nvc0: enable compute support by default on GK110+
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 return (( nvc0_format_table[format].usage |
94 nvc0_vertex_format[format].usage) & bindings) == bindings;
95 }
96
97 static int
98 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
99 {
100 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
101 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
102
103 switch (param) {
104 /* non-boolean caps */
105 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
106 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
107 return 15;
108 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
109 return 12;
110 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
111 return 2048;
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 return -8;
114 case PIPE_CAP_MAX_TEXEL_OFFSET:
115 return 7;
116 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
117 return -32;
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 return 31;
120 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
121 return 128 * 1024 * 1024;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
124 return 420;
125 return 410;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return 8;
128 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
129 return 1;
130 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
131 return 4;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
133 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
134 return 128;
135 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
136 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
137 return 1024;
138 case PIPE_CAP_MAX_VERTEX_STREAMS:
139 return 4;
140 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
141 return 2048;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
147 return 16;
148 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
149 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
150 case PIPE_CAP_MAX_VIEWPORTS:
151 return NVC0_MAX_VIEWPORTS;
152 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
153 return 4;
154 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
155 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
156 case PIPE_CAP_ENDIANNESS:
157 return PIPE_ENDIAN_LITTLE;
158 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
159 return 30;
160
161 /* supported caps */
162 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
163 case PIPE_CAP_TEXTURE_SWIZZLE:
164 case PIPE_CAP_TEXTURE_SHADOW_MAP:
165 case PIPE_CAP_NPOT_TEXTURES:
166 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_SEAMLESS_CUBE_MAP:
169 case PIPE_CAP_CUBE_MAP_ARRAY:
170 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_TWO_SIDED_STENCIL:
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 case PIPE_CAP_POINT_SPRITE:
175 case PIPE_CAP_TGSI_TEXCOORD:
176 case PIPE_CAP_SM3:
177 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
178 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
179 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
180 case PIPE_CAP_QUERY_TIMESTAMP:
181 case PIPE_CAP_QUERY_TIME_ELAPSED:
182 case PIPE_CAP_OCCLUSION_QUERY:
183 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
184 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
185 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
186 case PIPE_CAP_INDEP_BLEND_ENABLE:
187 case PIPE_CAP_INDEP_BLEND_FUNC:
188 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
189 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
190 case PIPE_CAP_PRIMITIVE_RESTART:
191 case PIPE_CAP_TGSI_INSTANCEID:
192 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
193 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
194 case PIPE_CAP_CONDITIONAL_RENDER:
195 case PIPE_CAP_TEXTURE_BARRIER:
196 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
197 case PIPE_CAP_START_INSTANCE:
198 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
199 case PIPE_CAP_DRAW_INDIRECT:
200 case PIPE_CAP_USER_CONSTANT_BUFFERS:
201 case PIPE_CAP_USER_INDEX_BUFFERS:
202 case PIPE_CAP_USER_VERTEX_BUFFERS:
203 case PIPE_CAP_TEXTURE_QUERY_LOD:
204 case PIPE_CAP_SAMPLE_SHADING:
205 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 case PIPE_CAP_TEXTURE_GATHER_SM5:
207 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
208 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
209 case PIPE_CAP_SAMPLER_VIEW_TARGET:
210 case PIPE_CAP_CLIP_HALFZ:
211 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
212 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
213 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
214 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
215 case PIPE_CAP_DEPTH_BOUNDS_TEST:
216 case PIPE_CAP_TGSI_TXQS:
217 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_CLEAR_TEXTURE:
221 case PIPE_CAP_DRAW_PARAMETERS:
222 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
225 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
226 case PIPE_CAP_QUERY_BUFFER_OBJECT:
227 case PIPE_CAP_INVALIDATE_BUFFER:
228 case PIPE_CAP_STRING_MARKER:
229 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
230 return 1;
