panfrost: Hoist job != NULL check
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_shader_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_context.h"
24 #include "pipe/p_defines.h"
25 #include "pipe/p_state.h"
26 #include "util/u_inlines.h"
27
28 #include "nvc0/nvc0_context.h"
29 #include "nvc0/nvc0_query_hw.h"
30
31 #include "nvc0/nvc0_compute.xml.h"
32
33 static inline void
34 nvc0_program_update_context_state(struct nvc0_context *nvc0,
35 struct nvc0_program *prog, int stage)
36 {
37 if (prog && prog->need_tls) {
38 const uint32_t flags = NV_VRAM_DOMAIN(&nvc0->screen->base) | NOUVEAU_BO_RDWR;
39 if (!nvc0->state.tls_required)
40 BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TLS, flags, nvc0->screen->tls);
41 nvc0->state.tls_required |= 1 << stage;
42 } else {
43 if (nvc0->state.tls_required == (1 << stage))
44 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TLS);
45 nvc0->state.tls_required &= ~(1 << stage);
46 }
47 }
48
49 static inline bool
50 nvc0_program_validate(struct nvc0_context *nvc0, struct nvc0_program *prog)
51 {
52 if (prog->mem)
53 return true;
54
55 if (!prog->translated) {
56 prog->translated = nvc0_program_translate(
57 prog, nvc0->screen->base.device->chipset, &nvc0->base.debug);
58 if (!prog->translated)
59 return false;
60 }
61
62 if (likely(prog->code_size))
63 return nvc0_program_upload(nvc0, prog);
64 return true; /* stream output info only */
65 }
66
67 void
68 nvc0_vertprog_validate(struct nvc0_context *nvc0)
69 {
70 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
71 struct nvc0_program *vp = nvc0->vertprog;
72
73 if (!nvc0_program_validate(nvc0, vp))
74 return;
75 nvc0_program_update_context_state(nvc0, vp, 0);
76
77 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 2);
78 PUSH_DATA (push, 0x11);
79 PUSH_DATA (push, vp->code_base);
80 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(1)), 1);
81 PUSH_DATA (push, vp->num_gprs);
82
83 // BEGIN_NVC0(push, NVC0_3D_(0x163c), 1);
84 // PUSH_DATA (push, 0);
85 }
86
87 void
88 nvc0_fragprog_validate(struct nvc0_context *nvc0)
89 {
90 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
91 struct nvc0_program *fp = nvc0->fragprog;
92 struct pipe_rasterizer_state *rast = &nvc0->rast->pipe;
93
94 if (fp->fp.force_persample_interp != rast->force_persample_interp) {
95 /* Force the program to be reuploaded, which will trigger interp fixups
96 * to get applied
97 */
98 if (fp->mem)
99 nouveau_heap_free(&fp->mem);
100
101 fp->fp.force_persample_interp = rast->force_persample_interp;
102 }
103
104 /* Shade model works well enough when both colors follow it. However if one
105 * (or both) is explicitly set, then we have to go the patching route.
106 */
107 bool has_explicit_color = fp->fp.colors &&
108 (((fp->fp.colors & 1) && !fp->fp.color_interp[0]) ||
109 ((fp->fp.colors & 2) && !fp->fp.color_interp[1]));
110 bool hwflatshade = false;
111 if (has_explicit_color && fp->fp.flatshade != rast->flatshade) {
112 /* Force re-upload */
113 if (fp->mem)
114 nouveau_heap_free(&fp->mem);
115
116 fp->fp.flatshade = rast->flatshade;
117
118 /* Always smooth-shade in this mode, the shader will decide on its own
119 * when to flat-shade.
120 */
121 } else if (!has_explicit_color) {
122 hwflatshade = rast->flatshade;
123
124 /* No need to binary-patch the shader each time, make sure that it's set
125 * up for the default behaviour.
