nouveau: implement pipe_context::bind_sampler_states()
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_helpers.h"
25 #include "util/u_inlines.h"
26 #include "util/u_transfer.h"
27
28 #include "tgsi/tgsi_parse.h"
29
30 #include "nvc0/nvc0_stateobj.h"
31 #include "nvc0/nvc0_context.h"
32
33 #include "nvc0/nvc0_3d.xml.h"
34 #include "nv50/nv50_texture.xml.h"
35
36 #include "nouveau_gldefs.h"
37
38 static INLINE uint32_t
39 nvc0_colormask(unsigned mask)
40 {
41 uint32_t ret = 0;
42
43 if (mask & PIPE_MASK_R)
44 ret |= 0x0001;
45 if (mask & PIPE_MASK_G)
46 ret |= 0x0010;
47 if (mask & PIPE_MASK_B)
48 ret |= 0x0100;
49 if (mask & PIPE_MASK_A)
50 ret |= 0x1000;
51
52 return ret;
53 }
54
55 #define NVC0_BLEND_FACTOR_CASE(a, b) \
56 case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
57
58 static INLINE uint32_t
59 nvc0_blend_fac(unsigned factor)
60 {
61 switch (factor) {
62 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
63 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
64 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
65 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
66 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
67 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
68 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
69 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
70 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
71 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
72 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
74 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
76 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
78 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
80 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
81 default:
82 return NV50_3D_BLEND_FACTOR_ZERO;
83 }
84 }
85
86 static void *
87 nvc0_blend_state_create(struct pipe_context *pipe,
88 const struct pipe_blend_state *cso)
89 {
90 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
91 int i;
92 int r; /* reference */
93 uint32_t ms;
94 uint8_t blend_en = 0;
95 boolean indep_masks = FALSE;
96 boolean indep_funcs = FALSE;
97
98 so->pipe = *cso;
99
100 /* check which states actually have differing values */
101 if (cso->independent_blend_enable) {
102 for (r = 0; r < 8 && !cso->rt[r].blend_enable; ++r);
103 blend_en |= 1 << r;
104 for (i = r + 1; i < 8; ++i) {
105 if (!cso->rt[i].blend_enable)
106 continue;
107 blend_en |= 1 << i;
108 if (cso->rt[i].rgb_func != cso->rt[r].rgb_func ||
109 cso->rt[i].rgb_src_factor != cso->rt[r].rgb_src_factor ||
110 cso->rt[i].rgb_dst_factor != cso->rt[r].rgb_dst_factor ||
111 cso->rt[i].alpha_func != cso->rt[r].alpha_func ||
112 cso->rt[i].alpha_src_factor != cso->rt[r].alpha_src_factor ||
113 cso->rt[i].alpha_dst_factor != cso->rt[r].alpha_dst_factor) {
114 indep_funcs = TRUE;
115 break;
116 }
117 }
118 for (; i < 8; ++i)
119 blend_en |= (cso->rt[i].blend_enable ? 1 : 0) << i;
120
121 for (i = 1; i < 8; ++i) {
122 if (cso->rt[i].colormask != cso->rt[0].colormask) {
123 indep_masks = TRUE;
124 break;
125 }
126 }
127 } else {
128 r = 0;
129 if (cso->rt[0].blend_enable)
130 blend_en = 0xff;
131 }
132
133 if (cso->logicop_enable) {
134 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
135 SB_DATA (so, 1);
136 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
137
138 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, 0);
139 } else {
140 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
141
142 SB_IMMED_3D(so, BLEND_INDEPENDENT, indep_funcs);
143 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, blend_en);
144 if (indep_funcs) {
145 for (i = 0; i < 8; ++i) {
146 if (cso->rt[i].blend_enable) {
147 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
148 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
149 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
150 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
151 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
152 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
153 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
154 }
155 }
156 } else
157 if (blend_en) {
158 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
159 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].rgb_func));
160 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_src_factor));
161 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_dst_factor));
162 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].alpha_func));
163 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_src_factor));
164 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
165 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_dst_factor));
166 }
167
168 SB_IMMED_3D(so, COLOR_MASK_COMMON, !indep_masks);
169 if (indep_masks) {
170 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
171 for (i = 0; i < 8; ++i)
172 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
173 } else {
174 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
175 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
176 }
177 }
178
179 ms = 0;
180 if (cso->alpha_to_coverage)
181 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
182 if (cso->alpha_to_one)
183 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
184
185 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
186 SB_DATA (so, ms);
187
188 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
189 return so;
190 }
191
192 static void
193 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
194 {
195 struct nvc0_context *nvc0 = nvc0_context(pipe);
196
197 nvc0->blend = hwcso;
198 nvc0->dirty |= NVC0_NEW_BLEND;
199 }
200
201 static void
202 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
203 {
204 FREE(hwcso);
205 }
206
207 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
208 static void *
209 nvc0_rasterizer_state_create(struct pipe_context *pipe,
210 const struct pipe_rasterizer_state *cso)
211 {
212 struct nvc0_rasterizer_stateobj *so;
213 uint32_t reg;
214
215 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
216 if (!so)
217 return NULL;
218 so->pipe = *cso;
219
220 /* Scissor enables are handled in scissor state, we will not want to
221 * always emit 16 commands, one for each scissor rectangle, here.
