gallium: fix type of flags in pipe_context::flush()
[mesa.git] / src / gallium / drivers / nv30 / nv30_context.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "draw/draw_context.h"
27
28 #include "nouveau/nv_object.xml.h"
29 #include "nv30-40_3d.xml.h"
30
31 #include "nouveau/nouveau_fence.h"
32 #include "nv30_context.h"
33 #include "nv30_transfer.h"
34 #include "nv30_state.h"
35
36 static void
37 nv30_context_kick_notify(struct nouveau_pushbuf *push)
38 {
39 struct nouveau_screen *screen;
40 struct nv30_context *nv30;
41
42 if (!push->user_priv)
43 return;
44 nv30 = container_of(push->user_priv, nv30, bufctx);
45 screen = &nv30->screen->base;
46
47 nouveau_fence_next(screen);
48 nouveau_fence_update(screen, TRUE);
49
50 if (push->bufctx) {
51 struct nouveau_bufref *bref;
52 LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
53 struct nv04_resource *res = bref->priv;
54 if (res && res->mm) {
55 nouveau_fence_ref(screen->fence.current, &res->fence);
56
57 if (bref->flags & NOUVEAU_BO_RD)
58 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
59
60 if (bref->flags & NOUVEAU_BO_WR) {
61 nouveau_fence_ref(screen->fence.current, &res->fence_wr);
62 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
63 NOUVEAU_BUFFER_STATUS_DIRTY;
64 }
65 }
66 }
67 }
68 }
69
70 static void
71 nv30_context_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence,
72 unsigned flags)
73 {
74 struct nv30_context *nv30 = nv30_context(pipe);
75 struct nouveau_pushbuf *push = nv30->base.pushbuf;
76
77 if (fence)
78 nouveau_fence_ref(nv30->screen->base.fence.current,
79 (struct nouveau_fence **)fence);
80
81 PUSH_KICK(push);
82
83 nouveau_context_update_frame_stats(&nv30->base);
84 }
85
86 static int
87 nv30_invalidate_resource_storage(struct nouveau_context *nv,
88 struct pipe_resource *res,
89 int ref)
90 {
91 struct nv30_context *nv30 = nv30_context(&nv->pipe);
92 unsigned i;
93
94 if (res->bind & PIPE_BIND_RENDER_TARGET) {
95 for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) {
96 if (nv30->framebuffer.cbufs[i] &&
97 nv30->framebuffer.cbufs[i]->texture == res) {
98 nv30->dirty |= NV30_NEW_FRAMEBUFFER;
99 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
100 if (!--ref)
101 return ref;
102 }
103 }
104 }
105 if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
106 if (nv30->framebuffer.zsbuf &&
107 nv30->framebuffer.zsbuf->texture == res) {
108 nv30->dirty |= NV30_NEW_FRAMEBUFFER;
109 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
110 if (!--ref)
111 return ref;
112 }
113 }
114
115 if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
116 for (i = 0; i < nv30->num_vtxbufs; ++i) {
117 if (nv30->vtxbuf[i].buffer == res) {
118 nv30->dirty |= NV30_NEW_ARRAYS;
119 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
120 if (!--ref)
121 return ref;
122 }
123 }
124 }
125 if (res->bind & PIPE_BIND_INDEX_BUFFER) {
126 if (nv30->idxbuf.buffer == res) {
127 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_IDXBUF);
128 if (!--ref)
129 return ref;
130 }
131 }
132
133 if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
134 for (i = 0; i < nv30->fragprog.num_textures; ++i) {
135 if (nv30->fragprog.textures[i] &&
136 nv30->fragprog.textures[i]->texture == res) {
137 nv30->dirty |= NV30_NEW_FRAGTEX;
138 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i));
139 if (!--ref)
140 return ref;
141 }
142 }
143 for (i = 0; i < nv30->vertprog.num_textures; ++i) {
144 if (nv30->vertprog.textures[i] &&
145 nv30->vertprog.textures[i]->texture == res) {
146 nv30->dirty |= NV30_NEW_VERTTEX;
147 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
148 if (!--ref)
149 return ref;
150 }
151 }
152 }
153
154 return ref;
155 }
156
157 static void
158 nv30_context_destroy(struct pipe_context *pipe)
159 {
160 struct nv30_context *nv30 = nv30_context(pipe);
161
162 if (nv30->blitter)
163 util_blitter_destroy(nv30->blitter);
164
165 if (nv30->draw)
166 draw_destroy(nv30->draw);
167
168 nouveau_bufctx_del(&nv30->bufctx);
169
170 if (nv30->screen->cur_ctx == nv30)
171 nv30->screen->cur_ctx = NULL;
172
173 nouveau_context_destroy(&nv30->base);
174 }
175
176 #define FAIL_CONTEXT_INIT(str, err) \
177 do { \
178 NOUVEAU_ERR(str, err); \
179 nv30_context_destroy(pipe); \
180 return NULL; \
181 } while(0)
182
183 struct pipe_context *
184 nv30_context_create(struct pipe_screen *pscreen, void *priv)
185 {
186 struct nv30_screen *screen = nv30_screen(pscreen);
187 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context);
188 struct nouveau_pushbuf *push;
189 struct pipe_context *pipe;
190 int ret;
191
192 if (!nv30)
193 return NULL;
194
195 nv30->screen = screen;
196 nv30->base.screen = &screen->base;
197 nv30->base.copy_data = nv30_transfer_copy_data;
198
199 pipe = &nv30->base.pipe;
200 pipe->screen = pscreen;
201 pipe->priv = priv;
202 pipe->destroy = nv30_context_destroy;
203 pipe->flush = nv30_context_flush;
204
205 /*XXX: *cough* per-context client */
206 nv30->base.client = screen->base.client;
207
208 /*XXX: *cough* per-context pushbufs */
209 push = screen->base.pushbuf;
210 nv30->base.pushbuf = push;
211 nv30->base.pushbuf->user_priv = push->user_priv; /* hack at validate time */
212 nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
213 nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;
214
215 nv30->base.invalidate_resource_storage = nv30_invalidate_resource_storage;
216
217 ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx);
218 if (ret) {
219 nv30_context_destroy(pipe);
220 return NULL;
221 }
222
223 /*XXX: make configurable with performance vs quality, these defaults
224 * match the binary driver's defaults
225 */
226 if (screen->eng3d->oclass < NV40_3D_CLASS)
227 nv30->config.filter = 0x00000004;
228 else
229 nv30->config.filter = 0x00002dc4;
230
231 nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
232
233 if (debug_get_bool_option("NV30_SWTNL", FALSE))
234 nv30->draw_flags |= NV30_NEW_SWTNL;
235
236 /*XXX: nvfx... */
237 nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
238 nv30->use_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
239 nv30->render_mode = HW;
240
241 nv30->sample_mask = 0xffff;
242 nv30_vbo_init(pipe);
243 nv30_query_init(pipe);
244 nv30_state_init(pipe);
245 nv30_resource_init(pipe);
246 nv30_clear_init(pipe);
247 nv30_fragprog_init(pipe);
248 nv30_vertprog_init(pipe);
249 nv30_texture_init(pipe);
250 nv30_fragtex_init(pipe);
251 nv40_verttex_init(pipe);
252 nv30_draw_init(pipe);
253
254 nv30->blitter = util_blitter_create(pipe);
255 if (!nv30->blitter) {
256 nv30_context_destroy(pipe);
257 return NULL;
258 }
259
260 return pipe;
261 }