gallium: Add MULTISAMPLE_Z_RESOLVE cap
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include "util/u_format.h"
26 #include "util/u_format_s3tc.h"
27 #include "pipe/p_screen.h"
28
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "nouveau_vp3_video.h"
33
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_screen.h"
36
37 #include "nvc0/mme/com9097.mme.h"
38
39 static boolean
40 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
41 enum pipe_format format,
42 enum pipe_texture_target target,
43 unsigned sample_count,
44 unsigned bindings)
45 {
46 if (sample_count > 8)
47 return FALSE;
48 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
49 return FALSE;
50
51 if (!util_format_is_supported(format, bindings))
52 return FALSE;
53
54 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
55 if (util_format_get_blocksizebits(format) == 3 * 32)
56 return FALSE;
57
58 /* transfers & shared are always supported */
59 bindings &= ~(PIPE_BIND_TRANSFER_READ |
60 PIPE_BIND_TRANSFER_WRITE |
61 PIPE_BIND_SHARED);
62
63 return (nvc0_format_table[format].usage & bindings) == bindings;
64 }
65
66 static int
67 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68 {
69 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
71
72 switch (param) {
73 /* non-boolean caps */
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
86 return -32;
87 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
88 return 31;
89 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
90 return 65536;
91 case PIPE_CAP_GLSL_FEATURE_LEVEL:
92 return 400;
93 case PIPE_CAP_MAX_RENDER_TARGETS:
94 return 8;
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 return 1;
97 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
98 return 4;
99 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
100 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
101 return 128;
102 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
103 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
104 return 1024;
105 case PIPE_CAP_MAX_VERTEX_STREAMS:
106 return 4;
107 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
108 return 2048;
109 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
110 return 256;
111 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
112 return 1; /* 256 for binding as RT, but that's not possible in GL */
113 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
114 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
115 case PIPE_CAP_MAX_VIEWPORTS:
116 return NVC0_MAX_VIEWPORTS;
117 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
118 return 4;
119 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
120 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
121 case PIPE_CAP_ENDIANNESS:
122 return PIPE_ENDIAN_LITTLE;
123
124 /* supported caps */
125 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 case PIPE_CAP_TEXTURE_SHADOW_MAP:
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 case PIPE_CAP_TEXTURE_MULTISAMPLE:
135 case PIPE_CAP_TWO_SIDED_STENCIL:
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 case PIPE_CAP_POINT_SPRITE:
138 case PIPE_CAP_TGSI_TEXCOORD:
139 case PIPE_CAP_SM3:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
143 case PIPE_CAP_QUERY_TIMESTAMP:
144 case PIPE_CAP_QUERY_TIME_ELAPSED:
145 case PIPE_CAP_OCCLUSION_QUERY:
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 case PIPE_CAP_INDEP_BLEND_FUNC:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 case PIPE_CAP_TGSI_INSTANCEID:
155 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
157 case PIPE_CAP_CONDITIONAL_RENDER:
158 case PIPE_CAP_TEXTURE_BARRIER:
159 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
160 case PIPE_CAP_START_INSTANCE:
161 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
162 case PIPE_CAP_DRAW_INDIRECT:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_USER_INDEX_BUFFERS:
165 case PIPE_CAP_USER_VERTEX_BUFFERS:
166 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
167 case PIPE_CAP_TEXTURE_QUERY_LOD:
168 case PIPE_CAP_SAMPLE_SHADING:
169 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
170 case PIPE_CAP_TEXTURE_GATHER_SM5:
171 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
172 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
173 case PIPE_CAP_SAMPLER_VIEW_TARGET:
174 case PIPE_CAP_CLIP_HALFZ:
175 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
176 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
180 case PIPE_CAP_COMPUTE:
181 return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
182
183 /* unsupported caps */
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_SHADER_STENCIL_EXPORT:
187 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
188 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
189 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
192 case PIPE_CAP_FAKE_SW_MSAA:
193 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
194 case PIPE_CAP_VERTEXID_NOBASE:
195 return 0;
196
197 case PIPE_CAP_VENDOR_ID:
198 return 0x10de;
199 case PIPE_CAP_DEVICE_ID: {
200 uint64_t device_id;
201 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
202 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
203 return -1;
204 }
205 return device_id;
206 }
207 case PIPE_CAP_ACCELERATED:
208 return 1;
209 case PIPE_CAP_VIDEO_MEMORY:
210 return dev->vram_size >> 20;
211 case PIPE_CAP_UMA:
212 return 0;
213 }
214
215 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
216 return 0;
217 }
218
219 static int
220 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
221 enum pipe_shader_cap param)
222 {
223 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
224
225 switch (shader) {
226 case PIPE_SHADER_VERTEX:
227 /*
228 case PIPE_SHADER_TESSELLATION_CONTROL:
229 case PIPE_SHADER_TESSELLATION_EVALUATION:
230 */
231 case PIPE_SHADER_GEOMETRY:
232 case PIPE_SHADER_FRAGMENT:
233 break;
234 case PIPE_SHADER_COMPUTE:
235 if (class_3d != NVE4_3D_CLASS)
236 return 0;
237 break;
238 default:
239 return 0;
240 }
241
242 switch (param) {
243 case PIPE_SHADER_CAP_PREFERRED_IR:
244 return PIPE_SHADER_IR_TGSI;
245 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
246 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
247 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
248 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
249 return 16384;
250 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
251 return 16;
252 case PIPE_SHADER_CAP_MAX_INPUTS:
253 if (shader == PIPE_SHADER_VERTEX)
254 return 32;
255 /* NOTE: These only count our slots for GENERIC varyings.
