nvc0: reduce the initial code segment size to 512KB
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
94 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
95 /* MS images are currently unsupported on Maxwell because they have to
96 * be handled explicitly. */
97 return false;
98 }
99
100 return (( nvc0_format_table[format].usage |
101 nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103
104 static int
105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109
110 switch (param) {
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114 return 15;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 12;
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118 return 2048;
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 return -8;
121 case PIPE_CAP_MAX_TEXEL_OFFSET:
122 return 7;
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124 return -32;
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 return 31;
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL:
130 if (class_3d <= NVF0_3D_CLASS)
131 return 430;
132 return 410;
133 case PIPE_CAP_MAX_RENDER_TARGETS:
134 return 8;
135 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
136 return 1;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
138 return 4;
139 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
140 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
141 return 128;
142 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
143 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
144 return 1024;
145 case PIPE_CAP_MAX_VERTEX_STREAMS:
146 return 4;
147 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
148 return 2048;
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
152 return 16; /* 256 for binding as RT, but that's not possible in GL */
153 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
154 return 16;
155 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
156 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
157 case PIPE_CAP_MAX_VIEWPORTS:
158 return NVC0_MAX_VIEWPORTS;
159 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
160 return 4;
161 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
162 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
163 case PIPE_CAP_ENDIANNESS:
164 return PIPE_ENDIAN_LITTLE;
165 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
166 return 30;
167 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
168 return NVC0_MAX_WINDOW_RECTANGLES;
169
170 /* supported caps */
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
172 case PIPE_CAP_TEXTURE_SWIZZLE:
173 case PIPE_CAP_TEXTURE_SHADOW_MAP:
174 case PIPE_CAP_NPOT_TEXTURES:
175 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
176 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
177 case PIPE_CAP_ANISOTROPIC_FILTER:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_CUBE_MAP_ARRAY:
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE:
182 case PIPE_CAP_TWO_SIDED_STENCIL:
183 case PIPE_CAP_DEPTH_CLIP_DISABLE:
184 case PIPE_CAP_POINT_SPRITE:
185 case PIPE_CAP_TGSI_TEXCOORD:
186 case PIPE_CAP_SM3:
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
190 case PIPE_CAP_QUERY_TIMESTAMP:
191 case PIPE_CAP_QUERY_TIME_ELAPSED:
192 case PIPE_CAP_OCCLUSION_QUERY:
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
195 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
196 case PIPE_CAP_INDEP_BLEND_ENABLE:
197 case PIPE_CAP_INDEP_BLEND_FUNC:
198 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
199 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
200 case PIPE_CAP_PRIMITIVE_RESTART:
201 case PIPE_CAP_TGSI_INSTANCEID:
202 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
203 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
204 case PIPE_CAP_CONDITIONAL_RENDER:
205 case PIPE_CAP_TEXTURE_BARRIER:
206 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
207 case PIPE_CAP_START_INSTANCE:
208 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
209 case PIPE_CAP_DRAW_INDIRECT:
210 case PIPE_CAP_USER_CONSTANT_BUFFERS:
211 case PIPE_CAP_USER_INDEX_BUFFERS:
212 case PIPE_CAP_USER_VERTEX_BUFFERS:
213 case PIPE_CAP_TEXTURE_QUERY_LOD:
214 case PIPE_CAP_SAMPLE_SHADING:
215 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
216 case PIPE_CAP_TEXTURE_GATHER_SM5:
217 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
218 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
219 case PIPE_CAP_SAMPLER_VIEW_TARGET:
