nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 return (( nvc0_format_table[format].usage |
94 nvc0_vertex_format[format].usage) & bindings) == bindings;
95 }
96
97 static int
98 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
99 {
100 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
101 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
102
103 switch (param) {
104 /* non-boolean caps */
105 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
106 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
107 return 15;
108 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
109 return 12;
110 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
111 return 2048;
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 return -8;
114 case PIPE_CAP_MAX_TEXEL_OFFSET:
115 return 7;
116 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
117 return -32;
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 return 31;
120 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
121 return 128 * 1024 * 1024;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 return 410;
124 case PIPE_CAP_MAX_RENDER_TARGETS:
125 return 8;
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
127 return 1;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
129 return 4;
130 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
131 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
132 return 128;
133 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
134 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
135 return 1024;
136 case PIPE_CAP_MAX_VERTEX_STREAMS:
137 return 4;
138 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
139 return 2048;
140 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
141 return 256;
142 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
143 return 16; /* 256 for binding as RT, but that's not possible in GL */
144 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
145 return 16;
146 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
147 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
148 case PIPE_CAP_MAX_VIEWPORTS:
149 return NVC0_MAX_VIEWPORTS;
150 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
151 return 4;
152 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
153 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
154 case PIPE_CAP_ENDIANNESS:
155 return PIPE_ENDIAN_LITTLE;
156 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
157 return 30;
158
159 /* supported caps */
160 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
161 case PIPE_CAP_TEXTURE_SWIZZLE:
162 case PIPE_CAP_TEXTURE_SHADOW_MAP:
163 case PIPE_CAP_NPOT_TEXTURES:
164 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
165 case PIPE_CAP_ANISOTROPIC_FILTER:
166 case PIPE_CAP_SEAMLESS_CUBE_MAP:
167 case PIPE_CAP_CUBE_MAP_ARRAY:
168 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
169 case PIPE_CAP_TEXTURE_MULTISAMPLE:
170 case PIPE_CAP_TWO_SIDED_STENCIL:
171 case PIPE_CAP_DEPTH_CLIP_DISABLE:
172 case PIPE_CAP_POINT_SPRITE:
173 case PIPE_CAP_TGSI_TEXCOORD:
174 case PIPE_CAP_SM3:
175 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
176 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
178 case PIPE_CAP_QUERY_TIMESTAMP:
179 case PIPE_CAP_QUERY_TIME_ELAPSED:
180 case PIPE_CAP_OCCLUSION_QUERY:
181 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
182 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
183 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
184 case PIPE_CAP_INDEP_BLEND_ENABLE:
185 case PIPE_CAP_INDEP_BLEND_FUNC:
186 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
187 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
188 case PIPE_CAP_PRIMITIVE_RESTART:
189 case PIPE_CAP_TGSI_INSTANCEID:
190 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
191 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
192 case PIPE_CAP_CONDITIONAL_RENDER:
193 case PIPE_CAP_TEXTURE_BARRIER:
194 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
195 case PIPE_CAP_START_INSTANCE:
196 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
197 case PIPE_CAP_DRAW_INDIRECT:
198 case PIPE_CAP_USER_CONSTANT_BUFFERS:
199 case PIPE_CAP_USER_INDEX_BUFFERS:
200 case PIPE_CAP_USER_VERTEX_BUFFERS:
201 case PIPE_CAP_TEXTURE_QUERY_LOD:
202 case PIPE_CAP_SAMPLE_SHADING:
203 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
204 case PIPE_CAP_TEXTURE_GATHER_SM5:
205 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
206 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
