gallium: handle unhandled PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nouveau/nv_m2mf.xml.h"
31 #include "nv30-40_3d.xml.h"
32 #include "nv01_2d.xml.h"
33
34 #include "nouveau/nouveau_fence.h"
35 #include "nv30_screen.h"
36 #include "nv30_context.h"
37 #include "nv30_resource.h"
38 #include "nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_SCALED_RESOLVE:
72 case PIPE_CAP_OCCLUSION_QUERY:
73 case PIPE_CAP_QUERY_TIME_ELAPSED:
74 case PIPE_CAP_QUERY_TIMESTAMP:
75 case PIPE_CAP_TEXTURE_SHADOW_MAP:
76 case PIPE_CAP_TEXTURE_SWIZZLE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_USER_CONSTANT_BUFFERS:
83 case PIPE_CAP_USER_INDEX_BUFFERS:
84 return 1;
85 case PIPE_CAP_USER_VERTEX_BUFFERS:
86 return 0;
87 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
88 return 16;
89 /* nv4x capabilities */
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_CONDITIONAL_RENDER:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_PRIMITIVE_RESTART:
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
96 /* unsupported */
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_INDEP_BLEND_ENABLE:
100 case PIPE_CAP_INDEP_BLEND_FUNC:
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 case PIPE_CAP_SHADER_STENCIL_EXPORT:
103 case PIPE_CAP_TGSI_INSTANCEID:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107 case PIPE_CAP_MIN_TEXEL_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113 case PIPE_CAP_TEXTURE_BARRIER:
114 case PIPE_CAP_SEAMLESS_CUBE_MAP:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
117 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 case PIPE_CAP_START_INSTANCE:
120 case PIPE_CAP_TEXTURE_MULTISAMPLE:
121 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
122 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
123 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
124 return 0;
125 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
126 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
127 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
128 return 1;
129 default:
130 debug_printf("unknown param %d\n", param);
131 return 0;
132 }
133 }
134
135 static float
136 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
137 {
138 struct nv30_screen *screen = nv30_screen(pscreen);
139 struct nouveau_object *eng3d = screen->eng3d;
140
141 switch (param) {
142 case PIPE_CAPF_MAX_LINE_WIDTH:
143 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
144 return 10.0;
145 case PIPE_CAPF_MAX_POINT_WIDTH:
146 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
147 return 64.0;
148 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
149 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
150 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
151 return 15.0;
152 default:
153 debug_printf("unknown paramf %d\n", param);
154 return 0;
155 }
156 }
157
158 static int
159 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
160 enum pipe_shader_cap param)
161 {
162 struct nv30_screen *screen = nv30_screen(pscreen);
163 struct nouveau_object *eng3d = screen->eng3d;
164
165 switch (shader) {
166 case PIPE_SHADER_VERTEX:
167 switch (param) {
168 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
169 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
170 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
171 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
172 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
173 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
174 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
175 return 0;
176 case PIPE_SHADER_CAP_MAX_INPUTS:
177 return 16;
178 case PIPE_SHADER_CAP_MAX_CONSTS:
179 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
180 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
181 return 1;
182 case PIPE_SHADER_CAP_MAX_TEMPS:
183 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
184 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
185 return 0;
186 case PIPE_SHADER_CAP_MAX_ADDRS:
187 return 2;
188 case PIPE_SHADER_CAP_MAX_PREDS:
189 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
190 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
191 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
192 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
193 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
194 case PIPE_SHADER_CAP_SUBROUTINES:
195 case PIPE_SHADER_CAP_INTEGERS:
196 return 0;
197 default:
198 debug_printf("unknown vertex shader param %d\n", param);
199 return 0;
200 }
201 break;
202 case PIPE_SHADER_FRAGMENT:
203 switch (param) {
204 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
205 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
206 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
207 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
208 return 4096;
209 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
210 return 0;
211 case PIPE_SHADER_CAP_MAX_INPUTS:
212 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
213 case PIPE_SHADER_CAP_MAX_CONSTS:
214 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
215 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
216 return 1;
217 case PIPE_SHADER_CAP_MAX_TEMPS:
218 return 32;
219 case PIPE_SHADER_CAP_MAX_ADDRS:
220 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
