radeonsi/llvm: Silence a warning
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format_s3tc.h"
27
28 #include "nouveau/nv_object.xml.h"
29 #include "nouveau/nv_m2mf.xml.h"
30 #include "nv30-40_3d.xml.h"
31 #include "nv01_2d.xml.h"
32
33 #include "nouveau/nouveau_fence.h"
34 #include "nv30_screen.h"
35 #include "nv30_context.h"
36 #include "nv30_resource.h"
37 #include "nv30_format.h"
38
39 #define RANKINE_0397_CHIPSET 0x00000003
40 #define RANKINE_0497_CHIPSET 0x000001e0
41 #define RANKINE_0697_CHIPSET 0x00000010
42 #define CURIE_4097_CHIPSET 0x00000baf
43 #define CURIE_4497_CHIPSET 0x00005450
44 #define CURIE_4497_CHIPSET6X 0x00000088
45
46 static int
47 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
48 {
49 struct nv30_screen *screen = nv30_screen(pscreen);
50 struct nouveau_object *eng3d = screen->eng3d;
51
52 switch (param) {
53 /* non-boolean capabilities */
54 case PIPE_CAP_MAX_RENDER_TARGETS:
55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
56 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
57 return 13;
58 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
59 return 10;
60 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
61 return 13;
62 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
63 return 16;
64 case PIPE_CAP_GLSL_FEATURE_LEVEL:
65 return 120;
66 /* supported capabilities */
67 case PIPE_CAP_TWO_SIDED_STENCIL:
68 case PIPE_CAP_ANISOTROPIC_FILTER:
69 case PIPE_CAP_POINT_SPRITE:
70 case PIPE_CAP_SCALED_RESOLVE:
71 case PIPE_CAP_OCCLUSION_QUERY:
72 case PIPE_CAP_TIMER_QUERY:
73 case PIPE_CAP_TEXTURE_SHADOW_MAP:
74 case PIPE_CAP_TEXTURE_SWIZZLE:
75 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
76 case PIPE_CAP_DEPTH_CLIP_DISABLE:
77 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
81 case PIPE_CAP_USER_VERTEX_BUFFERS:
82 return 1;
83 /* nv4x capabilities */
84 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
85 case PIPE_CAP_NPOT_TEXTURES:
86 case PIPE_CAP_CONDITIONAL_RENDER:
87 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
88 case PIPE_CAP_PRIMITIVE_RESTART:
89 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
90 /* unsupported */
91 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
92 case PIPE_CAP_SM3:
93 case PIPE_CAP_INDEP_BLEND_ENABLE:
94 case PIPE_CAP_INDEP_BLEND_FUNC:
95 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
96 case PIPE_CAP_SHADER_STENCIL_EXPORT:
97 case PIPE_CAP_TGSI_INSTANCEID:
98 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
99 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
100 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
101 case PIPE_CAP_MIN_TEXEL_OFFSET:
102 case PIPE_CAP_MAX_TEXEL_OFFSET:
103 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
104 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
105 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
106 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
107 case PIPE_CAP_TEXTURE_BARRIER:
108 case PIPE_CAP_SEAMLESS_CUBE_MAP:
109 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
110 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
111 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
112 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
113 return 0;
114 default:
115 debug_printf("unknown param %d\n", param);
116 return 0;
117 }
118 }
119
120 static float
121 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
122 {
123 struct nv30_screen *screen = nv30_screen(pscreen);
124 struct nouveau_object *eng3d = screen->eng3d;
125
126 switch (param) {
127 case PIPE_CAPF_MAX_LINE_WIDTH:
128 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
129 return 10.0;
130 case PIPE_CAPF_MAX_POINT_WIDTH:
131 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
132 return 64.0;
133 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
134 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
135 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
