nvc0: add support for texture gather
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "vl/vl_decoder.h"
28 #include "vl/vl_video_buffer.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nvc0/nvc0_context.h"
33 #include "nvc0/nvc0_screen.h"
34
35 #include "nvc0/nvc0_graph_macros.h"
36
37 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
38 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 #endif
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 if (sample_count > 8)
49 return FALSE;
50 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
51 return FALSE;
52
53 if (!util_format_is_supported(format, bindings))
54 return FALSE;
55
56 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
57 if (util_format_get_blocksizebits(format) == 3 * 32)
58 return FALSE;
59
60 /* transfers & shared are always supported */
61 bindings &= ~(PIPE_BIND_TRANSFER_READ |
62 PIPE_BIND_TRANSFER_WRITE |
63 PIPE_BIND_SHARED);
64
65 return (nvc0_format_table[format].usage & bindings) == bindings;
66 }
67
68 static int
69 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
70 {
71 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
72
73 switch (param) {
74 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76 return 15;
77 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78 return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
79 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80 return 2048;
81 case PIPE_CAP_MIN_TEXEL_OFFSET:
82 return -8;
83 case PIPE_CAP_MAX_TEXEL_OFFSET:
84 return 7;
85 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
86 case PIPE_CAP_TEXTURE_SWIZZLE:
87 case PIPE_CAP_TEXTURE_SHADOW_MAP:
88 case PIPE_CAP_NPOT_TEXTURES:
89 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
90 case PIPE_CAP_ANISOTROPIC_FILTER:
91 case PIPE_CAP_SEAMLESS_CUBE_MAP:
92 case PIPE_CAP_CUBE_MAP_ARRAY:
93 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
94 case PIPE_CAP_TEXTURE_MULTISAMPLE:
95 return 1;
96 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
97 return 65536;
98 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
99 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
100 case PIPE_CAP_TWO_SIDED_STENCIL:
101 case PIPE_CAP_DEPTH_CLIP_DISABLE:
102 case PIPE_CAP_POINT_SPRITE:
103 case PIPE_CAP_TGSI_TEXCOORD:
104 return 1;
105 case PIPE_CAP_SM3:
106 return 1;
107 case PIPE_CAP_GLSL_FEATURE_LEVEL:
108 return 330;
109 case PIPE_CAP_MAX_RENDER_TARGETS:
110 return 8;
111 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
112 return 1;
113 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
114 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
115 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
116 return 1;
117 case PIPE_CAP_QUERY_TIMESTAMP:
118 case PIPE_CAP_QUERY_TIME_ELAPSED:
119 case PIPE_CAP_OCCLUSION_QUERY:
120 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
121 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
122 return 1;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 return 128;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
136 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
137 return 1;
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
139 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
140 return 0;
141 case PIPE_CAP_SHADER_STENCIL_EXPORT:
142 return 0;
143 case PIPE_CAP_PRIMITIVE_RESTART:
144 case PIPE_CAP_TGSI_INSTANCEID:
145 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
146 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
147 case PIPE_CAP_CONDITIONAL_RENDER:
148 case PIPE_CAP_TEXTURE_BARRIER:
149 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
150 case PIPE_CAP_START_INSTANCE:
151 return 1;
152 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
153 return 0; /* state trackers will know better */
154 case PIPE_CAP_USER_CONSTANT_BUFFERS:
155 case PIPE_CAP_USER_INDEX_BUFFERS:
156 case PIPE_CAP_USER_VERTEX_BUFFERS:
157 return 1;
158 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
159 return 256;
160 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
161 return 1; /* 256 for binding as RT, but that's not possible in GL */
162 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
163 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
164 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
165 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
166 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
167 return 0;
168 case PIPE_CAP_COMPUTE:
169 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
170 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
171 return 1;
172 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
173 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
174 case PIPE_CAP_ENDIANNESS:
175 return PIPE_ENDIAN_LITTLE;
176 case PIPE_CAP_TGSI_VS_LAYER:
177 case PIPE_CAP_TEXTURE_GATHER_SM5:
178 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
179 case PIPE_CAP_FAKE_SW_MSAA:
180 return 0;
181 case PIPE_CAP_MAX_VIEWPORTS:
182 return 1;
183 case PIPE_CAP_TEXTURE_QUERY_LOD:
184 return 1;
185 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
186 return 4;
187 default:
188 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
189 return 0;
190 }
191 }
192
193 static int
194 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
195 enum pipe_shader_cap param)
196 {
197 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
198
199 switch (shader) {
200 case PIPE_SHADER_VERTEX:
201 /*
202 case PIPE_SHADER_TESSELLATION_CONTROL:
203 case PIPE_SHADER_TESSELLATION_EVALUATION:
204 */
205 case PIPE_SHADER_GEOMETRY:
206 case PIPE_SHADER_FRAGMENT:
207 break;
208 case PIPE_SHADER_COMPUTE:
209 if (class_3d < NVE4_3D_CLASS)
210 return 0;
211 break;
212 default:
213 return 0;
214 }
215
216 switch (param) {
217 case PIPE_SHADER_CAP_PREFERRED_IR:
218 return PIPE_SHADER_IR_TGSI;
219 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
220 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
222 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
223 return 16384;
224 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
225 return 16;
226 case PIPE_SHADER_CAP_MAX_INPUTS:
227 if (shader == PIPE_SHADER_VERTEX)
228 return 32;
229 /* NOTE: These only count our slots for GENERIC varyings.
