2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
23 #define NVC0_PUSH_EXPLICIT_SPACE_CHECKING
25 #include "pipe/p_context.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "util/u_format.h"
29 #include "translate/translate.h"
31 #include "nvc0/nvc0_context.h"
32 #include "nvc0/nvc0_query_hw.h"
33 #include "nvc0/nvc0_resource.h"
35 #include "nvc0/nvc0_3d.xml.h"
38 nvc0_vertex_state_delete(struct pipe_context
*pipe
,
41 struct nvc0_vertex_stateobj
*so
= hwcso
;
44 so
->translate
->release(so
->translate
);
49 nvc0_vertex_state_create(struct pipe_context
*pipe
,
50 unsigned num_elements
,
51 const struct pipe_vertex_element
*elements
)
53 struct nvc0_vertex_stateobj
*so
;
54 struct translate_key transkey
;
56 unsigned src_offset_max
= 0;
58 so
= MALLOC(sizeof(*so
) +
59 num_elements
* sizeof(struct nvc0_vertex_element
));
62 so
->num_elements
= num_elements
;
63 so
->instance_elts
= 0;
64 so
->instance_bufs
= 0;
65 so
->shared_slots
= false;
66 so
->need_conversion
= false;
68 memset(so
->vb_access_size
, 0, sizeof(so
->vb_access_size
));
70 for (i
= 0; i
< PIPE_MAX_ATTRIBS
; ++i
)
71 so
->min_instance_div
[i
] = 0xffffffff;
73 transkey
.nr_elements
= 0;
74 transkey
.output_stride
= 0;
76 for (i
= 0; i
< num_elements
; ++i
) {
77 const struct pipe_vertex_element
*ve
= &elements
[i
];
78 const unsigned vbi
= ve
->vertex_buffer_index
;
80 enum pipe_format fmt
= ve
->src_format
;
82 so
->element
[i
].pipe
= elements
[i
];
83 so
->element
[i
].state
= nvc0_format_table
[fmt
].vtx
;
85 if (!so
->element
[i
].state
) {
86 switch (util_format_get_nr_components(fmt
)) {
87 case 1: fmt
= PIPE_FORMAT_R32_FLOAT
; break;
88 case 2: fmt
= PIPE_FORMAT_R32G32_FLOAT
; break;
89 case 3: fmt
= PIPE_FORMAT_R32G32B32_FLOAT
; break;
90 case 4: fmt
= PIPE_FORMAT_R32G32B32A32_FLOAT
; break;
96 so
->element
[i
].state
= nvc0_format_table
[fmt
].vtx
;
97 so
->need_conversion
= true;
99 size
= util_format_get_blocksize(fmt
);
101 src_offset_max
= MAX2(src_offset_max
, ve
->src_offset
);
103 if (so
->vb_access_size
[vbi
] < (ve
->src_offset
+ size
))
104 so
->vb_access_size
[vbi
] = ve
->src_offset
+ size
;
106 if (unlikely(ve
->instance_divisor
)) {
107 so
->instance_elts
|= 1 << i
;
108 so
->instance_bufs
|= 1 << vbi
;
109 if (ve
->instance_divisor
< so
->min_instance_div
[vbi
])
110 so
->min_instance_div
[vbi
] = ve
->instance_divisor
;
115 unsigned j
= transkey
.nr_elements
++;
117 ca
= util_format_description(fmt
)->channel
[0].size
/ 8;
118 if (ca
!= 1 && ca
!= 2)
121 transkey
.element
[j
].type
= TRANSLATE_ELEMENT_NORMAL
;
122 transkey
.element
[j
].input_format
= ve
->src_format
;
123 transkey
.element
[j
].input_buffer
= vbi
;
124 transkey
.element
[j
].input_offset
= ve
->src_offset
;
125 transkey
.element
[j
].instance_divisor
= ve
->instance_divisor
;
127 transkey
.output_stride
= align(transkey
.output_stride
, ca
);
128 transkey
.element
[j
].output_format
= fmt
;
129 transkey
.element
[j
].output_offset
= transkey
.output_stride
;
130 transkey
.output_stride
+= size
;
132 so
->element
[i
].state_alt
= so
->element
[i
].state
;
133 so
->element
[i
].state_alt
|= transkey
.element
[j
].output_offset
<< 7;
136 so
->element
[i
].state
|= i
<< NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT
;
138 transkey
.output_stride
= align(transkey
.output_stride
, 4);
140 so
->size
= transkey
.output_stride
;
141 so
->translate
= translate_create(&transkey
);
143 if (so
->instance_elts
|| src_offset_max
>= (1 << 14))
145 so
->shared_slots
= true;
147 for (i
= 0; i
< num_elements
; ++i
) {
148 const unsigned b
= elements
[i
].vertex_buffer_index
;
149 const unsigned s
= elements
[i