136 return 15.0;
137 default:
138 debug_printf("unknown paramf %d\n", param);
139 return 0;
140 }
141 }
142
143 static int
144 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
145 enum pipe_shader_cap param)
146 {
147 struct nv30_screen *screen = nv30_screen(pscreen);
148 struct nouveau_object *eng3d = screen->eng3d;
149
150 switch (shader) {
151 case PIPE_SHADER_VERTEX:
152 switch (param) {
153 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
154 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
155 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
156 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
157 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
158 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
159 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
160 return 0;
161 case PIPE_SHADER_CAP_MAX_INPUTS:
162 return 16;
163 case PIPE_SHADER_CAP_MAX_CONSTS:
164 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
165 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
166 return 1;
167 case PIPE_SHADER_CAP_MAX_TEMPS:
168 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
169 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
170 return 0;
171 case PIPE_SHADER_CAP_MAX_ADDRS:
172 return 2;
173 case PIPE_SHADER_CAP_MAX_PREDS:
174 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
175 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
176 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
177 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
178 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
179 case PIPE_SHADER_CAP_SUBROUTINES:
180 case PIPE_SHADER_CAP_INTEGERS:
181 return 0;
182 default:
183 debug_printf("unknown vertex shader param %d\n", param);
184 return 0;
185 }
186 break;
187 case PIPE_SHADER_FRAGMENT:
188 switch (param) {
189 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
190 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
191 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
192 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
193 return 4096;
194 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
195 return 0;
196 case PIPE_SHADER_CAP_MAX_INPUTS:
197 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
198 case PIPE_SHADER_CAP_MAX_CONSTS:
199 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
200 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
201 return 1;
202 case PIPE_SHADER_CAP_MAX_TEMPS:
203 return 32;
204 case PIPE_SHADER_CAP_MAX_ADDRS:
205 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
206 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
207 return 16;
208 case PIPE_SHADER_CAP_MAX_PREDS:
209 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
210 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
211 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
212 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
213 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
214 case PIPE_SHADER_CAP_SUBROUTINES:
215 return 0;
216 default:
217 debug_printf("unknown fragment shader param %d\n", param);
218 return 0;
219 }
220 break;
221 default:
222 return 0;
223 }
224 }
225
226 static boolean
227 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
228 enum pipe_format format,
229 enum pipe_texture_target target,
230 unsigned sample_count,
231 unsigned bindings)
232 {
233 if (!(0x00000017 & (1 << sample_count)))
234 return FALSE;
235
236 if (!util_format_s3tc_enabled) {
237 switch (format) {
238 case PIPE_FORMAT_DXT1_RGB:
239 case PIPE_FORMAT_DXT1_RGBA:
240 case PIPE_FORMAT_DXT3_RGBA:
241 case PIPE_FORMAT_DXT5_RGBA:
242 return FALSE;
243 default:
244 break;
245 }
246 }
247
248 /* transfers & shared are always supported */
249 bindings &= ~(PIPE_BIND_TRANSFER_READ |
250 PIPE_BIND_TRANSFER_WRITE |
251 PIPE_BIND_SHARED);
252
253 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
254 }
255
256 static void
257 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
