2 * Copyright 2012 Red Hat Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include "util/u_format_s3tc.h"
28 #include "nouveau/nv_object.xml.h"
29 #include "nouveau/nv_m2mf.xml.h"
30 #include "nv30-40_3d.xml.h"
31 #include "nv01_2d.xml.h"
33 #include "nouveau/nouveau_fence.h"
34 #include "nv30_screen.h"
35 #include "nv30_context.h"
36 #include "nv30_resource.h"
37 #include "nv30_format.h"
39 #define RANKINE_0397_CHIPSET 0x00000003
40 #define RANKINE_0497_CHIPSET 0x000001e0
41 #define RANKINE_0697_CHIPSET 0x00000010
42 #define CURIE_4097_CHIPSET 0x00000baf
43 #define CURIE_4497_CHIPSET 0x00005450
44 #define CURIE_4497_CHIPSET6X 0x00000088
47 nv30_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
49 struct nv30_screen
*screen
= nv30_screen(pscreen
);
50 struct nouveau_object
*eng3d
= screen
->eng3d
;
53 /* non-boolean capabilities */
54 case PIPE_CAP_MAX_RENDER_TARGETS
:
55 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 4 : 1;
56 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
58 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
60 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
62 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
64 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
66 /* supported capabilities */
67 case PIPE_CAP_TWO_SIDED_STENCIL
:
68 case PIPE_CAP_ANISOTROPIC_FILTER
:
69 case PIPE_CAP_POINT_SPRITE
:
70 case PIPE_CAP_SCALED_RESOLVE
:
71 case PIPE_CAP_OCCLUSION_QUERY
:
72 case PIPE_CAP_TIMER_QUERY
:
73 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
74 case PIPE_CAP_TEXTURE_SWIZZLE
:
75 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
76 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
77 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
79 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
81 case PIPE_CAP_USER_VERTEX_BUFFERS
:
83 /* nv4x capabilities */
84 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
85 case PIPE_CAP_NPOT_TEXTURES
:
86 case PIPE_CAP_CONDITIONAL_RENDER
:
87 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
88 case PIPE_CAP_PRIMITIVE_RESTART
:
89 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 1 : 0;
91 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
93 case PIPE_CAP_INDEP_BLEND_ENABLE
:
94 case PIPE_CAP_INDEP_BLEND_FUNC
:
95 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
96 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
97 case PIPE_CAP_TGSI_INSTANCEID
:
98 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
: /* XXX: yes? */
99 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
100 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
101 case PIPE_CAP_MIN_TEXEL_OFFSET
:
102 case PIPE_CAP_MAX_TEXEL_OFFSET
:
103 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
104 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
105 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
106 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
107 case PIPE_CAP_TEXTURE_BARRIER
:
108 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
109 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
110 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
111 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
112 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
115 debug_printf("unknown param %d\n", param
);
121 nv30_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
123 struct nv30_screen
*screen
= nv30_screen(pscreen
);
124 struct nouveau_object
*eng3d
= screen
->eng3d
;
127 case PIPE_CAPF_MAX_LINE_WIDTH
:
128 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
130 case PIPE_CAPF_MAX_POINT_WIDTH
:
131 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
133 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
134 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 16.0 : 8.0;
135 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
138 debug_printf("unknown paramf %d\n", param
);
144 nv30_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
145 enum pipe_shader_cap param
)
147 struct nv30_screen
*screen
= nv30_screen(pscreen
);
148 struct nouveau_object
*eng3d
= screen
->eng3d
;
151 case PIPE_SHADER_VERTEX
:
153 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
154 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
155 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 512 : 256;
156 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
157 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
158 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 512 : 0;
159 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
161 case PIPE_SHADER_CAP_MAX_INPUTS
:
163 case PIPE_SHADER_CAP_MAX_CONSTS
:
164 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? (468 - 6): (256 - 6);
165 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
167 case PIPE_SHADER_CAP_MAX_TEMPS
:
168 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 32 : 13;
169 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
171 case PIPE_SHADER_CAP_MAX_ADDRS
:
173 case PIPE_SHADER_CAP_MAX_PREDS
:
174 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
175 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
176 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
177 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
178 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
179 case PIPE_SHADER_CAP_SUBROUTINES
:
180 case PIPE_SHADER_CAP_INTEGERS
:
183 debug_printf("unknown vertex shader param %d\n", param
);
187 case PIPE_SHADER_FRAGMENT
:
