nv30: hook up PMPEG support via nouveau_video, enables XvMC to work
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nouveau/nv_m2mf.xml.h"
31 #include "nv30-40_3d.xml.h"
32 #include "nv01_2d.xml.h"
33
34 #include "nouveau/nouveau_fence.h"
35 #include "nv30_screen.h"
36 #include "nv30_context.h"
37 #include "nv30_resource.h"
38 #include "nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_SCALED_RESOLVE:
72 case PIPE_CAP_OCCLUSION_QUERY:
73 case PIPE_CAP_QUERY_TIME_ELAPSED:
74 case PIPE_CAP_QUERY_TIMESTAMP:
75 case PIPE_CAP_TEXTURE_SHADOW_MAP:
76 case PIPE_CAP_TEXTURE_SWIZZLE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_TGSI_TEXCOORD:
83 case PIPE_CAP_USER_CONSTANT_BUFFERS:
84 case PIPE_CAP_USER_INDEX_BUFFERS:
85 return 1;
86 case PIPE_CAP_USER_VERTEX_BUFFERS:
87 return 0;
88 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
89 return 16;
90 /* nv4x capabilities */
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_CONDITIONAL_RENDER:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95 case PIPE_CAP_PRIMITIVE_RESTART:
96 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
97 /* unsupported */
98 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
99 case PIPE_CAP_SM3:
100 case PIPE_CAP_INDEP_BLEND_ENABLE:
101 case PIPE_CAP_INDEP_BLEND_FUNC:
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 case PIPE_CAP_SHADER_STENCIL_EXPORT:
104 case PIPE_CAP_TGSI_INSTANCEID:
105 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
106 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
107 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
108 case PIPE_CAP_MIN_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
111 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113 case PIPE_CAP_TEXTURE_BARRIER:
114 case PIPE_CAP_SEAMLESS_CUBE_MAP:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
117 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 case PIPE_CAP_START_INSTANCE:
120 case PIPE_CAP_TEXTURE_MULTISAMPLE:
121 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
122 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
123 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
124 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
125 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
126 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
127 return 0;
128 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
129 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
130 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
131 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
132 return 1;
133 case PIPE_CAP_ENDIANNESS:
134 return PIPE_ENDIAN_LITTLE;
135 default:
136 debug_printf("unknown param %d\n", param);
137 return 0;
138 }
139 }
140
141 static float
142 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
143 {
144 struct nv30_screen *screen = nv30_screen(pscreen);
145 struct nouveau_object *eng3d = screen->eng3d;
146
147 switch (param) {
148 case PIPE_CAPF_MAX_LINE_WIDTH:
149 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
150 return 10.0;
151 case PIPE_CAPF_MAX_POINT_WIDTH:
152 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
153 return 64.0;
154 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
155 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
156 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
157 return 15.0;
158 default:
159 debug_printf("unknown paramf %d\n", param);
160 return 0;
161 }
162 }
163
164 static int
165 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
166 enum pipe_shader_cap param)
167 {
168 struct nv30_screen *screen = nv30_screen(pscreen);
169 struct nouveau_object *eng3d = screen->eng3d;
170
171 switch (shader) {
172 case PIPE_SHADER_VERTEX:
173 switch (param) {
174 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
175 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
176 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
177 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
178 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
179 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
180 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
181 return 0;
182 case PIPE_SHADER_CAP_MAX_INPUTS:
183 return 16;
184 case PIPE_SHADER_CAP_MAX_CONSTS:
185 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
186 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
187 return 1;
188 case PIPE_SHADER_CAP_MAX_TEMPS:
189 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
190 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
191 return 0;
192 case PIPE_SHADER_CAP_MAX_ADDRS:
193 return 2;
194 case PIPE_SHADER_CAP_MAX_PREDS:
195 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
196 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
197 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
198 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
199 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
200 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
201 case PIPE_SHADER_CAP_SUBROUTINES:
202 case PIPE_SHADER_CAP_INTEGERS:
203 return 0;
204 default:
205 debug_printf("unknown vertex shader param %d\n", param);
206 return 0;
207 }
208 break;
209 case PIPE_SHADER_FRAGMENT:
210 switch (param) {
211 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
212 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
213 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
214 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
215 return 4096;
216 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
217 return 0;
218 case PIPE_SHADER_CAP_MAX_INPUTS:
219 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
220 case PIPE_SHADER_CAP_MAX_CONSTS:
221 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
222 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
223 return 1;
224 case PIPE_SHADER_CAP_MAX_TEMPS:
225 return 32;
226 case PIPE_SHADER_CAP_MAX_ADDRS:
227 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
228 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
229 return 16;
230 case PIPE_SHADER_CAP_MAX_PREDS:
231 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
232 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
233 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
234 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
235 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
236 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
237 case PIPE_SHADER_CAP_SUBROUTINES:
238 return 0;
239 default:
240 debug_printf("unknown fragment shader param %d\n", param);
241 return 0;
242 }
243 break;
244 default:
245 return 0;
246 }
247 }
248
249 static boolean
250 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
251 enum pipe_format format,
252 enum pipe_texture_target target,
253 unsigned sample_count,
254 unsigned bindings)
255 {
256 if (sample_count > 4)
257 return FALSE;
258 if (!(0x00000017 & (1 << sample_count)))
259 return FALSE;
260
261 if (!util_format_is_supported(format, bindings)) {
262 return FALSE;
263 }
264
265 /* transfers & shared are always supported */
266 bindings &= ~(PIPE_BIND_TRANSFER_READ |
267 PIPE_BIND_TRANSFER_WRITE |
268 PIPE_BIND_SHARED);
269
270 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
271 }
272
273 static void
274 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
275 {
276 struct nv30_screen *screen = nv30_screen(pscreen);
277 struct nouveau_pushbuf *push = screen->base.pushbuf;
278
279 *sequence = ++screen->base.fence.sequence;
280
281 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
282 PUSH_DATA (push, 0);
283 PUSH_DATA (push, *sequence);
284 }
285
286 static uint32_t
287 nv30_screen_fence_update(struct pipe_screen *pscreen)
288 {
289 struct nv30_screen *screen = nv30_screen(pscreen);
290 struct nv04_notify *fence = screen->fence->data;
291 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
292 }
293
294 static void
295 nv30_screen_destroy(struct pipe_screen *pscreen)
296 {
297 struct nv30_screen *screen = nv30_screen(pscreen);
298
299 if (screen->base.fence.current &&
300 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
301 nouveau_fence_wait(screen->base.fence.current);
302 nouveau_fence_ref (NULL, &screen->base.fence.current);
303 }
304
305 nouveau_object_del(&screen->query);
306 nouveau_object_del(&screen->fence);
307 nouveau_object_del(&screen->ntfy);
308
309 nouveau_object_del(&screen->sifm);
310 nouveau_object_del(&screen->swzsurf);
311 nouveau_object_del(&screen->surf2d);
312 nouveau_object_del(&screen->m2mf);
313 nouveau_object_del(&screen->eng3d);
314 nouveau_object_del(&screen->null);
315
316 nouveau_screen_fini(&screen->base);
317 FREE(screen);
318 }
319
320 #define FAIL_SCREEN_INIT(str, err) \
321 do { \
322 NOUVEAU_ERR(str, err); \
323 nv30_screen_destroy(pscreen); \
324 return NULL; \
325 } while(0)
326
327 struct pipe_screen *
328 nv30_screen_create(struct nouveau_device *dev)
329 {
330 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
331 struct pipe_screen *pscreen;
332 struct nouveau_pushbuf *push;
333 struct nv04_fifo *fifo;
334 unsigned oclass = 0;
335 int ret, i;
336
337 if (!screen)
338 return NULL;
339
340 switch (dev->chipset & 0xf0) {
341 case 0x30:
342 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
343 oclass = NV30_3D_CLASS;
344 else
345 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
346 oclass = NV34_3D_CLASS;
347 else
348 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
349 oclass = NV35_3D_CLASS;
350 break;
351 case 0x40:
352 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
353 oclass = NV40_3D_CLASS;
354 else
355 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
356 oclass = NV44_3D_CLASS;
357 break;
358 case 0x60:
359 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
360 oclass = NV44_3D_CLASS;
361 break;
362 default:
363 break;
364 }
365
366 if (!oclass) {
367 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
368 FREE(screen);
369 return NULL;
370 }
371
372 pscreen = &screen->base.base;
373 pscreen->destroy = nv30_screen_destroy;
374 pscreen->get_param = nv30_screen_get_param;
375 pscreen->get_paramf = nv30_screen_get_paramf;
376 pscreen->get_shader_param = nv30_screen_get_shader_param;
377 pscreen->context_create = nv30_context_create;
378 pscreen->is_format_supported = nv30_screen_is_format_supported;
379 nv30_resource_screen_init(pscreen);
380 nouveau_screen_init_vdec(&screen->base);
381
382 screen->base.fence.emit = nv30_screen_fence_emit;
383 screen->base.fence.update = nv30_screen_fence_update;
384
385 ret = nouveau_screen_init(&screen->base, dev);
386 if (ret)
387 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
388
389 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
390 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
391 if (oclass == NV40_3D_CLASS) {
392 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
393 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
394 }
395
396 fifo = screen->base.channel->data;
397 push = screen->base.pushbuf;
398 push->rsvd_kick = 16;
399
400 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
401 NULL, 0, &screen->null);
402 if (ret)
403 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
404
405 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
406 * this means that the address pointed at by the DMA object must
407 * be 4KiB aligned, which means this object needs to be the first
408 * one allocated on the channel.