258 {
259 struct nv30_screen *screen = nv30_screen(pscreen);
260 struct nouveau_pushbuf *push = screen->base.pushbuf;
261
262 *sequence = ++screen->base.fence.sequence;
263
264 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
265 PUSH_DATA (push, 0);
266 PUSH_DATA (push, *sequence);
267 }
268
269 static uint32_t
270 nv30_screen_fence_update(struct pipe_screen *pscreen)
271 {
272 struct nv30_screen *screen = nv30_screen(pscreen);
273 struct nv04_notify *fence = screen->fence->data;
274 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
275 }
276
277 static void
278 nv30_screen_destroy(struct pipe_screen *pscreen)
279 {
280 struct nv30_screen *screen = nv30_screen(pscreen);
281
282 if (screen->base.fence.current &&
283 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
284 nouveau_fence_wait(screen->base.fence.current);
285 nouveau_fence_ref (NULL, &screen->base.fence.current);
286 }
287
288 nouveau_object_del(&screen->query);
289 nouveau_object_del(&screen->fence);
290 nouveau_object_del(&screen->ntfy);
291
292 nouveau_object_del(&screen->sifm);
293 nouveau_object_del(&screen->swzsurf);
294 nouveau_object_del(&screen->surf2d);
295 nouveau_object_del(&screen->m2mf);
296 nouveau_object_del(&screen->eng3d);
297 nouveau_object_del(&screen->null);
298
299 nouveau_screen_fini(&screen->base);
300 FREE(screen);
301 }
302
303 #define FAIL_SCREEN_INIT(str, err) \
304 do { \
305 NOUVEAU_ERR(str, err); \
306 nv30_screen_destroy(pscreen); \
307 return NULL; \
308 } while(0)
309
310 struct pipe_screen *
311 nv30_screen_create(struct nouveau_device *dev)
312 {
313 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
314 struct pipe_screen *pscreen;
315 struct nouveau_pushbuf *push;
316 struct nv04_fifo *fifo;
317 unsigned oclass = 0;
318 int ret, i;
319
320 if (!screen)
321 return NULL;
322
323 switch (dev->chipset & 0xf0) {
324 case 0x30:
325 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
326 oclass = NV30_3D_CLASS;
327 else
328 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
329 oclass = NV34_3D_CLASS;
330 else
331 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
332 oclass = NV35_3D_CLASS;
333 break;
334 case 0x40:
335 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
336 oclass = NV40_3D_CLASS;
337 else
338 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
339 oclass = NV44_3D_CLASS;
340 break;
341 case 0x60:
342 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
343 oclass = NV44_3D_CLASS;
344 break;
345 default:
346 break;
347 }
348
349 if (!oclass) {
350 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
351 return NULL;
352 }
353
354 pscreen = &screen->base.base;
355 pscreen->destroy = nv30_screen_destroy;
356 pscreen->get_param = nv30_screen_get_param;
357 pscreen->get_paramf = nv30_screen_get_paramf;
358 pscreen->get_shader_param = nv30_screen_get_shader_param;
359 pscreen->context_create = nv30_context_create;
360 pscreen->is_format_supported = nv30_screen_is_format_supported;
361 nv30_resource_screen_init(pscreen);
362
363 screen->base.fence.emit = nv30_screen_fence_emit;
364 screen->base.fence.update = nv30_screen_fence_update;
365 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
366 if (oclass != NV40_3D_CLASS)
367 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
368
369 ret = nouveau_screen_init(&screen->base, dev);
370 if (ret)
371 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
372
373 fifo = screen->base.channel->data;
374 push = screen->base.pushbuf;
375 push->rsvd_kick = 16;
376
377 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
378 NULL, 0, &screen->null);
379 if (ret)
380 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
381
382 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
383 * this means that the address pointed at by the DMA object must
384 * be 4KiB aligned, which means this object needs to be the first
385 * one allocated on the channel.