230 * The address space may be larger, but the actual hard limit seems to be
231 * less than what the address space layout permits, so don't add TEXCOORD,
232 * COLOR, etc. here.
233 */
234 if (shader == PIPE_SHADER_FRAGMENT)
235 return 0x1f0 / 16;
236 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
237 * and excludes 0x60 per-patch inputs.
238 */
239 return 0x200 / 16;
240 case PIPE_SHADER_CAP_MAX_CONSTS:
241 return 65536 / 16;
242 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
243 if (shader == PIPE_SHADER_COMPUTE && class_3d >= NVE4_3D_CLASS)
244 return NVE4_MAX_PIPE_CONSTBUFS_COMPUTE;
245 return NVC0_MAX_PIPE_CONSTBUFS;
246 case PIPE_SHADER_CAP_MAX_ADDRS:
247 return 1;
248 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
249 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
250 return shader != PIPE_SHADER_FRAGMENT;
251 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
252 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
253 return 1;
254 case PIPE_SHADER_CAP_MAX_PREDS:
255 return 0;
256 case PIPE_SHADER_CAP_MAX_TEMPS:
257 return NVC0_CAP_MAX_PROGRAM_TEMPS;
258 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
259 return 1;
260 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
261 return 0;
262 case PIPE_SHADER_CAP_SUBROUTINES:
263 return 1;
264 case PIPE_SHADER_CAP_INTEGERS:
265 return 1;
266 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
267 return 16; /* would be 32 in linked (OpenGL-style) mode */
268 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
269 return 16; /* XXX not sure if more are really safe */
270 default:
271 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
272 return 0;
273 }
274 }
275
276 static float
277 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
278 {
279 switch (param) {
280 case PIPE_CAPF_MAX_LINE_WIDTH:
281 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
282 return 10.0f;
283 case PIPE_CAPF_MAX_POINT_WIDTH:
284 return 63.0f;
285 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
286 return 63.375f;
287 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
288 return 16.0f;
289 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
290 return 15.0f;
291 default:
292 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
293 return 0.0f;
294 }
295 }
296
297 static int
298 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
299 enum pipe_compute_cap param, void *data)
300 {
301 uint64_t *data64 = (uint64_t *)data;
302 const uint16_t obj_class = nvc0_screen(pscreen)->compute->oclass;
303
304 switch (param) {
305 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
306 data64[0] = 3;
307 return 8;
308 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
309 data64[0] = (obj_class >= NVE4_COMPUTE_CLASS) ? 0x7fffffff : 65535;
310 data64[1] = 65535;
311 data64[2] = 65535;
312 return 24;
313 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
314 data64[0] = 1024;
315 data64[1] = 1024;
316 data64[2] = 64;
317 return 24;
318 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
319 data64[0] = 1024;
320 return 8;
321 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
322 data64[0] = (uint64_t)1 << 40;
323 return 8;
324 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
325 data64[0] = 48 << 10;
326 return 8;
327 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
328 data64[0] = 512 << 10;
329 return 8;
330 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
331 data64[0] = 4096;
332 return 8;
333 default:
334 return 0;
335 }
336 }
337
338 static void
339 nvc0_screen_destroy(struct pipe_screen *pscreen)
340 {
341 struct nvc0_screen *screen = nvc0_screen(pscreen);
342
343 if (!nouveau_drm_screen_unref(&screen->base))
344 return;
345
346 if (screen->base.fence.current) {
347 struct nouveau_fence *current = NULL;
348
349 /* nouveau_fence_wait will create a new current fence, so wait on the
350 * _current_ one, and remove both.