].src_offset
;
150 so
->element
[i
].state
&= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK
;
151 so
->element
[i
].state
|= b
<< NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT
;
152 so
->element
[i
].state
|= s
<< NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT
;
157 #define NVC0_3D_VERTEX_ATTRIB_INACTIVE \
158 NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | \
159 NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
161 #define VTX_ATTR(a, c, t, s) \
162 ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \
163 (NVC0_3D_VTX_ATTR_DEFINE_SIZE_##s) | \
164 ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \
165 ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
168 nvc0_set_constant_vertex_attrib(struct nvc0_context
*nvc0
, const unsigned a
)
170 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
171 struct pipe_vertex_element
*ve
= &nvc0
->vertex
->element
[a
].pipe
;
172 struct pipe_vertex_buffer
*vb
= &nvc0
->vtxbuf
[ve
->vertex_buffer_index
];
174 const struct util_format_description
*desc
;
176 const void *src
= (const uint8_t *)vb
->user_buffer
+ ve
->src_offset
;
179 desc
= util_format_description(ve
->src_format
);
182 BEGIN_NVC0(push
, NVC0_3D(VTX_ATTR_DEFINE
), 5);
184 if (desc
->channel
[0].pure_integer
) {
185 if (desc
->channel
[0].type
== UTIL_FORMAT_TYPE_SIGNED
) {
186 mode
= VTX_ATTR(a
, 4, SINT
, 32);
187 desc
->unpack_rgba_sint(dst
, 0, src
, 0, 1, 1);
189 mode
= VTX_ATTR(a
, 4, UINT
, 32);
190 desc
->unpack_rgba_uint(dst
, 0, src
, 0, 1, 1);
193 mode
= VTX_ATTR(a
, 4, FLOAT
, 32);
194 desc
->unpack_rgba_float(dst
, 0, src
, 0, 1, 1);
201 nvc0_user_vbuf_range(struct nvc0_context
*nvc0
, int vbi
,
202 uint32_t *base
, uint32_t *size
)
204 if (unlikely(nvc0
->vertex
->instance_bufs
& (1 << vbi
))) {
205 const uint32_t div
= nvc0
->vertex
->min_instance_div
[vbi
];
206 *base
= nvc0
->instance_off
* nvc0
->vtxbuf
[vbi
].stride
;
207 *size
= (nvc0
->instance_max
/ div
) * nvc0
->vtxbuf
[vbi
].stride
+
208 nvc0
->vertex
->vb_access_size
[vbi
];
210 /* NOTE: if there are user buffers, we *must* have index bounds */
211 assert(nvc0
->vb_elt_limit
!= ~0);
212 *base
= nvc0
->vb_elt_first
* nvc0
->vtxbuf
[vbi
].stride
;
213 *size
= nvc0
->vb_elt_limit
* nvc0
->vtxbuf
[vbi
].stride
+
214 nvc0
->vertex
->vb_access_size
[vbi
];
219 nvc0_release_user_vbufs(struct nvc0_context
*nvc0
)
221 if (nvc0
->vbo_user
) {
222 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_VTX_TMP
);
223 nouveau_scratch_done(&nvc0
->base
);
228 nvc0_update_user_vbufs(struct nvc0_context
*nvc0
)
230 uint64_t address
[PIPE_MAX_ATTRIBS
];
231 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
233 uint32_t written
= 0;
235 PUSH_SPACE(push
, nvc0
->vertex
->num_elements
* 8);
236 for (i
= 0; i
< nvc0
->vertex
->num_elements
; ++i
) {
237 struct pipe_vertex_element
*ve
= &nvc0
->vertex
->element
[i
].pipe
;
238 const unsigned b
= ve
->vertex_buffer_index
;
239 struct pipe_vertex_buffer
*vb
= &nvc0
->vtxbuf
[b
];
242 if (!(nvc0
->vbo_user
& (1 << b
)))
244 if (nvc0
->constant_vbos
& (1 << b
)) {
245 nvc0_set_constant_vertex_attrib(nvc0
, i
);
248 nvc0_user_vbuf_range(nvc0
, b
, &base
, &size
);
250 if (!(written
& (1 << b
))) {
251 struct nouveau_bo
*bo
;
252 const uint32_t bo_flags
= NOUVEAU_BO_RD
| NOUVEAU_BO_GART
;
254 address
[b
] = nouveau_scratch_data(&nvc0
->base
, vb
->user_buffer
,
257 BCTX_REFN_bo(nvc0
->bufctx_3d
, VTX_TMP
, bo_flags
, bo
);
259 NOUVEAU_DRV_STAT(&nvc0
->screen
->base
, user_buffer_upload_bytes
, size
);
262 BEGIN_1IC0(push
, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT
), 5);
264 PUSH_DATAh(push
, address
[b