386 */
387 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
388 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
389 .length = 32 }, sizeof(struct nv04_notify),
390 &screen->fence);
391 if (ret)
392 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
393
394 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
395 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
396 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
397 .length = 32 }, sizeof(struct nv04_notify),
398 &screen->ntfy);
399 if (ret)
400 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
401
402 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
403 * the remainder of the "notifier block" assigned by the kernel for
404 * use as query objects
405 */
406 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
407 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
408 .length = 4096 - 128 }, sizeof(struct nv04_notify),
409 &screen->query);
410 if (ret)
411 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
412
413 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
414 if (ret)
415 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
416
417 LIST_INITHEAD(&screen->queries);
418
419 /* Vertex program resources (code/data), currently 6 of the constant
420 * slots are reserved to implement user clipping planes
421 */
422 if (oclass < NV40_3D_CLASS) {
423 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
424 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
425 } else {
426 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
427 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
428 }
429
430 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
431 if (ret == 0)
432 nouveau_bo_map(screen->notify, 0, screen->base.client);
433 if (ret)
434 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
435
436 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
437 NULL, 0, &screen->eng3d);
438 if (ret)
439 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
440
441 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
442 PUSH_DATA (push, screen->eng3d->handle);
443 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
444 PUSH_DATA (push, screen->ntfy->handle);
445 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
446 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
447 PUSH_DATA (push, fifo->vram); /* COLOR1 */
448 PUSH_DATA (push, screen->null->handle); /* UNK190 */
449 PUSH_DATA (push, fifo->vram); /* COLOR0 */
450 PUSH_DATA (push, fifo->vram); /* ZETA */
451 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
452 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
453 PUSH_DATA (push, screen->fence->handle); /* FENCE */
454 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
455 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
456 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
457 BEGIN_NV04(push, NV30_3D(VIEWPORT_CLIP_MODE), 1);
458 PUSH_DATA (push, 0);
459 if (screen->eng3d->oclass < NV40_3D_CLASS) {
460 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
461 PUSH_DATA (push, 0x00100000);
462 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
463 PUSH_DATA (push, 3);
464
465 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
466 PUSH_DATA (push, 0);
467 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
468 PUSH_DATA (push, fui(0.0));
469 PUSH_DATA (push, fui(0.0));
470 PUSH_DATA (push, fui(1.0));
471 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
472 for (i = 0; i < 16; i++)
473 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
474
475 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
476 PUSH_DATA (push, 0);
477 } else {
478 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
479 PUSH_DATA (push, fifo->vram);
480 PUSH_DATA (push, fifo->vram); /* COLOR3 */
481
482 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
483 PUSH_DATA (push, 0x00000004);
484
485 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
486 PUSH_DATA (push, 0x00000010);
487 PUSH_DATA (push, 0x01000100);
488 PUSH_DATA (push, 0xff800006);
489
490 /* vtxprog output routing */
491 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
492 PUSH_DATA (push, 0x06144321);
493 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
494 PUSH_DATA (push, 0xedcba987);
495 PUSH_DATA (push, 0x0000006f);
496 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
497 PUSH_DATA (push, 0x00171615);
498 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
499 PUSH_DATA (push, 0x001b1a19);
500
501 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
502 PUSH_DATA (push, 0x0020ffff);
503 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
504 PUSH_DATA (push, 0x01d300d4);
505
506 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
507 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
508 }
509
510 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
511 NULL, 0, &screen->m2mf);
512 if (ret)
513 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
514
515 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
516 PUSH_DATA (push, screen->m2mf->handle);
517 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
518 PUSH_DATA (push, screen->ntfy->handle);
519
520 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
521 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
522 if (ret)
523 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
524
525 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
526 PUSH_DATA (push, screen->surf2d->handle);
527 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
528 PUSH_DATA (push, screen->ntfy->handle);
529
530 if (dev->chipset < 0x40)
531 oclass = NV30_SURFACE_SWZ_CLASS;
532 else
533 oclass = NV40_SURFACE_SWZ_CLASS;
534
535 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
536 NULL, 0, &screen->swzsurf);
537 if (ret)
538 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
539
540 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
541 PUSH_DATA (push, screen->swzsurf->handle);
542 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
543 PUSH_DATA (push, screen->ntfy->handle);
544
545 if (dev->chipset < 0x40)
546 oclass = NV30_SIFM_CLASS;
547 else
548 oclass = NV40_SIFM_CLASS;
549
550 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
551 NULL, 0, &screen->sifm);
552 if (ret)
553 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
554
555 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
556 PUSH_DATA (push, screen->sifm->handle);
557 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
558 PUSH_DATA (push, screen->ntfy->handle);
559 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
560 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
561
562 nouveau_pushbuf_kick(push, push->channel);
563
564 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
565 return pscreen;
566 }