189 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
190 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
191 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
192 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
194 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
196 case PIPE_SHADER_CAP_MAX_INPUTS
:
197 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 12 : 10;
198 case PIPE_SHADER_CAP_MAX_CONSTS
:
199 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 224 : 32;
200 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
202 case PIPE_SHADER_CAP_MAX_TEMPS
:
204 case PIPE_SHADER_CAP_MAX_ADDRS
:
205 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 1 : 0;
206 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
208 case PIPE_SHADER_CAP_MAX_PREDS
:
209 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
210 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
211 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
212 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
213 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
214 case PIPE_SHADER_CAP_SUBROUTINES
:
217 debug_printf("unknown fragment shader param %d\n", param
);
227 nv30_screen_is_format_supported(struct pipe_screen
*pscreen
,
228 enum pipe_format format
,
229 enum pipe_texture_target target
,
230 unsigned sample_count
,
233 if (!(0x00000017 & (1 << sample_count
)))
236 if (!util_format_s3tc_enabled
) {
238 case PIPE_FORMAT_DXT1_RGB
:
239 case PIPE_FORMAT_DXT1_RGBA
:
240 case PIPE_FORMAT_DXT3_RGBA
:
241 case PIPE_FORMAT_DXT5_RGBA
:
248 /* transfers & shared are always supported */
249 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
250 PIPE_BIND_TRANSFER_WRITE
|
253 return (nv30_format_info(pscreen
, format
)->bindings
& bindings
) == bindings
;
257 nv30_screen_fence_emit(struct pipe_screen
*pscreen
, uint32_t *sequence
)
259 struct nv30_screen
*screen
= nv30_screen(pscreen
);
260 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
262 *sequence
= ++screen
->base
.fence
.sequence
;
264 BEGIN_NV04(push
, NV30_3D(FENCE_OFFSET
), 2);
266 PUSH_DATA (push
, *sequence
);
270 nv30_screen_fence_update(struct pipe_screen
*pscreen
)
272 struct nv30_screen
*screen
= nv30_screen(pscreen
);
273 struct nv04_notify
*fence
= screen
->fence
->data
;
274 return *(uint32_t *)((char *)screen
->notify
->map
+ fence
->offset
);
278 nv30_screen_destroy(struct pipe_screen
*pscreen
)
280 struct nv30_screen
*screen
= nv30_screen(pscreen
);
282 if (screen
->base
.fence
.current
&&
283 screen
->base
.fence
.current
->state
>= NOUVEAU_FENCE_STATE_EMITTED
) {
284 nouveau_fence_wait(screen
->base
.fence
.current
);
285 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
288 nouveau_object_del(&screen
->query
);
289 nouveau_object_del(&screen
->fence
);
290 nouveau_object_del(&screen
->ntfy
);
292 nouveau_object_del(&screen
->sifm
);
293 nouveau_object_del(&screen
->swzsurf
);
294 nouveau_object_del(&screen
->surf2d
);
295 nouveau_object_del(&screen
->m2mf
);
296 nouveau_object_del(&screen
->eng3d
);
297 nouveau_object_del(&screen
->null
);
299 nouveau_screen_fini(&screen
->base
);
303 #define FAIL_SCREEN_INIT(str, err) \
305 NOUVEAU_ERR(str, err); \
306 nv30_screen_destroy(pscreen); \
311 nv30_screen_create(struct nouveau_device
*dev
)
313 struct nv30_screen
*screen
= CALLOC_STRUCT(nv30_screen
);
314 struct pipe_screen
*pscreen
;
315 struct nouveau_pushbuf
*push
;
316 struct nv04_fifo
*fifo
;
323 switch (dev
->chipset
& 0xf0) {
325 if (RANKINE_0397_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
326 oclass
= NV30_3D_CLASS
;
328 if (RANKINE_0697_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
329 oclass
= NV34_3D_CLASS
;
331 if (RANKINE_0497_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
332 oclass
= NV35_3D_CLASS
;
335 if (CURIE_4097_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
336 oclass
= NV40_3D_CLASS
;
338 if (CURIE_4497_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
339 oclass
= NV44_3D_CLASS
;
342 if (CURIE_4497_CHIPSET6X
& (1 << (dev
->chipset
& 0x0f)))
343 oclass
= NV44_3D_CLASS
;
350 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev
->chipset
);
354 pscreen
= &screen
->base
.base
;
355 pscreen
->destroy
= nv30_screen_destroy
;
356 pscreen
->get_param
= nv30_screen_get_param
;
357 pscreen
->get_paramf
= nv30_screen_get_paramf
;
358 pscreen
->get_shader_param
= nv30_screen_get_shader_param
;
359 pscreen
->context_create
= nv30_context_create
;
360 pscreen
->is_format_supported
= nv30_screen_is_format_supported
;
361 nv30_resource_screen_init(pscreen
);
363 screen
->base
.fence
.emit
= nv30_screen_fence_emit
;
364 screen
->base
.fence
.update
= nv30_screen_fence_update
;
365 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
366 if (oclass
!= NV40_3D_CLASS
)
367 screen
->base
.sysmem_bindings
|= PIPE_BIND_INDEX_BUFFER
;
369 ret
= nouveau_screen_init(&screen
->base
, dev
);
371 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret
);
373 fifo
= screen
->base
.channel
->data
;
374 push
= screen
->base
.pushbuf
;
375 push
->rsvd_kick
= 16;
377 ret
= nouveau_object_new(screen
->base
.channel
, 0x00000000, NV01_NULL_CLASS
,
378 NULL
, 0, &screen
->null
);
380 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret
);
382 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
383 * this means that the address pointed at by the DMA object must
384 * be 4KiB aligned, which means this object needs to be the first
385 * one allocated on the channel.