220 case PIPE_CAP_CLIP_HALFZ:
221 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
222 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
223 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
224 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
225 case PIPE_CAP_DEPTH_BOUNDS_TEST:
226 case PIPE_CAP_TGSI_TXQS:
227 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
228 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
229 case PIPE_CAP_SHAREABLE_SHADERS:
230 case PIPE_CAP_CLEAR_TEXTURE:
231 case PIPE_CAP_DRAW_PARAMETERS:
232 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
236 case PIPE_CAP_QUERY_BUFFER_OBJECT:
237 case PIPE_CAP_INVALIDATE_BUFFER:
238 case PIPE_CAP_STRING_MARKER:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
240 case PIPE_CAP_CULL_DISTANCE:
241 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
242 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
243 case PIPE_CAP_TGSI_VOTE:
244 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
245 return 1;
246 case PIPE_CAP_COMPUTE:
247 return (class_3d < GP100_3D_CLASS);
248 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
249 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
250 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
251 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
252
253 /* unsupported caps */
254 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
255 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
256 case PIPE_CAP_SHADER_STENCIL_EXPORT:
257 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
258 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
259 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
260 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
261 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
262 case PIPE_CAP_FAKE_SW_MSAA:
263 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
264 case PIPE_CAP_VERTEXID_NOBASE:
265 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
266 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
267 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
268 case PIPE_CAP_GENERATE_MIPMAP:
269 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
270 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
271 case PIPE_CAP_QUERY_MEMORY_INFO:
272 case PIPE_CAP_PCI_GROUP:
273 case PIPE_CAP_PCI_BUS:
274 case PIPE_CAP_PCI_DEVICE:
275 case PIPE_CAP_PCI_FUNCTION:
276 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
277 return 0;
278
279 case PIPE_CAP_VENDOR_ID:
280 return 0x10de;
281 case PIPE_CAP_DEVICE_ID: {
282 uint64_t device_id;
283 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
284 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
285 return -1;
286 }
287 return device_id;
288 }
289 case PIPE_CAP_ACCELERATED:
290 return 1;
291 case PIPE_CAP_VIDEO_MEMORY:
292 return dev->vram_size >> 20;
293 case PIPE_CAP_UMA:
294 return 0;
295 }
296
297 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
298 return 0;
299 }
300
301 static int
302 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
303 enum pipe_shader_cap param)
304 {
305 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
306
307 switch (shader) {
308 case PIPE_SHADER_VERTEX:
309 case PIPE_SHADER_GEOMETRY:
310 case PIPE_SHADER_FRAGMENT:
311 case PIPE_SHADER_COMPUTE:
312 case PIPE_SHADER_TESS_CTRL:
313 case PIPE_SHADER_TESS_EVAL:
314 break;
315 default:
316 return 0;
317 }
318
319 switch (param) {
320 case PIPE_SHADER_CAP_PREFERRED_IR:
321 return PIPE_SHADER_IR_TGSI;
322 case PIPE_SHADER_CAP_SUPPORTED_IRS:
323 return 1 << PIPE_SHADER_IR_TGSI;
324 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
325 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
326 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
327 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
328 return 16384;
329 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
330 return 16;
331 case PIPE_SHADER_CAP_MAX_INPUTS:
332 if (shader == PIPE_SHADER_VERTEX)
333 return 32;
334 /* NOTE: These only count our slots for GENERIC varyings.
335 * The address space may be larger, but the actual hard limit seems to be
336 * less than what the address space layout permits, so don't add TEXCOORD,
337 * COLOR, etc. here.
338 */
339 if (shader == PIPE_SHADER_FRAGMENT)
340 return 0x1f0 / 16;
341 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
342 * and excludes 0x60 per-patch inputs.
