1 #include "pipe/p_state.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/p_inlines.h"
5 #include "tgsi/tgsi_parse.h"
7 #include "nv30_context.h"
8 #include "nv30_state.h"
11 nv30_blend_state_create(struct pipe_context
*pipe
,
12 const struct pipe_blend_state
*cso
)
14 struct nv30_context
*nv30
= nv30_context(pipe
);
15 struct nouveau_grobj
*rankine
= nv30
->screen
->rankine
;
16 struct nv30_blend_state
*bso
= CALLOC(1, sizeof(*bso
));
17 struct nouveau_stateobj
*so
= so_new(16, 0);
19 if (cso
->blend_enable
) {
20 so_method(so
, rankine
, NV34TCL_BLEND_FUNC_ENABLE
, 3);
22 so_data (so
, (nvgl_blend_func(cso
->alpha_src_factor
) << 16) |
23 nvgl_blend_func(cso
->rgb_src_factor
));
24 so_data (so
, nvgl_blend_func(cso
->alpha_dst_factor
) << 16 |
25 nvgl_blend_func(cso
->rgb_dst_factor
));
26 /* FIXME: Gallium assumes GL_EXT_blend_func_separate.
27 It is not the case for NV30 */
28 so_method(so
, rankine
, NV34TCL_BLEND_EQUATION
, 1);
29 so_data (so
, nvgl_blend_eqn(cso
->rgb_func
));
31 so_method(so
, rankine
, NV34TCL_BLEND_FUNC_ENABLE
, 1);
35 so_method(so
, rankine
, NV34TCL_COLOR_MASK
, 1);
36 so_data (so
, (((cso
->colormask
& PIPE_MASK_A
) ? (0x01 << 24) : 0) |
37 ((cso
->colormask
& PIPE_MASK_R
) ? (0x01 << 16) : 0) |
38 ((cso
->colormask
& PIPE_MASK_G
) ? (0x01 << 8) : 0) |
39 ((cso
->colormask
& PIPE_MASK_B
) ? (0x01 << 0) : 0)));
41 if (cso
->logicop_enable
) {
42 so_method(so
, rankine
, NV34TCL_COLOR_LOGIC_OP_ENABLE
, 2);
44 so_data (so
, nvgl_logicop_func(cso
->logicop_func
));
46 so_method(so
, rankine
, NV34TCL_COLOR_LOGIC_OP_ENABLE
, 1);
50 so_method(so
, rankine
, NV34TCL_DITHER_ENABLE
, 1);
51 so_data (so
, cso
->dither
? 1 : 0);
59 nv30_blend_state_bind(struct pipe_context
*pipe
, void *hwcso
)
61 struct nv30_context
*nv30
= nv30_context(pipe
);
64 nv30
->dirty
|= NV30_NEW_BLEND
;
68 nv30_blend_state_delete(struct pipe_context
*pipe
, void *hwcso
)
70 struct nv30_blend_state
*bso
= hwcso
;
72 so_ref(NULL
, &bso
->so
);
77 static INLINE
unsigned
78 wrap_mode(unsigned wrap
) {
82 case PIPE_TEX_WRAP_REPEAT
:
83 ret
= NV34TCL_TX_WRAP_S_REPEAT
;
85 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
86 ret
= NV34TCL_TX_WRAP_S_MIRRORED_REPEAT
;
88 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
89 ret
= NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE
;
91 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
92 ret
= NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER
;
94 case PIPE_TEX_WRAP_CLAMP
:
95 ret
= NV34TCL_TX_WRAP_S_CLAMP
;
97 /* case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
98 ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_EDGE;
100 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
101 ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_BORDER;
103 case PIPE_TEX_WRAP_MIRROR_CLAMP:
104 ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP;
107 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap
);
108 ret
= NV34TCL_TX_WRAP_S_REPEAT
;
112 return ret
>> NV34TCL_TX_WRAP_S_SHIFT
;
116 nv30_sampler_state_create(struct pipe_context
*pipe
,
117 const struct pipe_sampler_state
*cso
)
119 struct nv30_sampler_state
*ps
;
122 ps
= MALLOC(sizeof(struct nv30_sampler_state
));
125 /* TODO: Not all RECTs formats have this bit set, bits 15-8 of format
126 are the tx format to use. We should store normalized coord flag
