2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
23 #include "pipe/p_context.h"
24 #include "pipe/p_defines.h"
25 #include "pipe/p_state.h"
26 #include "util/u_inlines.h"
28 #include "nvc0/nvc0_context.h"
29 #include "nvc0/nvc0_query_hw.h"
32 nvc0_program_update_context_state(struct nvc0_context
*nvc0
,
33 struct nvc0_program
*prog
, int stage
)
35 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
37 if (prog
&& prog
->need_tls
) {
38 const uint32_t flags
= NV_VRAM_DOMAIN(&nvc0
->screen
->base
) | NOUVEAU_BO_RDWR
;
39 if (!nvc0
->state
.tls_required
)
40 BCTX_REFN_bo(nvc0
->bufctx_3d
, 3D_TLS
, flags
, nvc0
->screen
->tls
);
41 nvc0
->state
.tls_required
|= 1 << stage
;
43 if (nvc0
->state
.tls_required
== (1 << stage
))
44 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_3D_TLS
);
45 nvc0
->state
.tls_required
&= ~(1 << stage
);
48 if (prog
&& prog
->immd_size
) {
49 BEGIN_NVC0(push
, NVC0_3D(CB_SIZE
), 3);
50 /* NOTE: may overlap code of a different shader */
51 PUSH_DATA (push
, align(prog
->immd_size
, 0x100));
52 PUSH_DATAh(push
, nvc0
->screen
->text
->offset
+ prog
->immd_base
);
53 PUSH_DATA (push
, nvc0
->screen
->text
->offset
+ prog
->immd_base
);
54 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(stage
)), 1);
55 PUSH_DATA (push
, (14 << 4) | 1);
57 nvc0
->state
.c14_bound
|= 1 << stage
;
59 if (nvc0
->state
.c14_bound
& (1 << stage
)) {
60 BEGIN_NVC0(push
, NVC0_3D(CB_BIND(stage
)), 1);
61 PUSH_DATA (push
, (14 << 4) | 0);
63 nvc0
->state
.c14_bound
&= ~(1 << stage
);
68 nvc0_program_validate(struct nvc0_context
*nvc0
, struct nvc0_program
*prog
)
73 if (!prog
->translated
) {
74 prog
->translated
= nvc0_program_translate(
75 prog
, nvc0
->screen
->base
.device
->chipset
, &nvc0
->base
.debug
);
76 if (!prog
->translated
)
80 if (likely(prog
->code_size
))
81 return nvc0_program_upload_code(nvc0
, prog
);
82 return true; /* stream output info only */
86 nvc0_vertprog_validate(struct nvc0_context
*nvc0
)
88 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
89 struct nvc0_program
*vp
= nvc0
->vertprog
;
91 if (!nvc0_program_validate(nvc0
, vp
))
93 nvc0_program_update_context_state(nvc0
, vp
, 0);
95 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(1)), 2);
96 PUSH_DATA (push
, 0x11);
97 PUSH_DATA (push
, vp
->code_base
);
98 BEGIN_NVC0(push
, NVC0_3D(SP_GPR_ALLOC(1)), 1);
99 PUSH_DATA (push
, vp
->num_gprs
);
101 // BEGIN_NVC0(push, NVC0_3D_(0x163c), 1);
102 // PUSH_DATA (push, 0);
106 nvc0_fragprog_validate(struct nvc0_context
*nvc0
)
108 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
109 struct nvc0_program
*fp
= nvc0
->fragprog
;
110 struct pipe_rasterizer_state
*rast
= &nvc0
->rast
->pipe
;
112 if (fp
->fp
.force_persample_interp
!= rast
->force_persample_interp
) {
113 /* Force the program to be reuploaded, which will trigger interp fixups
117 nouveau_heap_free(&fp
->mem
);
119 fp
->fp
.force_persample_interp
= rast
->force_persample_interp
;
122 /* Shade model works well enough when both colors follow it. However if one
123 * (or both) is explicitly set, then we have to go the patching route.
125 bool has_explicit_color
= fp
->fp
.colors
&&
126 (((fp
->fp
.colors
& 1) && !fp
->fp
.color_interp
[0]) ||
127 ((fp
->fp
.colors
& 2) && !fp
->fp
.color_interp
[1]));
128 bool hwflatshade
= false;
129 if (has_explicit_color
&& fp
->fp
.flatshade
!= rast
->flatshade
) {
130 /* Force re-upload */
132 nouveau_heap_free(&fp
->mem
);
134 fp
->fp
.flatshade
= rast
->flatshade
;
136 /* Always smooth-shade in this mode, the shader will decide on its own
137 * when to flat-shade.