] + base
+ size
- 1);
265 PUSH_DATA (push
, address
[b
] + base
+ size
- 1);
266 PUSH_DATAh(push
, address
[b
] + ve
->src_offset
);
267 PUSH_DATA (push
, address
[b
] + ve
->src_offset
);
269 nvc0
->base
.vbo_dirty
= true;
273 nvc0_update_user_vbufs_shared(struct nvc0_context
*nvc0
)
275 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
276 uint32_t mask
= nvc0
->vbo_user
& ~nvc0
->constant_vbos
;
278 PUSH_SPACE(push
, nvc0
->num_vtxbufs
* 8);
280 struct nouveau_bo
*bo
;
281 const uint32_t bo_flags
= NOUVEAU_BO_RD
| NOUVEAU_BO_GART
;
284 const int b
= ffs(mask
) - 1;
287 nvc0_user_vbuf_range(nvc0
, b
, &base
, &size
);
289 address
= nouveau_scratch_data(&nvc0
->base
, nvc0
->vtxbuf
[b
].user_buffer
,
292 BCTX_REFN_bo(nvc0
->bufctx_3d
, VTX_TMP
, bo_flags
, bo
);
294 BEGIN_1IC0(push
, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT
), 5);
296 PUSH_DATAh(push
, address
+ base
+ size
- 1);
297 PUSH_DATA (push
, address
+ base
+ size
- 1);
298 PUSH_DATAh(push
, address
);
299 PUSH_DATA (push
, address
);
301 NOUVEAU_DRV_STAT(&nvc0
->screen
->base
, user_buffer_upload_bytes
, size
);
304 mask
= nvc0
->state
.constant_elts
;
306 int i
= ffs(mask
) - 1;
308 nvc0_set_constant_vertex_attrib(nvc0
, i
);
313 nvc0_validate_vertex_buffers(struct nvc0_context
*nvc0
)
315 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
316 const struct nvc0_vertex_stateobj
*vertex
= nvc0
->vertex
;
320 PUSH_SPACE(push
, vertex
->num_elements
* 8);
321 for (i
= 0; i
< vertex
->num_elements
; ++i
) {
322 const struct nvc0_vertex_element
*ve
;
323 const struct pipe_vertex_buffer
*vb
;
324 struct nv04_resource
*res
;
326 unsigned limit
, offset
;
328 if (nvc0
->state
.constant_elts
& (1 << i
))
330 ve
= &vertex
->element
[i
];
331 b
= ve
->pipe
.vertex_buffer_index
;
332 vb
= &nvc0
->vtxbuf
[b
];
335 if (!(nvc0
->constant_vbos
& (1 << b
))) {
336 if (ve
->pipe
.instance_divisor
) {
337 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_DIVISOR(i
)), 1);
338 PUSH_DATA (push
, ve
->pipe
.instance_divisor
);
340 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(i
)), 1);
341 PUSH_DATA (push
, (1 << 12) | vb
->stride
);
343 /* address/value set in nvc0_update_user_vbufs */
346 res
= nv04_resource(vb
->buffer
);
347 offset
= ve
->pipe
.src_offset
+ vb
->buffer_offset
;
348 limit
= vb
->buffer
->width0
- 1;
350 if (unlikely(ve
->pipe
.instance_divisor
)) {
351 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(i
)), 4);
352 PUSH_DATA (push
, (1 << 12) | vb
->stride
);
353 PUSH_DATAh(push
, res
->address
+ offset
);
354 PUSH_DATA (push
, res
->address
+ offset
);
355 PUSH_DATA (push
, ve
->pipe
.instance_divisor
);
357 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(i
)), 3);
358 PUSH_DATA (push
, (1 << 12) | vb
->stride
);
359 PUSH_DATAh(push
, res
->address
+ offset
);
360 PUSH_DATA (push
, res
->address
+ offset
);
362 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i
)), 2);
363 PUSH_DATAh(push
, res
->address
+ limit
);
364 PUSH_DATA (push
, res
->address
+ limit
);
366 if (!(refd
& (1 << b
))) {
368 BCTX_REFN(nvc0
->bufctx_3d
, VTX
, res
, RD
);
372 nvc0_update_user_vbufs(nvc0
);
376 nvc0_validate_vertex_buffers_shared(struct nvc0_context
*nvc0
)
378 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
380 const uint32_t mask
= nvc0
->vbo_user
;
382 PUSH_SPACE(push
, nvc0
->num_vtxbufs
* 8);
383 for (b
= 0; b
< nvc0
->num_vtxbufs
; ++b
) {
384 struct pipe_vertex_buffer
*vb
= &nvc0
->vtxbuf
[b
];
385 struct nv04_resource
*buf
;
386 uint32_t offset
, limit
;
388 if (mask
& (1 << b
)) {
389 if (!(nvc0
->constant_vbos
& (1 << b
))) {
390 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(b
