nouveau: fix scratch buffer leak
[mesa.git] / src / gallium / drivers / nv30 / nv30_context.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "draw/draw_context.h"
27
28 #include "nouveau/nv_object.xml.h"
29 #include "nv30-40_3d.xml.h"
30
31 #include "nouveau/nouveau_fence.h"
32 #include "nv30_context.h"
33 #include "nv30_transfer.h"
34 #include "nv30_state.h"
35
36 static void
37 nv30_context_kick_notify(struct nouveau_pushbuf *push)
38 {
39 struct nouveau_screen *screen;
40 struct nv30_context *nv30;
41
42 if (!push->user_priv)
43 return;
44 nv30 = container_of(push->user_priv, nv30, bufctx);
45 screen = &nv30->screen->base;
46
47 nouveau_fence_next(screen);
48 nouveau_fence_update(screen, TRUE);
49
50 if (push->bufctx) {
51 struct nouveau_bufref *bref;
52 LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
53 struct nv04_resource *res = bref->priv;
54 if (res && res->mm) {
55 nouveau_fence_ref(screen->fence.current, &res->fence);
56
57 if (bref->flags & NOUVEAU_BO_RD)
58 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
59
60 if (bref->flags & NOUVEAU_BO_WR) {
61 nouveau_fence_ref(screen->fence.current, &res->fence_wr);
62 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
63 }
64 }
65 }
66 }
67 }
68
69 static void
70 nv30_context_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence)
71 {
72 struct nv30_context *nv30 = nv30_context(pipe);
73 struct nouveau_pushbuf *push = nv30->base.pushbuf;
74
75 if (fence)
76 nouveau_fence_ref(nv30->screen->base.fence.current,
77 (struct nouveau_fence **)fence);
78
79 PUSH_KICK(push);
80 }
81
82 static void
83 nv30_context_destroy(struct pipe_context *pipe)
84 {
85 struct nv30_context *nv30 = nv30_context(pipe);
86
87 if (nv30->draw)
88 draw_destroy(nv30->draw);
89
90 nouveau_bufctx_del(&nv30->bufctx);
91
92 if (nv30->screen->cur_ctx == nv30)
93 nv30->screen->cur_ctx = NULL;
94
95 nouveau_context_destroy(&nv30->base);
96 }
97
98 #define FAIL_CONTEXT_INIT(str, err) \
99 do { \
100 NOUVEAU_ERR(str, err); \
101 nv30_context_destroy(pipe); \
102 return NULL; \
103 } while(0)
104
105 struct pipe_context *
106 nv30_context_create(struct pipe_screen *pscreen, void *priv)
107 {
108 struct nv30_screen *screen = nv30_screen(pscreen);
109 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context);
110 struct nouveau_pushbuf *push;
111 struct pipe_context *pipe;
112 int ret;
113
114 if (!nv30)
115 return NULL;
116
117 nv30->screen = screen;
118 nv30->base.screen = &screen->base;
119 nv30->base.copy_data = nv30_transfer_copy_data;
120
121 pipe = &nv30->base.pipe;
122 pipe->screen = pscreen;
123 pipe->priv = priv;
124 pipe->destroy = nv30_context_destroy;
125 pipe->flush = nv30_context_flush;
126
127 /*XXX: *cough* per-context client */
128 nv30->base.client = screen->base.client;
129
130 /*XXX: *cough* per-context pushbufs */
131 push = screen->base.pushbuf;
132 nv30->base.pushbuf = push;
133 nv30->base.pushbuf->user_priv = push->user_priv; /* hack at validate time */
134 nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
135 nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;
136
137 ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx);
138 if (ret) {
139 nv30_context_destroy(pipe);
140 return NULL;
141 }
142
143 /*XXX: make configurable with performance vs quality, these defaults
144 * match the binary driver's defaults
145 */
146 if (screen->eng3d->oclass < NV40_3D_CLASS)
147 nv30->config.filter = 0x00000004;
148 else
149 nv30->config.filter = 0x00002dc4;
150
151 nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
152
153 if (debug_get_bool_option("NV30_SWTNL", FALSE))
154 nv30->draw_flags |= NV30_NEW_SWTNL;
155
156 /*XXX: nvfx... */
157 nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
158 nv30->use_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0;
159 nv30->render_mode = HW;
160
161 nv30->sample_mask = 0xffff;
162 nv30_vbo_init(pipe);
163 nv30_query_init(pipe);
164 nv30_state_init(pipe);
165 nv30_resource_init(pipe);
166 nv30_clear_init(pipe);
167 nv30_fragprog_init(pipe);
168 nv30_vertprog_init(pipe);
169 nv30_texture_init(pipe);
170 nv30_fragtex_init(pipe);
171 nv40_verttex_init(pipe);
172 nv30_draw_init(pipe);
173
174 return pipe;
175 }