351 */
352 nouveau_fence_ref(screen->base.fence.current, &current);
353 nouveau_fence_wait(current);
354 nouveau_fence_ref(NULL, &current);
355 nouveau_fence_ref(NULL, &screen->base.fence.current);
356 }
357 if (screen->base.pushbuf)
358 screen->base.pushbuf->user_priv = NULL;
359
360 if (screen->blitter)
361 nvc0_blitter_destroy(screen);
362 if (screen->pm.prog) {
363 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
364 nvc0_program_destroy(NULL, screen->pm.prog);
365 }
366
367 nouveau_bo_ref(NULL, &screen->text);
368 nouveau_bo_ref(NULL, &screen->uniform_bo);
369 nouveau_bo_ref(NULL, &screen->tls);
370 nouveau_bo_ref(NULL, &screen->txc);
371 nouveau_bo_ref(NULL, &screen->fence.bo);
372 nouveau_bo_ref(NULL, &screen->poly_cache);
373 nouveau_bo_ref(NULL, &screen->parm);
374
375 nouveau_heap_destroy(&screen->lib_code);
376 nouveau_heap_destroy(&screen->text_heap);
377
378 FREE(screen->tic.entries);
379
380 nouveau_mm_destroy(screen->mm_VRAM_fe0);
381
382 nouveau_object_del(&screen->eng3d);
383 nouveau_object_del(&screen->eng2d);
384 nouveau_object_del(&screen->m2mf);
385 nouveau_object_del(&screen->compute);
386 nouveau_object_del(&screen->nvsw);
387
388 nouveau_screen_fini(&screen->base);
389
390 FREE(screen);
391 }
392
393 static int
394 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
395 unsigned size, const uint32_t *data)
396 {
397 struct nouveau_pushbuf *push = screen->base.pushbuf;
398
399 size /= 4;
400
401 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
402 PUSH_DATA (push, (m - 0x3800) / 8);
403 PUSH_DATA (push, pos);
404 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
405 PUSH_DATA (push, pos);
406 PUSH_DATAp(push, data, size);
407
408 return pos + size;
409 }
410
411 static void
412 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
413 {
414 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
415 PUSH_DATA (push, 0xff);
416 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
417 PUSH_DATA (push, 0xff);
418 PUSH_DATA (push, 0xff);
419 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
420 PUSH_DATA (push, 0xff);
421 PUSH_DATA (push, 0xff);
422 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
423 PUSH_DATA (push, 0x3f);
424
425 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
426 PUSH_DATA (push, (3 << 16) | 3);
427 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
428 PUSH_DATA (push, (2 << 16) | 2);
429 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
430 PUSH_DATA (push, 1);
431
432 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
433 PUSH_DATA (push, 0);
434 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
435 PUSH_DATA (push, 0x10);
436 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
437 PUSH_DATA (push, 0x10);
438 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
439 PUSH_DATA (push, 0x10);
440 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
441 PUSH_DATA (push, 0x10);
442 PUSH_DATA (push, 0x10);
443 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
444 PUSH_DATA (push, 0x10);
445 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
446 PUSH_DATA (push, 0xe);
447
448 BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
449 PUSH_DATA (push, 1 << 12);
450 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
451 PUSH_DATA (push, 0);
452 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
453 PUSH_DATA (push, 3);
454
455 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
456 PUSH_DATA (push, 0x3fffff);
457 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
458 PUSH_DATA (push, 1);
459 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
460 PUSH_DATA (push, 1);
461 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
462 PUSH_DATA (push, 3);
463
464 if (obj_class >= NVE4_3D_CLASS) {
465 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
466 PUSH_DATA (push, 1);
467 }
468
469 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
470 * are supposed to do */
471 }
472
473 static void
474 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
475 {
476 struct nvc0_screen *screen = nvc0_screen(pscreen);
477 struct nouveau_pushbuf *push = screen->base.pushbuf;
478
479 /* we need to do it after possible flush in MARK_RING */
480 *sequence = ++screen->base.fence.sequence;
481
482 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
483 PUSH_DATAh(push, screen->fence.bo->offset);
484 PUSH_DATA (push, screen->fence.bo->offset);
485 PUSH_DATA (push, *sequence);
486 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
487 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
488 }
489
490 static u32
491 nvc0_screen_fence_update(struct pipe_screen *pscreen)
492 {
493 struct nvc0_screen *screen = nvc0_screen(pscreen);
494 return screen->fence.map[0];
495 }
496
497 static int
498 nvc0_screen_init_compute(struct nvc0_screen *screen)
499 {
500 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
501
502 switch (screen->base.device->chipset & ~0xf) {
503 case 0xc0:
504 case 0xd0:
505 /* Using COMPUTE has weird effects on 3D state, we need to
506 * investigate this further before enabling it by default.