231 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
232 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
233 case PIPE_CAP_COMPUTE:
234 return 1;
235 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
236 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
237
238 /* unsupported caps */
239 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
240 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
241 case PIPE_CAP_SHADER_STENCIL_EXPORT:
242 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
243 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
244 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
246 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
247 case PIPE_CAP_FAKE_SW_MSAA:
248 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
249 case PIPE_CAP_VERTEXID_NOBASE:
250 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
251 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
252 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
253 case PIPE_CAP_GENERATE_MIPMAP:
254 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
255 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
256 case PIPE_CAP_QUERY_MEMORY_INFO:
257 case PIPE_CAP_PCI_GROUP:
258 case PIPE_CAP_PCI_BUS:
259 case PIPE_CAP_PCI_DEVICE:
260 case PIPE_CAP_PCI_FUNCTION:
261 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
262 return 0;
263
264 case PIPE_CAP_VENDOR_ID:
265 return 0x10de;
266 case PIPE_CAP_DEVICE_ID: {
267 uint64_t device_id;
268 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
269 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
270 return -1;
271 }
272 return device_id;
273 }
274 case PIPE_CAP_ACCELERATED:
275 return 1;
276 case PIPE_CAP_VIDEO_MEMORY:
277 return dev->vram_size >> 20;
278 case PIPE_CAP_UMA:
279 return 0;
280 }
281
282 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
283 return 0;
284 }
285
286 static int
287 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
288 enum pipe_shader_cap param)
289 {
290 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
291
292 switch (shader) {
293 case PIPE_SHADER_VERTEX:
294 case PIPE_SHADER_GEOMETRY:
295 case PIPE_SHADER_FRAGMENT:
296 case PIPE_SHADER_COMPUTE:
297 break;
298 case PIPE_SHADER_TESS_CTRL:
299 case PIPE_SHADER_TESS_EVAL:
300 if (class_3d >= GM107_3D_CLASS)
301 return 0;
302 break;
303 default:
304 return 0;
305 }
306
307 switch (param) {
308 case PIPE_SHADER_CAP_PREFERRED_IR:
309 return PIPE_SHADER_IR_TGSI;
310 case PIPE_SHADER_CAP_SUPPORTED_IRS:
311 return 1 << PIPE_SHADER_IR_TGSI;
312 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
313 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
314 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
315 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
316 return 16384;
317 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
318 return 16;
319 case PIPE_SHADER_CAP_MAX_INPUTS:
320 if (shader == PIPE_SHADER_VERTEX)
321 return 32;
322 /* NOTE: These only count our slots for GENERIC varyings.
323 * The address space may be larger, but the actual hard limit seems to be
324 * less than what the address space layout permits, so don't add TEXCOORD,
325 * COLOR, etc. here.
326 */
327 if (shader == PIPE_SHADER_FRAGMENT)
328 return 0x1f0 / 16;
329 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
330 * and excludes 0x60 per-patch inputs.
331 */
332 return 0x200 / 16;
333 case PIPE_SHADER_CAP_MAX_OUTPUTS:
334 return 32;
335 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
336 return 65536;
337 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
338 return NVC0_MAX_PIPE_CONSTBUFS;
339 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
340 return shader != PIPE_SHADER_FRAGMENT;
341 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
342 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
343 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
344 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
345 return 1;
346 case PIPE_SHADER_CAP_MAX_PREDS:
347 return 0;
348 case PIPE_SHADER_CAP_MAX_TEMPS:
349 return NVC0_CAP_MAX_PROGRAM_TEMPS;
350 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
351 return 1;
352 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
353 return 1;
354 case PIPE_SHADER_CAP_SUBROUTINES:
355 return 1;
356 case PIPE_SHADER_CAP_INTEGERS:
357 return 1;
358 case PIPE_SHADER_CAP_DOUBLES:
359 return 1;
360 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
361 return 1;
362 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
363 return 1;
364 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
365 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
366 return 0;
367 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
368 return NVC0_MAX_BUFFERS;
369 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
370 return 16; /* would be 32 in linked (OpenGL-style) mode */
371 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
372 return 16; /* XXX not sure if more are really safe */
373 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
374 return 32;
375 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
