_DATA (push, screen->tls->size >> 32);
906 PUSH_DATA (push, screen->tls->size);
907 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
908 PUSH_DATA (push, 0);
909 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
910 PUSH_DATA (push, 0);
911
912 if (screen->eng3d->oclass < GM107_3D_CLASS) {
913 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
914 &screen->poly_cache);
915 if (ret)
916 goto fail;
917
918 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
919 PUSH_DATAh(push, screen->poly_cache->offset);
920 PUSH_DATA (push, screen->poly_cache->offset);
921 PUSH_DATA (push, 3);
922 }
923
924 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
925 &screen->txc);
926 if (ret)
927 goto fail;
928
929 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
930 PUSH_DATAh(push, screen->txc->offset);
931 PUSH_DATA (push, screen->txc->offset);
932 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
933
934 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
935 PUSH_DATAh(push, screen->txc->offset + 65536);
936 PUSH_DATA (push, screen->txc->offset + 65536);
937 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
938
939 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
940 PUSH_DATA (push, 0);
941 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
942 PUSH_DATA (push, 0);
943 PUSH_DATA (push, 0);
944 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
945 PUSH_DATA (push, 0x3f);
946
947 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
948 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
949 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
950 for (i = 0; i < 8 * 2; ++i)
951 PUSH_DATA(push, 0);
952 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
953 PUSH_DATA (push, 0);
954 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
955 PUSH_DATA (push, 0);
956
957 /* neither scissors, viewport nor stencil mask should affect clears */
958 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
959 PUSH_DATA (push, 0);
960
961 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
962 PUSH_DATA (push, 1);
963 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
964 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
965 PUSH_DATAf(push, 0.0f);
966 PUSH_DATAf(push, 1.0f);
967 }
968 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
969 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
970
971 /* We use scissors instead of exact view volume clipping,
972 * so they're always enabled.
973 */
974 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
975 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
976 PUSH_DATA (push, 1);
977 PUSH_DATA (push, 8192 << 16);
978 PUSH_DATA (push, 8192 << 16);
979 }
980
981 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
982
983 i = 0;
984 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
985 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
986 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
987 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
988 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
989 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
990 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
991 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
992 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
993
994 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
995 PUSH_DATA (push, 1);
996 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
997 PUSH_DATA (push, 1);
998 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
999 PUSH_DATA (push, 0x40);
1000 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1001 PUSH_DATA (push, 0);
1002 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1003 PUSH_DATA (push, 0x30);
1004 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1005 PUSH_DATA (push, 3);
1006 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1007 PUSH_DATA (push, 0x20);
1008 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1009 PUSH_DATA (push, 0x00);
1010
1011 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1012 PUSH_DATA (push, 0);
1013 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1014 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1015
1016 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1017
1018 if (nvc0_screen_init_compute(screen))
1019 goto fail;
1020
1021 PUSH_KICK (push);
1022
1023 screen->tic.entries = CALLOC(4096, sizeof(void *));
1024 screen->tsc.entries = screen->tic.entries + 2048;
1025
1026 if (!nvc0_blitter_create(screen))
1027 goto fail;
1028
1029 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1030
1031 return pscreen;
1032
1033 fail:
1034 nvc0_screen_destroy(pscreen);
1035 return NULL;
1036 }
1037
1038 int
1039 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1040 {
1041 int i = screen->tic.next;
1042
1043 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1044 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1045
1046 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1047
1048 if (screen->tic.entries[i])
1049 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1050
1051 screen->tic.entries[i] = entry;
1052 return i;
1053 }
1054
1055 int
1056 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1057 {
1058 int i = screen->tsc.next;
1059
1060 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1061 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1062
1063 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1064
1065 if (screen->tsc.entries[i])
1066 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1067
1068 screen->tsc.entries[i] = entry;
1069 return i;
1070 }