)), 1);
391 PUSH_DATA (push
, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE
| vb
->stride
);
393 /* address/value set in nvc0_update_user_vbufs_shared */
396 buf
= nv04_resource(vb
->buffer
);
397 offset
= vb
->buffer_offset
;
398 limit
= buf
->base
.width0
- 1;
400 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(b
)), 3);
401 PUSH_DATA (push
, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE
| vb
->stride
);
402 PUSH_DATAh(push
, buf
->address
+ offset
);
403 PUSH_DATA (push
, buf
->address
+ offset
);
404 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b
)), 2);
405 PUSH_DATAh(push
, buf
->address
+ limit
);
406 PUSH_DATA (push
, buf
->address
+ limit
);
408 BCTX_REFN(nvc0
->bufctx_3d
, VTX
, buf
, RD
);
411 nvc0_update_user_vbufs_shared(nvc0
);
415 nvc0_vertex_arrays_validate(struct nvc0_context
*nvc0
)
417 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
418 struct nvc0_vertex_stateobj
*vertex
= nvc0
->vertex
;
419 struct nvc0_vertex_element
*ve
;
425 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_VTX
);
428 if (unlikely(vertex
->need_conversion
) ||
429 unlikely(nvc0
->vertprog
->vp
.edgeflag
< PIPE_MAX_ATTRIBS
)) {
432 vbo_mode
= (nvc0
->vbo_user
&& nvc0
->vbo_push_hint
) ? 1 : 0;
434 const_vbos
= vbo_mode
? 0 : nvc0
->constant_vbos
;
436 update_vertex
= (nvc0
->dirty
& NVC0_NEW_VERTEX
) ||
437 (const_vbos
!= nvc0
->state
.constant_vbos
) ||
438 (vbo_mode
!= nvc0
->state
.vbo_mode
);
441 const unsigned n
= MAX2(vertex
->num_elements
, nvc0
->state
.num_vtxelts
);
443 nvc0
->state
.constant_vbos
= const_vbos
;
444 nvc0
->state
.constant_elts
= 0;
445 nvc0
->state
.num_vtxelts
= vertex
->num_elements
;
446 nvc0
->state
.vbo_mode
= vbo_mode
;
448 if (unlikely(vbo_mode
)) {
449 if (unlikely(nvc0
->state
.instance_elts
& 3)) {
450 /* translate mode uses only 2 vertex buffers */
451 nvc0
->state
.instance_elts
&= ~3;
453 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_PER_INSTANCE(0)), 2);
458 PUSH_SPACE(push
, n
* 2 + 4);
460 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n
);
461 for (i
= 0; i
< vertex
->num_elements
; ++i
)
462 PUSH_DATA(push
, vertex
->element
[i
].state_alt
);
464 PUSH_DATA(push
, NVC0_3D_VERTEX_ATTRIB_INACTIVE
);
466 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 1);
467 PUSH_DATA (push
, (1 << 12) | vertex
->size
);
468 for (i
= 1; i
< n
; ++i
)
469 IMMED_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(i
)), 0);
471 uint32_t *restrict data
;
473 if (unlikely(vertex
->instance_elts
!= nvc0
->state
.instance_elts
)) {
474 nvc0
->state
.instance_elts
= vertex
->instance_elts
;
475 assert(n
); /* if (n == 0), both masks should be 0 */
477 BEGIN_NVC0(push
, NVC0_3D(MACRO_VERTEX_ARRAY_PER_INSTANCE
), 2);
479 PUSH_DATA (push
, vertex
->instance_elts
);
482 PUSH_SPACE(push
, n
* 2 + 1);
483 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ATTRIB_FORMAT(0)), n
);
486 for (i
= 0; i
< vertex
->num_elements
; ++i
) {
487 ve
= &vertex
->element
[i
];
489 if (unlikely(const_vbos
& (1 << ve
->pipe
.vertex_buffer_index
))) {
490 nvc0
->state
.constant_elts
|= 1 << i
;
491 data
[i
] |= NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
;
492 IMMED_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(i
)), 0);
496 data
[i
] = NVC0_3D_VERTEX_ATTRIB_INACTIVE
;
497 IMMED_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FETCH(i
)), 0);
501 if (nvc0
->state
.vbo_mode
) /* using translate, don't set up arrays here */
504 if (vertex
->shared_slots
)
505 nvc0_validate_vertex_buffers_shared(nvc0
);
507 nvc0_validate_vertex_buffers(nvc0
);
511 nvc0_idxbuf_validate(struct nvc0_context