376 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
377 return NVC0_MAX_IMAGES;
378 return 0;
379 default:
380 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
381 return 0;
382 }
383 }
384
385 static float
386 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
387 {
388 switch (param) {
389 case PIPE_CAPF_MAX_LINE_WIDTH:
390 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
391 return 10.0f;
392 case PIPE_CAPF_MAX_POINT_WIDTH:
393 return 63.0f;
394 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
395 return 63.375f;
396 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
397 return 16.0f;
398 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
399 return 15.0f;
400 case PIPE_CAPF_GUARD_BAND_LEFT:
401 case PIPE_CAPF_GUARD_BAND_TOP:
402 return 0.0f;
403 case PIPE_CAPF_GUARD_BAND_RIGHT:
404 case PIPE_CAPF_GUARD_BAND_BOTTOM:
405 return 0.0f; /* that or infinity */
406 }
407
408 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
409 return 0.0f;
410 }
411
412 static int
413 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
414 enum pipe_shader_ir ir_type,
415 enum pipe_compute_cap param, void *data)
416 {
417 struct nvc0_screen *screen = nvc0_screen(pscreen);
418 const uint16_t obj_class = screen->compute->oclass;
419
420 #define RET(x) do { \
421 if (data) \
422 memcpy(data, x, sizeof(x)); \
423 return sizeof(x); \
424 } while (0)
425
426 switch (param) {
427 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
428 RET((uint64_t []) { 3 });
429 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
430 if (obj_class >= NVE4_COMPUTE_CLASS) {
431 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
432 } else {
433 RET(((uint64_t []) { 65535, 65535, 65535 }));
434 }
435 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
436 RET(((uint64_t []) { 1024, 1024, 64 }));
437 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
438 RET((uint64_t []) { 1024 });
439 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
440 RET((uint64_t []) { 1ULL << 40 });
441 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
442 switch (obj_class) {
443 case GM200_COMPUTE_CLASS:
444 RET((uint64_t []) { 96 << 10 });
445 break;
446 case GM107_COMPUTE_CLASS:
447 RET((uint64_t []) { 64 << 10 });
448 break;
449 default:
450 RET((uint64_t []) { 48 << 10 });
451 break;
452 }
453 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
454 RET((uint64_t []) { 512 << 10 });
455 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
456 RET((uint64_t []) { 4096 });
457 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
458 RET((uint32_t []) { 32 });
459 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
460 RET((uint64_t []) { 1ULL << 40 });
461 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
462 RET((uint32_t []) { 0 });
463 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
464 RET((uint32_t []) { screen->mp_count_compute });
465 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
466 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
467 default:
468 return 0;
469 }
470
471 #undef RET
472 }
473
474 static void
475 nvc0_screen_destroy(struct pipe_screen *pscreen)
476 {
477 struct nvc0_screen *screen = nvc0_screen(pscreen);
478
479 if (!nouveau_drm_screen_unref(&screen->base))
480 return;
481
482 if (screen->base.fence.current) {
483 struct nouveau_fence *current = NULL;
484
485 /* nouveau_fence_wait will create a new current fence, so wait on the
486 * _current_ one, and remove both.
487 */
488 nouveau_fence_ref(screen->base.fence.current, &current);
489 nouveau_fence_wait(current, NULL);
490 nouveau_fence_ref(NULL, &current);
491 nouveau_fence_ref(NULL, &screen->base.fence.current);
492 }
493 if (screen->base.pushbuf)
494 screen->base.pushbuf->user_priv = NULL;
495
496 if (screen->blitter)
497 nvc0_blitter_destroy(screen);
498 if (screen->pm.prog) {
499 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
500 nvc0_program_destroy(NULL, screen->pm.prog);
501 FREE(screen->pm.prog);
502 }
503
504 nouveau_bo_ref(NULL, &screen->text);
505 nouveau_bo_ref(NULL, &screen->uniform_bo);
506 nouveau_bo_ref(NULL, &screen->tls);
507 nouveau_bo_ref(NULL, &screen->txc);
508 nouveau_bo_ref(NULL, &screen->fence.bo);
509 nouveau_bo_ref(NULL, &screen->poly_cache);
510
511 nouveau_heap_destroy(&screen->lib_code);
512 nouveau_heap_destroy(&screen->text_heap);
513
514 FREE(screen->tic.entries);
515
516 nouveau_object_del(&screen->eng3d);
517 nouveau_object_del(&screen->eng2d);
518 nouveau_object_del(&screen->m2mf);
519 nouveau_object_del(&screen->compute);
520 nouveau_object_del(&screen->nvsw);
521
522 nouveau_screen_fini(&screen->base);
523
524 FREE(screen);
525 }
526
527 static int
528 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
529 unsigned size, const uint32_t *data)
530 {
531 struct nouveau_pushbuf *push = screen->base.pushbuf;
532
533 size /= 4;
534
535 assert((pos + size) <= 0x800);
536
537 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
538 PUSH_DATA (push, (m - 0x3800) / 8);
539 PUSH_DATA (push, pos);
540 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
541 PUSH_DATA (push, pos);