343 */
344 return 0x200 / 16;
345 case PIPE_SHADER_CAP_MAX_OUTPUTS:
346 return 32;
347 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
348 return 65536;
349 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
350 return NVC0_MAX_PIPE_CONSTBUFS;
351 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
352 return shader != PIPE_SHADER_FRAGMENT;
353 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
354 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
355 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
356 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
357 return 1;
358 case PIPE_SHADER_CAP_MAX_PREDS:
359 return 0;
360 case PIPE_SHADER_CAP_MAX_TEMPS:
361 return NVC0_CAP_MAX_PROGRAM_TEMPS;
362 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
363 return 1;
364 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
365 return 1;
366 case PIPE_SHADER_CAP_SUBROUTINES:
367 return 1;
368 case PIPE_SHADER_CAP_INTEGERS:
369 return 1;
370 case PIPE_SHADER_CAP_DOUBLES:
371 return 1;
372 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
373 return 1;
374 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
375 return 1;
376 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
377 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
378 return 0;
379 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
380 return NVC0_MAX_BUFFERS;
381 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
382 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
383 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
384 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
385 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
386 return 32;
387 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
388 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
389 return NVC0_MAX_IMAGES;
390 if (class_3d < NVE4_3D_CLASS)
391 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
392 return NVC0_MAX_IMAGES;
393 return 0;
394 default:
395 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
396 return 0;
397 }
398 }
399
400 static float
401 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
402 {
403 switch (param) {
404 case PIPE_CAPF_MAX_LINE_WIDTH:
405 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
406 return 10.0f;
407 case PIPE_CAPF_MAX_POINT_WIDTH:
408 return 63.0f;
409 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
410 return 63.375f;
411 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
412 return 16.0f;
413 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
414 return 15.0f;
415 case PIPE_CAPF_GUARD_BAND_LEFT:
416 case PIPE_CAPF_GUARD_BAND_TOP:
417 return 0.0f;
418 case PIPE_CAPF_GUARD_BAND_RIGHT:
419 case PIPE_CAPF_GUARD_BAND_BOTTOM:
420 return 0.0f; /* that or infinity */
421 }
422
423 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
424 return 0.0f;
425 }
426
427 static int
428 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
429 enum pipe_shader_ir ir_type,
430 enum pipe_compute_cap param, void *data)
431 {
432 struct nvc0_screen *screen = nvc0_screen(pscreen);
433 const uint16_t obj_class = screen->compute->oclass;
434
435 #define RET(x) do { \
436 if (data) \
437 memcpy(data, x, sizeof(x)); \
438 return sizeof(x); \
439 } while (0)
440
441 switch (param) {
442 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
443 RET((uint64_t []) { 3 });
444 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
445 if (obj_class >= NVE4_COMPUTE_CLASS) {
446 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
447 } else {
448 RET(((uint64_t []) { 65535, 65535, 65535 }));
449 }
450 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
451 RET(((uint64_t []) { 1024, 1024, 64 }));
452 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
453 RET((uint64_t []) { 1024 });
454 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
455 RET((uint64_t []) { 1ULL << 40 });
456 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
457 switch (obj_class) {
458 case GM200_COMPUTE_CLASS:
459 RET((uint64_t []) { 96 << 10 });
460 break;
461 case GM107_COMPUTE_CLASS:
462 RET((uint64_t []) { 64 << 10 });
463 break;
464 default:
465 RET((uint64_t []) { 48 << 10 });
466 break;
467 }
468 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
469 RET((uint64_t []) { 512 << 10 });
470 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
471 RET((uint64_t []) { 4096 });
472 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
473 RET((uint32_t []) { 32 });
474 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
475 RET((uint64_t []) { 1ULL << 40 });
476 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
477 RET((uint32_t []) { 0 });
478 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
479 RET((uint32_t []) { screen->mp_count_compute });
480 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
481 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
482 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
483 RET((uint32_t []) { 64 });
484 default:
485 return 0;
486 }
487
488 #undef RET
489 }
490
491 static void
492 nvc0_screen_destroy(struct pipe_screen *pscreen)
493 {
494 struct nvc0_screen *screen = nvc0_screen(pscreen);
495
496 if (!nouveau_drm_screen_unref(&screen->base))
497 return;
498
499 if (screen->base.fence.current) {
500 struct nouveau_fence *current = NULL;
501
502 /* nouveau_fence_wait will create a new current fence, so wait on the
503 * _current_ one, and remove both.
