fe13f50ebb35bd1a6fb97a569fd039563d4f3899
[mesa.git] / src / gallium / drivers / nv30 / nv30_miptree.c
1 #include "pipe/p_state.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/p_inlines.h"
4
5 #include "nv30_context.h"
6
7 static void
8 nv30_miptree_layout(struct nv30_miptree *nv30mt)
9 {
10 struct pipe_texture *pt = &nv30mt->base;
11 uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
12 uint offset = 0;
13 int nr_faces, l, f;
14 uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
15 PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
16 PIPE_TEXTURE_USAGE_RENDER_TARGET |
17 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
18 PIPE_TEXTURE_USAGE_PRIMARY);
19
20 if (pt->target == PIPE_TEXTURE_CUBE) {
21 nr_faces = 6;
22 } else
23 if (pt->target == PIPE_TEXTURE_3D) {
24 nr_faces = pt->depth[0];
25 } else {
26 nr_faces = 1;
27 }
28
29 for (l = 0; l <= pt->last_level; l++) {
30 pt->width[l] = width;
31 pt->height[l] = height;
32 pt->depth[l] = depth;
33 pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
34 pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
35
36 if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
37 nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
38 else
39 nv30mt->level[l].pitch = pt->width[l] * pt->block.size;
40
41 nv30mt->level[l].image_offset =
42 CALLOC(nr_faces, sizeof(unsigned));
43
44 width = MAX2(1, width >> 1);
45 height = MAX2(1, height >> 1);
46 depth = MAX2(1, depth >> 1);
47 }
48
49 for (f = 0; f < nr_faces; f++) {
50 for (l = 0; l < pt->last_level; l++) {
51 nv30mt->level[l].image_offset[f] = offset;
52
53 if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
54 offset += align(nv30mt->level[l].pitch * pt->height[l], 64);
55 else
56 offset += nv30mt->level[l].pitch * pt->height[l];
57 }
58
59 nv30mt->level[l].image_offset[f] = offset;
60 offset += nv30mt->level[l].pitch * pt->height[l];
61 }
62
63 nv30mt->total_size = offset;
64 }
65
66 static struct pipe_texture *
67 nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
68 {
69 struct pipe_winsys *ws = pscreen->winsys;
70 struct nv30_miptree *mt;
71
72 mt = MALLOC(sizeof(struct nv30_miptree));
73 if (!mt)
74 return NULL;
75 mt->base = *pt;
76 mt->base.refcount = 1;
77 mt->base.screen = pscreen;
78 mt->shadow_tex = NULL;
79 mt->shadow_surface = NULL;
80
81 /* Swizzled textures must be POT */
82 if (pt->width[0] & (pt->width[0] - 1) ||
83 pt->height[0] & (pt->height[0] - 1))
84 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
85 else
86 if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
87 + PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
88 + PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
89 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
90 else
91 if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
92 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
93 else {
94 switch (pt->format) {
95 /* TODO: Figure out which formats can be swizzled */
96 case PIPE_FORMAT_A8R8G8B8_UNORM:
97 case PIPE_FORMAT_X8R8G8B8_UNORM:
98 case PIPE_FORMAT_R16_SNORM:
99 {
100 if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
101 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
102 break;
103 }
104 default:
105 mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
106 }
107 }
108
109 nv30_miptree_layout(mt);
110
111 mt->buffer = ws->buffer_create(ws, 256,
112 PIPE_BUFFER_USAGE_PIXEL |
113 NOUVEAU_BUFFER_USAGE_TEXTURE,
114 mt->total_size);
115 if (!mt->buffer) {
116 FREE(mt);
117 return NULL;
118 }
119
120 return &mt->base;
121 }
122
123 static struct pipe_texture *
124 nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
125 const unsigned *stride, struct pipe_buffer *pb)
126 {
127 struct nv30_miptree *mt;
128
129 /* Only supports 2D, non-mipmapped textures for the moment */
130 if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
131 pt->depth[0] != 1)
132 return NULL;
133
134 mt = CALLOC_STRUCT(nv30_miptree);
135 if (!mt)
136 return NULL;
137
138 mt->base = *pt;
139 mt->base.refcount = 1;
140 mt->base.screen = pscreen;
141 mt->level[0].pitch = stride[0];
142 mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
143
144 pipe_buffer_reference(pscreen, &mt->buffer, pb);
145 return &mt->base;
146 }
147
148 static void
149 nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
150 {
151 struct pipe_texture *pt = *ppt;
152 struct nv30_miptree *mt = (struct nv30_miptree *)pt;
153 int l;
154
155 *ppt = NULL;
156 if (--pt->refcount)
157 return;
158
159 pipe_buffer_reference(pscreen, &mt->buffer, NULL);
160 for (l = 0; l <= pt->last_level; l++) {
161 if (mt->level[l].image_offset)
162 FREE(mt->level[l].image_offset);
163 }
164
165 if (mt->shadow_tex) {
166 if (mt->shadow_surface)
167 pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
168 nv30_miptree_release(pscreen, &mt->shadow_tex);
169 }
170
171 FREE(mt);
172 }
173
174 static struct pipe_surface *
175 nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
176 unsigned face, unsigned level, unsigned zslice,
177 unsigned flags)
178 {
179 struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt;
180 struct pipe_surface *ps;
181
182 ps = CALLOC_STRUCT(pipe_surface);
183 if (!ps)
184 return NULL;
185 pipe_texture_reference(&ps->texture, pt);
186 ps->format = pt->format;
187 ps->width = pt->width[level];
188 ps->height = pt->height[level];
189 ps->block = pt->block;
190 ps->nblocksx = pt->nblocksx[level];
191 ps->nblocksy = pt->nblocksy[level];
192 ps->stride = nv30mt->level[level].pitch;
193 ps->usage = flags;
194 ps->status = PIPE_SURFACE_STATUS_DEFINED;
195 ps->refcount = 1;
196 ps->face = face;
197 ps->level = level;
198 ps->zslice = zslice;
199
200 if (pt->target == PIPE_TEXTURE_CUBE) {
201 ps->offset = nv30mt->level[level].image_offset[face];
202 } else
203 if (pt->target == PIPE_TEXTURE_3D) {
204 ps->offset = nv30mt->level[level].image_offset[zslice];
205 } else {
206 ps->offset = nv30mt->level[level].image_offset[0];
207 }
208
209 return ps;
210 }
211
212 static void
213 nv30_miptree_surface_del(struct pipe_screen *pscreen,
214 struct pipe_surface **psurface)
215 {
216 struct pipe_surface *ps = *psurface;
217
218 *psurface = NULL;
219 if (--ps->refcount > 0)
220 return;
221
222 pipe_texture_reference(&ps->texture, NULL);
223 FREE(ps);
224 }
225
226 void
227 nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
228 {
229 pscreen->texture_create = nv30_miptree_create;
230 pscreen->texture_blanket = nv30_miptree_blanket;
231 pscreen->texture_release = nv30_miptree_release;
232 pscreen->get_tex_surface = nv30_miptree_surface_new;
233 pscreen->tex_surface_release = nv30_miptree_surface_del;
234 }