2 * Copyright 2012 Nouveau Project
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
22 * Authors: Christoph Bumiller
25 #include "nvc0/nvc0_context.h"
26 #include "nvc0/nve4_compute.h"
28 #include "codegen/nv50_ir_driver.h"
32 #include "cla0c0qmd.h"
33 #include "clc0c0qmd.h"
34 #include "clc3c0qmd.h"
36 #define NVA0C0_QMDV00_06_VAL_SET(p,a...) NVVAL_MW_SET((p), NVA0C0, QMDV00_06, ##a)
37 #define NVA0C0_QMDV00_06_DEF_SET(p,a...) NVDEF_MW_SET((p), NVA0C0, QMDV00_06, ##a)
38 #define NVC0C0_QMDV02_01_VAL_SET(p,a...) NVVAL_MW_SET((p), NVC0C0, QMDV02_01, ##a)
39 #define NVC0C0_QMDV02_01_DEF_SET(p,a...) NVDEF_MW_SET((p), NVC0C0, QMDV02_01, ##a)
40 #define NVC3C0_QMDV02_02_VAL_SET(p,a...) NVVAL_MW_SET((p), NVC3C0, QMDV02_02, ##a)
41 #define NVC3C0_QMDV02_02_DEF_SET(p,a...) NVDEF_MW_SET((p), NVC3C0, QMDV02_02, ##a)
44 nve4_screen_compute_setup(struct nvc0_screen
*screen
,
45 struct nouveau_pushbuf
*push
)
47 struct nouveau_device
*dev
= screen
->base
.device
;
48 struct nouveau_object
*chan
= screen
->base
.channel
;
54 switch (dev
->chipset
& ~0xf) {
56 obj_class
= TU102_COMPUTE_CLASS
;
59 obj_class
= GV100_COMPUTE_CLASS
;
63 obj_class
= NVF0_COMPUTE_CLASS
; /* GK110 */
66 obj_class
= NVE4_COMPUTE_CLASS
; /* GK104 */
69 obj_class
= GM107_COMPUTE_CLASS
;
72 obj_class
= GM200_COMPUTE_CLASS
;
75 obj_class
= (dev
->chipset
== 0x130 || dev
->chipset
== 0x13b) ?
76 GP100_COMPUTE_CLASS
: GP104_COMPUTE_CLASS
;
79 NOUVEAU_ERR("unsupported chipset: NV%02x\n", dev
->chipset
);
83 ret
= nouveau_object_new(chan
, 0xbeef00c0, obj_class
, NULL
, 0,
86 NOUVEAU_ERR("Failed to allocate compute object: %d\n", ret
);
90 BEGIN_NVC0(push
, SUBC_CP(NV01_SUBCHAN_OBJECT
), 1);
91 PUSH_DATA (push
, screen
->compute
->oclass
);
93 BEGIN_NVC0(push
, NVE4_CP(TEMP_ADDRESS_HIGH
), 2);
94 PUSH_DATAh(push
, screen
->tls
->offset
);
95 PUSH_DATA (push
, screen
->tls
->offset
);
96 /* No idea why there are 2. Divide size by 2 to be safe.
97 * Actually this might be per-MP TEMP size and looks like I'm only using
98 * 2 MPs instead of all 8.
100 BEGIN_NVC0(push
, NVE4_CP(MP_TEMP_SIZE_HIGH(0)), 3);
101 PUSH_DATAh(push
, screen
->tls
->size
/ screen
->mp_count
);
102 PUSH_DATA (push
, (screen
->tls
->size
/ screen
->mp_count
) & ~0x7fff);
103 PUSH_DATA (push
, 0xff);
104 if (obj_class
< GV100_COMPUTE_CLASS
) {
105 BEGIN_NVC0(push
, NVE4_CP(MP_TEMP_SIZE_HIGH(1)), 3);
106 PUSH_DATAh(push
, screen
->tls
->size
/ screen
->mp_count
);
107 PUSH_DATA (push
, (screen
->tls
->size
/ screen
->mp_count
) & ~0x7fff);
108 PUSH_DATA (push
, 0xff);
111 /* Unified address space ? Who needs that ? Certainly not OpenCL.
113 * FATAL: Buffers with addresses inside [0x1000000, 0x3000000] will NOT be
114 * accessible. We cannot prevent that at the moment, so expect failure.
116 if (obj_class
< GV100_COMPUTE_CLASS
) {
117 BEGIN_NVC0(push
, NVE4_CP(LOCAL_BASE
), 1);
118 PUSH_DATA (push
, 0xff << 24);
119 BEGIN_NVC0(push
, NVE4_CP(SHARED_BASE
), 1);
120 PUSH_DATA (push
, 0xfe << 24);
122 BEGIN_NVC0(push
, NVE4_CP(CODE_ADDRESS_HIGH
), 2);
123 PUSH_DATAh(push
, screen
->text
->offset
);
124 PUSH_DATA (push
, screen
->text
->offset
);
126 BEGIN_NVC0(push
, SUBC_CP(0x2a0), 2);
127 PUSH_DATAh(push
, 0xfeULL
<< 24);
128 PUSH_DATA (push
, 0xfeULL
<< 24);
129 BEGIN_NVC0(push
, SUBC_CP(0x7b0), 2);
130 PUSH_DATAh(push
, 0xffULL
<< 24);
131 PUSH_DATA (push
, 0xffULL
<< 24);
134 BEGIN_NVC0(push
, SUBC_CP(0x0310), 1);
135 PUSH_DATA (push
, (obj_class
>= NVF0_COMPUTE_CLASS
) ? 0x400 : 0x300);
137 /* NOTE: these do not affect the state used by the 3D object */
138 BEGIN_NVC0(push
, NVE4_CP(TIC_ADDRESS_HIGH
), 3);
139 PUSH_DATAh(push
, screen
->txc
->offset
);
140 PUSH_DATA (push
, screen
->txc
->offset
);
141 PUSH_DATA (push
, NVC0_TIC_MAX_ENTRIES
- 1);
142 BEGIN_NVC0(push
, NVE4_CP(TSC_ADDRESS_HIGH
), 3);
143 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
144 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
145 PUSH_DATA (push
, NVC0_TSC_MAX_ENTRIES
- 1);
147 if (obj_class
>= NVF0_COMPUTE_CLASS
) {
148 /* The blob calls GK110_COMPUTE.FIRMWARE[0x6], along with the args (0x1)
149 * passed with GK110_COMPUTE.GRAPH.SCRATCH[0x2]. This is currently
150 * disabled because our firmware doesn't support these commands and the
151 * GPU hangs if they are used. */
152 BEGIN_NIC0(push
, SUBC_CP(0x0248), 64);
153 for (i
= 63; i
>= 0; i
--)
154 PUSH_DATA(push
, 0x38000 | i
);
155 IMMED_NVC0(push
, SUBC_CP(NV50_GRAPH_SERIALIZE
), 0);
158 BEGIN_NVC0(push
, NVE4_CP(TEX_CB_INDEX
), 1);
159 PUSH_DATA (push
, 7); /* does not interfere with 3D */
161 /* Disabling this UNK command avoid a read fault when using texelFetch()
162 * from a compute shader for weird reasons.