504 */
505 nouveau_fence_ref(screen->base.fence.current, &current);
506 nouveau_fence_wait(current, NULL);
507 nouveau_fence_ref(NULL, &current);
508 nouveau_fence_ref(NULL, &screen->base.fence.current);
509 }
510 if (screen->base.pushbuf)
511 screen->base.pushbuf->user_priv = NULL;
512
513 if (screen->blitter)
514 nvc0_blitter_destroy(screen);
515 if (screen->pm.prog) {
516 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
517 nvc0_program_destroy(NULL, screen->pm.prog);
518 FREE(screen->pm.prog);
519 }
520
521 nouveau_bo_ref(NULL, &screen->text);
522 nouveau_bo_ref(NULL, &screen->uniform_bo);
523 nouveau_bo_ref(NULL, &screen->tls);
524 nouveau_bo_ref(NULL, &screen->txc);
525 nouveau_bo_ref(NULL, &screen->fence.bo);
526 nouveau_bo_ref(NULL, &screen->poly_cache);
527
528 nouveau_heap_destroy(&screen->lib_code);
529 nouveau_heap_destroy(&screen->text_heap);
530
531 FREE(screen->tic.entries);
532
533 nouveau_object_del(&screen->eng3d);
534 nouveau_object_del(&screen->eng2d);
535 nouveau_object_del(&screen->m2mf);
536 nouveau_object_del(&screen->compute);
537 nouveau_object_del(&screen->nvsw);
538
539 nouveau_screen_fini(&screen->base);
540
541 FREE(screen);
542 }
543
544 static int
545 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
546 unsigned size, const uint32_t *data)
547 {
548 struct nouveau_pushbuf *push = screen->base.pushbuf;
549
550 size /= 4;
551
552 assert((pos + size) <= 0x800);
553
554 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
555 PUSH_DATA (push, (m - 0x3800) / 8);
556 PUSH_DATA (push, pos);
557 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
558 PUSH_DATA (push, pos);
559 PUSH_DATAp(push, data, size);
560
561 return pos + size;
562 }
563
564 static void
565 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
566 {
567 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
568 PUSH_DATA (push, 0xff);
569 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
570 PUSH_DATA (push, 0xff);
571 PUSH_DATA (push, 0xff);
572 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
573 PUSH_DATA (push, 0xff);
574 PUSH_DATA (push, 0xff);
575 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
576 PUSH_DATA (push, 0x3f);
577
578 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
579 PUSH_DATA (push, (3 << 16) | 3);
580 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
581 PUSH_DATA (push, (2 << 16) | 2);
582
583 if (obj_class < GM107_3D_CLASS) {
584 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
585 PUSH_DATA (push, 0);
586 }
587 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
588 PUSH_DATA (push, 0x10);
589 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
590 PUSH_DATA (push, 0x10);
591 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
592 PUSH_DATA (push, 0x10);
593 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
594 PUSH_DATA (push, 0x10);
595 PUSH_DATA (push, 0x10);
596 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
597 PUSH_DATA (push, 0x10);
598 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
599 PUSH_DATA (push, 0xe);
600
601 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
602 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
603 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
604 PUSH_DATA (push, 0);
605 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
606 PUSH_DATA (push, 3);
607
608 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
609 PUSH_DATA (push, 0x3fffff);
610 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
611 PUSH_DATA (push, 1);
612 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
613 PUSH_DATA (push, 1);
614
615 if (obj_class < GM107_3D_CLASS) {
616 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
617 PUSH_DATA (push, 3);
618
619 if (obj_class >= NVE4_3D_CLASS) {
620 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
621 PUSH_DATA (push, 1);
622 }
623 }
624
625 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
626 * are supposed to do */
627 }
628
629 static void
630 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
631 {
632 struct nvc0_screen *screen = nvc0_screen(pscreen);
633 struct nouveau_pushbuf *push = screen->base.pushbuf;
634
635 /* we need to do it after possible flush in MARK_RING */
636 *sequence = ++screen->base.fence.sequence;
637
638 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
639 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
640 PUSH_DATAh(push, screen->fence.bo->offset);
641 PUSH_DATA (push, screen->fence.bo->offset);
642 PUSH_DATA (push, *sequence);
643 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
644 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
645 }
646