256 * The address space may be larger, but the actual hard limit seems to be
257 * less than what the address space layout permits, so don't add TEXCOORD,
258 * COLOR, etc. here.
259 */
260 if (shader == PIPE_SHADER_FRAGMENT)
261 return 0x1f0 / 16;
262 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
263 * and excludes 0x60 per-patch inputs.
264 */
265 return 0x200 / 16;
266 case PIPE_SHADER_CAP_MAX_OUTPUTS:
267 return 32;
268 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
269 return 65536;
270 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
271 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
272 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
273 return NVC0_MAX_PIPE_CONSTBUFS;
274 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
275 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
276 return shader != PIPE_SHADER_FRAGMENT;
277 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
278 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
279 return 1;
280 case PIPE_SHADER_CAP_MAX_PREDS:
281 return 0;
282 case PIPE_SHADER_CAP_MAX_TEMPS:
283 return NVC0_CAP_MAX_PROGRAM_TEMPS;
284 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
285 return 1;
286 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
287 return 0;
288 case PIPE_SHADER_CAP_SUBROUTINES:
289 return 1;
290 case PIPE_SHADER_CAP_INTEGERS:
291 return 1;
292 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
293 return 16; /* would be 32 in linked (OpenGL-style) mode */
294 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
295 return 16; /* XXX not sure if more are really safe */
296 default:
297 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
298 return 0;
299 }
300 }
301
302 static float
303 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
304 {
305 switch (param) {
306 case PIPE_CAPF_MAX_LINE_WIDTH:
307 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
308 return 10.0f;
309 case PIPE_CAPF_MAX_POINT_WIDTH:
310 return 63.0f;
311 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
312 return 63.375f;
313 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
314 return 16.0f;
315 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
316 return 15.0f;
317 case PIPE_CAPF_GUARD_BAND_LEFT:
318 case PIPE_CAPF_GUARD_BAND_TOP:
319 return 0.0f;
320 case PIPE_CAPF_GUARD_BAND_RIGHT:
321 case PIPE_CAPF_GUARD_BAND_BOTTOM:
322 return 0.0f; /* that or infinity */
323 }
324
325 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
326 return 0.0f;
327 }
328
329 static int
330 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
331 enum pipe_compute_cap param, void *data)
332 {
333 uint64_t *data64 = (uint64_t *)data;
334 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
335
336 switch (param) {
337 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
338 data64[0] = 3;
339 return 8;
340 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
341 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
342 data64[1] = 65535;
343 data64[2] = 65535;
344 return 24;
345 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
346 data64[0] = 1024;
347 data64[1] = 1024;
348 data64[2] = 64;
349 return 24;
350 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
351 data64[0] = 1024;
352 return 8;
353 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
354 data64[0] = (uint64_t)1 << 40;
355 return 8;
356 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
357 data64[0] = 48 << 10;
358 return 8;
359 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
360 data64[0] = 512 << 10;
361 return 8;
362 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
363 data64[0] = 4096;
364 return 8;
365 default:
366 return 0;
367 }
368 }
369
370 static void
371 nvc0_screen_destroy(struct pipe_screen *pscreen)
372 {
373 struct nvc0_screen *screen = nvc0_screen(pscreen);
374
375 if (!nouveau_drm_screen_unref(&screen->base))
376 return;
377
378 if (screen->base.fence.current) {
379 struct nouveau_fence *current = NULL;
380
381 /* nouveau_fence_wait will create a new current fence, so wait on the
382 * _current_ one, and remove both.