163 if (obj_class == NVF0_COMPUTE_CLASS)
164 IMMED_NVC0(push, SUBC_CP(0x02c4), 1);
167 address
= screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(5);
169 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
170 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
171 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_MS_INFO
);
172 PUSH_DATA (push
, address
+ NVC0_CB_AUX_MS_INFO
);
173 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
174 PUSH_DATA (push
, 64);
176 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 17);
177 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
178 PUSH_DATA (push
, 0); /* 0 */
180 PUSH_DATA (push
, 1); /* 1 */
182 PUSH_DATA (push
, 0); /* 2 */
184 PUSH_DATA (push
, 1); /* 3 */
186 PUSH_DATA (push
, 2); /* 4 */
188 PUSH_DATA (push
, 3); /* 5 */
190 PUSH_DATA (push
, 2); /* 6 */
192 PUSH_DATA (push
, 3); /* 7 */
195 #ifdef NOUVEAU_NVE4_MP_TRAP_HANDLER
196 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
197 PUSH_DATAh(push
, screen
->parm
->offset
+ NVE4_CP_INPUT_TRAP_INFO_PTR
);
198 PUSH_DATA (push
, screen
->parm
->offset
+ NVE4_CP_INPUT_TRAP_INFO_PTR
);
199 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
200 PUSH_DATA (push
, 28);
202 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 8);
204 PUSH_DATA (push
, screen
->parm
->offset
+ NVE4_CP_PARAM_TRAP_INFO
);
205 PUSH_DATAh(push
, screen
->parm
->offset
+ NVE4_CP_PARAM_TRAP_INFO
);
206 PUSH_DATA (push
, screen
->tls
->offset
);
207 PUSH_DATAh(push
, screen
->tls
->offset
);
208 PUSH_DATA (push
, screen
->tls
->size
/ 2); /* MP TEMP block size */
209 PUSH_DATA (push
, screen
->tls
->size
/ 2 / 64); /* warp TEMP block size */
210 PUSH_DATA (push
, 0); /* warp cfstack size */
213 BEGIN_NVC0(push
, NVE4_CP(FLUSH
), 1);
214 PUSH_DATA (push
, NVE4_COMPUTE_FLUSH_CB
);
220 gm107_compute_validate_surfaces(struct nvc0_context
*nvc0
,
221 struct pipe_image_view
*view
, int slot
)
223 struct nv04_resource
*res
= nv04_resource(view
->resource
);
224 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
225 struct nvc0_screen
*screen
= nvc0
->screen
;
226 struct nouveau_bo
*txc
= nvc0
->screen
->txc
;
227 struct nv50_tic_entry
*tic
;
231 tic
= nv50_tic_entry(nvc0
->images_tic
[s
][slot
]);
233 res
= nv04_resource(tic
->pipe
.texture
);
234 nvc0_update_tic(nvc0
, tic
, res
);
237 tic
->id
= nvc0_screen_tic_alloc(nvc0
->screen
, tic
);
239 /* upload the texture view */
240 PUSH_SPACE(push
, 16);
241 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
242 PUSH_DATAh(push
, txc
->offset
+ (tic
->id
* 32));
243 PUSH_DATA (push
, txc
->offset
+ (tic
->id
* 32));
244 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
245 PUSH_DATA (push
, 32);
247 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 9);
248 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
249 PUSH_DATAp(push
, &tic
->tic
[0], 8);
251 BEGIN_NIC0(push
, NVE4_CP(TIC_FLUSH
), 1);
252 PUSH_DATA (push
, (tic
->id
<< 4) | 1);
254 if (res
->status
& NOUVEAU_BUFFER_STATUS_GPU_WRITING
) {
255 BEGIN_NIC0(push
, NVE4_CP(TEX_CACHE_CTL
), 1);
256 PUSH_DATA (push
, (tic
->id
<< 4) | 1);
258 nvc0
->screen
->tic
.lock
[tic
->id
/ 32] |= 1 << (tic
->id
% 32);
260 res
->status
&= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING
;
261 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_READING
;
263 BCTX_REFN(nvc0
->bufctx_cp
, CP_SUF
, res
, RD
);
265 address
= screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(s
);
267 /* upload the texture handle */
268 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
269 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_TEX_INFO(slot
+ 32));
270 PUSH_DATA (push
, address
+ NVC0_CB_AUX_TEX_INFO(slot
+ 32));
271 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
273 PUSH_DATA (push
, 0x1);
274 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 2);
275 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
276 PUSH_DATA (push
, tic
->id
);
278 BEGIN_NVC0(push
, NVE4_CP(FLUSH
), 1);
279 PUSH_DATA (push
, NVE4_COMPUTE_FLUSH_CB
);
283 nve4_compute_validate_surfaces(struct nvc0_context
*nvc0
)
285 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
290 if (!nvc0
->images_dirty
[s
])
293 address
= nvc0
->screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(s
);
295 for (i
= 0; i
< NVC0_MAX_IMAGES
; ++i
) {
296 struct pipe_image_view
*view
= &nvc0
->images
[s
][i
];
298 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
299 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_SU_INFO(i
));
300 PUSH_DATA (push
, address
+ NVC0_CB_AUX_SU_INFO(i
));
301 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
302 PUSH_DATA (push
, 16 * 4);
303 PUSH_DATA (push
, 0x1);
304 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + 16);
305 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
307 if (view
->resource
) {
308 struct nv04_resource
*res
= nv04_resource(view
->resource
);
310 if (res
->base
.target
== PIPE_BUFFER
) {
311 if (view
->access
& PIPE_IMAGE_ACCESS_WRITE
)
312 nvc0_mark_image_range_valid(view
);
315 nve4_set_surface_info(push
, view
, nvc0
);
316 BCTX_REFN(nvc0
->bufctx_cp
, CP_SUF
, res
, RDWR
);
318 if (nvc0
->screen
->base
.class_3d
>= GM107_3D_CLASS
)
319 gm107_compute_validate_surfaces(nvc0
, view
, i
);
321 for (j
= 0; j
< 16; j
++)
327 /* Thankfully, textures with samplers follow the normal rules. */
329 nve4_compute_validate_samplers(struct nvc0_context
*nvc0
)
331 bool need_flush
= nve4_validate_tsc(nvc0
, 5);
333 BEGIN_NVC0(nvc0
->base
.pushbuf
, NVE4_CP(TSC_FLUSH
), 1);
334 PUSH_DATA (nvc0
->base
.pushbuf
, 0);
337 /* Invalidate all 3D samplers because they are aliased. */
338 for (int s
= 0; s
< 5; s
++)
339 nvc0
->samplers_dirty
[s
] = ~0;
340 nvc0
->dirty_3d
|= NVC0_NEW_3D_SAMPLERS
;
343 /* (Code duplicated at bottom for various non-convincing reasons.