409 */
410 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
411 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
412 .length = 32 }, sizeof(struct nv04_notify),
413 &screen->fence);
414 if (ret)
415 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
416
417 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
418 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
419 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
420 .length = 32 }, sizeof(struct nv04_notify),
421 &screen->ntfy);
422 if (ret)
423 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
424
425 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
426 * the remainder of the "notifier block" assigned by the kernel for
427 * use as query objects
428 */
429 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
430 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
431 .length = 4096 - 128 }, sizeof(struct nv04_notify),
432 &screen->query);
433 if (ret)
434 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
435
436 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
437 if (ret)
438 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
439
440 LIST_INITHEAD(&screen->queries);
441
442 /* Vertex program resources (code/data), currently 6 of the constant
443 * slots are reserved to implement user clipping planes
444 */
445 if (oclass < NV40_3D_CLASS) {
446 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
447 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
448 } else {
449 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
450 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
451 }
452
453 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
454 if (ret == 0)
455 nouveau_bo_map(screen->notify, 0, screen->base.client);
456 if (ret)
457 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
458
459 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
460 NULL, 0, &screen->eng3d);
461 if (ret)
462 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
463
464 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
465 PUSH_DATA (push, screen->eng3d->handle);
466 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
467 PUSH_DATA (push, screen->ntfy->handle);
468 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
469 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
470 PUSH_DATA (push, fifo->vram); /* COLOR1 */
471 PUSH_DATA (push, screen->null->handle); /* UNK190 */
472 PUSH_DATA (push, fifo->vram); /* COLOR0 */
473 PUSH_DATA (push, fifo->vram); /* ZETA */
474 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
475 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
476 PUSH_DATA (push, screen->fence->handle); /* FENCE */
477 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
478 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
479 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
480 if (screen->eng3d->oclass < NV40_3D_CLASS) {
481 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
482 PUSH_DATA (push, 0x00100000);
483 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
484 PUSH_DATA (push, 3);
485
486 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
487 PUSH_DATA (push, 0);
488 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
489 PUSH_DATA (push, fui(0.0));
490 PUSH_DATA (push, fui(0.0));
491 PUSH_DATA (push, fui(1.0));
492 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
493 for (i = 0; i < 16; i++)
494 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
495
496 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
497 PUSH_DATA (push, 0);
498 } else {
499 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
500 PUSH_DATA (push, fifo->vram);
501 PUSH_DATA (push, fifo->vram); /* COLOR3 */
502
503 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
504 PUSH_DATA (push, 0x00000004);
505
506 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
507 PUSH_DATA (push, 0x00000010);
508 PUSH_DATA (push, 0x01000100);
509 PUSH_DATA (push, 0xff800006);
510
511 /* vtxprog output routing */
512 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
513 PUSH_DATA (push, 0x06144321);
514 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
515 PUSH_DATA (push, 0xedcba987);
516 PUSH_DATA (push, 0x0000006f);
517 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
518 PUSH_DATA (push, 0x00171615);
519 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
520 PUSH_DATA (push, 0x001b1a19);
521
522 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
523 PUSH_DATA (push, 0x0020ffff);
524 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
525 PUSH_DATA (push, 0x01d300d4);
526
527 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
528 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
529 }
530
531 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
532 NULL, 0, &screen->m2mf);
533 if (ret)
534 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
535
536 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
537 PUSH_DATA (push, screen->m2mf->handle);
538 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
539 PUSH_DATA (push, screen->ntfy->handle);
540
541 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
542 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
543 if (ret)
544 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
545
546 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
547 PUSH_DATA (push, screen->surf2d->handle);
548 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
549 PUSH_DATA (push, screen->ntfy->handle);
550
551 if (dev->chipset < 0x40)
552 oclass = NV30_SURFACE_SWZ_CLASS;
553 else
554 oclass = NV40_SURFACE_SWZ_CLASS;
555
556 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
557 NULL, 0, &screen->swzsurf);
558 if (ret)
559 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
560
561 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
562 PUSH_DATA (push, screen->swzsurf->handle);
563 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
564 PUSH_DATA (push, screen->ntfy->handle);
565
566 if (dev->chipset < 0x40)
567 oclass = NV30_SIFM_CLASS;
568 else
569 oclass = NV40_SIFM_CLASS;
570
571 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
572 NULL, 0, &screen->sifm);
573 if (ret)
574 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
575
576 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
577 PUSH_DATA (push, screen->sifm->handle);
578 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
579 PUSH_DATA (push, screen->ntfy->handle);
580 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
581 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
582
583 nouveau_pushbuf_kick(push, push->channel);
584
585 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
586 return pscreen;
587 }