*nvc0
)
513 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
514 struct nv04_resource
*buf
= nv04_resource(nvc0
->idxbuf
.buffer
);
517 assert(nouveau_resource_mapped_by_gpu(&buf
->base
));
520 BEGIN_NVC0(push
, NVC0_3D(INDEX_ARRAY_START_HIGH
), 5);
521 PUSH_DATAh(push
, buf
->address
+ nvc0
->idxbuf
.offset
);
522 PUSH_DATA (push
, buf
->address
+ nvc0
->idxbuf
.offset
);
523 PUSH_DATAh(push
, buf
->address
+ buf
->base
.width0
- 1);
524 PUSH_DATA (push
, buf
->address
+ buf
->base
.width0
- 1);
525 PUSH_DATA (push
, nvc0
->idxbuf
.index_size
>> 1);
527 BCTX_REFN(nvc0
->bufctx_3d
, IDX
, buf
, RD
);
530 #define NVC0_PRIM_GL_CASE(n) \
531 case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
533 static inline unsigned
534 nvc0_prim_gl(unsigned prim
)
537 NVC0_PRIM_GL_CASE(POINTS
);
538 NVC0_PRIM_GL_CASE(LINES
);
539 NVC0_PRIM_GL_CASE(LINE_LOOP
);
540 NVC0_PRIM_GL_CASE(LINE_STRIP
);
541 NVC0_PRIM_GL_CASE(TRIANGLES
);
542 NVC0_PRIM_GL_CASE(TRIANGLE_STRIP
);
543 NVC0_PRIM_GL_CASE(TRIANGLE_FAN
);
544 NVC0_PRIM_GL_CASE(QUADS
);
545 NVC0_PRIM_GL_CASE(QUAD_STRIP
);
546 NVC0_PRIM_GL_CASE(POLYGON
);
547 NVC0_PRIM_GL_CASE(LINES_ADJACENCY
);
548 NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY
);
549 NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY
);
550 NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY
);
551 NVC0_PRIM_GL_CASE(PATCHES
);
553 return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS
;
558 nvc0_draw_vbo_kick_notify(struct nouveau_pushbuf
*push
)
560 struct nvc0_screen
*screen
= push
->user_priv
;
562 nouveau_fence_update(&screen
->base
, true);
564 NOUVEAU_DRV_STAT(&screen
->base
, pushbuf_count
, 1);
568 nvc0_draw_arrays(struct nvc0_context
*nvc0
,
569 unsigned mode
, unsigned start
, unsigned count
,
570 unsigned instance_count
)
572 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
575 if (nvc0
->state
.index_bias
) {
576 /* index_bias is implied 0 if !info->indexed (really ?) */
577 /* TODO: can we deactivate it for the VERTEX_BUFFER_FIRST command ? */
579 IMMED_NVC0(push
, NVC0_3D(VB_ELEMENT_BASE
), 0);
580 IMMED_NVC0(push
, NVC0_3D(VERTEX_ID_BASE
), 0);
581 nvc0
->state
.index_bias
= 0;
584 prim
= nvc0_prim_gl(mode
);
586 while (instance_count
--) {
588 BEGIN_NVC0(push
, NVC0_3D(VERTEX_BEGIN_GL
), 1);
589 PUSH_DATA (push
, prim
);
590 BEGIN_NVC0(push
, NVC0_3D(VERTEX_BUFFER_FIRST
), 2);
591 PUSH_DATA (push
, start
);
592 PUSH_DATA (push
, count
);
593 IMMED_NVC0(push
, NVC0_3D(VERTEX_END_GL
), 0);
595 prim
|= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT
;
597 NOUVEAU_DRV_STAT(&nvc0
->screen
->base
, draw_calls_array
, 1);
601 nvc0_draw_elements_inline_u08(struct nouveau_pushbuf
*push
, const uint8_t *map
,
602 unsigned start
, unsigned count
)
609 BEGIN_NIC0(push
, NVC0_3D(VB_ELEMENT_U32
), count
& 3);
610 for (i
= 0; i
< (count
& 3); ++i
)
611 PUSH_DATA(push
, *map
++);
615 unsigned i
, nr
= MIN2(count
, NV04_PFIFO_MAX_PACKET_LEN
* 4) / 4;
617 PUSH_SPACE(push
, nr
+ 1);
618 BEGIN_NIC0(push
, NVC0_3D(VB_ELEMENT_U8
), nr
);
619 for (i
= 0; i
< nr
; ++i
) {
621 (map
[3] << 24) | (map
[2] << 16) | (map
[1] << 8) | map
[0]);
629 nvc0_draw_elements_inline_u16(struct nouveau_pushbuf
*push
, const uint16_t *map
,
630 unsigned start
, unsigned count
)
637 BEGIN_NVC0(push
, NVC0_3D(VB_ELEMENT_U32
), 1);
638 PUSH_DATA (push
, *map
++);
641 unsigned i
, nr
= MIN2(count
, NV04_PFIFO_MAX_PACKET_LEN
* 2) / 2;
643 PUSH_SPACE(push
, nr
+ 1);
644 BEGIN_NIC0(push
, NVC0_3D(VB_ELEMENT_U16
), nr
);
645 for (i
= 0; i
< nr
; ++i
) {
646 PUSH_DATA(push
, (map
[1] << 16) | map
[0]);
654 nvc0_draw_elements_inline_u32(struct nouveau_pushbuf