647 static u32
648 nvc0_screen_fence_update(struct pipe_screen *pscreen)
649 {
650 struct nvc0_screen *screen = nvc0_screen(pscreen);
651 return screen->fence.map[0];
652 }
653
654 static int
655 nvc0_screen_init_compute(struct nvc0_screen *screen)
656 {
657 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
658
659 switch (screen->base.device->chipset & ~0xf) {
660 case 0xc0:
661 case 0xd0:
662 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
663 case 0xe0:
664 case 0xf0:
665 case 0x100:
666 case 0x110:
667 case 0x120:
668 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
669 case 0x130:
670 return 0;
671 default:
672 return -1;
673 }
674 }
675
676 static int
677 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
678 uint32_t lpos, uint32_t lneg, uint32_t cstack)
679 {
680 struct nouveau_bo *bo = NULL;
681 int ret;
682 uint64_t size = (lpos + lneg) * 32 + cstack;
683
684 if (size >= (1 << 20)) {
685 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
686 return -1;
687 }
688
689 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
690 size = align(size, 0x8000);
691 size *= screen->mp_count;
692
693 size = align(size, 1 << 17);
694
695 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
696 NULL, &bo);
697 if (ret)
698 return ret;
699 nouveau_bo_ref(NULL, &screen->tls);
700 screen->tls = bo;
701 return 0;
702 }
703
704 int
705 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
706 {
707 struct nouveau_pushbuf *push = screen->base.pushbuf;
708 struct nouveau_bo *bo;
709 int ret;
710
711 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
712 1 << 17, size, NULL, &bo);
713 if (ret)
714 return ret;
715
716 nouveau_bo_ref(NULL, &screen->text);
717 screen->text = bo;
718
719 nouveau_heap_destroy(&screen->lib_code);
720 nouveau_heap_destroy(&screen->text_heap);
721
722 /* XXX: getting a page fault at the end of the code buffer every few
723 * launches, don't use the last 256 bytes to work around them - prefetch ?
724 */
725 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
726
727 /* update the code segment setup */
728 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
729 PUSH_DATAh(push, screen->text->offset);
730 PUSH_DATA (push, screen->text->offset);
731 if (screen->compute) {
732 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
733 PUSH_DATAh(push, screen->text->offset);
734 PUSH_DATA (push, screen->text->offset);
735 }
736
737 return 0;
738 }
739
740 #define FAIL_SCREEN_INIT(str, err) \
741 do { \
742 NOUVEAU_ERR(str, err); \
743 goto fail; \
744 } while(0)
745
746 struct nouveau_screen *
747 nvc0_screen_create(struct nouveau_device *dev)
748 {
749 struct nvc0_screen *screen;
750 struct pipe_screen *pscreen;
751 struct nouveau_object *chan;
752 struct nouveau_pushbuf *push;
753 uint64_t value;
754 uint32_t obj_class;
755 uint32_t flags;
756 int ret;
757 unsigned i;
758
759 switch (dev->chipset & ~0xf) {
760 case 0xc0:
761 case 0xd0:
762 case 0xe0:
763 case 0xf0:
764 case 0x100:
765 case 0x110:
766 case 0x120:
767 case 0x130:
768 break;
769 default:
770 return NULL;
771 }
772
773 screen = CALLOC_STRUCT(nvc0_screen);
774 if (!screen)
775 return NULL;
776 pscreen = &screen->base.base;
777 pscreen->destroy = nvc0_screen_destroy;
778
779 ret = nouveau_screen_init(&screen->base, dev);
780 if (ret)
781 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
782 chan = screen->base.channel;
783 push = screen->base.pushbuf;
784 push->user_priv = screen;
785 push->rsvd_kick = 5;
786
787 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
788 PIPE_BIND_SHADER_BUFFER |
789 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
790 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
791 screen->base.sysmem_bindings |=
792 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
793
794 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
795 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
796 screen->base.vidmem_bindings = 0;
797 }
798
799 pscreen->context_create = nvc0_create;
800 pscreen->is_format_supported = nvc0_screen_is_format_supported;
801 pscreen->get_param = nvc0_screen_get_param;
802 pscreen->get_shader_param = nvc0_screen_get_shader_param;
803 pscreen->get_paramf = nvc0_screen_get_paramf;
804 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
805 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
806
807 nvc0_screen_init_resource_functions(pscreen);
808
809 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
810 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
811
812 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
813 if (screen->base.drm->version >= 0x01000202)
814 flags |= NOUVEAU_BO_COHERENT;
815