222 */
223
224 SB_BEGIN_3D(so, SHADE_MODEL, 1);
225 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
226 NVC0_3D_SHADE_MODEL_SMOOTH);
227 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
228 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
229
230 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
231 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
232 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
233
234 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
235
236 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
237 if (cso->line_smooth)
238 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
239 else
240 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
241 SB_DATA (so, fui(cso->line_width));
242
243 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
244 if (cso->line_stipple_enable) {
245 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
246 SB_DATA (so, (cso->line_stipple_pattern << 8) |
247 cso->line_stipple_factor);
248
249 }
250
251 SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
252 if (!cso->point_size_per_vertex) {
253 SB_BEGIN_3D(so, POINT_SIZE, 1);
254 SB_DATA (so, fui(cso->point_size));
255 }
256
257 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
258 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
259 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
260
261 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
262 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
263 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
264 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
265
266 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_FRONT, 1);
267 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
268 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_BACK, 1);
269 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
270 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
271
272 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
273 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
274 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
275 NVC0_3D_FRONT_FACE_CW);
276 switch (cso->cull_face) {
277 case PIPE_FACE_FRONT_AND_BACK:
278 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
279 break;
280 case PIPE_FACE_FRONT:
281 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
282 break;
283 case PIPE_FACE_BACK:
284 default:
285 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
286 break;
287 }
288
289 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
290 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
291 SB_DATA (so, cso->offset_point);
292 SB_DATA (so, cso->offset_line);
293 SB_DATA (so, cso->offset_tri);
294
295 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
296 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
297 SB_DATA (so, fui(cso->offset_scale));
298 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
299 SB_DATA (so, fui(cso->offset_units * 2.0f));
300 SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
301 SB_DATA (so, fui(cso->offset_clamp));
302 }
303
304 if (cso->depth_clip)
305 reg = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1;
306 else
307 reg =
308 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 |
309 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
310 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
311 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2;
312
313 SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
314 SB_DATA (so, reg);
315
316 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
317 return (void *)so;
318 }
319
320 static void
321 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
322 {
323 struct nvc0_context *nvc0 = nvc0_context(pipe);
324
325 nvc0->rast = hwcso;
326 nvc0->dirty |= NVC0_NEW_RASTERIZER;
327 }
328
329 static void
330 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
331 {
332 FREE(hwcso);
333 }
334
335 static void *
336 nvc0_zsa_state_create(struct pipe_context *pipe,
337 const struct pipe_depth_stencil_alpha_state *cso)
338 {
339 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
340
341 so->pipe = *cso;
342
343 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
344 if (cso->depth.enabled) {
345 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
346 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
347 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
348 }
349
350 if (cso->stencil[0].enabled) {
351 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
352 SB_DATA (so, 1);
353 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