207 case PIPE_CAP_SAMPLER_VIEW_TARGET:
208 case PIPE_CAP_CLIP_HALFZ:
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
212 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
213 case PIPE_CAP_DEPTH_BOUNDS_TEST:
214 case PIPE_CAP_TGSI_TXQS:
215 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 case PIPE_CAP_SHAREABLE_SHADERS:
218 case PIPE_CAP_CLEAR_TEXTURE:
219 case PIPE_CAP_DRAW_PARAMETERS:
220 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
221 case PIPE_CAP_MULTI_DRAW_INDIRECT:
222 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
223 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
224 case PIPE_CAP_QUERY_BUFFER_OBJECT:
225 case PIPE_CAP_INVALIDATE_BUFFER:
226 case PIPE_CAP_STRING_MARKER:
227 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
228 return 1;
229 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
230 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
231 case PIPE_CAP_COMPUTE:
232 if (debug_get_bool_option("NVF0_COMPUTE", false))
233 return 1;
234 return (class_3d <= NVE4_3D_CLASS) ? 1 : 0;
235 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
236 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
237
238 /* unsupported caps */
239 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
240 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
241 case PIPE_CAP_SHADER_STENCIL_EXPORT:
242 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
243 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
244 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
246 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
247 case PIPE_CAP_FAKE_SW_MSAA:
248 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
249 case PIPE_CAP_VERTEXID_NOBASE:
250 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
251 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
252 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
253 case PIPE_CAP_GENERATE_MIPMAP:
254 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
255 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
256 case PIPE_CAP_QUERY_MEMORY_INFO:
257 case PIPE_CAP_PCI_GROUP:
258 case PIPE_CAP_PCI_BUS:
259 case PIPE_CAP_PCI_DEVICE:
260 case PIPE_CAP_PCI_FUNCTION:
261 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
262 return 0;
263
264 case PIPE_CAP_VENDOR_ID:
265 return 0x10de;
266 case PIPE_CAP_DEVICE_ID: {
267 uint64_t device_id;
268 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
269 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
270 return -1;
271 }
272 return device_id;
273 }
274 case PIPE_CAP_ACCELERATED:
275 return 1;
276 case PIPE_CAP_VIDEO_MEMORY:
277 return dev->vram_size >> 20;
278 case PIPE_CAP_UMA:
279 return 0;
280 }
281
282 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
283 return 0;
284 }
285
286 static int
287 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
288 enum pipe_shader_cap param)
289 {
290 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
291
292 switch (shader) {
293 case PIPE_SHADER_VERTEX:
294 case PIPE_SHADER_GEOMETRY:
295 case PIPE_SHADER_FRAGMENT:
296 break;
297 case PIPE_SHADER_TESS_CTRL:
298 case PIPE_SHADER_TESS_EVAL:
299 if (class_3d >= GM107_3D_CLASS)
300 return 0;
301 break;
302 case PIPE_SHADER_COMPUTE:
303 if (!debug_get_bool_option("NVF0_COMPUTE", false))
304 if (class_3d > NVE4_3D_CLASS)
305 return 0;
306 break;
307 default:
308 return 0;
309 }
310
311 switch (param) {
312 case PIPE_SHADER_CAP_PREFERRED_IR:
313 return PIPE_SHADER_IR_TGSI;
314 case PIPE_SHADER_CAP_SUPPORTED_IRS:
315 if (class_3d == NVF0_3D_CLASS &&
316 !debug_get_bool_option("NVF0_COMPUTE", false))
317 return 0;
318 return 1 << PIPE_SHADER_IR_TGSI;
319 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
320 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
321 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
322 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
323 return 16384;
324 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
325 return 16;
326 case PIPE_SHADER_CAP_MAX_INPUTS:
327 if (shader == PIPE_SHADER_VERTEX)
328 return 32;
329 /* NOTE: These only count our slots for GENERIC varyings.
330 * The address space may be larger, but the actual hard limit seems to be
331 * less than what the address space layout permits, so don't add TEXCOORD,
332 * COLOR, etc. here.
333 */
334 if (shader == PIPE_SHADER_FRAGMENT)
335 return 0x1f0 / 16;
336 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
337 * and excludes 0x60 per-patch inputs.