*push
, const uint32_t *map
,
655 unsigned start
, unsigned count
)
660 const unsigned nr
= MIN2(count
, NV04_PFIFO_MAX_PACKET_LEN
);
662 PUSH_SPACE(push
, nr
+ 1);
663 BEGIN_NIC0(push
, NVC0_3D(VB_ELEMENT_U32
), nr
);
664 PUSH_DATAp(push
, map
, nr
);
672 nvc0_draw_elements_inline_u32_short(struct nouveau_pushbuf
*push
,
674 unsigned start
, unsigned count
)
681 BEGIN_NVC0(push
, NVC0_3D(VB_ELEMENT_U32
), 1);
682 PUSH_DATA (push
, *map
++);
685 unsigned i
, nr
= MIN2(count
, NV04_PFIFO_MAX_PACKET_LEN
* 2) / 2;
687 PUSH_SPACE(push
, nr
+ 1);
688 BEGIN_NIC0(push
, NVC0_3D(VB_ELEMENT_U16
), nr
);
689 for (i
= 0; i
< nr
; ++i
) {
690 PUSH_DATA(push
, (map
[1] << 16) | map
[0]);
698 nvc0_draw_elements(struct nvc0_context
*nvc0
, bool shorten
,
699 unsigned mode
, unsigned start
, unsigned count
,
700 unsigned instance_count
, int32_t index_bias
)
702 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
704 const unsigned index_size
= nvc0
->idxbuf
.index_size
;
706 prim
= nvc0_prim_gl(mode
);
708 if (index_bias
!= nvc0
->state
.index_bias
) {
710 BEGIN_NVC0(push
, NVC0_3D(VB_ELEMENT_BASE
), 1);
711 PUSH_DATA (push
, index_bias
);
712 BEGIN_NVC0(push
, NVC0_3D(VERTEX_ID_BASE
), 1);
713 PUSH_DATA (push
, index_bias
);
714 nvc0
->state
.index_bias
= index_bias
;
717 if (nvc0
->idxbuf
.buffer
) {
719 IMMED_NVC0(push
, NVC0_3D(VERTEX_BEGIN_GL
), prim
);
722 BEGIN_NVC0(push
, NVC0_3D(INDEX_BATCH_FIRST
), 2);
723 PUSH_DATA (push
, start
);
724 PUSH_DATA (push
, count
);
725 if (--instance_count
) {
726 BEGIN_NVC0(push
, NVC0_3D(VERTEX_END_GL
), 2);
728 PUSH_DATA (push
, prim
| NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT
);
730 } while (instance_count
);
731 IMMED_NVC0(push
, NVC0_3D(VERTEX_END_GL
), 0);
733 const void *data
= nvc0
->idxbuf
.user_buffer
;
735 while (instance_count
--) {
737 BEGIN_NVC0(push
, NVC0_3D(VERTEX_BEGIN_GL
), 1);
738 PUSH_DATA (push
, prim
);
739 switch (index_size
) {
741 nvc0_draw_elements_inline_u08(push
, data
, start
, count
);
744 nvc0_draw_elements_inline_u16(push
, data
, start
, count
);
748 nvc0_draw_elements_inline_u32_short(push
, data
, start
, count
);
750 nvc0_draw_elements_inline_u32(push
, data
, start
, count
);
757 IMMED_NVC0(push
, NVC0_3D(VERTEX_END_GL
), 0);
759 prim
|= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT
;
762 NOUVEAU_DRV_STAT(&nvc0
->screen
->base
, draw_calls_indexed
, 1);
766 nvc0_draw_stream_output(struct nvc0_context
*nvc0
,
767 const struct pipe_draw_info
*info
)
769 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
770 struct nvc0_so_target
*so
= nvc0_so_target(info
->count_from_stream_output
);
771 struct nv04_resource
*res
= nv04_resource(so
->pipe
.buffer
);
772 unsigned mode
= nvc0_prim_gl(info
->mode
);
773 unsigned num_instances
= info
->instance_count
;
775 if (res
->status
& NOUVEAU_BUFFER_STATUS_GPU_WRITING
) {
776 res
->status
&= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING
;
778 IMMED_NVC0(push
, NVC0_3D(SERIALIZE
), 0);
779 nvc0_hw_query_fifo_wait(push
, nvc0_query(so
->pq
));
780 if (nvc0
->screen
->eng3d
->oclass
< GM107_3D_CLASS
)
781 IMMED_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FLUSH
), 0);
783 NOUVEAU_DRV_STAT(&nvc0
->screen
->base
, gpu_serialize_count
, 1);
786 while (num_instances
--) {
788 BEGIN_NVC0(push
, NVC0_3D(VERTEX_BEGIN_GL
), 1);
789 PUSH_DATA (push
, mode
);
790 BEGIN_NVC0(push
, NVC0_3D(DRAW_TFB_BASE
), 1);
792 BEGIN_NVC0(push
, NVC0_3D(DRAW_TFB_STRIDE
), 1);
793 PUSH_DATA (push
, so
->stride
);
794 BEGIN_NVC0(push
, NVC0_3D(DRAW_TFB_BYTES
), 1);
795 nvc0_hw_query_pushbuf_submit(push
, nvc0_query(so
->pq
), 0x4);