354 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
355 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
356 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
357 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
358 SB_DATA (so, cso->stencil[0].valuemask);
359 SB_DATA (so, cso->stencil[0].writemask);
360 } else {
361 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
362 }
363
364 if (cso->stencil[1].enabled) {
365 assert(cso->stencil[0].enabled);
366 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
367 SB_DATA (so, 1);
368 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
369 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
370 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
371 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
372 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
373 SB_DATA (so, cso->stencil[1].writemask);
374 SB_DATA (so, cso->stencil[1].valuemask);
375 } else
376 if (cso->stencil[0].enabled) {
377 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
378 }
379
380 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
381 if (cso->alpha.enabled) {
382 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
383 SB_DATA (so, fui(cso->alpha.ref_value));
384 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
385 }
386
387 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
388 return (void *)so;
389 }
390
391 static void
392 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
393 {
394 struct nvc0_context *nvc0 = nvc0_context(pipe);
395
396 nvc0->zsa = hwcso;
397 nvc0->dirty |= NVC0_NEW_ZSA;
398 }
399
400 static void
401 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
402 {
403 FREE(hwcso);
404 }
405
406 /* ====================== SAMPLERS AND TEXTURES ================================
407 */
408
409 #define NV50_TSC_WRAP_CASE(n) \
410 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
411
412 static INLINE unsigned
413 nv50_tsc_wrap_mode(unsigned wrap)
414 {
415 switch (wrap) {
416 NV50_TSC_WRAP_CASE(REPEAT);
417 NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
418 NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
419 NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
420 NV50_TSC_WRAP_CASE(CLAMP);
421 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
422 NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
423 NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
424 default:
425 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
426 return NV50_TSC_WRAP_REPEAT;
427 }
428 }
429
430 static void
431 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
432 {
433 unsigned s, i;
434
435 for (s = 0; s < 5; ++s)
436 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
437 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
438 nvc0_context(pipe)->samplers[s][i] = NULL;
439
440 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
441
442 FREE(hwcso);
443 }
444
445 static INLINE void
446 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
447 unsigned nr, void **hwcso)
448 {
449 unsigned i;
450
451 for (i = 0; i < nr; ++i) {
452 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
453
454 if (hwcso[i] == old)
455 continue;
456 nvc0->samplers_dirty[s] |= 1 << i;
457
458 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
459 if (old)
460 nvc0_screen_tsc_unlock(nvc0->screen, old);
461 }
462 for (; i < nvc0->num_samplers[s]; ++i) {
463 if (nvc0->samplers[s][i]) {
464 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
465 nvc0->samplers[s][i] = NULL;
466 }
467 }
468
469 nvc0->num_samplers[s] = nr;
470
471 nvc0->dirty |= NVC0_NEW_SAMPLERS;
472 }
473
474 static void
475 nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
476 {
477 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
478 }
479
480 static void
481 nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
482 {
483 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
484 }
485
486 static void
487 nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
488 {
489 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
490 }
491
492 static void
493 nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
494 const unsigned s,
495 unsigned start, unsigned nr, void **cso)
496 {
497 const unsigned end = start + nr;
498 int last_valid = -1;
499 unsigned i;
500
501 if (cso) {
502 for (i = start; i < end; ++i) {
503 const unsigned p = i - start;
504 if (cso[p])
505 last_valid = i;
506 if (cso[p] == nvc0->samplers[s][i])
507 continue;
508 nvc0->samplers_dirty[s] |= 1 << i;
509
510 if (nvc0->samplers[s][i])
