e17ee76fbd19d911d34a13c293ae6d3204b63522
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nouveau/nv_m2mf.xml.h"
31 #include "nv30-40_3d.xml.h"
32 #include "nv01_2d.xml.h"
33
34 #include "nouveau/nouveau_fence.h"
35 #include "nv30_screen.h"
36 #include "nv30_context.h"
37 #include "nv30_resource.h"
38 #include "nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_SCALED_RESOLVE:
72 case PIPE_CAP_OCCLUSION_QUERY:
73 case PIPE_CAP_QUERY_TIME_ELAPSED:
74 case PIPE_CAP_QUERY_TIMESTAMP:
75 case PIPE_CAP_TEXTURE_SHADOW_MAP:
76 case PIPE_CAP_TEXTURE_SWIZZLE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_TGSI_TEXCOORD:
83 case PIPE_CAP_USER_CONSTANT_BUFFERS:
84 case PIPE_CAP_USER_INDEX_BUFFERS:
85 return 1;
86 case PIPE_CAP_USER_VERTEX_BUFFERS:
87 return 0;
88 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
89 return 16;
90 /* nv4x capabilities */
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_CONDITIONAL_RENDER:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95 case PIPE_CAP_PRIMITIVE_RESTART:
96 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
97 /* unsupported */
98 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
99 case PIPE_CAP_SM3:
100 case PIPE_CAP_INDEP_BLEND_ENABLE:
101 case PIPE_CAP_INDEP_BLEND_FUNC:
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 case PIPE_CAP_SHADER_STENCIL_EXPORT:
104 case PIPE_CAP_TGSI_INSTANCEID:
105 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
106 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
107 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
108 case PIPE_CAP_MIN_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
111 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
113 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
114 case PIPE_CAP_TEXTURE_BARRIER:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
119 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
120 case PIPE_CAP_START_INSTANCE:
121 case PIPE_CAP_TEXTURE_MULTISAMPLE:
122 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
123 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 0;
126 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
127 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
128 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
129 return 1;
130 default:
131 debug_printf("unknown param %d\n", param);
132 return 0;
133 }
134 }
135
136 static float
137 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
138 {
139 struct nv30_screen *screen = nv30_screen(pscreen);
140 struct nouveau_object *eng3d = screen->eng3d;
141
142 switch (param) {
143 case PIPE_CAPF_MAX_LINE_WIDTH:
144 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
145 return 10.0;
146 case PIPE_CAPF_MAX_POINT_WIDTH:
147 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
148 return 64.0;
149 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
150 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
151 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
152 return 15.0;
153 default:
154 debug_printf("unknown paramf %d\n", param);
155 return 0;
156 }
157 }
158
159 static int
160 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
161 enum pipe_shader_cap param)
162 {
163 struct nv30_screen *screen = nv30_screen(pscreen);
164 struct nouveau_object *eng3d = screen->eng3d;
165
166 switch (shader) {
167 case PIPE_SHADER_VERTEX:
168 switch (param) {
169 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
170 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
171 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
172 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
173 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
174 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
175 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
176 return 0;
177 case PIPE_SHADER_CAP_MAX_INPUTS:
178 return 16;
179 case PIPE_SHADER_CAP_MAX_CONSTS:
180 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
181 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
182 return 1;
183 case PIPE_SHADER_CAP_MAX_TEMPS:
184 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
185 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
186 return 0;
187 case PIPE_SHADER_CAP_MAX_ADDRS:
188 return 2;
189 case PIPE_SHADER_CAP_MAX_PREDS:
190 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
191 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
192 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
193 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
194 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
195 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
196 case PIPE_SHADER_CAP_SUBROUTINES:
197 case PIPE_SHADER_CAP_INTEGERS:
198 return 0;
199 default:
200 debug_printf("unknown vertex shader param %d\n", param);
201 return 0;
202 }
203 break;
204 case PIPE_SHADER_FRAGMENT:
205 switch (param) {
206 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
207 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
208 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
209 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
210 return 4096;
211 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
212 return 0;
213 case PIPE_SHADER_CAP_MAX_INPUTS:
214 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
215 case PIPE_SHADER_CAP_MAX_CONSTS:
216 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
217 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
218 return 1;
219 case PIPE_SHADER_CAP_MAX_TEMPS:
220 return 32;