387 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef1e00,
388 NOUVEAU_NOTIFIER_CLASS
, &(struct nv04_notify
) {
389 .length
= 32 }, sizeof(struct nv04_notify
),
392 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret
);
394 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
395 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef0301,
396 NOUVEAU_NOTIFIER_CLASS
, &(struct nv04_notify
) {
397 .length
= 32 }, sizeof(struct nv04_notify
),
400 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret
);
402 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
403 * the remainder of the "notifier block" assigned by the kernel for
404 * use as query objects
406 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef0351,
407 NOUVEAU_NOTIFIER_CLASS
, &(struct nv04_notify
) {
408 .length
= 4096 - 128 }, sizeof(struct nv04_notify
),
411 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret
);
413 ret
= nouveau_heap_init(&screen
->query_heap
, 0, 4096 - 128);
415 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret
);
417 LIST_INITHEAD(&screen
->queries
);
419 /* Vertex program resources (code/data), currently 6 of the constant
420 * slots are reserved to implement user clipping planes
422 if (oclass
< NV40_3D_CLASS
) {
423 nouveau_heap_init(&screen
->vp_exec_heap
, 0, 256);
424 nouveau_heap_init(&screen
->vp_data_heap
, 6, 256 - 6);
426 nouveau_heap_init(&screen
->vp_exec_heap
, 0, 512);
427 nouveau_heap_init(&screen
->vp_data_heap
, 6, 468 - 6);
430 ret
= nouveau_bo_wrap(screen
->base
.device
, fifo
->notify
, &screen
->notify
);
432 nouveau_bo_map(screen
->notify
, 0, screen
->base
.client
);
434 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret
);
436 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef3097, oclass
,
437 NULL
, 0, &screen
->eng3d
);
439 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret
);
441 BEGIN_NV04(push
, NV01_SUBC(3D
, OBJECT
), 1);
442 PUSH_DATA (push
, screen
->eng3d
->handle
);
443 BEGIN_NV04(push
, NV30_3D(DMA_NOTIFY
), 13);
444 PUSH_DATA (push
, screen
->ntfy
->handle
);
445 PUSH_DATA (push
, fifo
->vram
); /* TEXTURE0 */
446 PUSH_DATA (push
, fifo
->gart
); /* TEXTURE1 */
447 PUSH_DATA (push
, fifo
->vram
); /* COLOR1 */
448 PUSH_DATA (push
, screen
->null
->handle
); /* UNK190 */
449 PUSH_DATA (push
, fifo
->vram
); /* COLOR0 */
450 PUSH_DATA (push
, fifo
->vram
); /* ZETA */
451 PUSH_DATA (push
, fifo
->vram
); /* VTXBUF0 */
452 PUSH_DATA (push
, fifo
->gart
); /* VTXBUF1 */
453 PUSH_DATA (push
, screen
->fence
->handle
); /* FENCE */
454 PUSH_DATA (push
, screen
->query
->handle
); /* QUERY - intr 0x80 if nullobj */
455 PUSH_DATA (push
, screen
->null
->handle
); /* UNK1AC */
456 PUSH_DATA (push
, screen
->null
->handle
); /* UNK1B0 */
457 BEGIN_NV04(push
, NV30_3D(VIEWPORT_CLIP_MODE
), 1);
459 if (screen
->eng3d
->oclass
< NV40_3D_CLASS
) {
460 BEGIN_NV04(push
, SUBC_3D(0x03b0), 1);
461 PUSH_DATA (push
, 0x00100000);
462 BEGIN_NV04(push
, SUBC_3D(0x1d80), 1);
465 BEGIN_NV04(push
, SUBC_3D(0x1e98), 1);
467 BEGIN_NV04(push
, SUBC_3D(0x17e0), 3);
468 PUSH_DATA (push
, fui(0.0));
469 PUSH_DATA (push
, fui(0.0));
470 PUSH_DATA (push