511 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
512 nvc0->samplers[s][i] = cso[p];
513 }
514 } else {
515 for (i = start; i < end; ++i) {
516 if (nvc0->samplers[s][i]) {
517 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
518 nvc0->samplers[s][i] = NULL;
519 nvc0->samplers_dirty[s] |= 1 << i;
520 }
521 }
522 }
523
524 if (nvc0->num_samplers[s] <= end) {
525 if (last_valid < 0) {
526 for (i = start; i && !nvc0->samplers[s][i - 1]; --i);
527 nvc0->num_samplers[s] = i;
528 } else {
529 nvc0->num_samplers[s] = last_valid + 1;
530 }
531 }
532 }
533
534 static void
535 nvc0_cp_sampler_states_bind(struct pipe_context *pipe,
536 unsigned start, unsigned nr, void **cso)
537 {
538 nvc0_stage_sampler_states_bind_range(nvc0_context(pipe), 5, start, nr, cso);
539
540 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
541 }
542
543 static void
544 nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
545 unsigned start, unsigned nr, void **s)
546 {
547 switch (shader) {
548 case PIPE_SHADER_VERTEX:
549 assert(start == 0);
550 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
551 break;
552 case PIPE_SHADER_GEOMETRY:
553 assert(start == 0);
554 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
555 break;
556 case PIPE_SHADER_FRAGMENT:
557 assert(start == 0);
558 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
559 break;
560 case PIPE_SHADER_COMPUTE:
561 nvc0_stage_sampler_states_bind_range(nvc0_context(pipe), 5,
562 start, nr, s);
563 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
564 break;
565 }
566 }
567
568
569 /* NOTE: only called when not referenced anywhere, won't be bound */
570 static void
571 nvc0_sampler_view_destroy(struct pipe_context *pipe,
572 struct pipe_sampler_view *view)
573 {
574 pipe_resource_reference(&view->texture, NULL);
575
576 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
577
578 FREE(nv50_tic_entry(view));
579 }
580
581 static INLINE void
582 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
583 unsigned nr,
584 struct pipe_sampler_view **views)
585 {
586 unsigned i;
587
588 for (i = 0; i < nr; ++i) {
589 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
590
591 if (views[i] == nvc0->textures[s][i])
592 continue;
593 nvc0->textures_dirty[s] |= 1 << i;
594
595 if (old) {
596 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
597 nvc0_screen_tic_unlock(nvc0->screen, old);
598 }
599
600 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
601 }
602
603 for (i = nr; i < nvc0->num_textures[s]; ++i) {
604 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
605 if (old) {
606 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
607 nvc0_screen_tic_unlock(nvc0->screen, old);
608 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
609 }
610 }
611
612 nvc0->num_textures[s] = nr;
613
614 nvc0->dirty |= NVC0_NEW_TEXTURES;
615 }
616
617 static void
618 nvc0_vp_set_sampler_views(struct pipe_context *pipe,
619 unsigned nr,
620 struct pipe_sampler_view **views)
621 {
622 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
623 }
624
625 static void
626 nvc0_fp_set_sampler_views(struct pipe_context *pipe,
627 unsigned nr,
628 struct pipe_sampler_view **views)
629 {
630 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
631 }
632
633 static void
634 nvc0_gp_set_sampler_views(struct pipe_context *pipe,
635 unsigned nr,
636 struct pipe_sampler_view **views)
637 {
638 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
639 }
640
641 static void
642 nvc0_stage_set_sampler_views_range(struct nvc0_context *nvc0, const unsigned s,
643 unsigned start, unsigned nr,
644 struct pipe_sampler_view **views)
645 {
646 struct nouveau_bufctx *bctx = (s == 5) ? nvc0->bufctx_cp : nvc0->bufctx_3d;
647 const unsigned end = start + nr;
648 const unsigned bin = (s == 5) ? NVC0_BIND_CP_TEX(0) : NVC0_BIND_TEX(s, 0);
649 int last_valid = -1;
650 unsigned i;
651
652 if (views) {
653 for (i = start; i < end; ++i) {
654 const unsigned p = i - start;
655 if (views[p])
656 last_valid = i;
657 if (views[p] == nvc0->textures[s][i])
658 continue;
659 nvc0->textures_dirty[s] |= 1 << i;
660
661 if (nvc0->textures[s][i]) {
662 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
663 nouveau_bufctx_reset(bctx, bin + i);
664 nvc0_screen_tic_unlock(nvc0->screen, old);
665 }
666 pipe_sampler_view_reference(&nvc0->textures[s][i], views[p]);
667 }
668 } else {
669 for (i = start; i < end; ++i) {
670 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
671 if (!old)
672 continue;
673 nvc0->textures_dirty[s] |= 1 << i;
674
675 nvc0_screen_tic_unlock(nvc0->screen, old);
