1 #include "pipe/p_context.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/p_state.h"
5 #include "pipe/p_shader_tokens.h"
6 #include "tgsi/tgsi_parse.h"
7 #include "tgsi/tgsi_util.h"
9 #include "nv10_context.h"
12 nv10_fragprog_bind(struct nv10_context
*nv10
, struct nv10_fragment_program
*fp
)
17 nv10_fragprog_destroy(struct nv10_context
*nv10
,
18 struct nv10_fragment_program
*fp
)