542 PUSH_DATAp(push, data, size);
543
544 return pos + size;
545 }
546
547 static void
548 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
549 {
550 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
551 PUSH_DATA (push, 0xff);
552 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
553 PUSH_DATA (push, 0xff);
554 PUSH_DATA (push, 0xff);
555 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
556 PUSH_DATA (push, 0xff);
557 PUSH_DATA (push, 0xff);
558 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
559 PUSH_DATA (push, 0x3f);
560
561 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
562 PUSH_DATA (push, (3 << 16) | 3);
563 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
564 PUSH_DATA (push, (2 << 16) | 2);
565
566 if (obj_class < GM107_3D_CLASS) {
567 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
568 PUSH_DATA (push, 0);
569 }
570 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
571 PUSH_DATA (push, 0x10);
572 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
573 PUSH_DATA (push, 0x10);
574 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
575 PUSH_DATA (push, 0x10);
576 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
577 PUSH_DATA (push, 0x10);
578 PUSH_DATA (push, 0x10);
579 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
580 PUSH_DATA (push, 0x10);
581 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
582 PUSH_DATA (push, 0xe);
583
584 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
585 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
586 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
587 PUSH_DATA (push, 0);
588 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
589 PUSH_DATA (push, 3);
590
591 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
592 PUSH_DATA (push, 0x3fffff);
593 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
594 PUSH_DATA (push, 1);
595 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
596 PUSH_DATA (push, 1);
597
598 if (obj_class < GM107_3D_CLASS) {
599 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
600 PUSH_DATA (push, 3);
601
602 if (obj_class >= NVE4_3D_CLASS) {
603 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
604 PUSH_DATA (push, 1);
605 }
606 }
607
608 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
609 * are supposed to do */
610 }
611
612 static void
613 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
614 {
615 struct nvc0_screen *screen = nvc0_screen(pscreen);
616 struct nouveau_pushbuf *push = screen->base.pushbuf;
617
618 /* we need to do it after possible flush in MARK_RING */
619 *sequence = ++screen->base.fence.sequence;
620
621 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
622 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
623 PUSH_DATAh(push, screen->fence.bo->offset);
624 PUSH_DATA (push, screen->fence.bo->offset);
625 PUSH_DATA (push, *sequence);
626 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
627 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
628 }
629
630 static u32
631 nvc0_screen_fence_update(struct pipe_screen *pscreen)
632 {
633 struct nvc0_screen *screen = nvc0_screen(pscreen);
634 return screen->fence.map[0];
635 }
636
637 static int
638 nvc0_screen_init_compute(struct nvc0_screen *screen)
639 {
640 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
641
642 switch (screen->base.device->chipset & ~0xf) {
643 case 0xc0:
644 case 0xd0:
645 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
646 case 0xe0:
647 case 0xf0:
648 case 0x100:
649 case 0x110:
650 case 0x120:
651 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
652 default:
653 return -1;
654 }
655 }
656
657 bool
658 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
659 uint32_t lpos, uint32_t lneg, uint32_t cstack)
660 {
661 struct nouveau_bo *bo = NULL;
662 int ret;
663 uint64_t size = (lpos + lneg) * 32 + cstack;
664
665 if (size >= (1 << 20)) {
666 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
667 return false;
668 }
669
670 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
671 size = align(size, 0x8000);
672 size *= screen->mp_count;
673
674 size = align(size, 1 << 17);
675
676 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
677 NULL, &bo);
678 if (ret) {
679 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
680 return false;
681 }
682 nouveau_bo_ref(NULL, &screen->tls);
683 screen->tls = bo;
684 return true;
685 }
686
687 #define FAIL_SCREEN_INIT(str, err) \
688 do { \
689 NOUVEAU_ERR(str, err); \
690 goto fail; \
691 } while(0)
692
693 struct nouveau_screen *
694 nvc0_screen_create(struct nouveau_device *dev)
695 {
696 struct nvc0_screen *screen;
697 struct pipe_screen *pscreen;
698 struct nouveau_object *chan;
699 struct nouveau_pushbuf *push;
700 uint64_t value;
701 uint32_t obj_class;
702 uint32_t flags;
703 int ret;
704 unsigned i;
705
706 switch (dev->chipset & ~0xf) {
707 case 0xc0:
708 case 0xd0:
709 case 0xe0:
710 case 0xf0:
711 case 0x100:
712 case 0x110:
713 case 0x120:
714 break;
715 default:
716 return NULL;
717 }
718
719 screen = CALLOC_STRUCT(nvc0_screen);
720 if (!screen)
721 return NULL;