676 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
677 nouveau_bufctx_reset(bctx, bin + i);
678 }
679 }
680
681 if (nvc0->num_textures[s] <= end) {
682 if (last_valid < 0) {
683 for (i = start; i && !nvc0->textures[s][i - 1]; --i);
684 nvc0->num_textures[s] = i;
685 } else {
686 nvc0->num_textures[s] = last_valid + 1;
687 }
688 }
689 }
690
691 static void
692 nvc0_cp_set_sampler_views(struct pipe_context *pipe,
693 unsigned start, unsigned nr,
694 struct pipe_sampler_view **views)
695 {
696 nvc0_stage_set_sampler_views_range(nvc0_context(pipe), 5, start, nr, views);
697
698 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_TEXTURES;
699 }
700
701
702 /* ============================= SHADERS =======================================
703 */
704
705 static void *
706 nvc0_sp_state_create(struct pipe_context *pipe,
707 const struct pipe_shader_state *cso, unsigned type)
708 {
709 struct nvc0_program *prog;
710
711 prog = CALLOC_STRUCT(nvc0_program);
712 if (!prog)
713 return NULL;
714
715 prog->type = type;
716
717 if (cso->tokens)
718 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
719
720 if (cso->stream_output.num_outputs)
721 prog->pipe.stream_output = cso->stream_output;
722
723 return (void *)prog;
724 }
725
726 static void
727 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
728 {
729 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
730
731 nvc0_program_destroy(nvc0_context(pipe), prog);
732
733 FREE((void *)prog->pipe.tokens);
734 FREE(prog);
735 }
736
737 static void *
738 nvc0_vp_state_create(struct pipe_context *pipe,
739 const struct pipe_shader_state *cso)
740 {
741 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
742 }
743
744 static void
745 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
746 {
747 struct nvc0_context *nvc0 = nvc0_context(pipe);
748
749 nvc0->vertprog = hwcso;
750 nvc0->dirty |= NVC0_NEW_VERTPROG;
751 }
752
753 static void *
754 nvc0_fp_state_create(struct pipe_context *pipe,
755 const struct pipe_shader_state *cso)
756 {
757 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
758 }
759
760 static void
761 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
762 {
763 struct nvc0_context *nvc0 = nvc0_context(pipe);
764
765 nvc0->fragprog = hwcso;
766 nvc0->dirty |= NVC0_NEW_FRAGPROG;
767 }
768
769 static void *
770 nvc0_gp_state_create(struct pipe_context *pipe,
771 const struct pipe_shader_state *cso)
772 {
773 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
774 }
775
776 static void
777 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
778 {
779 struct nvc0_context *nvc0 = nvc0_context(pipe);
780
781 nvc0->gmtyprog = hwcso;
782 nvc0->dirty |= NVC0_NEW_GMTYPROG;
783 }
784
785 static void *
786 nvc0_cp_state_create(struct pipe_context *pipe,
787 const struct pipe_compute_state *cso)
788 {
789 struct nvc0_program *prog;
790
791 prog = CALLOC_STRUCT(nvc0_program);
792 if (!prog)
793 return NULL;
794 prog->type = PIPE_SHADER_COMPUTE;
795
796 prog->cp.smem_size = cso->req_local_mem;
797 prog->cp.lmem_size = cso->req_private_mem;
798 prog->parm_size = cso->req_input_mem;
799
800 prog->pipe.tokens = tgsi_dup_tokens((const struct tgsi_token *)cso->prog);
801
802 return (void *)prog;
803 }
804
805 static void
806 nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
807 {
808 struct nvc0_context *nvc0 = nvc0_context(pipe);
809
810 nvc0->compprog = hwcso;
811 nvc0->dirty_cp |= NVC0_NEW_CP_PROGRAM;
812 }
813
814 static void
815 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
816 struct pipe_constant_buffer *cb)
817 {
818 struct nvc0_context *nvc0 = nvc0_context(pipe);
819 struct pipe_resource *res = cb ? cb->buffer : NULL;
820 const unsigned s = nvc0_shader_stage(shader);
821 const unsigned i = index;
822
823 if (unlikely(shader == PIPE_SHADER_COMPUTE)) {
824 assert(!cb || !cb->user_buffer);
825 if (nvc0->constbuf[s][i].u.buf)
826 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
827
828 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
829 } else {
830 if (nvc0->constbuf[s][i].user)
831 nvc0->constbuf[s][i].u.buf = NULL;
832 else
833 if (nvc0->constbuf[s][i].u.buf)
834 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
835
836 nvc0->dirty |= NVC0_NEW_CONSTBUF;
837 }
838 nvc0->constbuf_dirty[s] |= 1 << i;
839
840 pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, res);
841
842 nvc0->constbuf[s][i].user = (cb && cb->user_buffer) ? TRUE : FALSE;
843 if (nvc0->constbuf[s][i].user) {
844 nvc0->constbuf[s][i].u.data = cb->user_buffer;
845 nvc0->constbuf[s][i].size = cb->buffer_size;
