1 #ifndef __NV04_CONTEXT_H__
2 #define __NV04_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7 #include "pipe/p_compiler.h"
9 #include "util/u_memory.h"
10 #include "util/u_math.h"
12 #include "draw/draw_vertex.h"
14 #include "nouveau/nouveau_winsys.h"
15 #include "nouveau/nouveau_gldefs.h"
17 #define NOUVEAU_PUSH_CONTEXT(ctx) \
18 struct nv04_screen *ctx = nv04->screen
19 #include "nouveau/nouveau_push.h"
21 #include "nv04_state.h"
23 #define NOUVEAU_ERR(fmt, args...) \
24 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
25 #define NOUVEAU_MSG(fmt, args...) \
26 fprintf(stderr, "nouveau: "fmt, ##args);
28 #include "nv04_screen.h"
30 #define NV04_NEW_VERTPROG (1 << 1)
31 #define NV04_NEW_FRAGPROG (1 << 2)
32 #define NV04_NEW_BLEND (1 << 3)
33 #define NV04_NEW_RAST (1 << 4)
34 #define NV04_NEW_CONTROL (1 << 5)
35 #define NV04_NEW_VIEWPORT (1 << 6)
36 #define NV04_NEW_SAMPLER (1 << 7)
37 #define NV04_NEW_FRAMEBUFFER (1 << 8)
38 #define NV04_NEW_VTXARRAYS (1 << 9)
41 struct pipe_context pipe
;
43 struct nouveau_winsys
*nvws
;
44 struct nv04_screen
*screen
;
47 struct draw_context
*draw
;
50 struct nouveau_notifier
*sync
;
54 struct nv04_blend_state
*blend
;
55 struct nv04_sampler_state
*sampler
[PIPE_MAX_SAMPLERS
];
56 struct nv04_fragtex_state fragtex
;
57 struct nv04_rasterizer_state
*rast
;
58 struct nv04_depth_stencil_alpha_state
*dsa
;
60 struct nv04_miptree
*tex_miptree
[PIPE_MAX_SAMPLERS
];
61 unsigned dirty_samplers
;
66 struct pipe_framebuffer_state
*framebuffer
;
67 struct pipe_surface
*rt
;
68 struct pipe_surface
*zeta
;
71 struct pipe_buffer
*buffer
;
77 struct pipe_buffer
*buffer
;
81 float *constbuf
[PIPE_SHADER_TYPES
][32][4];
82 unsigned constbuf_nr
[PIPE_SHADER_TYPES
];
84 struct vertex_info vertex_info
;
87 struct nouveau_resource
*exec_heap
;
88 struct nouveau_resource
*data_heap
;
90 struct nv04_vertex_program
*active
;
92 struct nv04_vertex_program
*current
;
93 struct pipe_buffer
*constant_buf
;
97 struct nv04_fragment_program
*active
;
99 struct nv04_fragment_program
*current
;
100 struct pipe_buffer
*constant_buf
;
103 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
104 struct pipe_vertex_element vtxelt
[PIPE_MAX_ATTRIBS
];
106 struct pipe_viewport_state viewport
;
109 static INLINE
struct nv04_context
*
110 nv04_context(struct pipe_context
*pipe
)
112 return (struct nv04_context
*)pipe
;
115 extern void nv04_init_state_functions(struct nv04_context
*nv04
);
116 extern void nv04_init_surface_functions(struct nv04_context
*nv04
);
117 extern void nv04_screen_init_miptree_functions(struct pipe_screen
*screen
);
120 extern void nv04_clear(struct pipe_context
*pipe
, struct pipe_surface
*ps
,
121 unsigned clearValue
);
124 extern struct draw_stage
*nv04_draw_render_stage(struct nv04_context
*nv04
);
126 /* nv04_fragprog.c */
127 extern void nv04_fragprog_bind(struct nv04_context
*,
128 struct nv04_fragment_program
*);
129 extern void nv04_fragprog_destroy(struct nv04_context
*,
130 struct nv04_fragment_program
*);
133 extern void nv04_fragtex_bind(struct nv04_context
*);
135 /* nv04_prim_vbuf.c */
136 struct draw_stage
*nv04_draw_vbuf_stage( struct nv04_context
*nv04
);
138 /* nv04_state.c and friends */
139 extern void nv04_emit_hw_state(struct nv04_context
*nv04
);
140 extern void nv04_state_tex_update(struct nv04_context
*nv04
);
143 extern boolean
nv04_draw_arrays(struct pipe_context
*, unsigned mode
,
144 unsigned start
, unsigned count
);
145 extern boolean
nv04_draw_elements( struct pipe_context
*pipe
,
146 struct pipe_buffer
*indexBuffer
,
148 unsigned prim
, unsigned start
, unsigned count
);