338 */
339 return 0x200 / 16;
340 case PIPE_SHADER_CAP_MAX_OUTPUTS:
341 return 32;
342 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
343 return 65536;
344 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
345 return NVC0_MAX_PIPE_CONSTBUFS;
346 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
347 return shader != PIPE_SHADER_FRAGMENT;
348 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
349 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
350 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
351 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
352 return 1;
353 case PIPE_SHADER_CAP_MAX_PREDS:
354 return 0;
355 case PIPE_SHADER_CAP_MAX_TEMPS:
356 return NVC0_CAP_MAX_PROGRAM_TEMPS;
357 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
358 return 1;
359 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
360 return 1;
361 case PIPE_SHADER_CAP_SUBROUTINES:
362 return 1;
363 case PIPE_SHADER_CAP_INTEGERS:
364 return 1;
365 case PIPE_SHADER_CAP_DOUBLES:
366 return 1;
367 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
368 return 1;
369 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
370 return 1;
371 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
372 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
373 return 0;
374 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
375 return NVC0_MAX_BUFFERS;
376 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
377 return 16; /* would be 32 in linked (OpenGL-style) mode */
378 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
379 return 16; /* XXX not sure if more are really safe */
380 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
381 return 32;
382 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
383 return 0;
384 default:
385 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
386 return 0;
387 }
388 }
389
390 static float
391 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
392 {
393 switch (param) {
394 case PIPE_CAPF_MAX_LINE_WIDTH:
395 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
396 return 10.0f;
397 case PIPE_CAPF_MAX_POINT_WIDTH:
398 return 63.0f;
399 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
400 return 63.375f;
401 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
402 return 16.0f;
403 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
404 return 15.0f;
405 case PIPE_CAPF_GUARD_BAND_LEFT:
406 case PIPE_CAPF_GUARD_BAND_TOP:
407 return 0.0f;
408 case PIPE_CAPF_GUARD_BAND_RIGHT:
409 case PIPE_CAPF_GUARD_BAND_BOTTOM:
410 return 0.0f; /* that or infinity */
411 }
412
413 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
414 return 0.0f;
415 }
416
417 static int
418 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
419 enum pipe_shader_ir ir_type,
420 enum pipe_compute_cap param, void *data)
421 {
422 struct nvc0_screen *screen = nvc0_screen(pscreen);
423 const uint16_t obj_class = screen->compute->oclass;
424
425 #define RET(x) do { \
426 if (data) \
427 memcpy(data, x, sizeof(x)); \
428 return sizeof(x); \
429 } while (0)
430
431 switch (param) {
432 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
433 RET((uint64_t []) { 3 });
434 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
435 if (obj_class >= NVE4_COMPUTE_CLASS) {
436 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
437 } else {
438 RET(((uint64_t []) { 65535, 65535, 65535 }));
439 }
440 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
441 RET(((uint64_t []) { 1024, 1024, 64 }));
442 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
443 RET((uint64_t []) { 1024 });
444 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
445 RET((uint64_t []) { 1ULL << 40 });
446 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
447 switch (obj_class) {
448 case GM200_COMPUTE_CLASS:
449 RET((uint64_t []) { 96 << 10 });
450 break;
451 case GM107_COMPUTE_CLASS:
452 RET((uint64_t []) { 64 << 10 });
453 break;
454 default:
455 RET((uint64_t []) { 48 << 10 });
456 break;
457 }
458 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
459 RET((uint64_t []) { 512 << 10 });
460 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
461 RET((uint64_t []) { 4096 });
462 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
463 RET((uint32_t []) { 32 });
464 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
465 RET((uint64_t []) { 1ULL << 40 });
466 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
467 RET((uint32_t []) { 0 });
468 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
469 RET((uint32_t []) { screen->mp_count_compute });
470 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
471 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
472 default:
473 return 0;
474 }
475
476 #undef RET
477 }
478
479 static void
480 nvc0_screen_destroy(struct pipe_screen *pscreen)
481 {
482 struct nvc0_screen *screen = nvc0_screen(pscreen);
483
484 if (!nouveau_drm_screen_unref(&screen->base))
485 return;
486
487 if (screen->base.fence.current) {
488 struct nouveau_fence *current = NULL;
489
490 /* nouveau_fence_wait will create a new current fence, so wait on the
491 * _current_ one, and remove both.