796 IMMED_NVC0(push
, NVC0_3D(VERTEX_END_GL
), 0);
798 mode
|= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT
;
803 nvc0_draw_indirect(struct nvc0_context
*nvc0
, const struct pipe_draw_info
*info
)
805 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
806 struct nv04_resource
*buf
= nv04_resource(info
->indirect
);
808 const uint32_t offset
= buf
->offset
+ info
->indirect_offset
;
810 /* must make FIFO wait for engines idle before continuing to process */
811 if (buf
->fence_wr
&& !nouveau_fence_signalled(buf
->fence_wr
))
812 IMMED_NVC0(push
, SUBC_3D(NV10_SUBCHAN_REF_CNT
), 0);
816 assert(nvc0
->idxbuf
.buffer
);
817 assert(nouveau_resource_mapped_by_gpu(nvc0
->idxbuf
.buffer
));
819 BEGIN_1IC0(push
, NVC0_3D(MACRO_DRAW_ELEMENTS_INDIRECT
), 1 + size
/ 4);
821 if (nvc0
->state
.index_bias
) {
822 /* index_bias is implied 0 if !info->indexed (really ?) */
823 IMMED_NVC0(push
, NVC0_3D(VB_ELEMENT_BASE
), 0);
824 IMMED_NVC0(push
, NVC0_3D(VERTEX_ID_BASE
), 0);
825 nvc0
->state
.index_bias
= 0;
828 BEGIN_1IC0(push
, NVC0_3D(MACRO_DRAW_ARRAYS_INDIRECT
), 1 + size
/ 4);
830 PUSH_DATA(push
, nvc0_prim_gl(info
->mode
));
831 #define NVC0_IB_ENTRY_1_NO_PREFETCH (1 << (31 - 8))
832 PUSH_REFN(push
, buf
->bo
, NOUVEAU_BO_RD
| buf
->domain
);
833 nouveau_pushbuf_space(push
, 0, 0, 1);
834 nouveau_pushbuf_data(push
,
835 buf
->bo
, offset
, NVC0_IB_ENTRY_1_NO_PREFETCH
| size
);
839 nvc0_update_prim_restart(struct nvc0_context
*nvc0
, bool en
, uint32_t index
)
841 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
843 if (en
!= nvc0
->state
.prim_restart
) {
845 BEGIN_NVC0(push
, NVC0_3D(PRIM_RESTART_ENABLE
), 2);
847 PUSH_DATA (push
, index
);
849 IMMED_NVC0(push
, NVC0_3D(PRIM_RESTART_ENABLE
), 0);
851 nvc0
->state
.prim_restart
= en
;
854 BEGIN_NVC0(push
, NVC0_3D(PRIM_RESTART_INDEX
), 1);
855 PUSH_DATA (push
, index
);
860 nvc0_draw_vbo(struct pipe_context
*pipe
, const struct pipe_draw_info
*info
)
862 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
863 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
866 /* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
867 nvc0
->vb_elt_first
= info
->min_index
+ info
->index_bias
;
868 nvc0
->vb_elt_limit
= info
->max_index
- info
->min_index
;
869 nvc0
->instance_off
= info
->start_instance
;
870 nvc0
->instance_max
= info
->instance_count
- 1;
872 /* For picking only a few vertices from a large user buffer, push is better,
873 * if index count is larger and we expect repeated vertices, suggest upload.
875 nvc0
->vbo_push_hint
=
876 info
->indexed
&& (nvc0
->vb_elt_limit
>= (info
->count
* 2));
878 /* Check whether we want to switch vertex-submission mode. */
879 if (nvc0
->vbo_user
&& !(nvc0
->dirty
& (NVC0_NEW_ARRAYS
| NVC0_NEW_VERTEX
))) {
880 if (nvc0
->vbo_push_hint
!= !!nvc0
->state
.vbo_mode
)
881 if (nvc0
->state
.vbo_mode
!= 3)
882 nvc0
->dirty
|= NVC0_NEW_ARRAYS
;
884 if (!(nvc0
->dirty
& NVC0_NEW_ARRAYS
) && nvc0
->state
.vbo_mode
== 0) {
885 if (nvc0
->vertex
->shared_slots
)
886 nvc0_update_user_vbufs_shared(nvc0
);
888 nvc0_update_user_vbufs(nvc0
);
892 if (info
->mode
== PIPE_PRIM_PATCHES
&&
893 nvc0
->state
.patch_vertices
!= info
->vertices_per_patch
) {
894 nvc0
->state
.patch_vertices
= info
->vertices_per_patch
;
895 IMMED_NVC0(push
, NVC0_3D(PATCH_VERTICES
), nvc0
->state
.patch_vertices
);
898 /* 8 as minimum to avoid immediate double validation of new buffers */
899 nvc0_state_validate(nvc0
, ~0, 8);
901 push
->kick_notify
= nvc0_draw_vbo_kick_notify
;
903 /* TODO: Instead of iterating over all the buffer resources looking for
904 * coherent buffers, keep track of a context-wide count.