139 } else if (!has_explicit_color
) {
140 hwflatshade
= rast
->flatshade
;
142 /* No need to binary-patch the shader each time, make sure that it's set
143 * up for the default behaviour.
145 fp
->fp
.flatshade
= 0;
148 if (hwflatshade
!= nvc0
->state
.flatshade
) {
149 nvc0
->state
.flatshade
= hwflatshade
;
150 BEGIN_NVC0(push
, NVC0_3D(SHADE_MODEL
), 1);
151 PUSH_DATA (push
, hwflatshade
? NVC0_3D_SHADE_MODEL_FLAT
:
152 NVC0_3D_SHADE_MODEL_SMOOTH
);
155 if (fp
->mem
&& !(nvc0
->dirty_3d
& NVC0_NEW_3D_FRAGPROG
)) {
159 if (!nvc0_program_validate(nvc0
, fp
))
161 nvc0_program_update_context_state(nvc0
, fp
, 4);
163 if (fp
->fp
.early_z
!= nvc0
->state
.early_z_forced
) {
164 nvc0
->state
.early_z_forced
= fp
->fp
.early_z
;
165 IMMED_NVC0(push
, NVC0_3D(FORCE_EARLY_FRAGMENT_TESTS
), fp
->fp
.early_z
);
168 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(5)), 2);
169 PUSH_DATA (push
, 0x51);
170 PUSH_DATA (push
, fp
->code_base
);
171 BEGIN_NVC0(push
, NVC0_3D(SP_GPR_ALLOC(5)), 1);
172 PUSH_DATA (push
, fp
->num_gprs
);
174 BEGIN_NVC0(push
, SUBC_3D(0x0360), 2);
175 PUSH_DATA (push
, 0x20164010);
176 PUSH_DATA (push
, 0x20);
177 BEGIN_NVC0(push
, NVC0_3D(ZCULL_TEST_MASK
), 1);
178 PUSH_DATA (push
, fp
->flags
[0]);
182 nvc0_tctlprog_validate(struct nvc0_context
*nvc0
)
184 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
185 struct nvc0_program
*tp
= nvc0
->tctlprog
;
187 if (tp
&& nvc0_program_validate(nvc0
, tp
)) {
188 if (tp
->tp
.tess_mode
!= ~0) {
189 BEGIN_NVC0(push
, NVC0_3D(TESS_MODE
), 1);
190 PUSH_DATA (push
, tp
->tp
.tess_mode
);
192 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 2);
193 PUSH_DATA (push
, 0x21);
194 PUSH_DATA (push
, tp
->code_base
);
195 BEGIN_NVC0(push
, NVC0_3D(SP_GPR_ALLOC(2)), 1);
196 PUSH_DATA (push
, tp
->num_gprs
);
198 tp
= nvc0
->tcp_empty
;
199 /* not a whole lot we can do to handle this failure */
200 if (!nvc0_program_validate(nvc0
, tp
))
201 assert(!"unable to validate empty tcp");
202 BEGIN_NVC0(push
, NVC0_3D(SP_SELECT(2)), 2);
203 PUSH_DATA (push
, 0x20);
204 PUSH_DATA (push
, tp
->code_base
);
206 nvc0_program_update_context_state(nvc0
, tp
, 1);
210 nvc0_tevlprog_validate(struct nvc0_context
*nvc0
)
212 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
213 struct nvc0_program
*tp
= nvc0
->tevlprog
;
215 if (tp
&& nvc0_program_validate(nvc0
, tp
)) {
216 if (tp
->tp
.tess_mode
!= ~0) {
217 BEGIN_NVC0(push
, NVC0_3D(TESS_MODE
), 1);
218 PUSH_DATA (push
, tp
->tp
.tess_mode
);
220 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
221 PUSH_DATA (push
, 0x31);
222 BEGIN_NVC0(push
, NVC0_3D(SP_START_ID(3)), 1);
223 PUSH_DATA (push
, tp
->code_base
);
224 BEGIN_NVC0(push
, NVC0_3D(SP_GPR_ALLOC(3)), 1);
225 PUSH_DATA (push
, tp
->num_gprs
);
227 BEGIN_NVC0(push
, NVC0_3D(MACRO_TEP_SELECT
), 1);
228 PUSH_DATA (push
, 0x30);
230 nvc0_program_update_context_state(nvc0
, tp
, 2);
234 nvc0_gmtyprog_validate(struct nvc0_context