846 } else
847 if (cb) {
848 nvc0->constbuf[s][i].offset = cb->buffer_offset;
849 nvc0->constbuf[s][i].size = align(cb->buffer_size, 0x100);
850 }
851 }
852
853 /* =============================================================================
854 */
855
856 static void
857 nvc0_set_blend_color(struct pipe_context *pipe,
858 const struct pipe_blend_color *bcol)
859 {
860 struct nvc0_context *nvc0 = nvc0_context(pipe);
861
862 nvc0->blend_colour = *bcol;
863 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
864 }
865
866 static void
867 nvc0_set_stencil_ref(struct pipe_context *pipe,
868 const struct pipe_stencil_ref *sr)
869 {
870 struct nvc0_context *nvc0 = nvc0_context(pipe);
871
872 nvc0->stencil_ref = *sr;
873 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
874 }
875
876 static void
877 nvc0_set_clip_state(struct pipe_context *pipe,
878 const struct pipe_clip_state *clip)
879 {
880 struct nvc0_context *nvc0 = nvc0_context(pipe);
881
882 memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp));
883
884 nvc0->dirty |= NVC0_NEW_CLIP;
885 }
886
887 static void
888 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
889 {
890 struct nvc0_context *nvc0 = nvc0_context(pipe);
891
892 nvc0->sample_mask = sample_mask;
893 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
894 }
895
896
897 static void
898 nvc0_set_framebuffer_state(struct pipe_context *pipe,
899 const struct pipe_framebuffer_state *fb)
900 {
901 struct nvc0_context *nvc0 = nvc0_context(pipe);
902 unsigned i;
903
904 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
905
906 for (i = 0; i < fb->nr_cbufs; ++i)
907 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], fb->cbufs[i]);
908 for (; i < nvc0->framebuffer.nr_cbufs; ++i)
909 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], NULL);
910
911 nvc0->framebuffer.nr_cbufs = fb->nr_cbufs;
912
913 nvc0->framebuffer.width = fb->width;
914 nvc0->framebuffer.height = fb->height;
915
916 pipe_surface_reference(&nvc0->framebuffer.zsbuf, fb->zsbuf);
917
918 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
919 }
920
921 static void
922 nvc0_set_polygon_stipple(struct pipe_context *pipe,
923 const struct pipe_poly_stipple *stipple)
924 {
925 struct nvc0_context *nvc0 = nvc0_context(pipe);
926
927 nvc0->stipple = *stipple;
928 nvc0->dirty |= NVC0_NEW_STIPPLE;
929 }
930
931 static void
932 nvc0_set_scissor_states(struct pipe_context *pipe,
933 unsigned start_slot,
934 unsigned num_scissors,
935 const struct pipe_scissor_state *scissor)
936 {
937 struct nvc0_context *nvc0 = nvc0_context(pipe);
938
939 nvc0->scissor = *scissor;
940 nvc0->dirty |= NVC0_NEW_SCISSOR;
941 }
942
943 static void
944 nvc0_set_viewport_states(struct pipe_context *pipe,
945 unsigned start_slot,
946 unsigned num_viewports,
947 const struct pipe_viewport_state *vpt)
948 {
949 struct nvc0_context *nvc0 = nvc0_context(pipe);
950
951 nvc0->viewport = *vpt;
952 nvc0->dirty |= NVC0_NEW_VIEWPORT;
953 }
954
955 static void
956 nvc0_set_vertex_buffers(struct pipe_context *pipe,
957 unsigned start_slot, unsigned count,
958 const struct pipe_vertex_buffer *vb)
959 {
960 struct nvc0_context *nvc0 = nvc0_context(pipe);
961 unsigned i;
962
963 util_set_vertex_buffers_count(nvc0->vtxbuf, &nvc0->num_vtxbufs, vb,
964 start_slot, count);
965
966 if (!vb) {
967 nvc0->vbo_user &= ~(((1ull << count) - 1) << start_slot);
968 nvc0->constant_vbos &= ~(((1ull << count) - 1) << start_slot);
969 return;
970 }
971
972 for (i = 0; i < count; ++i) {
973 unsigned dst_index = start_slot + i;
974
975 if (vb[i].user_buffer) {
976 nvc0->vbo_user |= 1 << dst_index;
977 if (!vb[i].stride)
978 nvc0->constant_vbos |= 1 << dst_index;
979 else
980 nvc0->constant_vbos &= ~(1 << dst_index);
981 } else {
982 nvc0->vbo_user &= ~(1 << dst_index);
983 nvc0->constant_vbos &= ~(1 << dst_index);
984 }
985 }
986
987 nvc0->dirty |= NVC0_NEW_ARRAYS;
988 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
989 }
990
991 static void
992 nvc0_set_index_buffer(struct pipe_context *pipe,
993 const struct pipe_index_buffer *ib)
994 {
995 struct nvc0_context *nvc0 = nvc0_context(pipe);
996
997 if (nvc0->idxbuf.buffer)
998 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
999
1000 if (ib) {
1001 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
1002 nvc0->idxbuf.index_size = ib->index_size;
1003 if (ib->buffer) {
1004 nvc0->idxbuf.offset = ib->offset;
1005 nvc0->dirty |= NVC0_NEW_IDXBUF;
1006 } else {
1007 nvc0->idxbuf.user_buffer = ib->user_buffer;
1008 nvc0->dirty &= ~NVC0_NEW_IDXBUF;
1009 }
1010 } else {