906 for (s
= 0; s
< 5 && !nvc0
->cb_dirty
; ++s
) {
907 uint32_t valid
= nvc0
->constbuf_valid
[s
];
909 while (valid
&& !nvc0
->cb_dirty
) {
910 const unsigned i
= ffs(valid
) - 1;
911 struct pipe_resource
*res
;
914 if (nvc0
->constbuf
[s
][i
].user
)
917 res
= nvc0
->constbuf
[s
][i
].u
.buf
;
921 if (res
->flags
& PIPE_RESOURCE_FLAG_MAP_COHERENT
)
922 nvc0
->cb_dirty
= true;
926 if (nvc0
->cb_dirty
) {
927 IMMED_NVC0(push
, NVC0_3D(MEM_BARRIER
), 0x1011);
928 nvc0
->cb_dirty
= false;
931 for (s
= 0; s
< 5; ++s
) {
932 for (int i
= 0; i
< nvc0
->num_textures
[s
]; ++i
) {
933 struct nv50_tic_entry
*tic
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
934 struct pipe_resource
*res
;
937 res
= nvc0
->textures
[s
][i
]->texture
;
938 if (res
->target
!= PIPE_BUFFER
||
939 !(res
->flags
& PIPE_RESOURCE_FLAG_MAP_COHERENT
))
942 BEGIN_NVC0(push
, NVC0_3D(TEX_CACHE_CTL
), 1);
943 PUSH_DATA (push
, (tic
->id
<< 4) | 1);
944 NOUVEAU_DRV_STAT(&nvc0
->screen
->base
, tex_cache_flush_count
, 1);
948 if (nvc0
->state
.vbo_mode
) {
949 nvc0_push_vbo(nvc0
, info
);
950 push
->kick_notify
= nvc0_default_kick_notify
;
951 nouveau_pushbuf_bufctx(push
, NULL
);
955 /* space for base instance, flush, and prim restart */
958 if (nvc0
->state
.instance_base
!= info
->start_instance
) {
959 nvc0
->state
.instance_base
= info
->start_instance
;
960 /* NOTE: this does not affect the shader input, should it ? */
961 BEGIN_NVC0(push
, NVC0_3D(VB_INSTANCE_BASE
), 1);
962 PUSH_DATA (push
, info
->start_instance
);
965 for (i
= 0; i
< nvc0
->num_vtxbufs
&& !nvc0
->base
.vbo_dirty
; ++i
) {
966 if (!nvc0
->vtxbuf
[i
].buffer
)
968 if (nvc0
->vtxbuf
[i
].buffer
->flags
& PIPE_RESOURCE_FLAG_MAP_COHERENT
)
969 nvc0
->base
.vbo_dirty
= true;
972 if (!nvc0
->base
.vbo_dirty
&& nvc0
->idxbuf
.buffer
&&
973 nvc0
->idxbuf
.buffer
->flags
& PIPE_RESOURCE_FLAG_MAP_COHERENT
)
974 nvc0
->base
.vbo_dirty
= true;
976 nvc0_update_prim_restart(nvc0
, info
->primitive_restart
, info
->restart_index
);
978 if (nvc0
->base
.vbo_dirty
) {
979 if (nvc0
->screen
->eng3d
->oclass
< GM107_3D_CLASS
)
980 IMMED_NVC0(push
, NVC0_3D(VERTEX_ARRAY_FLUSH
), 0);
981 nvc0
->base
.vbo_dirty
= false;
984 if (unlikely(info
->indirect
)) {
985 nvc0_draw_indirect(nvc0
, info
);
987 if (unlikely(info
->count_from_stream_output
)) {
988 nvc0_draw_stream_output(nvc0
, info
);
991 bool shorten
= info
->max_index
<= 65535;
993 if (info
->primitive_restart
&& info
->restart_index
> 65535)
996 nvc0_draw_elements(nvc0
, shorten
,
997 info
->mode
, info
->start
, info
->count
,
998 info
->instance_count
, info
->index_bias
);
1000 nvc0_draw_arrays(nvc0
,
1001 info
->mode
, info
->start
, info
->count
,
1002 info
->instance_count
);
1004 push
->kick_notify
= nvc0_default_kick_notify
;
1006 nvc0_release_user_vbufs(nvc0
);
1008 nouveau_pushbuf_bufctx(push
, NULL
);