221 case PIPE_SHADER_CAP_MAX_ADDRS:
222 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
223 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
224 return 16;
225 case PIPE_SHADER_CAP_MAX_PREDS:
226 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
227 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
228 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
229 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
230 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
231 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
232 case PIPE_SHADER_CAP_SUBROUTINES:
233 return 0;
234 default:
235 debug_printf("unknown fragment shader param %d\n", param);
236 return 0;
237 }
238 break;
239 default:
240 return 0;
241 }
242 }
243
244 static boolean
245 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
246 enum pipe_format format,
247 enum pipe_texture_target target,
248 unsigned sample_count,
249 unsigned bindings)
250 {
251 if (sample_count > 4)
252 return FALSE;
253 if (!(0x00000017 & (1 << sample_count)))
254 return FALSE;
255
256 if (!util_format_is_supported(format, bindings)) {
257 return FALSE;
258 }
259
260 /* transfers & shared are always supported */
261 bindings &= ~(PIPE_BIND_TRANSFER_READ |
262 PIPE_BIND_TRANSFER_WRITE |
263 PIPE_BIND_SHARED);
264
265 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
266 }
267
268 static void
269 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
270 {
271 struct nv30_screen *screen = nv30_screen(pscreen);
272 struct nouveau_pushbuf *push = screen->base.pushbuf;
273
274 *sequence = ++screen->base.fence.sequence;
275
276 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
277 PUSH_DATA (push, 0);
278 PUSH_DATA (push, *sequence);
279 }
280
281 static uint32_t
282 nv30_screen_fence_update(struct pipe_screen *pscreen)
283 {
284 struct nv30_screen *screen = nv30_screen(pscreen);
285 struct nv04_notify *fence = screen->fence->data;
286 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
287 }
288
289 static void
290 nv30_screen_destroy(struct pipe_screen *pscreen)
291 {
292 struct nv30_screen *screen = nv30_screen(pscreen);
293
294 if (screen->base.fence.current &&
295 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
296 nouveau_fence_wait(screen->base.fence.current);
297 nouveau_fence_ref (NULL, &screen->base.fence.current);
298 }
299
300 nouveau_object_del(&screen->query);
301 nouveau_object_del(&screen->fence);
302 nouveau_object_del(&screen->ntfy);
303
304 nouveau_object_del(&screen->sifm);
305 nouveau_object_del(&screen->swzsurf);
306 nouveau_object_del(&screen->surf2d);
307 nouveau_object_del(&screen->m2mf);
308 nouveau_object_del(&screen->eng3d);
309 nouveau_object_del(&screen->null);
310
311 nouveau_screen_fini(&screen->base);
312 FREE(screen);
313 }
314
315 #define FAIL_SCREEN_INIT(str, err) \
316 do { \
317 NOUVEAU_ERR(str, err); \
318 nv30_screen_destroy(pscreen); \
319 return NULL; \
320 } while(0)
321
322 struct pipe_screen *
323 nv30_screen_create(struct nouveau_device *dev)
324 {
325 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
326 struct pipe_screen *pscreen;
327 struct nouveau_pushbuf *push;
328 struct nv04_fifo *fifo;
329 unsigned oclass = 0;
330 int ret, i;
331
332 if (!screen)
333 return NULL;
334
335 switch (dev->chipset & 0xf0) {
336 case 0x30:
337 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
338 oclass = NV30_3D_CLASS;
339 else
340 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
341 oclass = NV34_3D_CLASS;
342 else
343 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
344 oclass = NV35_3D_CLASS;
345 break;
346 case 0x40:
347 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
348 oclass = NV40_3D_CLASS;
349 else
350 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
351 oclass = NV44_3D_CLASS;
352 break;
353 case 0x60:
354 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
355 oclass = NV44_3D_CLASS;
356 break;
357 default:
358 break;
359 }
360
361 if (!oclass) {
362 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
363 FREE(screen);
364 return NULL;
365 }
366
367 pscreen = &screen->base.base;
368 pscreen->destroy = nv30_screen_destroy;
369 pscreen->get_param = nv30_screen_get_param;
370 pscreen->get_paramf = nv30_screen_get_paramf;
371 pscreen->get_shader_param = nv30_screen_get_shader_param;
372 pscreen->context_create = nv30_context_create;
373 pscreen->is_format_supported = nv30_screen_is_format_supported;
374 nv30_resource_screen_init(pscreen);
375
376 screen->base.fence.emit = nv30_screen_fence_emit;
377 screen->base.fence.update = nv30_screen_fence_update;
378
379 ret = nouveau_screen_init(&screen->base, dev);
380 if (ret)
381 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
382
383 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
384 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
385 if (oclass == NV40_3D_CLASS) {
386 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
387 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
388 }
389
390 fifo = screen->base.channel->data;
391 push = screen->base.pushbuf;
392 push->rsvd_kick = 16;
393
394 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
395 NULL, 0, &screen->null);
396 if (ret)
397 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
398
399 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
400 * this means that the address pointed at by the DMA object must
401 * be 4KiB aligned, which means this object needs to be the first
402 * one allocated on the channel.