344 * E.g. we might want to use the COMPUTE subchannel to upload TIC/TSC
345 * entries to avoid a subchannel switch.
346 * Same for texture cache flushes.
347 * Also, the bufctx differs, and more IFs in the 3D version looks ugly.)
349 static void nve4_compute_validate_textures(struct nvc0_context
*);
352 nve4_compute_set_tex_handles(struct nvc0_context
*nvc0
)
354 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
355 struct nvc0_screen
*screen
= nvc0
->screen
;
357 const unsigned s
= nvc0_shader_stage(PIPE_SHADER_COMPUTE
);
359 uint32_t dirty
= nvc0
->textures_dirty
[s
] | nvc0
->samplers_dirty
[s
];
364 n
= util_logbase2(dirty
) + 1 - i
;
367 address
= screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(s
);
369 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
370 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_TEX_INFO(i
));
371 PUSH_DATA (push
, address
+ NVC0_CB_AUX_TEX_INFO(i
));
372 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
373 PUSH_DATA (push
, n
* 4);
374 PUSH_DATA (push
, 0x1);
375 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + n
);
376 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
377 PUSH_DATAp(push
, &nvc0
->tex_handles
[s
][i
], n
);
379 BEGIN_NVC0(push
, NVE4_CP(FLUSH
), 1);
380 PUSH_DATA (push
, NVE4_COMPUTE_FLUSH_CB
);
382 nvc0
->textures_dirty
[s
] = 0;
383 nvc0
->samplers_dirty
[s
] = 0;
387 nve4_compute_validate_constbufs(struct nvc0_context
*nvc0
)
389 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
392 while (nvc0
->constbuf_dirty
[s
]) {
393 int i
= ffs(nvc0
->constbuf_dirty
[s
]) - 1;
394 nvc0
->constbuf_dirty
[s
] &= ~(1 << i
);
396 if (nvc0
->constbuf
[s
][i
].user
) {
397 struct nouveau_bo
*bo
= nvc0
->screen
->uniform_bo
;
398 const unsigned base
= NVC0_CB_USR_INFO(s
);
399 const unsigned size
= nvc0
->constbuf
[s
][0].size
;
400 assert(i
== 0); /* we really only want OpenGL uniforms here */
401 assert(nvc0
->constbuf
[s
][0].u
.data
);
403 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
404 PUSH_DATAh(push
, bo
->offset
+ base
);
405 PUSH_DATA (push
, bo
->offset
+ base
);
406 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
407 PUSH_DATA (push
, size
);
408 PUSH_DATA (push
, 0x1);
409 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + (size
/ 4));
410 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
411 PUSH_DATAp(push
, nvc0
->constbuf
[s
][0].u
.data
, size
/ 4);
414 struct nv04_resource
*res
=
415 nv04_resource(nvc0
->constbuf
[s
][i
].u
.buf
);
418 = nvc0
->screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(s
);
420 /* constbufs above 0 will are fetched via ubo info in the shader */
422 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
423 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_UBO_INFO(i
- 1));
424 PUSH_DATA (push
, address
+ NVC0_CB_AUX_UBO_INFO(i
- 1));
425 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
426 PUSH_DATA (push
, 4 * 4);
427 PUSH_DATA (push
, 0x1);
428 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + 4);
429 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
431 PUSH_DATA (push
, res
->address
+ nvc0
->constbuf
[s
][i
].offset
);
432 PUSH_DATAh(push
, res
->address
+ nvc0
->constbuf
[s
][i
].offset
);
433 PUSH_DATA (push
, nvc0
->constbuf
[s
][i
].size
);
437 BCTX_REFN(nvc0
->bufctx_cp
, CP_CB(i
), res
, RD
);
438 res
->cb_bindings
[s
] |= 1 << i
;
443 BEGIN_NVC0(push
, NVE4_CP(FLUSH
), 1);
444 PUSH_DATA (push
, NVE4_COMPUTE_FLUSH_CB
);
448 nve4_compute_validate_buffers(struct nvc0_context
*nvc0
)
450 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
455 address
= nvc0
->screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(s
);
457 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
458 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_BUF_INFO(0));
459 PUSH_DATA (push
, address
+ NVC0_CB_AUX_BUF_INFO(0));
460 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
461 PUSH_DATA (push
, 4 * NVC0_MAX_BUFFERS
* 4);
462 PUSH_DATA (push
, 0x1);
463 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + 4 * NVC0_MAX_BUFFERS
);
464 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