126 */
127 fp->fp.flatshade = 0;
128 }
129
130 if (hwflatshade != nvc0->state.flatshade) {
131 nvc0->state.flatshade = hwflatshade;
132 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
133 PUSH_DATA (push, hwflatshade ? NVC0_3D_SHADE_MODEL_FLAT :
134 NVC0_3D_SHADE_MODEL_SMOOTH);
135 }
136
137 if (fp->mem && !(nvc0->dirty_3d & NVC0_NEW_3D_FRAGPROG)) {
138 return;
139 }
140
141 if (!nvc0_program_validate(nvc0, fp))
142 return;
143 nvc0_program_update_context_state(nvc0, fp, 4);
144
145 if (fp->fp.early_z != nvc0->state.early_z_forced) {
146 nvc0->state.early_z_forced = fp->fp.early_z;
147 IMMED_NVC0(push, NVC0_3D(FORCE_EARLY_FRAGMENT_TESTS), fp->fp.early_z);
148 }
149 if (fp->fp.post_depth_coverage != nvc0->state.post_depth_coverage) {
150 nvc0->state.post_depth_coverage = fp->fp.post_depth_coverage;
151 IMMED_NVC0(push, NVC0_3D(POST_DEPTH_COVERAGE),
152 fp->fp.post_depth_coverage);
153 }
154
155 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(5)), 2);
156 PUSH_DATA (push, 0x51);
157 PUSH_DATA (push, fp->code_base);
158 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(5)), 1);
159 PUSH_DATA (push, fp->num_gprs);
160
161 BEGIN_NVC0(push, SUBC_3D(0x0360), 2);
162 PUSH_DATA (push, 0x20164010);
163 PUSH_DATA (push, 0x20);
164 BEGIN_NVC0(push, NVC0_3D(ZCULL_TEST_MASK), 1);
165 PUSH_DATA (push, fp->flags[0]);
166 }
167
168 void
169 nvc0_tctlprog_validate(struct nvc0_context *nvc0)
170 {
171 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
172 struct nvc0_program *tp = nvc0->tctlprog;
173
174 if (tp && nvc0_program_validate(nvc0, tp)) {
175 if (tp->tp.tess_mode != ~0) {
176 BEGIN_NVC0(push, NVC0_3D(TESS_MODE), 1);
177 PUSH_DATA (push, tp->tp.tess_mode);
178 }
179 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 2);
180 PUSH_DATA (push, 0x21);
181 PUSH_DATA (push, tp->code_base);
182 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(2)), 1);
183 PUSH_DATA (push, tp->num_gprs);
184 } else {
185 tp = nvc0->tcp_empty;
186 /* not a whole lot we can do to handle this failure */
187 if (!nvc0_program_validate(nvc0, tp))
188 assert(!"unable to validate empty tcp");
189 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 2);
190 PUSH_DATA (push, 0x20);
191 PUSH_DATA (push, tp->code_base);
192 }
193 nvc0_program_update_context_state(nvc0, tp, 1);
194 }
195
196 void
197 nvc0_tevlprog_validate(struct nvc0_context *nvc0)
198 {
199 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
200 struct nvc0_program *tp = nvc0->tevlprog;
201
202 if (tp && nvc0_program_validate(nvc0, tp)) {
203 if (tp->tp.tess_mode != ~0) {
204 BEGIN_NVC0(push, NVC0_3D(TESS_MODE), 1);
205 PUSH_DATA (push, tp->tp.tess_mode);
206 }
207 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
208 PUSH_DATA (push, 0x31);
209 BEGIN_NVC0(push, NVC0_3D(SP_START_ID(3)), 1);
210 PUSH_DATA (push, tp->code_base);
211 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(3)), 1);
212 PUSH_DATA (push, tp->num_gprs);
213 } else {
214 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
215 PUSH_DATA (push, 0x30);
216 }
217 nvc0_program_update_context_state(nvc0, tp, 2);
218 }
219
220 void
221 nvc0_gmtyprog_validate(struct nvc0_context *nvc0)
222 {
223 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
224 struct nvc0_program *gp = nvc0->gmtyprog;
225
226 /* we allow GPs with no code for specifying stream output state only */
227 if (gp && nvc0_program_validate(nvc0, gp) && gp->code_size) {
228 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
229 PUSH_DATA (push, 0x41);