507 */
508 if (debug_get_bool_option("NVC0_COMPUTE", FALSE))
509 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
510 return 0;
511 case 0xe0:
512 case 0xf0:
513 case 0x100:
514 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
515 default:
516 return -1;
517 }
518 }
519
520 boolean
521 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
522 uint32_t lpos, uint32_t lneg, uint32_t cstack)
523 {
524 struct nouveau_bo *bo = NULL;
525 int ret;
526 uint64_t size = (lpos + lneg) * 32 + cstack;
527
528 if (size >= (1 << 20)) {
529 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
530 return FALSE;
531 }
532
533 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
534 size = align(size, 0x8000);
535 size *= screen->mp_count;
536
537 size = align(size, 1 << 17);
538
539 ret = nouveau_bo_new(screen->base.device, NOUVEAU_BO_VRAM, 1 << 17, size,
540 NULL, &bo);
541 if (ret) {
542 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
543 return FALSE;
544 }
545 nouveau_bo_ref(NULL, &screen->tls);
546 screen->tls = bo;
547 return TRUE;
548 }
549
550 #define FAIL_SCREEN_INIT(str, err) \
551 do { \
552 NOUVEAU_ERR(str, err); \
553 nvc0_screen_destroy(pscreen); \
554 return NULL; \
555 } while(0)
556
557 struct pipe_screen *
558 nvc0_screen_create(struct nouveau_device *dev)
559 {
560 struct nvc0_screen *screen;
561 struct pipe_screen *pscreen;
562 struct nouveau_object *chan;
563 struct nouveau_pushbuf *push;
564 uint64_t value;
565 uint32_t obj_class;
566 int ret;
567 unsigned i;
568 union nouveau_bo_config mm_config;
569
570 switch (dev->chipset & ~0xf) {
571 case 0xc0:
572 case 0xd0:
573 case 0xe0:
574 case 0xf0:
575 case 0x100:
576 break;
577 default:
578 return NULL;
579 }
580
581 screen = CALLOC_STRUCT(nvc0_screen);
582 if (!screen)
583 return NULL;
584 pscreen = &screen->base.base;
585
586 ret = nouveau_screen_init(&screen->base, dev);
587 if (ret) {
588 nvc0_screen_destroy(pscreen);
589 return NULL;
590 }
591 chan = screen->base.channel;
592 push = screen->base.pushbuf;
593 push->user_priv = screen;
594 push->rsvd_kick = 5;
595
596 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
597 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
598 screen->base.sysmem_bindings |=
599 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
600
601 pscreen->destroy = nvc0_screen_destroy;
602 pscreen->context_create = nvc0_create;
603 pscreen->is_format_supported = nvc0_screen_is_format_supported;
604 pscreen->get_param = nvc0_screen_get_param;
605 pscreen->get_shader_param = nvc0_screen_get_shader_param;
606 pscreen->get_paramf = nvc0_screen_get_paramf;
607 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
608
609 nvc0_screen_init_resource_functions(pscreen);
610
611 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
612 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
613
614 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
615 &screen->fence.bo);
616 if (ret)
617 goto fail;
618 nouveau_bo_map(screen->fence.bo, 0, NULL);
619 screen->fence.map = screen->fence.bo->map;
620 screen->base.fence.emit = nvc0_screen_fence_emit;
621 screen->base.fence.update = nvc0_screen_fence_update;
622
623
624 ret = nouveau_object_new(chan,
625 (dev->chipset < 0xe0) ? 0x1f906e : 0x906e, 0x906e,
626 NULL, 0, &screen->nvsw);
627 if (ret)
628 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
629
630
631 switch (dev->chipset & ~0xf) {
632 case 0x100:
633 case 0xf0:
634 obj_class = NVF0_P2MF_CLASS;
635 break;
636 case 0xe0:
637 obj_class = NVE4_P2MF_CLASS;
638 break;
639 default:
640 obj_class = NVC0_M2MF_CLASS;
641 break;
642 }
643 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
644 &screen->m2mf);
645 if (ret)
646 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
647
648 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
649 PUSH_DATA (push, screen->m2mf->oclass);
650 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
651 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
652 PUSH_DATA (push, 0xa0b5);
653 }
654