383 */
384 nouveau_fence_ref(screen->base.fence.current, &current);
385 nouveau_fence_wait(current);
386 nouveau_fence_ref(NULL, &current);
387 nouveau_fence_ref(NULL, &screen->base.fence.current);
388 }
389 if (screen->base.pushbuf)
390 screen->base.pushbuf->user_priv = NULL;
391
392 if (screen->blitter)
393 nvc0_blitter_destroy(screen);
394 if (screen->pm.prog) {
395 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
396 nvc0_program_destroy(NULL, screen->pm.prog);
397 }
398
399 nouveau_bo_ref(NULL, &screen->text);
400 nouveau_bo_ref(NULL, &screen->uniform_bo);
401 nouveau_bo_ref(NULL, &screen->tls);
402 nouveau_bo_ref(NULL, &screen->txc);
403 nouveau_bo_ref(NULL, &screen->fence.bo);
404 nouveau_bo_ref(NULL, &screen->poly_cache);
405 nouveau_bo_ref(NULL, &screen->parm);
406
407 nouveau_heap_destroy(&screen->lib_code);
408 nouveau_heap_destroy(&screen->text_heap);
409
410 FREE(screen->tic.entries);
411
412 nouveau_object_del(&screen->eng3d);
413 nouveau_object_del(&screen->eng2d);
414 nouveau_object_del(&screen->m2mf);
415 nouveau_object_del(&screen->compute);
416 nouveau_object_del(&screen->nvsw);
417
418 nouveau_screen_fini(&screen->base);
419
420 FREE(screen);
421 }
422
423 static int
424 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
425 unsigned size, const uint32_t *data)
426 {
427 struct nouveau_pushbuf *push = screen->base.pushbuf;
428
429 size /= 4;
430
431 assert((pos + size) <= 0x800);
432
433 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
434 PUSH_DATA (push, (m - 0x3800) / 8);
435 PUSH_DATA (push, pos);
436 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
437 PUSH_DATA (push, pos);
438 PUSH_DATAp(push, data, size);
439
440 return pos + size;
441 }
442
443 static void
444 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
445 {
446 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
447 PUSH_DATA (push, 0xff);
448 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
449 PUSH_DATA (push, 0xff);
450 PUSH_DATA (push, 0xff);
451 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
452 PUSH_DATA (push, 0xff);
453 PUSH_DATA (push, 0xff);
454 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
455 PUSH_DATA (push, 0x3f);
456
457 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
458 PUSH_DATA (push, (3 << 16) | 3);
459 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
460 PUSH_DATA (push, (2 << 16) | 2);
461
462 if (obj_class < GM107_3D_CLASS) {
463 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
464 PUSH_DATA (push, 0);
465 }
466 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
467 PUSH_DATA (push, 0x10);
468 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
469 PUSH_DATA (push, 0x10);
470 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
471 PUSH_DATA (push, 0x10);
472 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
473 PUSH_DATA (push, 0x10);
474 PUSH_DATA (push, 0x10);
475 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
476 PUSH_DATA (push, 0x10);
477 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
478 PUSH_DATA (push, 0xe);
479
480 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
481 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
482 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
483 PUSH_DATA (push, 0);
484 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
485 PUSH_DATA (push, 3);
486
487 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
488 PUSH_DATA (push, 0x3fffff);
489 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
490 PUSH_DATA (push, 1);
491 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
492 PUSH_DATA (push, 1);
493
494 if (obj_class < GM107_3D_CLASS) {
495 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
496 PUSH_DATA (push, 3);
497
498 if (obj_class >= NVE4_3D_CLASS) {
499 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
500 PUSH_DATA (push, 1);
501 }
502 }
503
504 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
505 * are supposed to do */
506 }
507
508 static void
509 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
510 {
511 struct nvc0_screen *screen = nvc0_screen(pscreen);
512 struct nouveau_pushbuf *push = screen->base.pushbuf;
513
514 /* we need to do it after possible flush in MARK_RING */
515 *sequence = ++screen->base.fence.sequence;
516
517 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
518 PUSH_DATAh(push, screen->fence.bo->offset);
519 PUSH_DATA (push, screen->fence.bo->offset);
520 PUSH_DATA (push, *sequence);
521 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
522 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
523 }
524
525 static u32
526 nvc0_screen_fence_update(struct pipe_screen *pscreen)
527 {
528 struct nvc0_screen *screen = nvc0_screen(pscreen);
529 return screen->fence.map[0];
530 }
531
532 static int
533 nvc0_screen_init_compute(struct nvc0_screen *screen)
534 {
535 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
536
537 switch (screen->base.device->chipset & ~0xf) {
538 case 0xc0:
539 case 0xd0:
540 /* Using COMPUTE has weird effects on 3D state, we need to
541 * investigate this further before enabling it by default.