722 pscreen = &screen->base.base;
723 pscreen->destroy = nvc0_screen_destroy;
724
725 ret = nouveau_screen_init(&screen->base, dev);
726 if (ret) {
727 nvc0_screen_destroy(pscreen);
728 return NULL;
729 }
730 chan = screen->base.channel;
731 push = screen->base.pushbuf;
732 push->user_priv = screen;
733 push->rsvd_kick = 5;
734
735 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
736 PIPE_BIND_SHADER_BUFFER |
737 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
738 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
739 screen->base.sysmem_bindings |=
740 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
741
742 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
743 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
744 screen->base.vidmem_bindings = 0;
745 }
746
747 pscreen->context_create = nvc0_create;
748 pscreen->is_format_supported = nvc0_screen_is_format_supported;
749 pscreen->get_param = nvc0_screen_get_param;
750 pscreen->get_shader_param = nvc0_screen_get_shader_param;
751 pscreen->get_paramf = nvc0_screen_get_paramf;
752 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
753 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
754
755 nvc0_screen_init_resource_functions(pscreen);
756
757 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
758 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
759
760 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
761 if (screen->base.drm->version >= 0x01000202)
762 flags |= NOUVEAU_BO_COHERENT;
763
764 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
765 if (ret)
766 goto fail;
767 nouveau_bo_map(screen->fence.bo, 0, NULL);
768 screen->fence.map = screen->fence.bo->map;
769 screen->base.fence.emit = nvc0_screen_fence_emit;
770 screen->base.fence.update = nvc0_screen_fence_update;
771
772
773 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
774 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
775 if (ret)
776 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
777
778 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
779 PUSH_DATA (push, screen->nvsw->handle);
780
781 switch (dev->chipset & ~0xf) {
782 case 0x120:
783 case 0x110:
784 case 0x100:
785 case 0xf0:
786 obj_class = NVF0_P2MF_CLASS;
787 break;
788 case 0xe0:
789 obj_class = NVE4_P2MF_CLASS;
790 break;
791 default:
792 obj_class = NVC0_M2MF_CLASS;
793 break;
794 }
795 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
796 &screen->m2mf);
797 if (ret)
798 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
799
800 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
801 PUSH_DATA (push, screen->m2mf->oclass);
802 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
803 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
804 PUSH_DATA (push, 0xa0b5);
805 }
806
807 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
808 &screen->eng2d);
809 if (ret)
810 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
811
812 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
813 PUSH_DATA (push, screen->eng2d->oclass);
814 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
815 PUSH_DATA (push, 0);
816 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
817 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
818 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
819 PUSH_DATA (push, 0);
820 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
821 PUSH_DATA (push, 0);
822 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
823 PUSH_DATA (push, 0x3f);
824 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
825 PUSH_DATA (push, 1);
826 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
827 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
828
829 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
830 PUSH_DATAh(push, screen->fence.bo->offset + 16);
831 PUSH_DATA (push, screen->fence.bo->offset + 16);
832
833 switch (dev->chipset & ~0xf) {
834 case 0x120:
835 obj_class = GM200_3D_CLASS;
836 break;
837 case 0x110:
838 obj_class = GM107_3D_CLASS;
839 break;
840 case 0x100:
841 case 0xf0:
842 obj_class = NVF0_3D_CLASS;
843 break;
844 case 0xe0:
845 switch (dev->chipset) {
846 case 0xea:
847 obj_class = NVEA_3D_CLASS;
848 break;
849 default:
850 obj_class = NVE4_3D_CLASS;
851 break;
852 }
853 break;
854 case 0xd0:
855 obj_class = NVC8_3D_CLASS;
856 break;
857 case 0xc0:
858 default:
859 switch (dev->chipset) {
860 case 0xc8:
861 obj_class = NVC8_3D_CLASS;
862 break;
863 case 0xc1:
864 obj_class = NVC1_3D_CLASS;
865 break;
866 default:
867 obj_class = NVC0_3D_CLASS;
868 break;
869 }
870 break;
871 }
872 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
873 &screen->eng3d);
874 if (ret)
875 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
876 screen->base.class_3d = obj_class;
877
878 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
879 PUSH_DATA (push, screen->eng3d->oclass);
880
881 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
882 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
883
884 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
885 /* kill shaders after about 1 second (at 100 MHz) */