492 */
493 nouveau_fence_ref(screen->base.fence.current, &current);
494 nouveau_fence_wait(current, NULL);
495 nouveau_fence_ref(NULL, &current);
496 nouveau_fence_ref(NULL, &screen->base.fence.current);
497 }
498 if (screen->base.pushbuf)
499 screen->base.pushbuf->user_priv = NULL;
500
501 if (screen->blitter)
502 nvc0_blitter_destroy(screen);
503 if (screen->pm.prog) {
504 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
505 nvc0_program_destroy(NULL, screen->pm.prog);
506 FREE(screen->pm.prog);
507 }
508
509 nouveau_bo_ref(NULL, &screen->text);
510 nouveau_bo_ref(NULL, &screen->uniform_bo);
511 nouveau_bo_ref(NULL, &screen->tls);
512 nouveau_bo_ref(NULL, &screen->txc);
513 nouveau_bo_ref(NULL, &screen->fence.bo);
514 nouveau_bo_ref(NULL, &screen->poly_cache);
515 nouveau_bo_ref(NULL, &screen->parm);
516
517 nouveau_heap_destroy(&screen->lib_code);
518 nouveau_heap_destroy(&screen->text_heap);
519
520 FREE(screen->tic.entries);
521
522 nouveau_object_del(&screen->eng3d);
523 nouveau_object_del(&screen->eng2d);
524 nouveau_object_del(&screen->m2mf);
525 nouveau_object_del(&screen->compute);
526 nouveau_object_del(&screen->nvsw);
527
528 nouveau_screen_fini(&screen->base);
529
530 FREE(screen);
531 }
532
533 static int
534 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
535 unsigned size, const uint32_t *data)
536 {
537 struct nouveau_pushbuf *push = screen->base.pushbuf;
538
539 size /= 4;
540
541 assert((pos + size) <= 0x800);
542
543 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
544 PUSH_DATA (push, (m - 0x3800) / 8);
545 PUSH_DATA (push, pos);
546 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
547 PUSH_DATA (push, pos);
548 PUSH_DATAp(push, data, size);
549
550 return pos + size;
551 }
552
553 static void
554 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
555 {
556 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
557 PUSH_DATA (push, 0xff);
558 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
559 PUSH_DATA (push, 0xff);
560 PUSH_DATA (push, 0xff);
561 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
562 PUSH_DATA (push, 0xff);
563 PUSH_DATA (push, 0xff);
564 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
565 PUSH_DATA (push, 0x3f);
566
567 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
568 PUSH_DATA (push, (3 << 16) | 3);
569 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
570 PUSH_DATA (push, (2 << 16) | 2);
571
572 if (obj_class < GM107_3D_CLASS) {
573 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
574 PUSH_DATA (push, 0);
575 }
576 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
577 PUSH_DATA (push, 0x10);
578 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
579 PUSH_DATA (push, 0x10);
580 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
581 PUSH_DATA (push, 0x10);
582 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
583 PUSH_DATA (push, 0x10);
584 PUSH_DATA (push, 0x10);
585 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
586 PUSH_DATA (push, 0x10);
587 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
588 PUSH_DATA (push, 0xe);
589
590 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
591 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
592 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
593 PUSH_DATA (push, 0);
594 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
595 PUSH_DATA (push, 3);
596
597 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
598 PUSH_DATA (push, 0x3fffff);
599 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
600 PUSH_DATA (push, 1);
601 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
602 PUSH_DATA (push, 1);
603
604 if (obj_class < GM107_3D_CLASS) {
605 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
606 PUSH_DATA (push, 3);
607
608 if (obj_class >= NVE4_3D_CLASS) {
609 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
610 PUSH_DATA (push, 1);
611 }
612 }
613
614 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
615 * are supposed to do */
616 }
617
618 static void
619 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
620 {
621 struct nvc0_screen *screen = nvc0_screen(pscreen);
622 struct nouveau_pushbuf *push = screen->base.pushbuf;
623
624 /* we need to do it after possible flush in MARK_RING */
625 *sequence = ++screen->base.fence.sequence;
626
627 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
628 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
629 PUSH_DATAh(push, screen->fence.bo->offset);
630 PUSH_DATA (push, screen->fence.bo->offset);
631 PUSH_DATA (push, *sequence);
632 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
633 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
634 }
635
636 static u32
637 nvc0_screen_fence_update(struct pipe_screen *pscreen)
638 {
639 struct nvc0_screen *screen = nvc0_screen(pscreen);
640 return screen->fence.map[0];
641 }
642
643 static int
644 nvc0_screen_init_compute(struct nvc0_screen *screen)
645 {
646 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
647
648 switch (screen->base.device->chipset & ~0xf) {
649 case 0xc0:
650 case 0xd0:
651 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
652 case 0xe0:
653 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
654 case 0xf0:
655 case 0x100:
656 case 0x110:
657 case 0x120:
658 if (debug_get_bool_option("NVF0_COMPUTE", false))
659 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
660 return 0;
661 default:
662 return -1;
663 }
664 }
665
666 bool
667 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
668 uint32_t lpos, uint32_t lneg, uint32_t cstack)
669 {
670 struct nouveau_bo *bo = NULL;
671 int ret;
672 uint64_t size = (lpos + lneg) * 32 + cstack;
673
674 if (size >= (1 << 20)) {