542 */
543 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
544 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
545 return 0;
546 case 0xe0:
547 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
548 case 0xf0:
549 case 0x100:
550 case 0x110:
551 return 0;
552 default:
553 return -1;
554 }
555 }
556
557 boolean
558 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
559 uint32_t lpos, uint32_t lneg, uint32_t cstack)
560 {
561 struct nouveau_bo *bo = NULL;
562 int ret;
563 uint64_t size = (lpos + lneg) * 32 + cstack;
564
565 if (size >= (1 << 20)) {
566 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
567 return FALSE;
568 }
569
570 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
571 size = align(size, 0x8000);
572 size *= screen->mp_count;
573
574 size = align(size, 1 << 17);
575
576 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
577 NULL, &bo);
578 if (ret) {
579 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
580 return FALSE;
581 }
582 nouveau_bo_ref(NULL, &screen->tls);
583 screen->tls = bo;
584 return TRUE;
585 }
586
587 #define FAIL_SCREEN_INIT(str, err) \
588 do { \
589 NOUVEAU_ERR(str, err); \
590 nvc0_screen_destroy(pscreen); \
591 return NULL; \
592 } while(0)
593
594 struct pipe_screen *
595 nvc0_screen_create(struct nouveau_device *dev)
596 {
597 struct nvc0_screen *screen;
598 struct pipe_screen *pscreen;
599 struct nouveau_object *chan;
600 struct nouveau_pushbuf *push;
601 uint64_t value;
602 uint32_t obj_class;
603 int ret;
604 unsigned i;
605
606 switch (dev->chipset & ~0xf) {
607 case 0xc0:
608 case 0xd0:
609 case 0xe0:
610 case 0xf0:
611 case 0x100:
612 case 0x110:
613 break;
614 default:
615 return NULL;
616 }
617
618 screen = CALLOC_STRUCT(nvc0_screen);
619 if (!screen)
620 return NULL;
621 pscreen = &screen->base.base;
622
623 ret = nouveau_screen_init(&screen->base, dev);
624 if (ret) {
625 nvc0_screen_destroy(pscreen);
626 return NULL;
627 }
628 chan = screen->base.channel;
629 push = screen->base.pushbuf;
630 push->user_priv = screen;
631 push->rsvd_kick = 5;
632
633 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
634 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
635 PIPE_BIND_COMMAND_ARGS_BUFFER;
636 screen->base.sysmem_bindings |=
637 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
638
639 pscreen->destroy = nvc0_screen_destroy;
640 pscreen->context_create = nvc0_create;
641 pscreen->is_format_supported = nvc0_screen_is_format_supported;
642 pscreen->get_param = nvc0_screen_get_param;
643 pscreen->get_shader_param = nvc0_screen_get_shader_param;
644 pscreen->get_paramf = nvc0_screen_get_paramf;
645 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
646
647 nvc0_screen_init_resource_functions(pscreen);
648
649 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
650 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
651
652 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
653 &screen->fence.bo);
654 if (ret)
655 goto fail;
656 nouveau_bo_map(screen->fence.bo, 0, NULL);
657 screen->fence.map = screen->fence.bo->map;
658 screen->base.fence.emit = nvc0_screen_fence_emit;
659 screen->base.fence.update = nvc0_screen_fence_update;
660
661
662 ret = nouveau_object_new(chan,
663 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
664 NULL, 0, &screen->nvsw);
665 if (ret)
666 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
667
668
669 switch (dev->chipset & ~0xf) {
670 case 0x110:
671 case 0x100:
672 case 0xf0:
673 obj_class = NVF0_P2MF_CLASS;
674 break;
675 case 0xe0:
676 obj_class = NVE4_P2MF_CLASS;
677 break;
678 default:
679 obj_class = NVC0_M2MF_CLASS;
680 break;
681 }
682 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
683 &screen->m2mf);
684 if (ret)
685 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
686
687 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
688 PUSH_DATA (push, screen->m2mf->oclass);
689 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
690 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
691 PUSH_DATA (push, 0xa0b5);
692 }
693
694 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
695 &screen->eng2d);
696 if (ret)
697 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