886 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
887 PUSH_DATA (push, 0x17);
888 }
889
890 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
891 screen->base.drm->version >= 0x01000101);
892 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
893 for (i = 0; i < 8; ++i)
894 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
895
896 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
897 PUSH_DATA (push, 1);
898
899 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
900 PUSH_DATA (push, 0);
901 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
902 PUSH_DATA (push, 0);
903 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
904 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
905 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
906 PUSH_DATA (push, 0);
907 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
908 PUSH_DATA (push, 1);
909 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
910 PUSH_DATA (push, 1);
911 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
912 PUSH_DATA (push, 1);
913 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
914 PUSH_DATA (push, 0);
915 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
916 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
917 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
918 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
919 } else {
920 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
921 PUSH_DATA (push, 15);
922 }
923 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
924 PUSH_DATA (push, 8); /* 128 */
925 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
926 PUSH_DATA (push, 1);
927 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
928 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
929 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
930 }
931
932 nvc0_magic_3d_init(push, screen->eng3d->oclass);
933
934 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
935 &screen->text);
936 if (ret)
937 goto fail;
938
939 /* XXX: getting a page fault at the end of the code buffer every few
940 * launches, don't use the last 256 bytes to work around them - prefetch ?
941 */
942 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
943
944 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
945 &screen->uniform_bo);
946 if (ret)
947 goto fail;
948
949 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
950
951 for (i = 0; i < 5; ++i) {
952 /* TIC and TSC entries for each unit (nve4+ only) */
953 /* auxiliary constants (6 user clip planes, base instance id) */
954 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
955 PUSH_DATA (push, 2048);
956 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
957 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
958 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
959 PUSH_DATA (push, (15 << 4) | 1);
960 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
961 unsigned j;
962 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
963 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
964 for (j = 0; j < 8; ++j)
965 PUSH_DATA(push, j);
966 } else {
967 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
968 PUSH_DATA (push, 0x54);
969 }
970 }
971 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
972 PUSH_DATA (push, 0);
973
974 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
975 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
976 PUSH_DATA (push, 256);
977 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
978 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
979 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
980 PUSH_DATA (push, 0);
981 PUSH_DATAf(push, 0.0f);
982 PUSH_DATAf(push, 0.0f);
983 PUSH_DATAf(push, 0.0f);
984 PUSH_DATAf(push, 0.0f);
985 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
986 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
987 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
988
989 if (screen->base.drm->version >= 0x01000101) {
990 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
991 if (ret) {
992 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
993 goto fail;
994 }
995 } else {
996 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
997 value = (8 << 8) | 4;
998 else
999 value = (16 << 8) | 4;
1000 }
1001 screen->gpc_count = value & 0x000000ff;
1002 screen->mp_count = value >> 8;
1003 screen->mp_count_compute = screen->mp_count;
1004
1005 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1006
1007 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
1008 PUSH_DATAh(push, screen->text->offset);
1009 PUSH_DATA (push, screen->text->offset);
1010 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1011 PUSH_DATAh(push, screen->tls->offset);
1012 PUSH_DATA (push, screen->tls->offset);
1013 PUSH_DATA (push, screen->tls->size >> 32);
1014 PUSH_DATA (push, screen->tls->size);
1015 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1016 PUSH_DATA (push, 0);
1017 /* Reduce likelihood of collision with real buffers by placing the hole at
1018 * the top of the 4G area. This will have to be dealt with for real
1019 * eventually by blocking off that area from the VM.