1011 nvc0->dirty &= ~NVC0_NEW_IDXBUF;
1012 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
1013 }
1014 }
1015
1016 static void
1017 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
1018 {
1019 struct nvc0_context *nvc0 = nvc0_context(pipe);
1020
1021 nvc0->vertex = hwcso;
1022 nvc0->dirty |= NVC0_NEW_VERTEX;
1023 }
1024
1025 static struct pipe_stream_output_target *
1026 nvc0_so_target_create(struct pipe_context *pipe,
1027 struct pipe_resource *res,
1028 unsigned offset, unsigned size)
1029 {
1030 struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
1031 if (!targ)
1032 return NULL;
1033
1034 targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET);
1035 if (!targ->pq) {
1036 FREE(targ);
1037 return NULL;
1038 }
1039 targ->clean = TRUE;
1040
1041 targ->pipe.buffer_size = size;
1042 targ->pipe.buffer_offset = offset;
1043 targ->pipe.context = pipe;
1044 targ->pipe.buffer = NULL;
1045 pipe_resource_reference(&targ->pipe.buffer, res);
1046 pipe_reference_init(&targ->pipe.reference, 1);
1047
1048 return &targ->pipe;
1049 }
1050
1051 static void
1052 nvc0_so_target_destroy(struct pipe_context *pipe,
1053 struct pipe_stream_output_target *ptarg)
1054 {
1055 struct nvc0_so_target *targ = nvc0_so_target(ptarg);
1056 pipe->destroy_query(pipe, targ->pq);
1057 pipe_resource_reference(&targ->pipe.buffer, NULL);
1058 FREE(targ);
1059 }
1060
1061 static void
1062 nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
1063 unsigned num_targets,
1064 struct pipe_stream_output_target **targets,
1065 unsigned append_mask)
1066 {
1067 struct nvc0_context *nvc0 = nvc0_context(pipe);
1068 unsigned i;
1069 boolean serialize = TRUE;
1070
1071 assert(num_targets <= 4);
1072
1073 for (i = 0; i < num_targets; ++i) {
1074 if (nvc0->tfbbuf[i] == targets[i] && (append_mask & (1 << i)))
1075 continue;
1076 nvc0->tfbbuf_dirty |= 1 << i;
1077
1078 if (nvc0->tfbbuf[i] && nvc0->tfbbuf[i] != targets[i])
1079 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1080
1081 if (targets[i] && !(append_mask & (1 << i)))
1082 nvc0_so_target(targets[i])->clean = TRUE;
1083
1084 pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]);
1085 }
1086 for (; i < nvc0->num_tfbbufs; ++i) {
1087 nvc0->tfbbuf_dirty |= 1 << i;
1088 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1089 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
1090 }
1091 nvc0->num_tfbbufs = num_targets;
1092
1093 if (nvc0->tfbbuf_dirty)
1094 nvc0->dirty |= NVC0_NEW_TFB_TARGETS;
1095 }
1096
1097 static void
1098 nvc0_bind_surfaces_range(struct nvc0_context *nvc0, const unsigned t,
1099 unsigned start, unsigned nr,
1100 struct pipe_surface **psurfaces)
1101 {
1102 const unsigned end = start + nr;
1103 const unsigned mask = ((1 << nr) - 1) << start;
1104 unsigned i;
1105
1106 if (psurfaces) {
1107 for (i = start; i < end; ++i) {
1108 const unsigned p = i - start;
1109 if (psurfaces[p])
1110 nvc0->surfaces_valid[t] |= (1 << i);
1111 else
1112 nvc0->surfaces_valid[t] &= ~(1 << i);
1113 pipe_surface_reference(&nvc0->surfaces[t][i], psurfaces[p]);
1114 }
1115 } else {
1116 for (i = start; i < end; ++i)
1117 pipe_surface_reference(&nvc0->surfaces[t][i], NULL);
1118 nvc0->surfaces_valid[t] &= ~mask;
1119 }
1120 nvc0->surfaces_dirty[t] |= mask;
1121
1122 if (t == 0)
1123 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_SUF);
1124 else
1125 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
1126 }
1127
1128 static void
1129 nvc0_set_compute_resources(struct pipe_context *pipe,
1130 unsigned start, unsigned nr,
1131 struct pipe_surface **resources)
1132 {
1133 nvc0_bind_surfaces_range(nvc0_context(pipe), 1, start, nr, resources);
1134
1135 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES;
1136 }
1137
1138 static void
1139 nvc0_set_shader_resources(struct pipe_context *pipe,
1140 unsigned start, unsigned nr,
1141 struct pipe_surface **resources)
1142 {
1143 nvc0_bind_surfaces_range(nvc0_context(pipe), 0, start, nr, resources);
1144
1145 nvc0_context(pipe)->dirty |= NVC0_NEW_SURFACES;
1146 }
1147
1148 static INLINE void
1149 nvc0_set_global_handle(uint32_t *phandle, struct pipe_resource *res)
1150 {
1151 struct nv04_resource *buf = nv04_resource(res);
1152 if (buf) {
1153 uint64_t limit = (buf->address + buf->base.width0) - 1;
1154 if (limit < (1ULL << 32)) {
1155 *phandle = (uint32_t)buf->address;
1156 } else {
1157 NOUVEAU_ERR("Cannot map into TGSI_RESOURCE_GLOBAL: "
1158 "resource not contained within 32-bit address space !\n");
1159 *phandle = 0;
1160 }
1161 } else {
1162 *phandle = 0;
1163 }
1164 }
1165
1166 static void
