nouveau: fix undefined behaviour when testing sample_count
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nouveau/nv_m2mf.xml.h"
31 #include "nv30-40_3d.xml.h"
32 #include "nv01_2d.xml.h"
33
34 #include "nouveau/nouveau_fence.h"
35 #include "nv30_screen.h"
36 #include "nv30_context.h"
37 #include "nv30_resource.h"
38 #include "nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_SCALED_RESOLVE:
72 case PIPE_CAP_OCCLUSION_QUERY:
73 case PIPE_CAP_QUERY_TIME_ELAPSED:
74 case PIPE_CAP_QUERY_TIMESTAMP:
75 case PIPE_CAP_TEXTURE_SHADOW_MAP:
76 case PIPE_CAP_TEXTURE_SWIZZLE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_USER_CONSTANT_BUFFERS:
83 case PIPE_CAP_USER_INDEX_BUFFERS:
84 return 1;
85 case PIPE_CAP_USER_VERTEX_BUFFERS:
86 return 0;
87 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
88 return 16;
89 /* nv4x capabilities */
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_CONDITIONAL_RENDER:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_PRIMITIVE_RESTART:
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
96 /* unsupported */
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_INDEP_BLEND_ENABLE:
100 case PIPE_CAP_INDEP_BLEND_FUNC:
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 case PIPE_CAP_SHADER_STENCIL_EXPORT:
103 case PIPE_CAP_TGSI_INSTANCEID:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107 case PIPE_CAP_MIN_TEXEL_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113 case PIPE_CAP_TEXTURE_BARRIER:
114 case PIPE_CAP_SEAMLESS_CUBE_MAP:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
117 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 case PIPE_CAP_START_INSTANCE:
120 case PIPE_CAP_TEXTURE_MULTISAMPLE:
121 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
122 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
123 return 0;
124 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
125 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
126 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
127 return 1;
128 default:
129 debug_printf("unknown param %d\n", param);
130 return 0;
131 }
132 }
133
134 static float
135 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
136 {
137 struct nv30_screen *screen = nv30_screen(pscreen);
138 struct nouveau_object *eng3d = screen->eng3d;
139
140 switch (param) {
141 case PIPE_CAPF_MAX_LINE_WIDTH:
142 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
143 return 10.0;
144 case PIPE_CAPF_MAX_POINT_WIDTH:
145 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
146 return 64.0;
147 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
148 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
149 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
150 return 15.0;
151 default:
152 debug_printf("unknown paramf %d\n", param);
153 return 0;
154 }
155 }
156
157 static int
158 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
159 enum pipe_shader_cap param)
160 {
161 struct nv30_screen *screen = nv30_screen(pscreen);
162 struct nouveau_object *eng3d = screen->eng3d;
163
164 switch (shader) {
165 case PIPE_SHADER_VERTEX:
166 switch (param) {
167 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
168 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
169 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
170 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
171 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
172 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
173 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
174 return 0;
175 case PIPE_SHADER_CAP_MAX_INPUTS:
176 return 16;
177 case PIPE_SHADER_CAP_MAX_CONSTS:
178 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
179 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
180 return 1;
181 case PIPE_SHADER_CAP_MAX_TEMPS:
182 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
183 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
184 return 0;
185 case PIPE_SHADER_CAP_MAX_ADDRS:
186 return 2;
187 case PIPE_SHADER_CAP_MAX_PREDS:
188 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
189 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
190 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
191 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
192 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
193 case PIPE_SHADER_CAP_SUBROUTINES:
194 case PIPE_SHADER_CAP_INTEGERS:
195 return 0;
196 default:
197 debug_printf("unknown vertex shader param %d\n", param);
198 return 0;
199 }
200 break;
201 case PIPE_SHADER_FRAGMENT:
202 switch (param) {
203 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
204 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
205 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
206 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
207 return 4096;
208 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
209 return 0;
210 case PIPE_SHADER_CAP_MAX_INPUTS:
211 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
212 case PIPE_SHADER_CAP_MAX_CONSTS:
213 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
214 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
215 return 1;
216 case PIPE_SHADER_CAP_MAX_TEMPS:
217 return 32;
218 case PIPE_SHADER_CAP_MAX_ADDRS:
219 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