816 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
817 if (ret)
818 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
819 nouveau_bo_map(screen->fence.bo, 0, NULL);
820 screen->fence.map = screen->fence.bo->map;
821 screen->base.fence.emit = nvc0_screen_fence_emit;
822 screen->base.fence.update = nvc0_screen_fence_update;
823
824
825 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
826 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
827 if (ret)
828 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
829
830 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
831 PUSH_DATA (push, screen->nvsw->handle);
832
833 switch (dev->chipset & ~0xf) {
834 case 0x130:
835 case 0x120:
836 case 0x110:
837 case 0x100:
838 case 0xf0:
839 obj_class = NVF0_P2MF_CLASS;
840 break;
841 case 0xe0:
842 obj_class = NVE4_P2MF_CLASS;
843 break;
844 default:
845 obj_class = NVC0_M2MF_CLASS;
846 break;
847 }
848 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
849 &screen->m2mf);
850 if (ret)
851 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
852
853 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
854 PUSH_DATA (push, screen->m2mf->oclass);
855 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
856 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
857 PUSH_DATA (push, 0xa0b5);
858 }
859
860 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
861 &screen->eng2d);
862 if (ret)
863 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
864
865 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
866 PUSH_DATA (push, screen->eng2d->oclass);
867 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
868 PUSH_DATA (push, 0);
869 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
870 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
871 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
872 PUSH_DATA (push, 0);
873 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
874 PUSH_DATA (push, 0);
875 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
876 PUSH_DATA (push, 0x3f);
877 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
878 PUSH_DATA (push, 1);
879 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
880 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
881
882 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
883 PUSH_DATAh(push, screen->fence.bo->offset + 16);
884 PUSH_DATA (push, screen->fence.bo->offset + 16);
885
886 switch (dev->chipset & ~0xf) {
887 case 0x130:
888 obj_class = GP100_3D_CLASS;
889 break;
890 case 0x120:
891 obj_class = GM200_3D_CLASS;
892 break;
893 case 0x110:
894 obj_class = GM107_3D_CLASS;
895 break;
896 case 0x100:
897 case 0xf0:
898 obj_class = NVF0_3D_CLASS;
899 break;
900 case 0xe0:
901 switch (dev->chipset) {
902 case 0xea:
903 obj_class = NVEA_3D_CLASS;
904 break;
905 default:
906 obj_class = NVE4_3D_CLASS;
907 break;
908 }
909 break;
910 case 0xd0:
911 obj_class = NVC8_3D_CLASS;
912 break;
913 case 0xc0:
914 default:
915 switch (dev->chipset) {
916 case 0xc8:
917 obj_class = NVC8_3D_CLASS;
918 break;
919 case 0xc1:
920 obj_class = NVC1_3D_CLASS;
921 break;
922 default:
923 obj_class = NVC0_3D_CLASS;
924 break;
925 }
926 break;
927 }
928 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
929 &screen->eng3d);
930 if (ret)
931 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
932 screen->base.class_3d = obj_class;
933
934 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
935 PUSH_DATA (push, screen->eng3d->oclass);
936
937 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
938 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
939
940 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
941 /* kill shaders after about 1 second (at 100 MHz) */
942 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
943 PUSH_DATA (push, 0x17);
944 }
945
946 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
947 screen->base.drm->version >= 0x01000101);
948 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
949 for (i = 0; i < 8; ++i)
950 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
951
952 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
953 PUSH_DATA (push, 1);
954
955 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
956 PUSH_DATA (push, 0);
957 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
958 PUSH_DATA (push, 0);
959 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
960 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
961 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
962 PUSH_DATA (push, 0);
963 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
964 PUSH_DATA (push, 1);
965 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