221 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
222 return 16;
223 case PIPE_SHADER_CAP_MAX_PREDS:
224 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
225 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
226 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
227 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
228 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
229 case PIPE_SHADER_CAP_SUBROUTINES:
230 return 0;
231 default:
232 debug_printf("unknown fragment shader param %d\n", param);
233 return 0;
234 }
235 break;
236 default:
237 return 0;
238 }
239 }
240
241 static boolean
242 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
243 enum pipe_format format,
244 enum pipe_texture_target target,
245 unsigned sample_count,
246 unsigned bindings)
247 {
248 if (sample_count > 4)
249 return FALSE;
250 if (!(0x00000017 & (1 << sample_count)))
251 return FALSE;
252
253 if (!util_format_is_supported(format, bindings)) {
254 return FALSE;
255 }
256
257 /* transfers & shared are always supported */
258 bindings &= ~(PIPE_BIND_TRANSFER_READ |
259 PIPE_BIND_TRANSFER_WRITE |
260 PIPE_BIND_SHARED);
261
262 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
263 }
264
265 static void
266 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
267 {
268 struct nv30_screen *screen = nv30_screen(pscreen);
269 struct nouveau_pushbuf *push = screen->base.pushbuf;
270
271 *sequence = ++screen->base.fence.sequence;
272
273 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
274 PUSH_DATA (push, 0);
275 PUSH_DATA (push, *sequence);
276 }
277
278 static uint32_t
279 nv30_screen_fence_update(struct pipe_screen *pscreen)
280 {
281 struct nv30_screen *screen = nv30_screen(pscreen);
282 struct nv04_notify *fence = screen->fence->data;
283 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
284 }
285
286 static void
287 nv30_screen_destroy(struct pipe_screen *pscreen)
288 {
289 struct nv30_screen *screen = nv30_screen(pscreen);
290
291 if (screen->base.fence.current &&
292 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
293 nouveau_fence_wait(screen->base.fence.current);
294 nouveau_fence_ref (NULL, &screen->base.fence.current);
295 }
296
297 nouveau_object_del(&screen->query);
298 nouveau_object_del(&screen->fence);
299 nouveau_object_del(&screen->ntfy);
300
301 nouveau_object_del(&screen->sifm);
302 nouveau_object_del(&screen->swzsurf);
303 nouveau_object_del(&screen->surf2d);
304 nouveau_object_del(&screen->m2mf);
305 nouveau_object_del(&screen->eng3d);
306 nouveau_object_del(&screen->null);
307
308 nouveau_screen_fini(&screen->base);
309 FREE(screen);
310 }
311
312 #define FAIL_SCREEN_INIT(str, err) \
313 do { \
314 NOUVEAU_ERR(str, err); \
315 nv30_screen_destroy(pscreen); \
316 return NULL; \
317 } while(0)
318
319 struct pipe_screen *
320 nv30_screen_create(struct nouveau_device *dev)
321 {
322 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
323 struct pipe_screen *pscreen;
324 struct nouveau_pushbuf *push;
325 struct nv04_fifo *fifo;
326 unsigned oclass = 0;
327 int ret, i;
328
329 if (!screen)
330 return NULL;
331
332 switch (dev->chipset & 0xf0) {
333 case 0x30:
334 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
335 oclass = NV30_3D_CLASS;
336 else
337 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
338 oclass = NV34_3D_CLASS;
339 else
340 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
341 oclass = NV35_3D_CLASS;
342 break;
343 case 0x40:
344 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
345 oclass = NV40_3D_CLASS;
346 else
347 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
348 oclass = NV44_3D_CLASS;
349 break;
350 case 0x60:
351 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
352 oclass = NV44_3D_CLASS;
353 break;
354 default:
355 break;
356 }
357
358 if (!oclass) {
359 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
360 return NULL;
361 }
362
363 pscreen = &screen->base.base;
364 pscreen->destroy = nv30_screen_destroy;
365 pscreen->get_param = nv30_screen_get_param;
366 pscreen->get_paramf = nv30_screen_get_paramf;
367 pscreen->get_shader_param = nv30_screen_get_shader_param;
368 pscreen->context_create = nv30_context_create;
369 pscreen->is_format_supported = nv30_screen_is_format_supported;
370 nv30_resource_screen_init(pscreen);
371
372 screen->base.fence.emit = nv30_screen_fence_emit;
373 screen->base.fence.update = nv30_screen_fence_update;
374
375 ret = nouveau_screen_init(&screen->base, dev);
376 if (ret)
377 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
378
379 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
380 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
381 if (oclass == NV40_3D_CLASS) {
382 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
383 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
384 }
385
386 fifo = screen->base.channel->data;
387 push = screen->base.pushbuf;
388 push->rsvd_kick = 16;
389
390 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
391 NULL, 0, &screen->null);
392 if (ret)
393 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
394
395 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
396 * this means that the address pointed at by the DMA object must
397 * be 4KiB aligned, which means this object needs to be the first
398 * one allocated on the channel.
