2 * Copyright 2012 Red Hat Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include "util/u_format_s3tc.h"
28 #include "nouveau/nv_object.xml.h"
29 #include "nouveau/nv_m2mf.xml.h"
30 #include "nv30-40_3d.xml.h"
31 #include "nv01_2d.xml.h"
33 #include "nouveau/nouveau_fence.h"
34 #include "nv30_screen.h"
35 #include "nv30_context.h"
36 #include "nv30_resource.h"
37 #include "nv30_format.h"
39 #define RANKINE_0397_CHIPSET 0x00000003
40 #define RANKINE_0497_CHIPSET 0x000001e0
41 #define RANKINE_0697_CHIPSET 0x00000010
42 #define CURIE_4097_CHIPSET 0x00000baf
43 #define CURIE_4497_CHIPSET 0x00005450
44 #define CURIE_4497_CHIPSET6X 0x00000088
47 nv30_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
49 struct nv30_screen
*screen
= nv30_screen(pscreen
);
50 struct nouveau_object
*eng3d
= screen
->eng3d
;
53 /* non-boolean capabilities */
54 case PIPE_CAP_MAX_RENDER_TARGETS
:
55 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 4 : 1;
56 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
58 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
60 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
62 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
64 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
66 /* supported capabilities */
67 case PIPE_CAP_TWO_SIDED_STENCIL
:
68 case PIPE_CAP_ANISOTROPIC_FILTER
:
69 case PIPE_CAP_POINT_SPRITE
:
70 case PIPE_CAP_SCALED_RESOLVE
:
71 case PIPE_CAP_OCCLUSION_QUERY
:
72 case PIPE_CAP_TIMER_QUERY
:
73 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
74 case PIPE_CAP_TEXTURE_SWIZZLE
:
75 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
76 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
77 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
79 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
81 case PIPE_CAP_USER_VERTEX_BUFFERS
:
82 case PIPE_CAP_USER_INDEX_BUFFERS
:
83 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
85 /* nv4x capabilities */
86 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
87 case PIPE_CAP_NPOT_TEXTURES
:
88 case PIPE_CAP_CONDITIONAL_RENDER
:
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
90 case PIPE_CAP_PRIMITIVE_RESTART
:
91 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 1 : 0;
93 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
95 case PIPE_CAP_INDEP_BLEND_ENABLE
:
96 case PIPE_CAP_INDEP_BLEND_FUNC
:
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
98 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
99 case PIPE_CAP_TGSI_INSTANCEID
:
100 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
: /* XXX: yes? */
101 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
102 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
103 case PIPE_CAP_MIN_TEXEL_OFFSET
:
104 case PIPE_CAP_MAX_TEXEL_OFFSET
:
105 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
106 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
107 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
108 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
109 case PIPE_CAP_TEXTURE_BARRIER
:
110 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
111 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
112 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
113 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
114 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
117 debug_printf("unknown param %d\n", param
);
123 nv30_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
125 struct nv30_screen
*screen
= nv30_screen(pscreen
);
126 struct nouveau_object
*eng3d
= screen
->eng3d
;
129 case PIPE_CAPF_MAX_LINE_WIDTH
:
130 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
132 case PIPE_CAPF_MAX_POINT_WIDTH
:
133 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
135 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
136 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 16.0 : 8.0;
137 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
140 debug_printf("unknown paramf %d\n", param
);
146 nv30_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
147 enum pipe_shader_cap param
)
149 struct nv30_screen
*screen
= nv30_screen(pscreen
);
150 struct nouveau_object
*eng3d
= screen
->eng3d
;
153 case PIPE_SHADER_VERTEX
:
155 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
156 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
157 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 512 : 256;
158 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
159 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
160 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 512 : 0;
161 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
163 case PIPE_SHADER_CAP_MAX_INPUTS
:
165 case PIPE_SHADER_CAP_MAX_CONSTS
:
166 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? (468 - 6): (256 - 6);
167 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
169 case PIPE_SHADER_CAP_MAX_TEMPS
:
170 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 32 : 13;
171 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
173 case PIPE_SHADER_CAP_MAX_ADDRS
:
175 case PIPE_SHADER_CAP_MAX_PREDS
:
176 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
177 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
178 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
179 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
180 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
181 case PIPE_SHADER_CAP_SUBROUTINES
:
182 case PIPE_SHADER_CAP_INTEGERS
:
185 debug_printf("unknown vertex shader param %d\n", param