698
699 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
700 PUSH_DATA (push, screen->eng2d->oclass);
701 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
702 PUSH_DATA (push, 0);
703 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
704 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
705 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
706 PUSH_DATA (push, 0);
707 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
708 PUSH_DATA (push, 0);
709 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
710 PUSH_DATA (push, 0x3f);
711 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
712 PUSH_DATA (push, 1);
713 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
714 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
715
716 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
717 PUSH_DATAh(push, screen->fence.bo->offset + 16);
718 PUSH_DATA (push, screen->fence.bo->offset + 16);
719
720 switch (dev->chipset & ~0xf) {
721 case 0x110:
722 obj_class = GM107_3D_CLASS;
723 break;
724 case 0x100:
725 case 0xf0:
726 obj_class = NVF0_3D_CLASS;
727 break;
728 case 0xe0:
729 switch (dev->chipset) {
730 case 0xea:
731 obj_class = NVEA_3D_CLASS;
732 break;
733 default:
734 obj_class = NVE4_3D_CLASS;
735 break;
736 }
737 break;
738 case 0xd0:
739 obj_class = NVC8_3D_CLASS;
740 break;
741 case 0xc0:
742 default:
743 switch (dev->chipset) {
744 case 0xc8:
745 obj_class = NVC8_3D_CLASS;
746 break;
747 case 0xc1:
748 obj_class = NVC1_3D_CLASS;
749 break;
750 default:
751 obj_class = NVC0_3D_CLASS;
752 break;
753 }
754 break;
755 }
756 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
757 &screen->eng3d);
758 if (ret)
759 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
760 screen->base.class_3d = obj_class;
761
762 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
763 PUSH_DATA (push, screen->eng3d->oclass);
764
765 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
766 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
767
768 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
769 /* kill shaders after about 1 second (at 100 MHz) */
770 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
771 PUSH_DATA (push, 0x17);
772 }
773
774 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
775 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
776 for (i = 0; i < 8; ++i)
777 PUSH_DATA(push, dev->drm_version >= 0x01000101);
778
779 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
780 PUSH_DATA (push, 1);
781
782 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
783 PUSH_DATA (push, 0);
784 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
785 PUSH_DATA (push, 0);
786 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
787 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
788 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
789 PUSH_DATA (push, 0);
790 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
791 PUSH_DATA (push, 1);
792 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
793 PUSH_DATA (push, 1);
794 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
795 PUSH_DATA (push, 1);
796 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
797 PUSH_DATA (push, 0);
798 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
799 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
800 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
801 } else {
802 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
803 PUSH_DATA (push, 15);
804 }
805 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
806 PUSH_DATA (push, 8); /* 128 */
807 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
808 PUSH_DATA (push, 1);
809 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
810 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
811 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
812 }
813
814 nvc0_magic_3d_init(push, screen->eng3d->oclass);
815
816 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
817 &screen->text);
818 if (ret)
819 goto fail;
820
821 /* XXX: getting a page fault at the end of the code buffer every few
822 * launches, don't use the last 256 bytes to work around them - prefetch ?