466 for (i
= 0; i
< NVC0_MAX_BUFFERS
; i
++) {
467 if (nvc0
->buffers
[s
][i
].buffer
) {
468 struct nv04_resource
*res
=
469 nv04_resource(nvc0
->buffers
[s
][i
].buffer
);
470 PUSH_DATA (push
, res
->address
+ nvc0
->buffers
[s
][i
].buffer_offset
);
471 PUSH_DATAh(push
, res
->address
+ nvc0
->buffers
[s
][i
].buffer_offset
);
472 PUSH_DATA (push
, nvc0
->buffers
[s
][i
].buffer_size
);
474 BCTX_REFN(nvc0
->bufctx_cp
, CP_BUF
, res
, RDWR
);
475 util_range_add(&res
->base
, &res
->valid_buffer_range
,
476 nvc0
->buffers
[s
][i
].buffer_offset
,
477 nvc0
->buffers
[s
][i
].buffer_offset
+
478 nvc0
->buffers
[s
][i
].buffer_size
);
488 static struct nvc0_state_validate
489 validate_list_cp
[] = {
490 { nvc0_compprog_validate
, NVC0_NEW_CP_PROGRAM
},
491 { nve4_compute_validate_textures
, NVC0_NEW_CP_TEXTURES
},
492 { nve4_compute_validate_samplers
, NVC0_NEW_CP_SAMPLERS
},
493 { nve4_compute_set_tex_handles
, NVC0_NEW_CP_TEXTURES
|
494 NVC0_NEW_CP_SAMPLERS
},
495 { nve4_compute_validate_surfaces
, NVC0_NEW_CP_SURFACES
},
496 { nvc0_compute_validate_globals
, NVC0_NEW_CP_GLOBALS
},
497 { nve4_compute_validate_buffers
, NVC0_NEW_CP_BUFFERS
},
498 { nve4_compute_validate_constbufs
, NVC0_NEW_CP_CONSTBUF
},
502 nve4_state_validate_cp(struct nvc0_context
*nvc0
, uint32_t mask
)
506 ret
= nvc0_state_validate(nvc0
, mask
, validate_list_cp
,
507 ARRAY_SIZE(validate_list_cp
), &nvc0
->dirty_cp
,
510 if (unlikely(nvc0
->state
.flushed
))
511 nvc0_bufctx_fence(nvc0
, nvc0
->bufctx_cp
, true);
516 nve4_compute_upload_input(struct nvc0_context
*nvc0
,
517 const struct pipe_grid_info
*info
)
519 struct nvc0_screen
*screen
= nvc0
->screen
;
520 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
521 struct nvc0_program
*cp
= nvc0
->compprog
;
524 address
= screen
->uniform_bo
->offset
+ NVC0_CB_AUX_INFO(5);
527 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
528 PUSH_DATAh(push
, screen
->uniform_bo
->offset
+ NVC0_CB_USR_INFO(5));
529 PUSH_DATA (push
, screen
->uniform_bo
->offset
+ NVC0_CB_USR_INFO(5));
530 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
531 PUSH_DATA (push
, cp
->parm_size
);
532 PUSH_DATA (push
, 0x1);
533 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + DIV_ROUND_UP(cp
->parm_size
, 4));
534 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
535 PUSH_DATAb(push
, info
->input
, cp
->parm_size
);
537 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
538 PUSH_DATAh(push
, address
+ NVC0_CB_AUX_GRID_INFO(0));
539 PUSH_DATA (push
, address
+ NVC0_CB_AUX_GRID_INFO(0));
540 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
541 PUSH_DATA (push
, 8 * 4);
542 PUSH_DATA (push
, 0x1);
544 if (unlikely(info
->indirect
)) {
545 struct nv04_resource
*res
= nv04_resource(info
->indirect
);
546 uint32_t offset
= res
->offset
+ info
->indirect_offset
;
548 nouveau_pushbuf_space(push
, 32, 0, 1);
549 PUSH_REFN(push
, res
->bo
, NOUVEAU_BO_RD
| res
->domain
);
551 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + 8);
552 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
553 PUSH_DATAp(push
, info
->block
, 3);
554 nouveau_pushbuf_data(push
, res
->bo
, offset
,
555 NVC0_IB_ENTRY_1_NO_PREFETCH
| 3 * 4);
557 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + 8);
558 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
559 PUSH_DATAp(push
, info
->block
, 3);
560 PUSH_DATAp(push
, info
->grid
, 3);
563 PUSH_DATA (push
, info
->work_dim
);
565 BEGIN_NVC0(push
, NVE4_CP(FLUSH
), 1);
566 PUSH_DATA (push
, NVE4_COMPUTE_FLUSH_CB
);
570 gp100_cp_launch_desc_set_cb(uint32_t *qmd
, unsigned index
,
571 struct nouveau_bo
*bo
, uint32_t base
, uint32_t size
)
573 uint64_t address
= bo
->offset
+ base
;
576 assert(!(base
& 0xff));
578 NVC0C0_QMDV02_01_VAL_SET(qmd
, CONSTANT_BUFFER_ADDR_LOWER
, index
, address
);
579 NVC0C0_QMDV02_01_VAL_SET(qmd
, CONSTANT_BUFFER_ADDR_UPPER
, index
, address
>> 32);
580 NVC0C0_QMDV02_01_VAL_SET(qmd
, CONSTANT_BUFFER_SIZE_SHIFTED4
, index
,
581 DIV_ROUND_UP(size
, 16));
582 NVC0C0_QMDV02_01_DEF_SET(qmd
, CONSTANT_BUFFER_VALID
, index
, TRUE
);