655 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
656 &screen->eng2d);
657 if (ret)
658 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
659
660 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
661 PUSH_DATA (push, screen->eng2d->oclass);
662 BEGIN_NVC0(push, NVC0_2D(SINGLE_GPC), 1);
663 PUSH_DATA (push, 0);
664 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
665 PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
666 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
667 PUSH_DATA (push, 0);
668 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
669 PUSH_DATA (push, 0);
670 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
671 PUSH_DATA (push, 0x3f);
672 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
673 PUSH_DATA (push, 1);
674
675 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
676 PUSH_DATAh(push, screen->fence.bo->offset + 16);
677 PUSH_DATA (push, screen->fence.bo->offset + 16);
678
679 switch (dev->chipset & ~0xf) {
680 case 0x100:
681 case 0xf0:
682 obj_class = NVF0_3D_CLASS;
683 break;
684 case 0xe0:
685 obj_class = NVE4_3D_CLASS;
686 break;
687 case 0xd0:
688 obj_class = NVC8_3D_CLASS;
689 break;
690 case 0xc0:
691 default:
692 switch (dev->chipset) {
693 case 0xc8:
694 obj_class = NVC8_3D_CLASS;
695 break;
696 case 0xc1:
697 obj_class = NVC1_3D_CLASS;
698 break;
699 default:
700 obj_class = NVC0_3D_CLASS;
701 break;
702 }
703 break;
704 }
705 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
706 &screen->eng3d);
707 if (ret)
708 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
709 screen->base.class_3d = obj_class;
710
711 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
712 PUSH_DATA (push, screen->eng3d->oclass);
713
714 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
715 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
716
717 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
718 /* kill shaders after about 1 second (at 100 MHz) */
719 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
720 PUSH_DATA (push, 0x17);
721 }
722
723 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), dev->drm_version >= 0x01000101);
724 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
725 for (i = 0; i < 8; ++i)
726 PUSH_DATA(push, dev->drm_version >= 0x01000101);
727
728 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
729 PUSH_DATA (push, 1);
730
731 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
732 PUSH_DATA (push, 0);
733 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
734 PUSH_DATA (push, 0);
735 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
736 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
737 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
738 PUSH_DATA (push, 0);
739 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
740 PUSH_DATA (push, 1);
741 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
742 PUSH_DATA (push, 0);
743 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
744 PUSH_DATA (push, 1);
745 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
746 PUSH_DATA (push, 0);
747 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
748 BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
749 PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
750 } else {
751 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
752 PUSH_DATA (push, 15);
753 }
754 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
755 PUSH_DATA (push, 8); /* 128 */
756 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
757 PUSH_DATA (push, 1);
758 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
759 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
760 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
761 }
762
763 nvc0_magic_3d_init(push, screen->eng3d->oclass);
764
765 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
766 &screen->text);
767 if (ret)
768 goto fail;
769
770 /* XXX: getting a page fault at the end of the code buffer every few
771 * launches, don't use the last 256 bytes to work around them - prefetch ?