);
189 case PIPE_SHADER_FRAGMENT
:
191 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
192 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
193 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
194 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
196 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
198 case PIPE_SHADER_CAP_MAX_INPUTS
:
199 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 12 : 10;
200 case PIPE_SHADER_CAP_MAX_CONSTS
:
201 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 224 : 32;
202 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
204 case PIPE_SHADER_CAP_MAX_TEMPS
:
206 case PIPE_SHADER_CAP_MAX_ADDRS
:
207 return (eng3d
->oclass
>= NV40_3D_CLASS
) ? 1 : 0;
208 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
210 case PIPE_SHADER_CAP_MAX_PREDS
:
211 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
212 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
213 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
214 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
215 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
216 case PIPE_SHADER_CAP_SUBROUTINES
:
219 debug_printf("unknown fragment shader param %d\n", param
);
229 nv30_screen_is_format_supported(struct pipe_screen
*pscreen
,
230 enum pipe_format format
,
231 enum pipe_texture_target target
,
232 unsigned sample_count
,
235 if (!(0x00000017 & (1 << sample_count
)))
238 if (!util_format_s3tc_enabled
) {
240 case PIPE_FORMAT_DXT1_RGB
:
241 case PIPE_FORMAT_DXT1_RGBA
:
242 case PIPE_FORMAT_DXT3_RGBA
:
243 case PIPE_FORMAT_DXT5_RGBA
:
250 /* transfers & shared are always supported */
251 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
252 PIPE_BIND_TRANSFER_WRITE
|
255 return (nv30_format_info(pscreen
, format
)->bindings
& bindings
) == bindings
;
259 nv30_screen_fence_emit(struct pipe_screen
*pscreen
, uint32_t *sequence
)
261 struct nv30_screen
*screen
= nv30_screen(pscreen
);
262 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
264 *sequence
= ++screen
->base
.fence
.sequence
;
266 BEGIN_NV04(push
, NV30_3D(FENCE_OFFSET
), 2);
268 PUSH_DATA (push
, *sequence
);
272 nv30_screen_fence_update(struct pipe_screen
*pscreen
)
274 struct nv30_screen
*screen
= nv30_screen(pscreen
);
275 struct nv04_notify
*fence
= screen
->fence
->data
;
276 return *(uint32_t *)((char *)screen
->notify
->map
+ fence
->offset
);
280 nv30_screen_destroy(struct pipe_screen
*pscreen
)
282 struct nv30_screen
*screen
= nv30_screen(pscreen
);
284 if (screen
->base
.fence
.current
&&
285 screen
->base
.fence
.current
->state
>= NOUVEAU_FENCE_STATE_EMITTED
) {
286 nouveau_fence_wait(screen
->base
.fence
.current
);
287 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
290 nouveau_object_del(&screen
->query
);
291 nouveau_object_del(&screen
->fence
);
292 nouveau_object_del(&screen
->ntfy
);
294 nouveau_object_del(&screen
->sifm
);
295 nouveau_object_del(&screen
->swzsurf
);
296 nouveau_object_del(&screen
->surf2d
);
297 nouveau_object_del(&screen
->m2mf
);
298 nouveau_object_del(&screen
->eng3d
);
299 nouveau_object_del(&screen
->null
);
301 nouveau_screen_fini(&screen
->base
);
305 #define FAIL_SCREEN_INIT(str, err) \
307 NOUVEAU_ERR(str, err); \
308 nv30_screen_destroy(pscreen); \
313 nv30_screen_create(struct nouveau_device
*dev
)
315 struct nv30_screen
*screen
= CALLOC_STRUCT(nv30_screen
);
316 struct pipe_screen
*pscreen
;
317 struct nouveau_pushbuf
*push
;
318 struct nv04_fifo
*fifo
;
325 switch (dev
->chipset
& 0xf0) {
327 if (RANKINE_0397_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
328 oclass
= NV30_3D_CLASS
;
330 if (RANKINE_0697_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
331 oclass
= NV34_3D_CLASS
;
333 if (RANKINE_0497_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
334 oclass
= NV35_3D_CLASS
;
337 if (CURIE_4097_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
338 oclass
= NV40_3D_CLASS
;
340 if (CURIE_4497_CHIPSET
& (1 << (dev
->chipset
& 0x0f)))
341 oclass
= NV44_3D_CLASS
;
344 if (CURIE_4497_CHIPSET6X
& (1 << (dev
->chipset
& 0x0f)))
345 oclass
= NV44_3D_CLASS
;
352 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev
->chipset
);
356 pscreen
= &screen
->base
.base
;
357 pscreen
->destroy
= nv30_screen_destroy
;
358 pscreen
->get_param
= nv30_screen_get_param
;
359 pscreen
->get_paramf
= nv30_screen_get_paramf
;
360 pscreen
->get_shader_param
= nv30_screen_get_shader_param
;
361 pscreen
->context_create
= nv30_context_create
;
362 pscreen
->is_format_supported
= nv30_screen_is_format_supported
;
363 nv30_resource_screen_init(pscreen
);
365 screen
->base
.fence
.emit
= nv30_screen_fence_emit
;
366 screen
->base
.fence
.update
= nv30_screen_fence_update
;
367 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
368 if (oclass
!= NV40_3D_CLASS
)
369 screen
->base
.sysmem_bindings
|= PIPE_BIND_INDEX_BUFFER
;
371 ret
= nouveau_screen_init(&screen
->base
, dev
);
373 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret
);
375 fifo
= screen
->base
.channel
->data
;
376 push
= screen
->base
.pushbuf
;
377 push
->rsvd_kick
= 16;
379 ret
= nouveau_object_new(screen
->base
.channel
, 0x00000000, NV01_NULL_CLASS
,
380 NULL
, 0, &screen
->null
);
382 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret
);
384 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
385 * this means that the address pointed at by the DMA object must
386 * be 4KiB aligned, which means this object needs to be the first
387 * one allocated on the channel.