586 nve4_cp_launch_desc_set_cb(uint32_t *qmd
, unsigned index
, struct nouveau_bo
*bo
,
587 uint32_t base
, uint32_t size
)
589 uint64_t address
= bo
->offset
+ base
;
592 assert(!(base
& 0xff));
594 NVA0C0_QMDV00_06_VAL_SET(qmd
, CONSTANT_BUFFER_ADDR_LOWER
, index
, address
);
595 NVA0C0_QMDV00_06_VAL_SET(qmd
, CONSTANT_BUFFER_ADDR_UPPER
, index
, address
>> 32);
596 NVA0C0_QMDV00_06_VAL_SET(qmd
, CONSTANT_BUFFER_SIZE
, index
, size
);
597 NVA0C0_QMDV00_06_DEF_SET(qmd
, CONSTANT_BUFFER_VALID
, index
, TRUE
);
601 nve4_compute_setup_buf_cb(struct nvc0_context
*nvc0
, bool gp100
, void *desc
)
603 // only user constant buffers 0-6 can be put in the descriptor, the rest are
604 // loaded through global memory
605 for (int i
= 0; i
<= 6; i
++) {
606 if (nvc0
->constbuf
[5][i
].user
|| !nvc0
->constbuf
[5][i
].u
.buf
)
609 struct nv04_resource
*res
=
610 nv04_resource(nvc0
->constbuf
[5][i
].u
.buf
);
612 uint32_t base
= res
->offset
+ nvc0
->constbuf
[5][i
].offset
;
613 uint32_t size
= nvc0
->constbuf
[5][i
].size
;
615 gp100_cp_launch_desc_set_cb(desc
, i
, res
->bo
, base
, size
);
617 nve4_cp_launch_desc_set_cb(desc
, i
, res
->bo
, base
, size
);
620 // there is no need to do FLUSH(NVE4_COMPUTE_FLUSH_CB) because
621 // nve4_compute_upload_input() does it later
625 nve4_compute_setup_launch_desc(struct nvc0_context
*nvc0
, uint32_t *qmd
,
626 const struct pipe_grid_info
*info
)
628 const struct nvc0_screen
*screen
= nvc0
->screen
;
629 const struct nvc0_program
*cp
= nvc0
->compprog
;
631 NVA0C0_QMDV00_06_DEF_SET(qmd
, INVALIDATE_TEXTURE_HEADER_CACHE
, TRUE
);
632 NVA0C0_QMDV00_06_DEF_SET(qmd
, INVALIDATE_TEXTURE_SAMPLER_CACHE
, TRUE
);
633 NVA0C0_QMDV00_06_DEF_SET(qmd
, INVALIDATE_TEXTURE_DATA_CACHE
, TRUE
);
634 NVA0C0_QMDV00_06_DEF_SET(qmd
, INVALIDATE_SHADER_DATA_CACHE
, TRUE
);
635 NVA0C0_QMDV00_06_DEF_SET(qmd
, INVALIDATE_SHADER_CONSTANT_CACHE
, TRUE
);
636 NVA0C0_QMDV00_06_DEF_SET(qmd
, RELEASE_MEMBAR_TYPE
, FE_SYSMEMBAR
);
637 NVA0C0_QMDV00_06_DEF_SET(qmd
, CWD_MEMBAR_TYPE
, L1_SYSMEMBAR
);
638 NVA0C0_QMDV00_06_DEF_SET(qmd
, API_VISIBLE_CALL_LIMIT
, NO_CHECK
);
639 NVA0C0_QMDV00_06_VAL_SET(qmd
, SASS_VERSION
, 0x30);
641 NVA0C0_QMDV00_06_VAL_SET(qmd
, PROGRAM_OFFSET
, cp
->code_base
);
643 NVA0C0_QMDV00_06_VAL_SET(qmd
, CTA_RASTER_WIDTH
, info
->grid
[0]);
644 NVA0C0_QMDV00_06_VAL_SET(qmd
, CTA_RASTER_HEIGHT
, info
->grid
[1]);
645 NVA0C0_QMDV00_06_VAL_SET(qmd
, CTA_RASTER_DEPTH
, info
->grid
[2]);
646 NVA0C0_QMDV00_06_VAL_SET(qmd
, CTA_THREAD_DIMENSION0
, info
->block
[0]);
647 NVA0C0_QMDV00_06_VAL_SET(qmd
, CTA_THREAD_DIMENSION1
, info
->block
[1]);
648 NVA0C0_QMDV00_06_VAL_SET(qmd
, CTA_THREAD_DIMENSION2
, info
->block
[2]);
650 NVA0C0_QMDV00_06_VAL_SET(qmd
, SHARED_MEMORY_SIZE
,
651 align(cp
->cp
.smem_size
, 0x100));
652 NVA0C0_QMDV00_06_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_LOW_SIZE
,
653 (cp
->hdr
[1] & 0xfffff0) +
654 align(cp
->cp
.lmem_size
, 0x10));
655 NVA0C0_QMDV00_06_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_HIGH_SIZE
, 0);
656 NVA0C0_QMDV00_06_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_CRS_SIZE
, 0x800);
658 if (cp
->cp
.smem_size
> (32 << 10))
659 NVA0C0_QMDV00_06_DEF_SET(qmd
, L1_CONFIGURATION
,
660 DIRECTLY_ADDRESSABLE_MEMORY_SIZE_48KB
);
662 if (cp
->cp
.smem_size
> (16 << 10))
663 NVA0C0_QMDV00_06_DEF_SET(qmd
, L1_CONFIGURATION
,
664 DIRECTLY_ADDRESSABLE_MEMORY_SIZE_32KB
);
666 NVA0C0_QMDV00_06_DEF_SET(qmd
, L1_CONFIGURATION
,
667 DIRECTLY_ADDRESSABLE_MEMORY_SIZE_16KB
);
669 NVA0C0_QMDV00_06_VAL_SET(qmd
, REGISTER_COUNT
, cp
->num_gprs
);
670 NVA0C0_QMDV00_06_VAL_SET(qmd
, BARRIER_COUNT
, cp
->num_barriers
);
672 // Only bind user uniforms and the driver constant buffer through the
673 // launch descriptor because UBOs are sticked to the driver cb to avoid the
674 // limitation of 8 CBs.
675 if (nvc0
->constbuf
[5][0].user
|| cp
->parm_size
) {
676 nve4_cp_launch_desc_set_cb(qmd
, 0, screen
->uniform_bo
,
677 NVC0_CB_USR_INFO(5), 1 << 16);
679 // Later logic will attempt to bind a real buffer at position 0. That
680 // should not happen if we've bound a user buffer.
