1 #ifndef __NV10_CONTEXT_H__
2 #define __NV10_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
8 #include "draw/draw_vertex.h"
10 #include "nouveau/nouveau_winsys.h"
11 #include "nouveau/nouveau_gldefs.h"
13 #define NOUVEAU_PUSH_CONTEXT(ctx) \
14 struct nv10_screen *ctx = nv10->screen
15 #include "nouveau/nouveau_push.h"
17 #include "nv10_state.h"
19 #define NOUVEAU_ERR(fmt, args...) \
20 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
21 #define NOUVEAU_MSG(fmt, args...) \
22 fprintf(stderr, "nouveau: "fmt, ##args);
24 #define NV10_NEW_VERTPROG (1 << 1)
25 #define NV10_NEW_FRAGPROG (1 << 2)
26 #define NV10_NEW_ARRAYS (1 << 3)
27 #define NV10_NEW_VTXFMT (1 << 4)
28 #define NV10_NEW_BLEND (1 << 5)
29 #define NV10_NEW_BLENDCOL (1 << 6)
30 #define NV10_NEW_RAST (1 << 7)
31 #define NV10_NEW_DSA (1 << 8)
32 #define NV10_NEW_VIEWPORT (1 << 9)
33 #define NV10_NEW_SCISSOR (1 << 9)
34 #define NV10_NEW_FRAMEBUFFER (1 << 10)
36 #include "nv10_screen.h"
39 struct pipe_context pipe
;
41 struct nouveau_winsys
*nvws
;
42 struct nv10_screen
*screen
;
45 struct draw_context
*draw
;
51 struct nv10_sampler_state
*tex_sampler
[PIPE_MAX_SAMPLERS
];
52 struct nv10_miptree
*tex_miptree
[PIPE_MAX_SAMPLERS
];
53 unsigned dirty_samplers
;
58 struct pipe_buffer
*rt
[4];
59 struct pipe_buffer
*zeta
;
62 struct nv10_blend_state
*blend
;
63 struct pipe_blend_color
*blend_color
;
64 struct nv10_rasterizer_state
*rast
;
65 struct nv10_depth_stencil_alpha_state
*dsa
;
66 struct pipe_viewport_state
*viewport
;
67 struct pipe_scissor_state
*scissor
;
68 struct pipe_framebuffer_state
*framebuffer
;
71 struct pipe_buffer
*buffer
;
77 struct pipe_buffer
*buffer
;
81 struct vertex_info vertex_info
;
84 struct nouveau_resource
*exec_heap
;
85 struct nouveau_resource
*data_heap
;
87 struct nv10_vertex_program
*active
;
89 struct nv10_vertex_program
*current
;
90 struct pipe_buffer
*constant_buf
;
94 struct nv10_fragment_program
*active
;
96 struct nv10_fragment_program
*current
;
97 struct pipe_buffer
*constant_buf
;
100 struct pipe_vertex_buffer vtxbuf
[PIPE_ATTRIB_MAX
];
101 struct pipe_vertex_element vtxelt
[PIPE_ATTRIB_MAX
];
104 static INLINE
struct nv10_context
*
105 nv10_context(struct pipe_context
*pipe
)
107 return (struct nv10_context
*)pipe
;
110 extern void nv10_init_state_functions(struct nv10_context
*nv10
);
111 extern void nv10_init_surface_functions(struct nv10_context
*nv10
);
112 extern void nv10_init_miptree_functions(struct nv10_context
*nv10
);
114 extern void nv10_screen_init_miptree_functions(struct pipe_screen
*pscreen
);
117 extern void nv10_clear(struct pipe_context
*pipe
, struct pipe_surface
*ps
,
118 unsigned clearValue
);
121 extern struct draw_stage
*nv10_draw_render_stage(struct nv10_context
*nv10
);
123 /* nv10_fragprog.c */
124 extern void nv10_fragprog_bind(struct nv10_context
*,
125 struct nv10_fragment_program
*);
126 extern void nv10_fragprog_destroy(struct nv10_context
*,
127 struct nv10_fragment_program
*);
130 extern void nv10_fragtex_bind(struct nv10_context
*);
132 /* nv10_prim_vbuf.c */
133 struct draw_stage
*nv10_draw_vbuf_stage( struct nv10_context
*nv10
);
134 extern void nv10_vtxbuf_bind(struct nv10_context
* nv10
);
136 /* nv10_state.c and friends */
137 extern void nv10_emit_hw_state(struct nv10_context
*nv10
);
138 extern void nv10_state_tex_update(struct nv10_context
*nv10
);
141 extern boolean
nv10_draw_arrays(struct pipe_context
*, unsigned mode
,
142 unsigned start
, unsigned count
);
143 extern boolean
nv10_draw_elements( struct pipe_context
*pipe
,
144 struct pipe_buffer
*indexBuffer
,
146 unsigned prim
, unsigned start
, unsigned count
);