399 */
400 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
401 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
402 .length = 32 }, sizeof(struct nv04_notify),
403 &screen->fence);
404 if (ret)
405 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
406
407 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
408 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
409 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
410 .length = 32 }, sizeof(struct nv04_notify),
411 &screen->ntfy);
412 if (ret)
413 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
414
415 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
416 * the remainder of the "notifier block" assigned by the kernel for
417 * use as query objects
418 */
419 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
420 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
421 .length = 4096 - 128 }, sizeof(struct nv04_notify),
422 &screen->query);
423 if (ret)
424 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
425
426 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
427 if (ret)
428 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
429
430 LIST_INITHEAD(&screen->queries);
431
432 /* Vertex program resources (code/data), currently 6 of the constant
433 * slots are reserved to implement user clipping planes
434 */
435 if (oclass < NV40_3D_CLASS) {
436 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
437 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
438 } else {
439 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
440 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
441 }
442
443 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
444 if (ret == 0)
445 nouveau_bo_map(screen->notify, 0, screen->base.client);
446 if (ret)
447 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
448
449 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
450 NULL, 0, &screen->eng3d);
451 if (ret)
452 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
453
454 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
455 PUSH_DATA (push, screen->eng3d->handle);
456 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
457 PUSH_DATA (push, screen->ntfy->handle);
458 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
459 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
460 PUSH_DATA (push, fifo->vram); /* COLOR1 */
461 PUSH_DATA (push, screen->null->handle); /* UNK190 */
462 PUSH_DATA (push, fifo->vram); /* COLOR0 */
463 PUSH_DATA (push, fifo->vram); /* ZETA */
464 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
465 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
466 PUSH_DATA (push, screen->fence->handle); /* FENCE */
467 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
468 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
469 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
470 if (screen->eng3d->oclass < NV40_3D_CLASS) {
471 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
472 PUSH_DATA (push, 0x00100000);
473 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
474 PUSH_DATA (push, 3);
475
476 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
477 PUSH_DATA (push, 0);
478 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
479 PUSH_DATA (push, fui(0.0));
480 PUSH_DATA (push, fui(0.0));
481 PUSH_DATA (push, fui(1.0));
482 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
483 for (i = 0; i < 16; i++)
484 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
485
486 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
487 PUSH_DATA (push, 0);
488 } else {
489 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
490 PUSH_DATA (push, fifo->vram);
491 PUSH_DATA (push, fifo->vram); /* COLOR3 */
492
493 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
494 PUSH_DATA (push, 0x00000004);
495
496 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
497 PUSH_DATA (push, 0x00000010);
498 PUSH_DATA (push, 0x01000100);
499 PUSH_DATA (push, 0xff800006);
500
501 /* vtxprog output routing */
502 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
503 PUSH_DATA (push, 0x06144321);
504 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
505 PUSH_DATA (push, 0xedcba987);
506 PUSH_DATA (push, 0x0000006f);
507 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
508 PUSH_DATA (push, 0x00171615);
509 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
510 PUSH_DATA (push, 0x001b1a19);
511
512 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
513 PUSH_DATA (push, 0x0020ffff);
514 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
515 PUSH_DATA (push, 0x01d300d4);
516
517 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
518 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
519 }
520
521 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
522 NULL, 0, &screen->m2mf);
523 if (ret)
524 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
525
526 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
527 PUSH_DATA (push, screen->m2mf->handle);
528 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
529 PUSH_DATA (push, screen->ntfy->handle);
530
531 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
532 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
533 if (ret)
534 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
535
536 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
537 PUSH_DATA (push, screen->surf2d->handle);
538 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
539 PUSH_DATA (push, screen->ntfy->handle);
540
541 if (dev->chipset < 0x40)
542 oclass = NV30_SURFACE_SWZ_CLASS;
543 else
544 oclass = NV40_SURFACE_SWZ_CLASS;
545
546 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
547 NULL, 0, &screen->swzsurf);
548 if (ret)
549 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
550
551 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
552 PUSH_DATA (push, screen->swzsurf->handle);
553 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
554 PUSH_DATA (push, screen->ntfy->handle);
555
556 if (dev->chipset < 0x40)
557 oclass = NV30_SIFM_CLASS;
558 else
559 oclass = NV40_SIFM_CLASS;
560
561 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
562 NULL, 0, &screen->sifm);
563 if (ret)
564 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
565
566 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
567 PUSH_DATA (push, screen->sifm->handle);
568 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
569 PUSH_DATA (push, screen->ntfy->handle);
570 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
571 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
572
573 nouveau_pushbuf_kick(push, push->channel);
574
575 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
576 return pscreen;
577 }