220 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
221 return 16;
222 case PIPE_SHADER_CAP_MAX_PREDS:
223 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
224 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
225 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
226 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
227 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
228 case PIPE_SHADER_CAP_SUBROUTINES:
229 return 0;
230 default:
231 debug_printf("unknown fragment shader param %d\n", param);
232 return 0;
233 }
234 break;
235 default:
236 return 0;
237 }
238 }
239
240 static boolean
241 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
242 enum pipe_format format,
243 enum pipe_texture_target target,
244 unsigned sample_count,
245 unsigned bindings)
246 {
247 if (sample_count > 4)
248 return FALSE;
249 if (!(0x00000017 & (1 << sample_count)))
250 return FALSE;
251
252 if (!util_format_is_supported(format, bindings)) {
253 return FALSE;
254 }
255
256 /* transfers & shared are always supported */
257 bindings &= ~(PIPE_BIND_TRANSFER_READ |
258 PIPE_BIND_TRANSFER_WRITE |
259 PIPE_BIND_SHARED);
260
261 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
262 }
263
264 static void
265 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
266 {
267 struct nv30_screen *screen = nv30_screen(pscreen);
268 struct nouveau_pushbuf *push = screen->base.pushbuf;
269
270 *sequence = ++screen->base.fence.sequence;
271
272 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
273 PUSH_DATA (push, 0);
274 PUSH_DATA (push, *sequence);
275 }
276
277 static uint32_t
278 nv30_screen_fence_update(struct pipe_screen *pscreen)
279 {
280 struct nv30_screen *screen = nv30_screen(pscreen);
281 struct nv04_notify *fence = screen->fence->data;
282 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
283 }
284
285 static void
286 nv30_screen_destroy(struct pipe_screen *pscreen)
287 {
288 struct nv30_screen *screen = nv30_screen(pscreen);
289
290 if (screen->base.fence.current &&
291 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
292 nouveau_fence_wait(screen->base.fence.current);
293 nouveau_fence_ref (NULL, &screen->base.fence.current);
294 }
295
296 nouveau_object_del(&screen->query);
297 nouveau_object_del(&screen->fence);
298 nouveau_object_del(&screen->ntfy);
299
300 nouveau_object_del(&screen->sifm);
301 nouveau_object_del(&screen->swzsurf);
302 nouveau_object_del(&screen->surf2d);
303 nouveau_object_del(&screen->m2mf);
304 nouveau_object_del(&screen->eng3d);
305 nouveau_object_del(&screen->null);
306
307 nouveau_screen_fini(&screen->base);
308 FREE(screen);
309 }
310
311 #define FAIL_SCREEN_INIT(str, err) \
312 do { \
313 NOUVEAU_ERR(str, err); \
314 nv30_screen_destroy(pscreen); \
315 return NULL; \
316 } while(0)
317
318 struct pipe_screen *
319 nv30_screen_create(struct nouveau_device *dev)
320 {
321 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
322 struct pipe_screen *pscreen;
323 struct nouveau_pushbuf *push;
324 struct nv04_fifo *fifo;
325 unsigned oclass = 0;
326 int ret, i;
327
328 if (!screen)
329 return NULL;
330
331 switch (dev->chipset & 0xf0) {
332 case 0x30:
333 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
334 oclass = NV30_3D_CLASS;
335 else
336 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
337 oclass = NV34_3D_CLASS;
338 else
339 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
340 oclass = NV35_3D_CLASS;
341 break;
342 case 0x40:
343 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
344 oclass = NV40_3D_CLASS;
345 else
346 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
347 oclass = NV44_3D_CLASS;
348 break;
349 case 0x60:
350 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
351 oclass = NV44_3D_CLASS;
352 break;
353 default:
354 break;
355 }
356
357 if (!oclass) {
358 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
359 return NULL;
360 }
361
362 pscreen = &screen->base.base;
363 pscreen->destroy = nv30_screen_destroy;
364 pscreen->get_param = nv30_screen_get_param;
365 pscreen->get_paramf = nv30_screen_get_paramf;
366 pscreen->get_shader_param = nv30_screen_get_shader_param;
367 pscreen->context_create = nv30_context_create;
368 pscreen->is_format_supported = nv30_screen_is_format_supported;
369 nv30_resource_screen_init(pscreen);
370
371 screen->base.fence.emit = nv30_screen_fence_emit;
372 screen->base.fence.update = nv30_screen_fence_update;
373
374 ret = nouveau_screen_init(&screen->base, dev);
375 if (ret)
376 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
377
378 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
379 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
380 if (oclass == NV40_3D_CLASS) {
381 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
382 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
383 }
384
385 fifo = screen->base.channel->data;
386 push = screen->base.pushbuf;
387 push->rsvd_kick = 16;
388
389 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
390 NULL, 0, &screen->null);
391 if (ret)
392 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
393
394 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
395 * this means that the address pointed at by the DMA object must
396 * be 4KiB aligned, which means this object needs to be the first
397 * one allocated on the channel.