*nvc0
)
236 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
237 struct nvc0_program
*gp
= nvc0
->gmtyprog
;
239 /* we allow GPs with no code for specifying stream output state only */
240 if (gp
&& nvc0_program_validate(nvc0
, gp
) && gp
->code_size
) {
241 const bool gp_selects_layer
= !!(gp
->hdr
[13] & (1 << 9));
243 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
244 PUSH_DATA (push
, 0x41);
245 BEGIN_NVC0(push
, NVC0_3D(SP_START_ID(4)), 1);
246 PUSH_DATA (push
, gp
->code_base
);
247 BEGIN_NVC0(push
, NVC0_3D(SP_GPR_ALLOC(4)), 1);
248 PUSH_DATA (push
, gp
->num_gprs
);
249 BEGIN_NVC0(push
, NVC0_3D(LAYER
), 1);
250 PUSH_DATA (push
, gp_selects_layer
? NVC0_3D_LAYER_USE_GP
: 0);
252 IMMED_NVC0(push
, NVC0_3D(LAYER
), 0);
253 BEGIN_NVC0(push
, NVC0_3D(MACRO_GP_SELECT
), 1);
254 PUSH_DATA (push
, 0x40);
256 nvc0_program_update_context_state(nvc0
, gp
, 3);
260 nvc0_tfb_validate(struct nvc0_context
*nvc0
)
262 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
263 struct nvc0_transform_feedback_state
*tfb
;
266 if (nvc0
->gmtyprog
) tfb
= nvc0
->gmtyprog
->tfb
;
268 if (nvc0
->tevlprog
) tfb
= nvc0
->tevlprog
->tfb
;
270 tfb
= nvc0
->vertprog
->tfb
;
272 IMMED_NVC0(push
, NVC0_3D(TFB_ENABLE
), (tfb
&& nvc0
->num_tfbbufs
) ? 1 : 0);
274 if (tfb
&& tfb
!= nvc0
->state
.tfb
) {
275 for (b
= 0; b
< 4; ++b
) {
276 if (tfb
->varying_count
[b
]) {
277 unsigned n
= (tfb
->varying_count
[b
] + 3) / 4;
279 BEGIN_NVC0(push
, NVC0_3D(TFB_STREAM(b
)), 3);
280 PUSH_DATA (push
, tfb
->stream
[b
]);
281 PUSH_DATA (push
, tfb
->varying_count
[b
]);
282 PUSH_DATA (push
, tfb
->stride
[b
]);
283 BEGIN_NVC0(push
, NVC0_3D(TFB_VARYING_LOCS(b
, 0)), n
);
284 PUSH_DATAp(push
, tfb
->varying_index
[b
], n
);
287 nvc0_so_target(nvc0
->tfbbuf
[b
])->stride
= tfb
->stride
[b
];
289 IMMED_NVC0(push
, NVC0_3D(TFB_VARYING_COUNT(b
)), 0);
293 nvc0
->state
.tfb
= tfb
;
295 if (!(nvc0
->dirty_3d
& NVC0_NEW_3D_TFB_TARGETS
))
297 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_3D_TFB
);
299 for (b
= 0; b
< nvc0
->num_tfbbufs
; ++b
) {
300 struct nvc0_so_target
*targ
= nvc0_so_target(nvc0
->tfbbuf
[b
]);
301 struct nv04_resource
*buf
;
304 IMMED_NVC0(push
, NVC0_3D(TFB_BUFFER_ENABLE(b
)), 0);
309 targ
->stride
= tfb
->stride
[b
];
311 buf
= nv04_resource(targ
->pipe
.buffer
);
313 BCTX_REFN(nvc0
->bufctx_3d
, 3D_TFB
, buf
, WR
);
315 if (!(nvc0
->tfbbuf_dirty
& (1 << b
)))
319 nvc0_hw_query_fifo_wait(nvc0
, nvc0_query(targ
->pq
));
320 nouveau_pushbuf_space(push
, 0, 0, 1);
321 BEGIN_NVC0(push
, NVC0_3D(TFB_BUFFER_ENABLE(b
)), 5);
323 PUSH_DATAh(push
, buf
->address
+ targ
->pipe
.buffer_offset
);
324 PUSH_DATA (push
, buf
->address
+ targ
->pipe
.buffer_offset
);
325 PUSH_DATA (push
, targ
->pipe
.buffer_size
);
327 nvc0_hw_query_pushbuf_submit(push
, nvc0_query(targ
->pq
), 0x4);
329 PUSH_DATA(push
, 0); /* TFB_BUFFER_OFFSET */
334 IMMED_NVC0(push
, NVC0_3D(TFB_BUFFER_ENABLE(b
)), 0);