681 assert(nvc0
->constbuf
[5][0].user
|| !nvc0
->constbuf
[5][0].u
.buf
);
683 nve4_cp_launch_desc_set_cb(qmd
, 7, screen
->uniform_bo
,
684 NVC0_CB_AUX_INFO(5), 1 << 11);
686 nve4_compute_setup_buf_cb(nvc0
, false, qmd
);
690 gp100_compute_setup_launch_desc(struct nvc0_context
*nvc0
, uint32_t *qmd
,
691 const struct pipe_grid_info
*info
)
693 const struct nvc0_screen
*screen
= nvc0
->screen
;
694 const struct nvc0_program
*cp
= nvc0
->compprog
;
696 NVC0C0_QMDV02_01_VAL_SET(qmd
, SM_GLOBAL_CACHING_ENABLE
, 1);
697 NVC0C0_QMDV02_01_DEF_SET(qmd
, RELEASE_MEMBAR_TYPE
, FE_SYSMEMBAR
);
698 NVC0C0_QMDV02_01_DEF_SET(qmd
, CWD_MEMBAR_TYPE
, L1_SYSMEMBAR
);
699 NVC0C0_QMDV02_01_DEF_SET(qmd
, API_VISIBLE_CALL_LIMIT
, NO_CHECK
);
701 NVC0C0_QMDV02_01_VAL_SET(qmd
, PROGRAM_OFFSET
, cp
->code_base
);
703 NVC0C0_QMDV02_01_VAL_SET(qmd
, CTA_RASTER_WIDTH
, info
->grid
[0]);
704 NVC0C0_QMDV02_01_VAL_SET(qmd
, CTA_RASTER_HEIGHT
, info
->grid
[1]);
705 NVC0C0_QMDV02_01_VAL_SET(qmd
, CTA_RASTER_DEPTH
, info
->grid
[2]);
706 NVC0C0_QMDV02_01_VAL_SET(qmd
, CTA_THREAD_DIMENSION0
, info
->block
[0]);
707 NVC0C0_QMDV02_01_VAL_SET(qmd
, CTA_THREAD_DIMENSION1
, info
->block
[1]);
708 NVC0C0_QMDV02_01_VAL_SET(qmd
, CTA_THREAD_DIMENSION2
, info
->block
[2]);
710 NVC0C0_QMDV02_01_VAL_SET(qmd
, SHARED_MEMORY_SIZE
,
711 align(cp
->cp
.smem_size
, 0x100));
712 NVC0C0_QMDV02_01_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_LOW_SIZE
,
713 (cp
->hdr
[1] & 0xfffff0) +
714 align(cp
->cp
.lmem_size
, 0x10));
715 NVC0C0_QMDV02_01_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_HIGH_SIZE
, 0);
716 NVC0C0_QMDV02_01_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_CRS_SIZE
, 0x800);
718 NVC0C0_QMDV02_01_VAL_SET(qmd
, REGISTER_COUNT
, cp
->num_gprs
);
719 NVC0C0_QMDV02_01_VAL_SET(qmd
, BARRIER_COUNT
, cp
->num_barriers
);
721 // Only bind user uniforms and the driver constant buffer through the
722 // launch descriptor because UBOs are sticked to the driver cb to avoid the
723 // limitation of 8 CBs.
724 if (nvc0
->constbuf
[5][0].user
|| cp
->parm_size
) {
725 gp100_cp_launch_desc_set_cb(qmd
, 0, screen
->uniform_bo
,
726 NVC0_CB_USR_INFO(5), 1 << 16);
728 // Later logic will attempt to bind a real buffer at position 0. That
729 // should not happen if we've bound a user buffer.
730 assert(nvc0
->constbuf
[5][0].user
|| !nvc0
->constbuf
[5][0].u
.buf
);
732 gp100_cp_launch_desc_set_cb(qmd
, 7, screen
->uniform_bo
,
733 NVC0_CB_AUX_INFO(5), 1 << 11);
735 nve4_compute_setup_buf_cb(nvc0
, true, qmd
);
739 gv100_sm_config_smem_size(u32 size
)
741 if (size
> 64 * 1024) size
= 96 * 1024;
742 else if (size
> 32 * 1024) size
= 64 * 1024;
743 else if (size
> 16 * 1024) size
= 32 * 1024;
744 else if (size
> 8 * 1024) size
= 16 * 1024;
745 else size
= 8 * 1024;
746 return (size
/ 4096) + 1;
750 gv100_compute_setup_launch_desc(struct nvc0_context
*nvc0
, u32
*qmd
,
751 const struct pipe_grid_info
*info
)
753 struct nvc0_program
*cp
= nvc0
->compprog
;
754 struct nvc0_screen
*screen
= nvc0
->screen
;
755 uint64_t entry
= screen
->text
->offset
+ cp
->code_base
;
757 NVC3C0_QMDV02_02_VAL_SET(qmd
, SM_GLOBAL_CACHING_ENABLE
, 1);
758 NVC3C0_QMDV02_02_DEF_SET(qmd
, API_VISIBLE_CALL_LIMIT
, NO_CHECK
);
759 NVC3C0_QMDV02_02_DEF_SET(qmd
, SAMPLER_INDEX
, INDEPENDENTLY
);
760 NVC3C0_QMDV02_02_VAL_SET(qmd
, SHARED_MEMORY_SIZE
,
761 align(cp
->cp
.smem_size
, 0x100));
762 NVC3C0_QMDV02_02_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_LOW_SIZE
,
763 (cp
->hdr
[1] & 0xfffff0) +
764 align(cp
->cp
.lmem_size
, 0x10));
765 NVC3C0_QMDV02_02_VAL_SET(qmd
, SHADER_LOCAL_MEMORY_HIGH_SIZE
, 0);
766 NVC3C0_QMDV02_02_VAL_SET(qmd
, MIN_SM_CONFIG_SHARED_MEM_SIZE
,
767 gv100_sm_config_smem_size(8 * 1024));
768 NVC3C0_QMDV02_02_VAL_SET(qmd
, MAX_SM_CONFIG_SHARED_MEM_SIZE
,
769 gv100_sm_config_smem_size(96 * 1024));
770 NVC3C0_QMDV02_02_VAL_SET(qmd
, QMD_VERSION
, 2);
771 NVC3C0_QMDV02_02_VAL_SET(qmd
, QMD_MAJOR_VERSION
, 2);
772 NVC3C0_QMDV02_02_VAL_SET(qmd
, TARGET_SM_CONFIG_SHARED_MEM_SIZE
,
773 gv100_sm_config_smem_size(cp
->cp
.smem_size
));
775 NVC3C0_QMDV02_02_VAL_SET(qmd
, CTA_RASTER_WIDTH
, info
->grid
[0]);
776 NVC3C0_QMDV02_02_VAL_SET(qmd
, CTA_RASTER_HEIGHT
, info
->grid
[1]);
777 NVC3C0_QMDV02_02_VAL_SET(qmd
, CTA_RASTER_DEPTH
, info
->grid
[2]);
778 NVC3C0_QMDV02_02_VAL_SET(qmd
, CTA_THREAD_DIMENSION0
, info
->block
[0]);
779 NVC3C0_QMDV02_02_VAL_SET(qmd
, CTA_THREAD_DIMENSION1
, info
->block
[1]);
780 NVC3C0_QMDV02_02_VAL_SET(qmd
, CTA_THREAD_DIMENSION2
, info
->block
[2]);
781 NVC3C0_QMDV02_02_VAL_SET(qmd
, REGISTER_COUNT_V
, cp
->num_gprs
);
782 NVC3C0_QMDV02_02_VAL_SET(qmd
, BARRIER_COUNT
, cp
->num_barriers
);
784 // Only bind user uniforms and the driver constant buffer through the
785 // launch descriptor because UBOs are sticked to the driver cb to avoid the
786 // limitation of 8 CBs.