675 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
676 return false;
677 }
678
679 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
680 size = align(size, 0x8000);
681 size *= screen->mp_count;
682
683 size = align(size, 1 << 17);
684
685 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
686 NULL, &bo);
687 if (ret) {
688 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
689 return false;
690 }
691 nouveau_bo_ref(NULL, &screen->tls);
692 screen->tls = bo;
693 return true;
694 }
695
696 #define FAIL_SCREEN_INIT(str, err) \
697 do { \
698 NOUVEAU_ERR(str, err); \
699 goto fail; \
700 } while(0)
701
702 struct nouveau_screen *
703 nvc0_screen_create(struct nouveau_device *dev)
704 {
705 struct nvc0_screen *screen;
706 struct pipe_screen *pscreen;
707 struct nouveau_object *chan;
708 struct nouveau_pushbuf *push;
709 uint64_t value;
710 uint32_t obj_class;
711 uint32_t flags;
712 int ret;
713 unsigned i;
714
715 switch (dev->chipset & ~0xf) {
716 case 0xc0:
717 case 0xd0:
718 case 0xe0:
719 case 0xf0:
720 case 0x100:
721 case 0x110:
722 case 0x120:
723 break;
724 default:
725 return NULL;
726 }
727
728 screen = CALLOC_STRUCT(nvc0_screen);
729 if (!screen)
730 return NULL;
731 pscreen = &screen->base.base;
732 pscreen->destroy = nvc0_screen_destroy;
733
734 ret = nouveau_screen_init(&screen->base, dev);
735 if (ret) {
736 nvc0_screen_destroy(pscreen);
737 return NULL;
738 }
739 chan = screen->base.channel;
740 push = screen->base.pushbuf;
741 push->user_priv = screen;
742 push->rsvd_kick = 5;
743
744 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
745 PIPE_BIND_SHADER_BUFFER |
746 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
747 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
748 screen->base.sysmem_bindings |=
749 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
750
751 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
752 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
753 screen->base.vidmem_bindings = 0;
754 }
755
756 pscreen->context_create = nvc0_create;
757 pscreen->is_format_supported = nvc0_screen_is_format_supported;
758 pscreen->get_param = nvc0_screen_get_param;
759 pscreen->get_shader_param = nvc0_screen_get_shader_param;
760 pscreen->get_paramf = nvc0_screen_get_paramf;
761 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
762 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
763
764 nvc0_screen_init_resource_functions(pscreen);
765
766 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
767 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
768
769 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
770 if (screen->base.drm->version >= 0x01000202)
771 flags |= NOUVEAU_BO_COHERENT;
772
773 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
774 if (ret)
775 goto fail;
776 nouveau_bo_map(screen->fence.bo, 0, NULL);
777 screen->fence.map = screen->fence.bo->map;
778 screen->base.fence.emit = nvc0_screen_fence_emit;
779 screen->base.fence.update = nvc0_screen_fence_update;
780
781
782 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
783 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
784 if (ret)
785 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
786
787 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
788 PUSH_DATA (push, screen->nvsw->handle);
789
790 switch (dev->chipset & ~0xf) {
791 case 0x120:
792 case 0x110:
793 case 0x100:
794 case 0xf0:
795 obj_class = NVF0_P2MF_CLASS;
796 break;
797 case 0xe0:
798 obj_class = NVE4_P2MF_CLASS;
799 break;
800 default:
801 obj_class = NVC0_M2MF_CLASS;
802 break;
803 }
804 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
805 &screen->m2mf);
806 if (ret)
807 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
808
809 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
810 PUSH_DATA (push, screen->m2mf->oclass);
811 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
812 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
813 PUSH_DATA (push, 0xa0b5);
814 }
815
816 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
817 &screen->eng2d);
818 if (ret)
819 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
820
821 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
822 PUSH_DATA (push, screen->eng2d->oclass);
823 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
824 PUSH_DATA (push, 0);
825 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
826 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
827 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
828 PUSH_DATA (push, 0);
829 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
830 PUSH_DATA (push, 0);
831 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
832 PUSH_DATA (push, 0x3f);
833 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
834 PUSH_DATA (push, 1);
835 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
836 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
837
838 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
839 PUSH_DATAh(push, screen->fence.bo->offset + 16);
840 PUSH_DATA (push, screen->fence.bo->offset + 16);
841
842 switch (dev->chipset & ~0xf) {
843 case 0x120:
844 obj_class = GM200_3D_CLASS;
845 break;
846 case 0x110:
847 obj_class = GM107_3D_CLASS;
848 break;
849 case 0x100:
850 case 0xf0:
851 obj_class = NVF0_3D_CLASS;
852 break;
853 case 0xe0:
854 switch (dev->chipset) {
855 case 0xea:
856 obj_class = NVEA_3D_CLASS;
857 break;
858 default:
859 obj_class = NVE4_3D_CLASS;
860 break;
861 }
862 break;
863 case 0xd0:
864 obj_class = NVC8_3D_CLASS;
865 break;
866 case 0xc0:
867 default:
868 switch (dev->chipset) {
869 case 0xc8:
870 obj_class = NVC8_3D_CLASS;
871 break;
872 case 0xc1:
873 obj_class = NVC1_3D_CLASS;
874 break;
875 default:
876 obj_class = NVC0_3D_CLASS;