403 */
404 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
405 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
406 .length = 32 }, sizeof(struct nv04_notify),
407 &screen->fence);
408 if (ret)
409 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
410
411 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
412 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
413 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
414 .length = 32 }, sizeof(struct nv04_notify),
415 &screen->ntfy);
416 if (ret)
417 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
418
419 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
420 * the remainder of the "notifier block" assigned by the kernel for
421 * use as query objects
422 */
423 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
424 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
425 .length = 4096 - 128 }, sizeof(struct nv04_notify),
426 &screen->query);
427 if (ret)
428 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
429
430 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
431 if (ret)
432 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
433
434 LIST_INITHEAD(&screen->queries);
435
436 /* Vertex program resources (code/data), currently 6 of the constant
437 * slots are reserved to implement user clipping planes
438 */
439 if (oclass < NV40_3D_CLASS) {
440 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
441 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
442 } else {
443 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
444 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
445 }
446
447 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
448 if (ret == 0)
449 nouveau_bo_map(screen->notify, 0, screen->base.client);
450 if (ret)
451 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
452
453 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
454 NULL, 0, &screen->eng3d);
455 if (ret)
456 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
457
458 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
459 PUSH_DATA (push, screen->eng3d->handle);
460 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
461 PUSH_DATA (push, screen->ntfy->handle);
462 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
463 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
464 PUSH_DATA (push, fifo->vram); /* COLOR1 */
465 PUSH_DATA (push, screen->null->handle); /* UNK190 */
466 PUSH_DATA (push, fifo->vram); /* COLOR0 */
467 PUSH_DATA (push, fifo->vram); /* ZETA */
468 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
469 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
470 PUSH_DATA (push, screen->fence->handle); /* FENCE */
471 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
472 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
473 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
474 if (screen->eng3d->oclass < NV40_3D_CLASS) {
475 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
476 PUSH_DATA (push, 0x00100000);
477 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
478 PUSH_DATA (push, 3);
479
480 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
481 PUSH_DATA (push, 0);
482 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
483 PUSH_DATA (push, fui(0.0));
484 PUSH_DATA (push, fui(0.0));
485 PUSH_DATA (push, fui(1.0));
486 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
487 for (i = 0; i < 16; i++)
488 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
489
490 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
491 PUSH_DATA (push, 0);
492 } else {
493 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
494 PUSH_DATA (push, fifo->vram);
495 PUSH_DATA (push, fifo->vram); /* COLOR3 */
496
497 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
498 PUSH_DATA (push, 0x00000004);
499
500 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
501 PUSH_DATA (push, 0x00000010);
502 PUSH_DATA (push, 0x01000100);
503 PUSH_DATA (push, 0xff800006);
504
505 /* vtxprog output routing */
506 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
507 PUSH_DATA (push, 0x06144321);
508 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
509 PUSH_DATA (push, 0xedcba987);
510 PUSH_DATA (push, 0x0000006f);
511 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
512 PUSH_DATA (push, 0x00171615);
513 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
514 PUSH_DATA (push, 0x001b1a19);
515
516 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
517 PUSH_DATA (push, 0x0020ffff);
518 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
519 PUSH_DATA (push, 0x01d300d4);
520
521 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
522 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
523 }
524
525 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
526 NULL, 0, &screen->m2mf);
527 if (ret)
528 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
529
530 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
531 PUSH_DATA (push, screen->m2mf->handle);
532 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
533 PUSH_DATA (push, screen->ntfy->handle);
534
535 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
536 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
537 if (ret)
538 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
539
540 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
541 PUSH_DATA (push, screen->surf2d->handle);
542 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
543 PUSH_DATA (push, screen->ntfy->handle);
544
545 if (dev->chipset < 0x40)
546 oclass = NV30_SURFACE_SWZ_CLASS;
547 else
548 oclass = NV40_SURFACE_SWZ_CLASS;
549
550 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
551 NULL, 0, &screen->swzsurf);
552 if (ret)
553 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
554
555 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
556 PUSH_DATA (push, screen->swzsurf->handle);
557 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
558 PUSH_DATA (push, screen->ntfy->handle);
559
560 if (dev->chipset < 0x40)
561 oclass = NV30_SIFM_CLASS;
562 else
563 oclass = NV40_SIFM_CLASS;
564
565 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
566 NULL, 0, &screen->sifm);
567 if (ret)
568 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
569
570 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
571 PUSH_DATA (push, screen->sifm->handle);
572 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
573 PUSH_DATA (push, screen->ntfy->handle);
574 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
575 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
576
577 nouveau_pushbuf_kick(push, push->channel);
578
579 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
580 return pscreen;
581 }