772 */
773 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
774
775 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
776 &screen->uniform_bo);
777 if (ret)
778 goto fail;
779
780 PUSH_REFN (push, screen->uniform_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
781
782 for (i = 0; i < 5; ++i) {
783 /* TIC and TSC entries for each unit (nve4+ only) */
784 /* auxiliary constants (6 user clip planes, base instance id) */
785 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
786 PUSH_DATA (push, 512);
787 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
788 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
789 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
790 PUSH_DATA (push, (15 << 4) | 1);
791 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
792 unsigned j;
793 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
794 PUSH_DATA (push, 0);
795 for (j = 0; j < 8; ++j)
796 PUSH_DATA(push, j);
797 } else {
798 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
799 PUSH_DATA (push, 0x54);
800 }
801 }
802 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
803 PUSH_DATA (push, 0);
804
805 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
806 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
807 PUSH_DATA (push, 256);
808 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
809 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
810 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
811 PUSH_DATA (push, 0);
812 PUSH_DATAf(push, 0.0f);
813 PUSH_DATAf(push, 0.0f);
814 PUSH_DATAf(push, 0.0f);
815 PUSH_DATAf(push, 0.0f);
816 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
817 PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
818 PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
819
820 if (dev->drm_version >= 0x01000101) {
821 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
822 if (ret) {
823 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
824 goto fail;
825 }
826 } else {
827 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
828 value = (8 << 8) | 4;
829 else
830 value = (16 << 8) | 4;
831 }
832 screen->mp_count = value >> 8;
833 screen->mp_count_compute = screen->mp_count;
834
835 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
836
837 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
838 PUSH_DATAh(push, screen->text->offset);
839 PUSH_DATA (push, screen->text->offset);
840 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
841 PUSH_DATAh(push, screen->tls->offset);
842 PUSH_DATA (push, screen->tls->offset);
843 PUSH_DATA (push, screen->tls->size >> 32);
844 PUSH_DATA (push, screen->tls->size);
845 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
846 PUSH_DATA (push, 0);
847 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
848 PUSH_DATA (push, 0);
849
850 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
851 &screen->poly_cache);
852 if (ret)
853 goto fail;
854
855 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
856 PUSH_DATAh(push, screen->poly_cache->offset);
857 PUSH_DATA (push, screen->poly_cache->offset);
858 PUSH_DATA (push, 3);
859
860 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
861 &screen->txc);
862 if (ret)
863 goto fail;
864
865 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
866 PUSH_DATAh(push, screen->txc->offset);
867 PUSH_DATA (push, screen->txc->offset);
868 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
869
870 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
871 PUSH_DATAh(push, screen->txc->offset + 65536);
872 PUSH_DATA (push, screen->txc->offset + 65536);
873 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
874
875 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
876 PUSH_DATA (push, 0);
877 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
878 PUSH_DATA (push, 0);
879 PUSH_DATA (push, 0);
880 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
881 PUSH_DATA (push, 0x3f);
882
883 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
884 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
885 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
886 for (i = 0; i < 8 * 2; ++i)
887 PUSH_DATA(push, 0);
888 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
889 PUSH_DATA (push, 0);
890 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
891 PUSH_DATA (push, 0);
892
893 /* neither scissors, viewport nor stencil mask should affect clears */
894 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
895 PUSH_DATA (push, 0);
896
897 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
898 PUSH_DATA (push, 1);
899 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
900 PUSH_DATAf(push, 0.0f);
901 PUSH_DATAf(push, 1.0f);
902 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
903 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
904
905 /* We use scissors instead of exact view volume clipping,
906 * so they're always enabled.
907 */
908 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3);
909 PUSH_DATA (push, 1);
910 PUSH_DATA (push, 8192 << 16);
911 PUSH_DATA (push, 8192 << 16);
912
913 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
914
915 i = 0;
916 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf);
917 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables);
918 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
919 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select);
920 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select);
921 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
922 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
923
924 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
925 PUSH_DATA (push, 1);
926 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
927 PUSH_DATA (push, 1);
928 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
929 PUSH_DATA (push, 0x40);
930 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
931 PUSH_DATA (push, 0);
932 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
933 PUSH_DATA (push, 0x30);
934 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
935 PUSH_DATA (push, 3);
936 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
937 PUSH_DATA (push, 0x20);
938 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
939 PUSH_DATA (push, 0x00);
940
941 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
942 PUSH_DATA (push, 0);
943 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
944 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
945
946 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
947
948 if (nvc0_screen_init_compute(screen))
949 goto fail;
950
951 PUSH_KICK (push);
952
953 screen->tic.entries = CALLOC(4096, sizeof(void *));
954 screen->tsc.entries = screen->tic.entries + 2048;
955
956 mm_config.nvc0.tile_mode = 0;
957 mm_config.nvc0.memtype = 0xfe0;
958 screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
959
960 if (!nvc0_blitter_create(screen))
961 goto fail;
962
963 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
964
965 return pscreen;
966
967 fail:
968 nvc0_screen_destroy(pscreen);
969 return NULL;
970 }
971
972 int
973 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
974 {
975 int i = screen->tic.next;
976
977 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
978 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
979
980 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
981
982 if (screen->tic.entries[i])
983 nv50_tic_entry(screen->tic.entries[i])->id = -1;
984
985 screen->tic.entries[i] = entry;
986 return i;
987 }
988
989 int
990 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
991 {
992 int i = screen->tsc.next;
993
994 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
995 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
996
997 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
998
999 if (screen->tsc.entries[i])
1000 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1001
1002 screen->tsc.entries[i] = entry;
1003 return i;
1004 }