nv30: do not shift texture format
[mesa.git] / src / gallium / drivers / nv30 / nv30_fragtex.c
1 #include "nv30_context.h"
2
3 static INLINE int log2i(int i)
4 {
5 int r = 0;
6
7 if (i & 0xffff0000) {
8 i >>= 16;
9 r += 16;
10 }
11 if (i & 0x0000ff00) {
12 i >>= 8;
13 r += 8;
14 }
15 if (i & 0x000000f0) {
16 i >>= 4;
17 r += 4;
18 }
19 if (i & 0x0000000c) {
20 i >>= 2;
21 r += 2;
22 }
23 if (i & 0x00000002) {
24 r += 1;
25 }
26 return r;
27 }
28
29 #define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \
30 { \
31 TRUE, \
32 PIPE_FORMAT_##m, \
33 NV34TCL_TX_FORMAT_FORMAT_##tf, \
34 (NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \
35 NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \
36 NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \
37 NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w), \
38 }
39
40 struct nv30_texture_format {
41 boolean defined;
42 uint pipe;
43 int format;
44 int swizzle;
45 };
46
47 static struct nv30_texture_format
48 nv30_texture_formats[] = {
49 _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
50 _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
51 _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
52 _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W),
53 _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X),
54 _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X),
55 _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X),
56 _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y),
57 // _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X),
58 // _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X),
59 _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W),
60 _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W),
61 _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W),
62 _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W),
63 {},
64 };
65
66 static struct nv30_texture_format *
67 nv30_fragtex_format(uint pipe_format)
68 {
69 struct nv30_texture_format *tf = nv30_texture_formats;
70 char fs[128];
71
72 while (tf->defined) {
73 if (tf->pipe == pipe_format)
74 return tf;
75 tf++;
76 }
77
78 pf_sprint_name(fs, pipe_format);
79 NOUVEAU_ERR("unknown texture format %s\n", fs);
80 return NULL;
81 }
82
83
84 static struct nouveau_stateobj *
85 nv30_fragtex_build(struct nv30_context *nv30, int unit)
86 {
87 struct nv30_sampler_state *ps = nv30->tex_sampler[unit];
88 struct nv30_miptree *nv30mt = nv30->tex_miptree[unit];
89 struct pipe_texture *pt = &nv30mt->base;
90 struct nv30_texture_format *tf;
91 struct nouveau_stateobj *so;
92 uint32_t txf, txs /*, txp*/;
93 /*int swizzled = 0;*/ /*XXX: implement in region code? */
94 unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
95
96 tf = nv30_fragtex_format(pt->format);
97 if (!tf)
98 assert(0);
99
100 txf = tf->format;
101 txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0);
102 txf |= log2i(pt->width[0]) << 20;
103 txf |= log2i(pt->height[0]) << 24;
104 txf |= log2i(pt->depth[0]) << 28;
105 txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000;
106
107 switch (pt->target) {
108 case PIPE_TEXTURE_CUBE:
109 txf |= NV34TCL_TX_FORMAT_CUBIC;
110 /* fall-through */
111 case PIPE_TEXTURE_2D:
112 txf |= NV34TCL_TX_FORMAT_DIMS_2D;
113 break;
114 case PIPE_TEXTURE_3D:
115 txf |= NV34TCL_TX_FORMAT_DIMS_3D;
116 break;
117 case PIPE_TEXTURE_1D:
118 txf |= NV34TCL_TX_FORMAT_DIMS_1D;
119 break;
120 default:
121 NOUVEAU_ERR("Unknown target %d\n", pt->target);
122 return NULL;
123 }
124
125 txs = tf->swizzle;
126
127 so = so_new(16, 2);
128 so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8);
129 so_reloc (so, nv30mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
130 so_reloc (so, nv30mt->buffer, txf, tex_flags | NOUVEAU_BO_OR,
131 NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
132 so_data (so, ps->wrap);
133 so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en);
134 so_data (so, txs);
135 so_data (so, ps->filt | 0x2000 /*voodoo*/);
136 so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) |
137 pt->height[0]);
138 so_data (so, ps->bcol);
139
140 return so;
141 }
142
143 static boolean
144 nv30_fragtex_validate(struct nv30_context *nv30)
145 {
146 struct nv30_fragment_program *fp = nv30->fragprog;
147 struct nv30_state *state = &nv30->state;
148 struct nouveau_stateobj *so;
149 unsigned samplers, unit;
150
151 samplers = state->fp_samplers & ~fp->samplers;
152 while (samplers) {
153 unit = ffs(samplers) - 1;
154 samplers &= ~(1 << unit);
155
156 so = so_new(2, 0);
157 so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1);
158 so_data (so, 0);
159 so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
160 state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit));
161 }
162
163 samplers = nv30->dirty_samplers & fp->samplers;
164 while (samplers) {
165 unit = ffs(samplers) - 1;
166 samplers &= ~(1 << unit);
167
168 so = nv30_fragtex_build(nv30, unit);
169 so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
170 state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit));
171 }
172
173 nv30->state.fp_samplers = fp->samplers;
174 return FALSE;
175 }
176
177 struct nv30_state_entry nv30_state_fragtex = {
178 .validate = nv30_fragtex_validate,
179 .dirty = {
180 .pipe = NV30_NEW_SAMPLER | NV30_NEW_FRAGPROG,
181 .hw = 0
182 }
183 };