1167 nvc0_set_global_bindings(struct pipe_context *pipe,
1168 unsigned start, unsigned nr,
1169 struct pipe_resource **resources,
1170 uint32_t **handles)
1171 {
1172 struct nvc0_context *nvc0 = nvc0_context(pipe);
1173 struct pipe_resource **ptr;
1174 unsigned i;
1175 const unsigned end = start + nr;
1176
1177 if (nvc0->global_residents.size <= (end * sizeof(struct pipe_resource *))) {
1178 const unsigned old_size = nvc0->global_residents.size;
1179 const unsigned req_size = end * sizeof(struct pipe_resource *);
1180 util_dynarray_resize(&nvc0->global_residents, req_size);
1181 memset((uint8_t *)nvc0->global_residents.data + old_size, 0,
1182 req_size - old_size);
1183 }
1184
1185 if (resources) {
1186 ptr = util_dynarray_element(
1187 &nvc0->global_residents, struct pipe_resource *, start);
1188 for (i = 0; i < nr; ++i) {
1189 pipe_resource_reference(&ptr[i], resources[i]);
1190 nvc0_set_global_handle(handles[i], resources[i]);
1191 }
1192 } else {
1193 ptr = util_dynarray_element(
1194 &nvc0->global_residents, struct pipe_resource *, start);
1195 for (i = 0; i < nr; ++i)
1196 pipe_resource_reference(&ptr[i], NULL);
1197 }
1198
1199 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
1200
1201 nvc0->dirty_cp = NVC0_NEW_CP_GLOBALS;
1202 }
1203
1204 void
1205 nvc0_init_state_functions(struct nvc0_context *nvc0)
1206 {
1207 struct pipe_context *pipe = &nvc0->base.pipe;
1208
1209 pipe->create_blend_state = nvc0_blend_state_create;
1210 pipe->bind_blend_state = nvc0_blend_state_bind;
1211 pipe->delete_blend_state = nvc0_blend_state_delete;
1212
1213 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
1214 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
1215 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
1216
1217 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
1218 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
1219 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
1220
1221 pipe->create_sampler_state = nv50_sampler_state_create;
1222 pipe->delete_sampler_state = nvc0_sampler_state_delete;
1223 pipe->bind_sampler_states = nvc0_bind_sampler_states;
1224 pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
1225 pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
1226 pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
1227 pipe->bind_compute_sampler_states = nvc0_cp_sampler_states_bind;
1228
1229 pipe->create_sampler_view = nvc0_create_sampler_view;
1230 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
1231 pipe->set_vertex_sampler_views = nvc0_vp_set_sampler_views;
1232 pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views;
1233 pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views;
1234 pipe->set_compute_sampler_views = nvc0_cp_set_sampler_views;
1235
1236 pipe->create_vs_state = nvc0_vp_state_create;
1237 pipe->create_fs_state = nvc0_fp_state_create;
1238 pipe->create_gs_state = nvc0_gp_state_create;
1239 pipe->bind_vs_state = nvc0_vp_state_bind;
1240 pipe->bind_fs_state = nvc0_fp_state_bind;
1241 pipe->bind_gs_state = nvc0_gp_state_bind;
1242 pipe->delete_vs_state = nvc0_sp_state_delete;
1243 pipe->delete_fs_state = nvc0_sp_state_delete;
1244 pipe->delete_gs_state = nvc0_sp_state_delete;
1245
1246 pipe->create_compute_state = nvc0_cp_state_create;
1247 pipe->bind_compute_state = nvc0_cp_state_bind;
1248 pipe->delete_compute_state = nvc0_sp_state_delete;
1249
1250 pipe->set_blend_color = nvc0_set_blend_color;
1251 pipe->set_stencil_ref = nvc0_set_stencil_ref;
1252 pipe->set_clip_state = nvc0_set_clip_state;
1253 pipe->set_sample_mask = nvc0_set_sample_mask;
1254 pipe->set_constant_buffer = nvc0_set_constant_buffer;
1255 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
1256 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
1257 pipe->set_scissor_states = nvc0_set_scissor_states;
1258 pipe->set_viewport_states = nvc0_set_viewport_states;
1259
1260 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
1261 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
1262 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
1263
1264 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
1265 pipe->set_index_buffer = nvc0_set_index_buffer;
1266
1267 pipe->create_stream_output_target = nvc0_so_target_create;
1268 pipe->stream_output_target_destroy = nvc0_so_target_destroy;
1269 pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets;
1270
1271 pipe->set_global_binding = nvc0_set_global_bindings;
1272 pipe->set_compute_resources = nvc0_set_compute_resources;
1273 pipe->set_shader_resources = nvc0_set_shader_resources;
1274 }