966 PUSH_DATA (push, 1);
967 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
968 PUSH_DATA (push, 1);
969 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
970 PUSH_DATA (push, 0);
971 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
972 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
973 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
974 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
975 } else {
976 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
977 PUSH_DATA (push, 15);
978 }
979 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
980 PUSH_DATA (push, 8); /* 128 */
981 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
982 PUSH_DATA (push, 1);
983 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
984 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
985 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
986 }
987
988 nvc0_magic_3d_init(push, screen->eng3d->oclass);
989
990 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
991 if (ret)
992 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
993
994 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
995 &screen->uniform_bo);
996 if (ret)
997 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
998
999 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1000
1001 for (i = 0; i < 5; ++i) {
1002 /* TIC and TSC entries for each unit (nve4+ only) */
1003 /* auxiliary constants (6 user clip planes, base instance id) */
1004 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1005 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1006 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1007 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1008 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1009 PUSH_DATA (push, (15 << 4) | 1);
1010 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1011 unsigned j;
1012 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1013 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1014 for (j = 0; j < 8; ++j)
1015 PUSH_DATA(push, j);
1016 } else {
1017 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1018 PUSH_DATA (push, 0x54);
1019 }
1020
1021 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1022 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1023 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1024 PUSH_DATA (push, 0); /* 0 */
1025 PUSH_DATA (push, 0);
1026 PUSH_DATA (push, 1); /* 1 */
1027 PUSH_DATA (push, 0);
1028 PUSH_DATA (push, 0); /* 2 */
1029 PUSH_DATA (push, 1);
1030 PUSH_DATA (push, 1); /* 3 */
1031 PUSH_DATA (push, 1);
1032 PUSH_DATA (push, 2); /* 4 */
1033 PUSH_DATA (push, 0);
1034 PUSH_DATA (push, 3); /* 5 */
1035 PUSH_DATA (push, 0);
1036 PUSH_DATA (push, 2); /* 6 */
1037 PUSH_DATA (push, 1);
1038 PUSH_DATA (push, 3); /* 7 */
1039 PUSH_DATA (push, 1);
1040 }
1041 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1042 PUSH_DATA (push, 0);
1043
1044 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1045 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1046 PUSH_DATA (push, 256);
1047 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1048 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1049 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1050 PUSH_DATA (push, 0);
1051 PUSH_DATAf(push, 0.0f);
1052 PUSH_DATAf(push, 0.0f);
1053 PUSH_DATAf(push, 0.0f);
1054 PUSH_DATAf(push, 0.0f);
1055 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1056 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1057 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1058
1059 if (screen->base.drm->version >= 0x01000101) {
1060 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1061 if (ret)
1062 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1063 } else {
1064 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1065 value = (8 << 8) | 4;
1066 else
1067 value = (16 << 8) | 4;
1068 }
1069 screen->gpc_count = value & 0x000000ff;
1070 screen->mp_count = value >> 8;
1071 screen->mp_count_compute = screen->mp_count;
1072
1073 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1074 if (ret)
1075 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1076
1077 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1078 PUSH_DATAh(push, screen->tls->offset);
1079 PUSH_DATA (push, screen->tls->offset);
1080 PUSH_DATA (push, screen->tls->size >> 32);
1081 PUSH_DATA (push, screen->tls->size);
1082 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1083 PUSH_DATA (push, 0);
1084 /* Reduce likelihood of collision with real buffers by placing the hole at
1085 * the top of the 4G area. This will have to be dealt with for real
1086 * eventually by blocking off that area from the VM.