, fui(1.0));
471 BEGIN_NV04(push
, SUBC_3D(0x1f80), 16);
472 for (i
= 0; i
< 16; i
++)
473 PUSH_DATA (push
, (i
== 8) ? 0x0000ffff : 0);
475 BEGIN_NV04(push
, NV30_3D(RC_ENABLE
), 1);
478 BEGIN_NV04(push
, NV40_3D(DMA_COLOR2
), 2);
479 PUSH_DATA (push
, fifo
->vram
);
480 PUSH_DATA (push
, fifo
->vram
); /* COLOR3 */
482 BEGIN_NV04(push
, SUBC_3D(0x1450), 1);
483 PUSH_DATA (push
, 0x00000004);
485 BEGIN_NV04(push
, SUBC_3D(0x1ea4), 3); /* ZCULL */
486 PUSH_DATA (push
, 0x00000010);
487 PUSH_DATA (push
, 0x01000100);
488 PUSH_DATA (push
, 0xff800006);
490 /* vtxprog output routing */
491 BEGIN_NV04(push
, SUBC_3D(0x1fc4), 1);
492 PUSH_DATA (push
, 0x06144321);
493 BEGIN_NV04(push
, SUBC_3D(0x1fc8), 2);
494 PUSH_DATA (push
, 0xedcba987);
495 PUSH_DATA (push
, 0x0000006f);
496 BEGIN_NV04(push
, SUBC_3D(0x1fd0), 1);
497 PUSH_DATA (push
, 0x00171615);
498 BEGIN_NV04(push
, SUBC_3D(0x1fd4), 1);
499 PUSH_DATA (push
, 0x001b1a19);
501 BEGIN_NV04(push
, SUBC_3D(0x1ef8), 1);
502 PUSH_DATA (push
, 0x0020ffff);
503 BEGIN_NV04(push
, SUBC_3D(0x1d64), 1);
504 PUSH_DATA (push
, 0x01d300d4);
506 BEGIN_NV04(push
, NV40_3D(MIPMAP_ROUNDING
), 1);
507 PUSH_DATA (push
, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN
);
510 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef3901, NV03_M2MF_CLASS
,
511 NULL
, 0, &screen
->m2mf
);
513 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret
);
515 BEGIN_NV04(push
, NV01_SUBC(M2MF
, OBJECT
), 1);
516 PUSH_DATA (push
, screen
->m2mf
->handle
);
517 BEGIN_NV04(push
, NV03_M2MF(DMA_NOTIFY
), 1);
518 PUSH_DATA (push
, screen
->ntfy
->handle
);
520 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef6201,
521 NV10_SURFACE_2D_CLASS
, NULL
, 0, &screen
->surf2d
);
523 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret
);
525 BEGIN_NV04(push
, NV01_SUBC(SF2D
, OBJECT
), 1);
526 PUSH_DATA (push
, screen
->surf2d
->handle
);
527 BEGIN_NV04(push
, NV04_SF2D(DMA_NOTIFY
), 1);
528 PUSH_DATA (push
, screen
->ntfy
->handle
);
530 if (dev
->chipset
< 0x40)
531 oclass
= NV30_SURFACE_SWZ_CLASS
;
533 oclass
= NV40_SURFACE_SWZ_CLASS
;
535 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef5201, oclass
,
536 NULL
, 0, &screen
->swzsurf
);
538 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret
);
540 BEGIN_NV04(push
, NV01_SUBC(SSWZ
, OBJECT
), 1);
541 PUSH_DATA (push
, screen
->swzsurf
->handle
);
542 BEGIN_NV04(push
, NV04_SSWZ(DMA_NOTIFY
), 1);
543 PUSH_DATA (push
, screen
->ntfy
->handle
);
545 if (dev
->chipset
< 0x40)
546 oclass
= NV30_SIFM_CLASS
;
548 oclass
= NV40_SIFM_CLASS
;
550 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef7701, oclass
,
551 NULL
, 0, &screen
->sifm
);
553 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret
);
555 BEGIN_NV04(push
, NV01_SUBC(SIFM
, OBJECT
), 1);
556 PUSH_DATA (push
, screen
->sifm
->handle
);
557 BEGIN_NV04(push
, NV03_SIFM(DMA_NOTIFY
), 1);
558 PUSH_DATA (push
, screen
->ntfy
->handle
);
559 BEGIN_NV04(push
, NV05_SIFM(COLOR_CONVERSION
), 1);
560 PUSH_DATA (push
, NV05_SIFM_COLOR_CONVERSION_TRUNCATE
);
562 nouveau_pushbuf_kick(push
, push
->channel
);
564 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);