Merge master and fix conflicts
[mesa.git] / src / gallium / drivers / nv30 / nv30_miptree.c
1 #include "pipe/p_state.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/p_inlines.h"
4
5 #include "nv30_context.h"
6
7 static void
8 nv30_miptree_layout(struct nv30_miptree *nv30mt)
9 {
10 struct pipe_texture *pt = &nv30mt->base;
11 uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
12 uint offset = 0;
13 int nr_faces, l, f;
14 uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
15 PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
16 PIPE_TEXTURE_USAGE_RENDER_TARGET |
17 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
18 PIPE_TEXTURE_USAGE_PRIMARY);
19
20 if (pt->target == PIPE_TEXTURE_CUBE) {
21 nr_faces = 6;
22 } else
23 if (pt->target == PIPE_TEXTURE_3D) {
24 nr_faces = pt->depth[0];
25 } else {
26 nr_faces = 1;
27 }
28
29 for (l = 0; l <= pt->last_level; l++) {
30 pt->width[l] = width;
31 pt->height[l] = height;
32 pt->depth[l] = depth;
33 pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
34 pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
35
36 if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
37 nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
38 else
39 nv30mt->level[l].pitch = pt->width[l] * pt->block.size;
40
41 nv30mt->level[l].image_offset =
42 CALLOC(nr_faces, sizeof(unsigned));
43
44 width = MAX2(1, width >> 1);
45 height = MAX2(1, height >> 1);
46 depth = MAX2(1, depth >> 1);
47 }
48
49 for (f = 0; f < nr_faces; f++) {
50 for (l = 0; l < pt->last_level; l++) {
51 nv30mt->level[l].image_offset[f] = offset;
52
53 if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
54 pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
55 offset += align(nv30mt->level[l].pitch * pt->height[l], 64);
56 else
57 offset += nv30mt->level[l].pitch * pt->height[l];
58 }
59
60 nv30mt->level[l].image_offset[f] = offset;
61 offset += nv30mt->level[l].pitch * pt->height[l];
62 }
63
64 nv30mt->total_size = offset;
65 }
66
67 static struct pipe_texture *
68 nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
69 {
70 struct nv30_miptree *mt;
71 unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
72 NOUVEAU_BUFFER_USAGE_TEXTURE;
73
74 mt = MALLOC(sizeof(struct nv30_miptree));
75 if (!mt)
76 return NULL;
77 mt->base = *pt;
78 pipe_reference_init(&mt->base.reference, 1);
79 mt->base.screen = pscreen;
80
81 /* Swizzled textures must be POT */
82 if (pt->width[0] & (pt->width[0] - 1) ||
83 pt->height[0] & (pt->height[0] - 1))
84 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
85 else
86 if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
87 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
88 PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
89 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
90 else
91 if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
92 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
93 else {
94 switch (pt->format) {
95 /* TODO: Figure out which formats can be swizzled */
96 case PIPE_FORMAT_A8R8G8B8_UNORM:
97 case PIPE_FORMAT_X8R8G8B8_UNORM:
98 case PIPE_FORMAT_R16_SNORM:
99 {
100 if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
101 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
102 break;
103 }
104 default:
105 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
106 }
107 }
108
109 if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
110 buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
111
112 nv30_miptree_layout(mt);
113
114 mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage,
115 mt->total_size);
116 if (!mt->buffer) {
117 FREE(mt);
118 return NULL;
119 }
120
121 return &mt->base;
122 }
123
124 static struct pipe_texture *
125 nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
126 const unsigned *stride, struct pipe_buffer *pb)
127 {
128 struct nv30_miptree *mt;
129
130 /* Only supports 2D, non-mipmapped textures for the moment */
131 if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
132 pt->depth[0] != 1)
133 return NULL;
134
135 mt = CALLOC_STRUCT(nv30_miptree);
136 if (!mt)
137 return NULL;
138
139 mt->base = *pt;
140 pipe_reference_init(&mt->base.reference, 1);
141 mt->base.screen = pscreen;
142 mt->level[0].pitch = stride[0];
143 mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
144
145 pipe_buffer_reference(&mt->buffer, pb);
146 return &mt->base;
147 }
148
149 static void
150 nv30_miptree_destroy(struct pipe_texture *pt)
151 {
152 struct nv30_miptree *mt = (struct nv30_miptree *)pt;
153 int l;
154
155 pipe_buffer_reference(&mt->buffer, NULL);
156 for (l = 0; l <= pt->last_level; l++) {
157 if (mt->level[l].image_offset)
158 FREE(mt->level[l].image_offset);
159 }
160
161 FREE(mt);
162 }
163
164 static struct pipe_surface *
165 nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
166 unsigned face, unsigned level, unsigned zslice,
167 unsigned flags)
168 {
169 struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt;
170 struct nv04_surface *ns;
171
172 ns = CALLOC_STRUCT(nv04_surface);
173 if (!ns)
174 return NULL;
175 pipe_texture_reference(&ns->base.texture, pt);
176 ns->base.format = pt->format;
177 ns->base.width = pt->width[level];
178 ns->base.height = pt->height[level];
179 ns->base.usage = flags;
180 pipe_reference_init(&ns->base.reference, 1);
181 ns->base.face = face;
182 ns->base.level = level;
183 ns->base.zslice = zslice;
184 ns->pitch = nv30mt->level[level].pitch;
185
186 if (pt->target == PIPE_TEXTURE_CUBE) {
187 ns->base.offset = nv30mt->level[level].image_offset[face];
188 } else
189 if (pt->target == PIPE_TEXTURE_3D) {
190 ns->base.offset = nv30mt->level[level].image_offset[zslice];
191 } else {
192 ns->base.offset = nv30mt->level[level].image_offset[0];
193 }
194
195 return &ns->base;
196 }
197
198 static void
199 nv30_miptree_surface_del(struct pipe_surface *ps)
200 {
201 pipe_texture_reference(&ps->texture, NULL);
202 FREE(ps);
203 }
204
205 void
206 nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
207 {
208 pscreen->texture_create = nv30_miptree_create;
209 pscreen->texture_blanket = nv30_miptree_blanket;
210 pscreen->texture_destroy = nv30_miptree_destroy;
211 pscreen->get_tex_surface = nv30_miptree_surface_new;
212 pscreen->tex_surface_destroy = nv30_miptree_surface_del;
213 }