823 */
824 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
825
826 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
827 &screen->uniform_bo);
828 if (ret)
829 goto fail;
830
831 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
832
833 for (i = 0; i < 5; ++i) {
834 /* TIC and TSC entries for each unit (nve4+ only) */
835 /* auxiliary constants (6 user clip planes, base instance id) */
836 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
837 PUSH_DATA (push, 512);
838 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
839 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
840 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
841 PUSH_DATA (push, (15 << 4) | 1);
842 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
843 unsigned j;
844 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
845 PUSH_DATA (push, 0);
846 for (j = 0; j < 8; ++j)
847 PUSH_DATA(push, j);
848 } else {
849 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
850 PUSH_DATA (push, 0x54);
851 }
852 }
853 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
854 PUSH_DATA (push, 0);
855
856 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
857 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
858 PUSH_DATA (push, 256);
859 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
860 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
861 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
862 PUSH_DATA (push, 0);
863 PUSH_DATAf(push, 0.0f);
864 PUSH_DATAf(push, 0.0f);
865 PUSH_DATAf(push, 0.0f);
866 PUSH_DATAf(push, 0.0f);
867 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
868 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
869 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
870
871 if (dev->drm_version >= 0x01000101) {
872 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
873 if (ret) {
874 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
875 goto fail;
876 }
877 } else {
878 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
879 value = (8 << 8) | 4;
880 else
881 value = (16 << 8) | 4;
882 }
883 screen->mp_count = value >> 8;
884 screen->mp_count_compute = screen->mp_count;
885
886 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
887
888 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
889 PUSH_DATAh(push, screen->text->offset);
890 PUSH_DATA (push, screen->text->offset);
891 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
892 PUSH_DATAh(push, screen->tls->offset);
893 PUSH_DATA (push, screen->tls->offset);
894 PUSH_DATA (push, screen->tls->size >> 32);
895 PUSH_DATA (push, screen->tls->size);
896 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
897 PUSH_DATA (push, 0);
898 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
899 PUSH_DATA (push, 0);
900
901 if (screen->eng3d->oclass < GM107_3D_CLASS) {
902 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
903 &screen->poly_cache);
904 if (ret)
905 goto fail;
906
907 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
908 PUSH_DATAh(push, screen->poly_cache->offset);
909 PUSH_DATA (push, screen->poly_cache->offset);
910 PUSH_DATA (push, 3);
911 }
912
913 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
914 &screen->txc);
915 if (ret)
916 goto fail;
917
918 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
919 PUSH_DATAh(push, screen->txc->offset);
920 PUSH_DATA (push, screen->txc->offset);
921 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
922
923 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
924 PUSH_DATAh(push, screen->txc->offset + 65536);
925 PUSH_DATA (push, screen->txc->offset + 65536);
926 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
927
928 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
929 PUSH_DATA (push, 0);
930 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
931 PUSH_DATA (push, 0);
932 PUSH_DATA (push, 0);
933 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
934 PUSH_DATA (push, 0x3f);
935
936 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
937 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
938 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
939 for (i = 0; i < 8 * 2; ++i)
940 PUSH_DATA(push, 0);
941 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
942 PUSH_DATA (push, 0);
943 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
944 PUSH_DATA (push, 0);
945
946 /* neither scissors, viewport nor stencil mask should affect clears */
947 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
948 PUSH_DATA (push, 0);
949
950 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
951 PUSH_DATA (push, 1);
952 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
953 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
954 PUSH_DATAf(push, 0.0f);
955 PUSH_DATAf(push, 1.0f);
956 }
957 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
958 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
959
960 /* We use scissors instead of exact view volume clipping,
961 * so they're always enabled.
962 */
963 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
964 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
965 PUSH_DATA (push, 1);
966 PUSH_DATA (push, 8192 << 16);
967 PUSH_DATA (push, 8192 << 16);
968 }
969
970 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
971
972 i = 0;
973 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
974 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
975 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
976 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
977 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
978 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
979 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
980 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
981 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
982
983 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
984 PUSH_DATA (push, 1);
985 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
986 PUSH_DATA (push, 1);
987 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
988 PUSH_DATA (push, 0x40);
989 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
990 PUSH_DATA (push, 0);
991 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
992 PUSH_DATA (push, 0x30);
993 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
994 PUSH_DATA (push, 3);
995 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
996 PUSH_DATA (push, 0x20);
997 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
998 PUSH_DATA (push, 0x00);
999
1000 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1001 PUSH_DATA (push, 0);
1002 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1003 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1004
1005 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1006
1007 if (nvc0_screen_init_compute(screen))
1008 goto fail;
1009
1010 PUSH_KICK (push);
1011
1012 screen->tic.entries = CALLOC(4096, sizeof(void *));
1013 screen->tsc.entries = screen->tic.entries + 2048;
1014
1015 if (!nvc0_blitter_create(screen))
1016 goto fail;
1017
1018 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
1019
1020 return pscreen;
1021
1022 fail:
1023 nvc0_screen_destroy(pscreen);
1024 return NULL;
1025 }
1026
1027 int
1028 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1029 {
1030 int i = screen->tic.next;
1031
1032 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1033 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1034
1035 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1036
1037 if (screen->tic.entries[i])
1038 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1039
1040 screen->tic.entries[i] = entry;
1041 return i;
1042 }
1043
1044 int
1045 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1046 {
1047 int i = screen->tsc.next;
1048
1049 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1050 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1051
1052 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1053
1054 if (screen->tsc.entries[i])
1055 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1056
1057 screen->tsc.entries[i] = entry;
1058 return i;
1059 }