1020 */
1021 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1022 PUSH_DATA (push, 0xff << 24);
1023
1024 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1025 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1026 &screen->poly_cache);
1027 if (ret)
1028 goto fail;
1029
1030 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1031 PUSH_DATAh(push, screen->poly_cache->offset);
1032 PUSH_DATA (push, screen->poly_cache->offset);
1033 PUSH_DATA (push, 3);
1034 }
1035
1036 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1037 &screen->txc);
1038 if (ret)
1039 goto fail;
1040
1041 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1042 PUSH_DATAh(push, screen->txc->offset);
1043 PUSH_DATA (push, screen->txc->offset);
1044 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1045 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1046 screen->tic.maxwell = true;
1047 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1048 screen->tic.maxwell =
1049 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1050 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1051 }
1052 }
1053
1054 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1055 PUSH_DATAh(push, screen->txc->offset + 65536);
1056 PUSH_DATA (push, screen->txc->offset + 65536);
1057 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1058
1059 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1060 PUSH_DATA (push, 0);
1061 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1062 PUSH_DATA (push, 0);
1063 PUSH_DATA (push, 0);
1064 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1065 PUSH_DATA (push, 0x3f);
1066
1067 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1068 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1069 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1070 for (i = 0; i < 8 * 2; ++i)
1071 PUSH_DATA(push, 0);
1072 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1073 PUSH_DATA (push, 0);
1074 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1075 PUSH_DATA (push, 0);
1076
1077 /* neither scissors, viewport nor stencil mask should affect clears */
1078 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1079 PUSH_DATA (push, 0);
1080
1081 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1082 PUSH_DATA (push, 1);
1083 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1084 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1085 PUSH_DATAf(push, 0.0f);
1086 PUSH_DATAf(push, 1.0f);
1087 }
1088 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1089 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1090
1091 /* We use scissors instead of exact view volume clipping,
1092 * so they're always enabled.
1093 */
1094 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1095 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1096 PUSH_DATA (push, 1);
1097 PUSH_DATA (push, 8192 << 16);
1098 PUSH_DATA (push, 8192 << 16);
1099 }
1100
1101 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1102
1103 i = 0;
1104 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1105 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1106 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1107 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1108 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1109 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1110 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1111 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1112 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1113 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1114 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1115 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1116 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1117
1118 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1119 PUSH_DATA (push, 1);
1120 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1121 PUSH_DATA (push, 1);
1122 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1123 PUSH_DATA (push, 0x40);
1124 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1125 PUSH_DATA (push, 0);
1126 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1127 PUSH_DATA (push, 0x30);
1128 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1129 PUSH_DATA (push, 3);
1130 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1131 PUSH_DATA (push, 0x20);
1132 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1133 PUSH_DATA (push, 0x00);
1134 screen->save_state.patch_vertices = 3;
1135
1136 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1137 PUSH_DATA (push, 0);
1138 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1139 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1140
1141 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1142
1143 if (nvc0_screen_init_compute(screen))
1144 goto fail;
1145
1146 PUSH_KICK (push);
1147
1148 screen->tic.entries = CALLOC(4096, sizeof(void *));
1149 screen->tsc.entries = screen->tic.entries + 2048;
1150
1151 if (!nvc0_blitter_create(screen))
1152 goto fail;
1153
1154 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1155
1156 return &screen->base;
1157
1158 fail:
1159 screen->base.base.context_create = NULL;
1160 return &screen->base;
1161 }
1162
1163 int
1164 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1165 {
1166 int i = screen->tic.next;
1167
1168 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1169 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1170
1171 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1172
1173 if (screen->tic.entries[i])
1174 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1175
1176 screen->tic.entries[i] = entry;
1177 return i;
1178 }
1179
1180 int
1181 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1182 {
1183 int i = screen->tsc.next;
1184
1185 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1186 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1187
1188 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1189
1190 if (screen->tsc.entries[i])
1191 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1192
1193 screen->tsc.entries[i] = entry;
1194 return i;
1195 }