127 in sampler state structure, and set appropriate format in
130 /*NV34TCL_TX_FORMAT_RECT*/
131 /*if (!cso->normalized_coords) {
135 ps
->wrap
= ((wrap_mode(cso
->wrap_s
) << NV34TCL_TX_WRAP_S_SHIFT
) |
136 (wrap_mode(cso
->wrap_t
) << NV34TCL_TX_WRAP_T_SHIFT
) |
137 (wrap_mode(cso
->wrap_r
) << NV34TCL_TX_WRAP_R_SHIFT
));
141 if (cso
->max_anisotropy
>= 8.0) {
142 ps
->en
|= NV34TCL_TX_ENABLE_ANISO_8X
;
144 if (cso
->max_anisotropy
>= 4.0) {
145 ps
->en
|= NV34TCL_TX_ENABLE_ANISO_4X
;
147 if (cso
->max_anisotropy
>= 2.0) {
148 ps
->en
|= NV34TCL_TX_ENABLE_ANISO_2X
;
151 switch (cso
->mag_img_filter
) {
152 case PIPE_TEX_FILTER_LINEAR
:
153 filter
|= NV34TCL_TX_FILTER_MAGNIFY_LINEAR
;
155 case PIPE_TEX_FILTER_NEAREST
:
157 filter
|= NV34TCL_TX_FILTER_MAGNIFY_NEAREST
;
161 switch (cso
->min_img_filter
) {
162 case PIPE_TEX_FILTER_LINEAR
:
163 switch (cso
->min_mip_filter
) {
164 case PIPE_TEX_MIPFILTER_NEAREST
:
165 filter
|= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST
;
167 case PIPE_TEX_MIPFILTER_LINEAR
:
168 filter
|= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR
;
170 case PIPE_TEX_MIPFILTER_NONE
:
172 filter
|= NV34TCL_TX_FILTER_MINIFY_LINEAR
;
176 case PIPE_TEX_FILTER_NEAREST
:
178 switch (cso
->min_mip_filter
) {
179 case PIPE_TEX_MIPFILTER_NEAREST
:
180 filter
|= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST
;
182 case PIPE_TEX_MIPFILTER_LINEAR
:
183 filter
|= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR
;
185 case PIPE_TEX_MIPFILTER_NONE
:
187 filter
|= NV34TCL_TX_FILTER_MINIFY_NEAREST
;
198 limit
= CLAMP(cso
->lod_bias
, -16.0, 15.0);
199 ps
->filt
|= (int)(cso
->lod_bias
* 256.0) & 0x1fff;
201 limit
= CLAMP(cso
->max_lod
, 0.0, 15.0);
202 ps
->en
|= (int)(limit
) << 14 /*NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT*/;
204 limit
= CLAMP(cso
->min_lod
, 0.0, 15.0);
205 ps
->en
|= (int)(limit
) << 26 /*NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT*/;
208 if (cso
->compare_mode
== PIPE_TEX_COMPARE_R_TO_TEXTURE
) {
209 switch (cso
->compare_func
) {
210 case PIPE_FUNC_NEVER
:
211 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_NEVER
;
213 case PIPE_FUNC_GREATER
:
214 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_GREATER
;
216 case PIPE_FUNC_EQUAL
:
217 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_EQUAL
;
219 case PIPE_FUNC_GEQUAL
:
220 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_GEQUAL
;
223 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_LESS
;
225 case PIPE_FUNC_NOTEQUAL
:
226 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_NOTEQUAL
;
228 case PIPE_FUNC_LEQUAL
:
229 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_LEQUAL
;
231 case PIPE_FUNC_ALWAYS
:
232 ps
->wrap
|= NV34TCL_TX_WRAP_RCOMP_ALWAYS
;
239 ps
->bcol
= ((float_to_ubyte(cso
->border_color
[3]) << 24) |
240 (float_to_ubyte(cso
->border_color
[0]) << 16) |
241 (float_to_ubyte(cso
->border_color
[1]) << 8) |
242 (float_to_ubyte(cso
->border_color
[2]) << 0));
248 nv30_sampler_state_bind(struct pipe_context
*pipe
, unsigned nr
, void **sampler
)
250 struct nv30_context
*nv30
= nv30_context(pipe
);
253 for (unit
= 0; unit
< nr
; unit
++) {
254 nv30
->tex_sampler
[unit
] = sampler
[unit
];
255 nv30
->dirty_samplers
|= (1 << unit
);
258 for (unit
= nr
; unit
< nv30
->nr_samplers
; unit
++) {
259 nv30
->tex_sampler