877 break;
878 }
879 break;
880 }
881 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
882 &screen->eng3d);
883 if (ret)
884 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
885 screen->base.class_3d = obj_class;
886
887 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
888 PUSH_DATA (push, screen->eng3d->oclass);
889
890 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
891 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
892
893 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
894 /* kill shaders after about 1 second (at 100 MHz) */
895 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
896 PUSH_DATA (push, 0x17);
897 }
898
899 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
900 screen->base.drm->version >= 0x01000101);
901 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
902 for (i = 0; i < 8; ++i)
903 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
904
905 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
906 PUSH_DATA (push, 1);
907
908 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
909 PUSH_DATA (push, 0);
910 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
911 PUSH_DATA (push, 0);
912 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
913 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
914 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
915 PUSH_DATA (push, 0);
916 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
917 PUSH_DATA (push, 1);
918 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
919 PUSH_DATA (push, 1);
920 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
921 PUSH_DATA (push, 1);
922 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
923 PUSH_DATA (push, 0);
924 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
925 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
926 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
927 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
928 } else {
929 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
930 PUSH_DATA (push, 15);
931 }
932 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
933 PUSH_DATA (push, 8); /* 128 */
934 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
935 PUSH_DATA (push, 1);
936 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
937 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
938 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
939 }
940
941 nvc0_magic_3d_init(push, screen->eng3d->oclass);
942
943 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
944 &screen->text);
945 if (ret)
946 goto fail;
947
948 /* XXX: getting a page fault at the end of the code buffer every few
949 * launches, don't use the last 256 bytes to work around them - prefetch ?
950 */
951 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
952
953 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
954 &screen->uniform_bo);
955 if (ret)
956 goto fail;
957
958 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
959
960 for (i = 0; i < 5; ++i) {
961 /* TIC and TSC entries for each unit (nve4+ only) */
962 /* auxiliary constants (6 user clip planes, base instance id) */
963 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
964 PUSH_DATA (push, 2048);
965 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
966 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
967 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
968 PUSH_DATA (push, (15 << 4) | 1);
969 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
970 unsigned j;
971 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
972 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
973 for (j = 0; j < 8; ++j)
974 PUSH_DATA(push, j);
975 } else {
976 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
977 PUSH_DATA (push, 0x54);
978 }
979 }
980 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
981 PUSH_DATA (push, 0);
982
983 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
984 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
985 PUSH_DATA (push, 256);
986 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
987 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
988 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
989 PUSH_DATA (push, 0);
990 PUSH_DATAf(push, 0.0f);
991 PUSH_DATAf(push, 0.0f);
992 PUSH_DATAf(push, 0.0f);
993 PUSH_DATAf(push, 0.0f);
994 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
995 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
996 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
997
998 if (screen->base.drm->version >= 0x01000101) {
999 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1000 if (ret) {
1001 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
1002 goto fail;
1003 }
1004 } else {
1005 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1006 value = (8 << 8) | 4;
1007 else
1008 value = (16 << 8) | 4;
1009 }
1010 screen->gpc_count = value & 0x000000ff;
1011 screen->mp_count = value >> 8;
1012 screen->mp_count_compute = screen->mp_count;
1013
1014 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1015
1016 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
1017 PUSH_DATAh(push, screen->text->offset);
1018 PUSH_DATA (push, screen->text->offset);
1019 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1020 PUSH_DATAh(push, screen->tls->offset);
1021 PUSH_DATA (push, screen->tls->offset);
1022 PUSH_DATA (push, screen->tls->size >> 32);
1023 PUSH_DATA (push, screen->tls->size);
1024 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1025 PUSH_DATA (push, 0);
1026 /* Reduce likelihood of collision with real buffers by placing the hole at
1027 * the top of the 4G area. This will have to be dealt with for real
1028 * eventually by blocking off that area from the VM.