230 BEGIN_NVC0(push, NVC0_3D(SP_START_ID(4)), 1);
231 PUSH_DATA (push, gp->code_base);
232 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(4)), 1);
233 PUSH_DATA (push, gp->num_gprs);
234 } else {
235 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
236 PUSH_DATA (push, 0x40);
237 }
238 nvc0_program_update_context_state(nvc0, gp, 3);
239 }
240
241 void
242 nvc0_compprog_validate(struct nvc0_context *nvc0)
243 {
244 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
245 struct nvc0_program *cp = nvc0->compprog;
246
247 if (cp && !nvc0_program_validate(nvc0, cp))
248 return;
249
250 BEGIN_NVC0(push, NVC0_CP(FLUSH), 1);
251 PUSH_DATA (push, NVC0_COMPUTE_FLUSH_CODE);
252 }
253
254 void
255 nvc0_layer_validate(struct nvc0_context *nvc0)
256 {
257 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
258 struct nvc0_program *last;
259 bool prog_selects_layer = false;
260
261 if (nvc0->gmtyprog)
262 last = nvc0->gmtyprog;
263 else if (nvc0->tevlprog)
264 last = nvc0->tevlprog;
265 else
266 last = nvc0->vertprog;
267
268 if (last)
269 prog_selects_layer = !!(last->hdr[13] & (1 << 9));
270
271 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
272 PUSH_DATA (push, prog_selects_layer ? NVC0_3D_LAYER_USE_GP : 0);
273 }
274
275 void
276 nvc0_tfb_validate(struct nvc0_context *nvc0)
277 {
278 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
279 struct nvc0_transform_feedback_state *tfb;
280 unsigned b;
281
282 if (nvc0->gmtyprog) tfb = nvc0->gmtyprog->tfb;
283 else
284 if (nvc0->tevlprog) tfb = nvc0->tevlprog->tfb;
285 else
286 tfb = nvc0->vertprog->tfb;
287
288 IMMED_NVC0(push, NVC0_3D(TFB_ENABLE), (tfb && nvc0->num_tfbbufs) ? 1 : 0);
289
290 if (tfb && tfb != nvc0->state.tfb) {
291 for (b = 0; b < 4; ++b) {
292 if (tfb->varying_count[b]) {
293 unsigned n = (tfb->varying_count[b] + 3) / 4;
294
295 BEGIN_NVC0(push, NVC0_3D(TFB_STREAM(b)), 3);
296 PUSH_DATA (push, tfb->stream[b]);
297 PUSH_DATA (push, tfb->varying_count[b]);
298 PUSH_DATA (push, tfb->stride[b]);
299 BEGIN_NVC0(push, NVC0_3D(TFB_VARYING_LOCS(b, 0)), n);
300 PUSH_DATAp(push, tfb->varying_index[b], n);
301
302 if (nvc0->tfbbuf[b])
303 nvc0_so_target(nvc0->tfbbuf[b])->stride = tfb->stride[b];
304 } else {
305 IMMED_NVC0(push, NVC0_3D(TFB_VARYING_COUNT(b)), 0);
306 }
307 }
308 }
309 nvc0->state.tfb = tfb;
310
311 if (!(nvc0->dirty_3d & NVC0_NEW_3D_TFB_TARGETS))
312 return;
313
314 for (b = 0; b < nvc0->num_tfbbufs; ++b) {
315 struct nvc0_so_target *targ = nvc0_so_target(nvc0->tfbbuf[b]);
316 struct nv04_resource *buf;
317
318 if (!targ) {
319 IMMED_NVC0(push, NVC0_3D(TFB_BUFFER_ENABLE(b)), 0);
320 continue;
321 }
322
323 if (tfb)
324 targ->stride = tfb->stride[b];
325
326 buf = nv04_resource(targ->pipe.buffer);
327
328 BCTX_REFN(nvc0->bufctx_3d, 3D_TFB, buf, WR);
329
330 if (!(nvc0->tfbbuf_dirty & (1 << b)))
331 continue;
332
333 if (!targ->clean)
334 nvc0_hw_query_fifo_wait(nvc0, nvc0_query(targ->pq));
335 nouveau_pushbuf_space(push, 0, 0, 1);
336 BEGIN_NVC0(push, NVC0_3D(TFB_BUFFER_ENABLE(b)), 5);
337 PUSH_DATA (push, 1);
338 PUSH_DATAh(push, buf->address + targ->pipe.buffer_offset);
339 PUSH_DATA (push, buf->address + targ->pipe.buffer_offset);
340 PUSH_DATA (push, targ->pipe.buffer_size);
341 if (!targ->clean) {
342 nvc0_hw_query_pushbuf_submit(push, nvc0_query(targ->pq), 0x4);
343 } else {
344 PUSH_DATA(push, 0); /* TFB_BUFFER_OFFSET */
345 targ->clean = false;
346 }
347 }
348 for (; b < 4; ++b)
349 IMMED_NVC0(push, NVC0_3D(TFB_BUFFER_ENABLE(b)), 0);
350 }