398 */
399 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
400 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
401 .length = 32 }, sizeof(struct nv04_notify),
402 &screen->fence);
403 if (ret)
404 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
405
406 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
407 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
408 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
409 .length = 32 }, sizeof(struct nv04_notify),
410 &screen->ntfy);
411 if (ret)
412 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
413
414 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
415 * the remainder of the "notifier block" assigned by the kernel for
416 * use as query objects
417 */
418 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
419 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
420 .length = 4096 - 128 }, sizeof(struct nv04_notify),
421 &screen->query);
422 if (ret)
423 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
424
425 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
426 if (ret)
427 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
428
429 LIST_INITHEAD(&screen->queries);
430
431 /* Vertex program resources (code/data), currently 6 of the constant
432 * slots are reserved to implement user clipping planes
433 */
434 if (oclass < NV40_3D_CLASS) {
435 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
436 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
437 } else {
438 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
439 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
440 }
441
442 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
443 if (ret == 0)
444 nouveau_bo_map(screen->notify, 0, screen->base.client);
445 if (ret)
446 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
447
448 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
449 NULL, 0, &screen->eng3d);
450 if (ret)
451 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
452
453 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
454 PUSH_DATA (push, screen->eng3d->handle);
455 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
456 PUSH_DATA (push, screen->ntfy->handle);
457 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
458 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
459 PUSH_DATA (push, fifo->vram); /* COLOR1 */
460 PUSH_DATA (push, screen->null->handle); /* UNK190 */
461 PUSH_DATA (push, fifo->vram); /* COLOR0 */
462 PUSH_DATA (push, fifo->vram); /* ZETA */
463 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
464 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
465 PUSH_DATA (push, screen->fence->handle); /* FENCE */
466 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
467 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
468 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
469 if (screen->eng3d->oclass < NV40_3D_CLASS) {
470 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
471 PUSH_DATA (push, 0x00100000);
472 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
473 PUSH_DATA (push, 3);
474
475 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
476 PUSH_DATA (push, 0);
477 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
478 PUSH_DATA (push, fui(0.0));
479 PUSH_DATA (push, fui(0.0));
480 PUSH_DATA (push, fui(1.0));
481 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
482 for (i = 0; i < 16; i++)
483 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
484
485 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
486 PUSH_DATA (push, 0);
487 } else {
488 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
489 PUSH_DATA (push, fifo->vram);
490 PUSH_DATA (push, fifo->vram); /* COLOR3 */
491
492 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
493 PUSH_DATA (push, 0x00000004);
494
495 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
496 PUSH_DATA (push, 0x00000010);
497 PUSH_DATA (push, 0x01000100);
498 PUSH_DATA (push, 0xff800006);
499
500 /* vtxprog output routing */
501 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
502 PUSH_DATA (push, 0x06144321);
503 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
504 PUSH_DATA (push, 0xedcba987);
505 PUSH_DATA (push, 0x0000006f);
506 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
507 PUSH_DATA (push, 0x00171615);
508 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
509 PUSH_DATA (push, 0x001b1a19);
510
511 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
512 PUSH_DATA (push, 0x0020ffff);
513 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
514 PUSH_DATA (push, 0x01d300d4);
515
516 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
517 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
518 }
519
520 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
521 NULL, 0, &screen->m2mf);
522 if (ret)
523 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
524
525 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
526 PUSH_DATA (push, screen->m2mf->handle);
527 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
528 PUSH_DATA (push, screen->ntfy->handle);
529
530 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
531 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
532 if (ret)
533 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
534
535 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
536 PUSH_DATA (push, screen->surf2d->handle);
537 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
538 PUSH_DATA (push, screen->ntfy->handle);
539
540 if (dev->chipset < 0x40)
541 oclass = NV30_SURFACE_SWZ_CLASS;
542 else
543 oclass = NV40_SURFACE_SWZ_CLASS;
544
545 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
546 NULL, 0, &screen->swzsurf);
547 if (ret)
548 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
549
550 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
551 PUSH_DATA (push, screen->swzsurf->handle);
552 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
553 PUSH_DATA (push, screen->ntfy->handle);
554
555 if (dev->chipset < 0x40)
556 oclass = NV30_SIFM_CLASS;
557 else
558 oclass = NV40_SIFM_CLASS;
559
560 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
561 NULL, 0, &screen->sifm);
562 if (ret)
563 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
564
565 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
566 PUSH_DATA (push, screen->sifm->handle);
567 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
568 PUSH_DATA (push, screen->ntfy->handle);
569 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
570 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
571
572 nouveau_pushbuf_kick(push, push->channel);
573
574 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
575 return pscreen;
576 }