389 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef1e00,
390 NOUVEAU_NOTIFIER_CLASS
, &(struct nv04_notify
) {
391 .length
= 32 }, sizeof(struct nv04_notify
),
394 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret
);
396 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
397 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef0301,
398 NOUVEAU_NOTIFIER_CLASS
, &(struct nv04_notify
) {
399 .length
= 32 }, sizeof(struct nv04_notify
),
402 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret
);
404 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
405 * the remainder of the "notifier block" assigned by the kernel for
406 * use as query objects
408 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef0351,
409 NOUVEAU_NOTIFIER_CLASS
, &(struct nv04_notify
) {
410 .length
= 4096 - 128 }, sizeof(struct nv04_notify
),
413 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret
);
415 ret
= nouveau_heap_init(&screen
->query_heap
, 0, 4096 - 128);
417 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret
);
419 LIST_INITHEAD(&screen
->queries
);
421 /* Vertex program resources (code/data), currently 6 of the constant
422 * slots are reserved to implement user clipping planes
424 if (oclass
< NV40_3D_CLASS
) {
425 nouveau_heap_init(&screen
->vp_exec_heap
, 0, 256);
426 nouveau_heap_init(&screen
->vp_data_heap
, 6, 256 - 6);
428 nouveau_heap_init(&screen
->vp_exec_heap
, 0, 512);
429 nouveau_heap_init(&screen
->vp_data_heap
, 6, 468 - 6);
432 ret
= nouveau_bo_wrap(screen
->base
.device
, fifo
->notify
, &screen
->notify
);
434 nouveau_bo_map(screen
->notify
, 0, screen
->base
.client
);
436 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret
);
438 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef3097, oclass
,
439 NULL
, 0, &screen
->eng3d
);
441 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret
);
443 BEGIN_NV04(push
, NV01_SUBC(3D
, OBJECT
), 1);
444 PUSH_DATA (push
, screen
->eng3d
->handle
);
445 BEGIN_NV04(push
, NV30_3D(DMA_NOTIFY
), 13);
446 PUSH_DATA (push
, screen
->ntfy
->handle
);
447 PUSH_DATA (push
, fifo
->vram
); /* TEXTURE0 */
448 PUSH_DATA (push
, fifo
->gart
); /* TEXTURE1 */
449 PUSH_DATA (push
, fifo
->vram
); /* COLOR1 */
450 PUSH_DATA (push
, screen
->null
->handle
); /* UNK190 */
451 PUSH_DATA (push
, fifo
->vram
); /* COLOR0 */
452 PUSH_DATA (push
, fifo
->vram
); /* ZETA */
453 PUSH_DATA (push
, fifo
->vram
); /* VTXBUF0 */
454 PUSH_DATA (push
, fifo
->gart
); /* VTXBUF1 */
455 PUSH_DATA (push
, screen
->fence
->handle
); /* FENCE */
456 PUSH_DATA (push
, screen
->query
->handle
); /* QUERY - intr 0x80 if nullobj */
457 PUSH_DATA (push
, screen
->null
->handle
); /* UNK1AC */
458 PUSH_DATA (push
, screen
->null
->handle
); /* UNK1B0 */
459 if (screen
->eng3d
->oclass
< NV40_3D_CLASS
) {
460 BEGIN_NV04(push
, SUBC_3D(0x03b0), 1);
461 PUSH_DATA (push
, 0x00100000);
462 BEGIN_NV04(push
, SUBC_3D(0x1d80), 1);
465 BEGIN_NV04(push
, SUBC_3D(0x1e98), 1);
467 BEGIN_NV04(push
, SUBC_3D(0x17e0), 3);
468 PUSH_DATA (push
, fui(0.0));
469 PUSH_DATA (push
, fui(0.0));
470 PUSH_DATA (push
, fui(1.0));
471 BEGIN_NV04(push