787 if (nvc0
->constbuf
[5][0].user
|| cp
->parm_size
) {
788 gp100_cp_launch_desc_set_cb(qmd
, 0, screen
->uniform_bo
,
789 NVC0_CB_USR_INFO(5), 1 << 16);
791 // Later logic will attempt to bind a real buffer at position 0. That
792 // should not happen if we've bound a user buffer.
793 assert(nvc0
->constbuf
[5][0].user
|| !nvc0
->constbuf
[5][0].u
.buf
);
795 gp100_cp_launch_desc_set_cb(qmd
, 7, screen
->uniform_bo
,
796 NVC0_CB_AUX_INFO(5), 1 << 11);
798 nve4_compute_setup_buf_cb(nvc0
, true, qmd
);
800 NVC3C0_QMDV02_02_VAL_SET(qmd
, PROGRAM_ADDRESS_LOWER
, entry
& 0xffffffff);
801 NVC3C0_QMDV02_02_VAL_SET(qmd
, PROGRAM_ADDRESS_UPPER
, entry
>> 32);
805 nve4_compute_alloc_launch_desc(struct nouveau_context
*nv
,
806 struct nouveau_bo
**pbo
, uint64_t *pgpuaddr
)
808 uint8_t *ptr
= nouveau_scratch_get(nv
, 512, pgpuaddr
, pbo
);
811 if (*pgpuaddr
& 255) {
812 unsigned adj
= 256 - (*pgpuaddr
& 255);
816 memset(ptr
, 0x00, 256);
821 nve4_upload_indirect_desc(struct nouveau_pushbuf
*push
,
822 struct nv04_resource
*res
, uint64_t gpuaddr
,
823 uint32_t length
, uint32_t bo_offset
)
825 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
826 PUSH_DATAh(push
, gpuaddr
);
827 PUSH_DATA (push
, gpuaddr
);
828 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
829 PUSH_DATA (push
, length
);
832 nouveau_pushbuf_space(push
, 32, 0, 1);
833 PUSH_REFN(push
, res
->bo
, NOUVEAU_BO_RD
| res
->domain
);
835 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + (length
/ 4));
836 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x08 << 1));
837 nouveau_pushbuf_data(push
, res
->bo
, bo_offset
,
838 NVC0_IB_ENTRY_1_NO_PREFETCH
| length
);
842 nve4_launch_grid(struct pipe_context
*pipe
, const struct pipe_grid_info
*info
)
844 struct nvc0_context
*nvc0
= nvc0_context(pipe
);
845 struct nvc0_screen
*screen
= nvc0
->screen
;
846 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
848 uint64_t desc_gpuaddr
;
849 struct nouveau_bo
*desc_bo
;
852 desc
= nve4_compute_alloc_launch_desc(&nvc0
->base
, &desc_bo
, &desc_gpuaddr
);
857 BCTX_REFN_bo(nvc0
->bufctx_cp
, CP_DESC
, NOUVEAU_BO_GART
| NOUVEAU_BO_RD
,
860 list_for_each_entry(struct nvc0_resident
, resident
, &nvc0
->tex_head
, list
) {
861 nvc0_add_resident(nvc0
->bufctx_cp
, NVC0_BIND_CP_BINDLESS
, resident
->buf
,
865 list_for_each_entry(struct nvc0_resident
, resident
, &nvc0
->img_head
, list
) {
866 nvc0_add_resident(nvc0
->bufctx_cp
, NVC0_BIND_CP_BINDLESS
, resident
->buf
,
870 ret
= !nve4_state_validate_cp(nvc0
, ~0);
874 if (nvc0
->screen
->compute
->oclass
>= GV100_COMPUTE_CLASS
)
875 gv100_compute_setup_launch_desc(nvc0
, desc
, info
);
877 if (nvc0
->screen
->compute
->oclass
>= GP100_COMPUTE_CLASS
)
878 gp100_compute_setup_launch_desc(nvc0
, desc
, info
);
880 nve4_compute_setup_launch_desc(nvc0
, desc
, info
);
882 nve4_compute_upload_input(nvc0
, info
);
885 if (debug_get_num_option("NV50_PROG_DEBUG", 0)) {
886 debug_printf("Queue Meta Data:\n");
887 if (nvc0
->screen
->compute
->oclass
>= GV100_COMPUTE_CLASS
)
888 NVC3C0QmdDump_V02_02(desc
);
890 if (nvc0
->screen
->compute
->oclass
>= GP100_COMPUTE_CLASS
)
891 NVC0C0QmdDump_V02_01(desc
);
893 NVA0C0QmdDump_V00_06(desc
);
897 if (unlikely(info
->indirect
)) {
898 struct nv04_resource
*res
= nv04_resource(info
->indirect
);
899 uint32_t offset
= res
->offset
+ info
->indirect_offset
;
901 /* upload the descriptor */
902 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
903 PUSH_DATAh(push
, desc_gpuaddr
);
904 PUSH_DATA (push
, desc_gpuaddr
);
905 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
906 PUSH_DATA (push
, 256);
908 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 1 + (256 / 4));
909 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x08 << 1));
910 PUSH_DATAp(push
, (const uint32_t *)desc
, 256 / 4);
912 if (nvc0
->screen
->compute
->oclass
>= GP100_COMPUTE_CLASS
) {
913 nve4_upload_indirect_desc(push
, res
, desc_gpuaddr
+ 48, 12, offset
);
915 /* overwrite griddim_x and griddim_y as two 32-bits integers even
916 * if griddim_y must be a 16-bits integer */
917 nve4_upload_indirect_desc(push
, res
, desc_gpuaddr
+ 48, 8, offset
);
919 /* overwrite the 16 high bits of griddim_y with griddim_z because
920 * we need (z << 16) | x */
