1 #include "pipe/p_context.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/p_state.h"
5 #include "pipe/p_shader_tokens.h"
6 #include "tgsi/tgsi_parse.h"
7 #include "tgsi/tgsi_util.h"
9 #include "nv20_context.h"
12 nv20_fragprog_bind(struct nv20_context
*nv20
, struct nv20_fragment_program
*fp
)
17 nv20_fragprog_destroy(struct nv20_context
*nv20
,
18 struct nv20_fragment_program
*fp
)