, SUBC_3D(0x1f80), 16);
472 for (i
= 0; i
< 16; i
++)
473 PUSH_DATA (push
, (i
== 8) ? 0x0000ffff : 0);
475 BEGIN_NV04(push
, NV30_3D(RC_ENABLE
), 1);
478 BEGIN_NV04(push
, NV40_3D(DMA_COLOR2
), 2);
479 PUSH_DATA (push
, fifo
->vram
);
480 PUSH_DATA (push
, fifo
->vram
); /* COLOR3 */
482 BEGIN_NV04(push
, SUBC_3D(0x1450), 1);
483 PUSH_DATA (push
, 0x00000004);
485 BEGIN_NV04(push
, SUBC_3D(0x1ea4), 3); /* ZCULL */
486 PUSH_DATA (push
, 0x00000010);
487 PUSH_DATA (push
, 0x01000100);
488 PUSH_DATA (push
, 0xff800006);
490 /* vtxprog output routing */
491 BEGIN_NV04(push
, SUBC_3D(0x1fc4), 1);
492 PUSH_DATA (push
, 0x06144321);
493 BEGIN_NV04(push
, SUBC_3D(0x1fc8), 2);
494 PUSH_DATA (push
, 0xedcba987);
495 PUSH_DATA (push
, 0x0000006f);
496 BEGIN_NV04(push
, SUBC_3D(0x1fd0), 1);
497 PUSH_DATA (push
, 0x00171615);
498 BEGIN_NV04(push
, SUBC_3D(0x1fd4), 1);
499 PUSH_DATA (push
, 0x001b1a19);
501 BEGIN_NV04(push
, SUBC_3D(0x1ef8), 1);
502 PUSH_DATA (push
, 0x0020ffff);
503 BEGIN_NV04(push
, SUBC_3D(0x1d64), 1);
504 PUSH_DATA (push
, 0x01d300d4);
506 BEGIN_NV04(push
, NV40_3D(MIPMAP_ROUNDING
), 1);
507 PUSH_DATA (push
, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN
);
510 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef3901, NV03_M2MF_CLASS
,
511 NULL
, 0, &screen
->m2mf
);
513 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret
);
515 BEGIN_NV04(push
, NV01_SUBC(M2MF
, OBJECT
), 1);
516 PUSH_DATA (push
, screen
->m2mf
->handle
);
517 BEGIN_NV04(push
, NV03_M2MF(DMA_NOTIFY
), 1);
518 PUSH_DATA (push
, screen
->ntfy
->handle
);
520 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef6201,
521 NV10_SURFACE_2D_CLASS
, NULL
, 0, &screen
->surf2d
);
523 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret
);
525 BEGIN_NV04(push
, NV01_SUBC(SF2D
, OBJECT
), 1);
526 PUSH_DATA (push
, screen
->surf2d
->handle
);
527 BEGIN_NV04(push
, NV04_SF2D(DMA_NOTIFY
), 1);
528 PUSH_DATA (push
, screen
->ntfy
->handle
);
530 if (dev
->chipset
< 0x40)
531 oclass
= NV30_SURFACE_SWZ_CLASS
;
533 oclass
= NV40_SURFACE_SWZ_CLASS
;
535 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef5201, oclass
,
536 NULL
, 0, &screen
->swzsurf
);
538 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret
);
540 BEGIN_NV04(push
, NV01_SUBC(SSWZ
, OBJECT
), 1);
541 PUSH_DATA (push
, screen
->swzsurf
->handle
);
542 BEGIN_NV04(push
, NV04_SSWZ(DMA_NOTIFY
), 1);
543 PUSH_DATA (push
, screen
->ntfy
->handle
);
545 if (dev
->chipset
< 0x40)
546 oclass
= NV30_SIFM_CLASS
;
548 oclass
= NV40_SIFM_CLASS
;
550 ret
= nouveau_object_new(screen
->base
.channel
, 0xbeef7701, oclass
,
551 NULL
, 0, &screen
->sifm
);
553 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret
);
555 BEGIN_NV04(push
, NV01_SUBC(SIFM
, OBJECT
), 1);
556 PUSH_DATA (push
, screen
->sifm
->handle
);
557 BEGIN_NV04(push
, NV03_SIFM(DMA_NOTIFY
), 1);
558 PUSH_DATA (push
, screen
->ntfy
->handle
);
559 BEGIN_NV04(push
, NV05_SIFM(COLOR_CONVERSION
), 1);
560 PUSH_DATA (push
, NV05_SIFM_COLOR_CONVERSION_TRUNCATE
);
562 nouveau_pushbuf_kick(push
, push
->channel
);
564 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);