1029 */
1030 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1031 PUSH_DATA (push, 0xff << 24);
1032
1033 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1034 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1035 &screen->poly_cache);
1036 if (ret)
1037 goto fail;
1038
1039 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1040 PUSH_DATAh(push, screen->poly_cache->offset);
1041 PUSH_DATA (push, screen->poly_cache->offset);
1042 PUSH_DATA (push, 3);
1043 }
1044
1045 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1046 &screen->txc);
1047 if (ret)
1048 goto fail;
1049
1050 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1051 PUSH_DATAh(push, screen->txc->offset);
1052 PUSH_DATA (push, screen->txc->offset);
1053 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1054 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1055 screen->tic.maxwell = true;
1056 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1057 screen->tic.maxwell =
1058 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1059 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1060 }
1061 }
1062
1063 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1064 PUSH_DATAh(push, screen->txc->offset + 65536);
1065 PUSH_DATA (push, screen->txc->offset + 65536);
1066 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1067
1068 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1069 PUSH_DATA (push, 0);
1070 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1071 PUSH_DATA (push, 0);
1072 PUSH_DATA (push, 0);
1073 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1074 PUSH_DATA (push, 0x3f);
1075
1076 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1077 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1078 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1079 for (i = 0; i < 8 * 2; ++i)
1080 PUSH_DATA(push, 0);
1081 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1082 PUSH_DATA (push, 0);
1083 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1084 PUSH_DATA (push, 0);
1085
1086 /* neither scissors, viewport nor stencil mask should affect clears */
1087 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1088 PUSH_DATA (push, 0);
1089
1090 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1091 PUSH_DATA (push, 1);
1092 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1093 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1094 PUSH_DATAf(push, 0.0f);
1095 PUSH_DATAf(push, 1.0f);
1096 }
1097 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1098 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1099
1100 /* We use scissors instead of exact view volume clipping,
1101 * so they're always enabled.
1102 */
1103 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1104 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1105 PUSH_DATA (push, 1);
1106 PUSH_DATA (push, 8192 << 16);
1107 PUSH_DATA (push, 8192 << 16);
1108 }
1109
1110 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1111
1112 i = 0;
1113 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1114 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1115 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1116 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1117 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1118 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1119 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1120 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1121 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1122 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1123 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1124 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1125 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1126
1127 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1128 PUSH_DATA (push, 1);
1129 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1130 PUSH_DATA (push, 1);
1131 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1132 PUSH_DATA (push, 0x40);
1133 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1134 PUSH_DATA (push, 0);
1135 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1136 PUSH_DATA (push, 0x30);
1137 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1138 PUSH_DATA (push, 3);
1139 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1140 PUSH_DATA (push, 0x20);
1141 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1142 PUSH_DATA (push, 0x00);
1143 screen->save_state.patch_vertices = 3;
1144
1145 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1146 PUSH_DATA (push, 0);
1147 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1148 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1149
1150 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1151
1152 if (nvc0_screen_init_compute(screen))
1153 goto fail;
1154
1155 PUSH_KICK (push);
1156
1157 screen->tic.entries = CALLOC(4096, sizeof(void *));
1158 screen->tsc.entries = screen->tic.entries + 2048;
1159
1160 if (!nvc0_blitter_create(screen))
1161 goto fail;
1162
1163 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1164
1165 return &screen->base;
1166
1167 fail:
1168 screen->base.base.context_create = NULL;
1169 return &screen->base;
1170 }
1171
1172 int
1173 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1174 {
1175 int i = screen->tic.next;
1176
1177 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1178 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1179
1180 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1181
1182 if (screen->tic.entries[i])
1183 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1184
1185 screen->tic.entries[i] = entry;
1186 return i;
1187 }
1188
1189 int
1190 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1191 {
1192 int i = screen->tsc.next;
1193
1194 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1195 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1196
1197 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1198
1199 if (screen->tsc.entries[i])
1200 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1201
1202 screen->tsc.entries[i] = entry;
1203 return i;
1204 }