921 nve4_upload_indirect_desc(push
, res
, desc_gpuaddr
+ 54, 4, offset
+ 8);
925 /* upload descriptor and flush */
926 nouveau_pushbuf_space(push
, 32, 1, 0);
927 PUSH_REFN(push
, screen
->text
, NV_VRAM_DOMAIN(&screen
->base
) | NOUVEAU_BO_RD
);
928 BEGIN_NVC0(push
, NVE4_CP(LAUNCH_DESC_ADDRESS
), 1);
929 PUSH_DATA (push
, desc_gpuaddr
>> 8);
930 BEGIN_NVC0(push
, NVE4_CP(LAUNCH
), 1);
931 PUSH_DATA (push
, 0x3);
932 BEGIN_NVC0(push
, SUBC_CP(NV50_GRAPH_SERIALIZE
), 1);
935 nvc0_update_compute_invocations_counter(nvc0
, info
);
939 NOUVEAU_ERR("Failed to launch grid !\n");
940 nouveau_scratch_done(&nvc0
->base
);
941 nouveau_bufctx_reset(nvc0
->bufctx_cp
, NVC0_BIND_CP_DESC
);
942 nouveau_bufctx_reset(nvc0
->bufctx_cp
, NVC0_BIND_CP_BINDLESS
);
946 #define NVE4_TIC_ENTRY_INVALID 0x000fffff
949 nve4_compute_validate_textures(struct nvc0_context
*nvc0
)
951 struct nouveau_bo
*txc
= nvc0
->screen
->txc
;
952 struct nouveau_pushbuf
*push
= nvc0
->base
.pushbuf
;
953 const unsigned s
= 5;
955 uint32_t commands
[2][32];
956 unsigned n
[2] = { 0, 0 };
958 for (i
= 0; i
< nvc0
->num_textures
[s
]; ++i
) {
959 struct nv50_tic_entry
*tic
= nv50_tic_entry(nvc0
->textures
[s
][i
]);
960 struct nv04_resource
*res
;
961 const bool dirty
= !!(nvc0
->textures_dirty
[s
] & (1 << i
));
964 nvc0
->tex_handles
[s
][i
] |= NVE4_TIC_ENTRY_INVALID
;
967 res
= nv04_resource(tic
->pipe
.texture
);
968 nvc0_update_tic(nvc0
, tic
, res
);
971 tic
->id
= nvc0_screen_tic_alloc(nvc0
->screen
, tic
);
973 PUSH_SPACE(push
, 16);
974 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH
), 2);
975 PUSH_DATAh(push
, txc
->offset
+ (tic
->id
* 32));
976 PUSH_DATA (push
, txc
->offset
+ (tic
->id
* 32));
977 BEGIN_NVC0(push
, NVE4_CP(UPLOAD_LINE_LENGTH_IN
), 2);
978 PUSH_DATA (push
, 32);
980 BEGIN_1IC0(push
, NVE4_CP(UPLOAD_EXEC
), 9);
981 PUSH_DATA (push
, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR
| (0x20 << 1));
982 PUSH_DATAp(push
, &tic
->tic
[0], 8);
984 commands
[0][n
[0]++] = (tic
->id
<< 4) | 1;
986 if (res
->status
& NOUVEAU_BUFFER_STATUS_GPU_WRITING
) {
987 commands
[1][n
[1]++] = (tic
->id
<< 4) | 1;
989 nvc0
->screen
->tic
.lock
[tic
->id
/ 32] |= 1 << (tic
->id
% 32);
991 res
->status
&= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING
;
992 res
->status
|= NOUVEAU_BUFFER_STATUS_GPU_READING
;
994 nvc0
->tex_handles
[s
][i
] &= ~NVE4_TIC_ENTRY_INVALID
;
995 nvc0
->tex_handles
[s
][i
] |= tic
->id
;
997 BCTX_REFN(nvc0
->bufctx_cp
, CP_TEX(i
), res
, RD
);
999 for (; i
< nvc0
->state
.num_textures
[s
]; ++i
) {
1000 nvc0
->tex_handles
[s
][i
] |= NVE4_TIC_ENTRY_INVALID
;
1001 nvc0
->textures_dirty
[s
] |= 1 << i
;
1005 BEGIN_NIC0(push
, NVE4_CP(TIC_FLUSH
), n
[0]);
1006 PUSH_DATAp(push
, commands
[0], n
[0]);
1009 BEGIN_NIC0(push
, NVE4_CP(TEX_CACHE_CTL
), n
[1]);
1010 PUSH_DATAp(push
, commands
[1], n
[1]);
1013 nvc0
->state
.num_textures
[s
] = nvc0
->num_textures
[s
];
1015 /* Invalidate all 3D textures because they are aliased. */
1016 for (int s
= 0; s
< 5; s
++) {
1017 for (int i
= 0; i
< nvc0
->num_textures
[s
]; i
++)
1018 nouveau_bufctx_reset(nvc0
->bufctx_3d
, NVC0_BIND_3D_TEX(s
, i
));
1019 nvc0
->textures_dirty
[s
] = ~0;
1021 nvc0
->dirty_3d
|= NVC0_NEW_3D_TEXTURES
;
1024 #ifdef NOUVEAU_NVE4_MP_TRAP_HANDLER
1026 nve4_compute_trap_info(struct nvc0_context
*nvc0
)
1028 struct nvc0_screen
*screen
= nvc0
->screen
;
1029 struct nouveau_bo
*bo
= screen
->parm
;
1031 volatile struct nve4_mp_trap_info
*info
;
1034 ret
= nouveau_bo_map(bo
, NOUVEAU_BO_RDWR
, nvc0
->base
.client
);
1037 map
= (uint8_t *)bo
->map
;
1038 info
= (volatile struct nve4_mp_trap_info
*)(map
+ NVE4_CP_PARAM_TRAP_INFO
);
1041 debug_printf("trapstat = %08x\n", info
->trapstat
);
1042 debug_printf("warperr = %08x\n", info
->warperr
);
1043 debug_printf("PC = %x\n", info
->pc
);
1044 debug_printf("tid = %u %u %u\n",
1045 info
->tid
[0], info
->tid
[1], info
->tid
[2]);
1046 debug_printf("ctaid = %u %u %u\n",
1047 info
->ctaid
[0], info
->ctaid
[1], info
->ctaid
[2]);
1048 for (i
= 0; i
<= 63; ++i
)
1049 debug_printf("$r%i = %08x\n", i
, info
->r
[i
]);
1050 for (i
= 0; i
<= 6; ++i
)
1051 debug_printf("$p%i = %i\n", i
, (info
->flags
>> i
) & 1);
1052 debug_printf("$c = %x\n", info
->flags
>> 12);