1087 */
1088 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1089 PUSH_DATA (push, 0xff << 24);
1090
1091 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1092 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1093 &screen->poly_cache);
1094 if (ret)
1095 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1096
1097 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1098 PUSH_DATAh(push, screen->poly_cache->offset);
1099 PUSH_DATA (push, screen->poly_cache->offset);
1100 PUSH_DATA (push, 3);
1101 }
1102
1103 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1104 &screen->txc);
1105 if (ret)
1106 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1107
1108 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1109 PUSH_DATAh(push, screen->txc->offset);
1110 PUSH_DATA (push, screen->txc->offset);
1111 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1112 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1113 screen->tic.maxwell = true;
1114 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1115 screen->tic.maxwell =
1116 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1117 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1118 }
1119 }
1120
1121 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1122 PUSH_DATAh(push, screen->txc->offset + 65536);
1123 PUSH_DATA (push, screen->txc->offset + 65536);
1124 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1125
1126 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1127 PUSH_DATA (push, 0);
1128 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1129 PUSH_DATA (push, 0);
1130 PUSH_DATA (push, 0);
1131 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1132 PUSH_DATA (push, 0x3f);
1133
1134 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1135 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1136 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1137 for (i = 0; i < 8 * 2; ++i)
1138 PUSH_DATA(push, 0);
1139 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1140 PUSH_DATA (push, 0);
1141 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1142 PUSH_DATA (push, 0);
1143
1144 /* neither scissors, viewport nor stencil mask should affect clears */
1145 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1146 PUSH_DATA (push, 0);
1147
1148 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1149 PUSH_DATA (push, 1);
1150 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1151 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1152 PUSH_DATAf(push, 0.0f);
1153 PUSH_DATAf(push, 1.0f);
1154 }
1155 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1156 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1157
1158 /* We use scissors instead of exact view volume clipping,
1159 * so they're always enabled.
1160 */
1161 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1162 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1163 PUSH_DATA (push, 1);
1164 PUSH_DATA (push, 8192 << 16);
1165 PUSH_DATA (push, 8192 << 16);
1166 }
1167
1168 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1169
1170 i = 0;
1171 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1172 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1173 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1174 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1175 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1176 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1177 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1178 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1179 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1180 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1181 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1182 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1183 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1184
1185 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1186 PUSH_DATA (push, 1);
1187 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1188 PUSH_DATA (push, 1);
1189 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1190 PUSH_DATA (push, 0x40);
1191 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1192 PUSH_DATA (push, 0);
1193 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1194 PUSH_DATA (push, 0x30);
1195 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1196 PUSH_DATA (push, 3);
1197 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1198 PUSH_DATA (push, 0x20);
1199 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1200 PUSH_DATA (push, 0x00);
1201 screen->save_state.patch_vertices = 3;
1202
1203 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1204 PUSH_DATA (push, 0);
1205 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1206 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1207
1208 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1209
1210 if (nvc0_screen_init_compute(screen))
1211 goto fail;
1212
1213 PUSH_KICK (push);
1214
1215 screen->tic.entries = CALLOC(4096, sizeof(void *));
1216 screen->tsc.entries = screen->tic.entries + 2048;
1217
1218 if (!nvc0_blitter_create(screen))
1219 goto fail;
1220
1221 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1222
1223 return &screen->base;
1224
1225 fail:
1226 screen->base.base.context_create = NULL;
1227 return &screen->base;
1228 }
1229
1230 int
1231 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1232 {
1233 int i = screen->tic.next;
1234
1235 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1236 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1237
1238 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1239
1240 if (screen->tic.entries[i])
1241 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1242
1243 screen->tic.entries[i] = entry;
1244 return i;
1245 }
1246
1247 int
1248 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1249 {
1250 int i = screen->tsc.next;
1251
1252 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1253 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1254
1255 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1256
1257 if (screen->tsc.entries[i])
1258 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1259
1260 screen->tsc.entries[i] = entry;
1261 return i;
1262 }