[unit
] = NULL
;
260 nv30
->dirty_samplers
|= (1 << unit
);
263 nv30
->nr_samplers
= nr
;
264 nv30
->dirty
|= NV30_NEW_SAMPLER
;
268 nv30_sampler_state_delete(struct pipe_context
*pipe
, void *hwcso
)
274 nv30_set_sampler_texture(struct pipe_context
*pipe
, unsigned nr
,
275 struct pipe_texture
**miptree
)
277 struct nv30_context
*nv30
= nv30_context(pipe
);
280 for (unit
= 0; unit
< nr
; unit
++) {
281 pipe_texture_reference((struct pipe_texture
**)
282 &nv30
->tex_miptree
[unit
], miptree
[unit
]);
283 nv30
->dirty_samplers
|= (1 << unit
);
286 for (unit
= nr
; unit
< nv30
->nr_textures
; unit
++) {
287 pipe_texture_reference((struct pipe_texture
**)
288 &nv30
->tex_miptree
[unit
], NULL
);
289 nv30
->dirty_samplers
|= (1 << unit
);
292 nv30
->nr_textures
= nr
;
293 nv30
->dirty
|= NV30_NEW_SAMPLER
;
297 nv30_rasterizer_state_create(struct pipe_context
*pipe
,
298 const struct pipe_rasterizer_state
*cso
)
300 struct nv30_context
*nv30
= nv30_context(pipe
);
301 struct nv30_rasterizer_state
*rsso
= CALLOC(1, sizeof(*rsso
));
302 struct nouveau_stateobj
*so
= so_new(32, 0);
303 struct nouveau_grobj
*rankine
= nv30
->screen
->rankine
;
311 so_method(so
, rankine
, NV34TCL_SHADE_MODEL
, 1);
312 so_data (so
, cso
->flatshade
? NV34TCL_SHADE_MODEL_FLAT
:
313 NV34TCL_SHADE_MODEL_SMOOTH
);
315 so_method(so
, rankine
, NV34TCL_LINE_WIDTH
, 2);
316 so_data (so
, (unsigned char)(cso
->line_width
* 8.0) & 0xff);
317 so_data (so
, cso
->line_smooth
? 1 : 0);
318 so_method(so
, rankine
, NV34TCL_LINE_STIPPLE_ENABLE
, 2);
319 so_data (so
, cso
->line_stipple_enable
? 1 : 0);
320 so_data (so
, (cso
->line_stipple_pattern
<< 16) |
321 cso
->line_stipple_factor
);
323 so_method(so
, rankine
, NV34TCL_POINT_SIZE
, 1);
324 so_data (so
, fui(cso
->point_size
));
326 so_method(so
, rankine
, NV34TCL_POLYGON_MODE_FRONT
, 6);
327 if (cso
->front_winding
== PIPE_WINDING_CCW
) {
328 so_data(so
, nvgl_polygon_mode(cso
->fill_ccw
));
329 so_data(so
, nvgl_polygon_mode(cso
->fill_cw
));
330 switch (cso
->cull_mode
) {
331 case PIPE_WINDING_CCW
:
332 so_data(so
, NV34TCL_CULL_FACE_FRONT
);
334 case PIPE_WINDING_CW
:
335 so_data(so
, NV34TCL_CULL_FACE_BACK
);
337 case PIPE_WINDING_BOTH
:
338 so_data(so
, NV34TCL_CULL_FACE_FRONT_AND_BACK
);
341 so_data(so
, NV34TCL_CULL_FACE_BACK
);
344 so_data(so
, NV34TCL_FRONT_FACE_CCW
);
346 so_data(so
, nvgl_polygon_mode(cso
->fill_cw
));
347 so_data(so
, nvgl_polygon_mode(cso
->fill_ccw
));
348 switch (cso
->cull_mode
) {
349 case PIPE_WINDING_CCW
:
350 so_data(so
, NV34TCL_CULL_FACE_BACK
);
352 case PIPE_WINDING_CW
:
353 so_data(so
, NV34TCL_CULL_FACE_FRONT
);
355 case PIPE_WINDING_BOTH
:
356 so_data(so
, NV34TCL_CULL_FACE_FRONT_AND_BACK
);
359 so_data(so
, NV34TCL_CULL_FACE_BACK
);
362 so_data(so
, NV34TCL_FRONT_FACE_CW
);
364 so_data(so
, cso
->poly_smooth
? 1 : 0);
365 so_data(so
, (cso
->cull_mode
!= PIPE_WINDING_NONE
) ? 1 : 0);
367 so_method(so
, rankine
, NV34TCL_POLYGON_STIPPLE_ENABLE
, 1);
368 so_data (so
, cso
->poly_stipple_enable
? 1 : 0);
370 so_method(so
, rankine
, NV34TCL_POLYGON_OFFSET_POINT_ENABLE
, 3);
371 if ((cso
->offset_cw
&& cso
->fill_cw
== PIPE_POLYGON_MODE_POINT
) ||
372 (cso
->offset_ccw
&& cso
->fill_ccw
== PIPE_POLYGON_MODE_POINT
))
376 if ((cso
->offset_cw
&& cso
->fill_cw
== PIPE_POLYGON_MODE_LINE
) ||
377 (cso
->offset_ccw
&& cso
->fill_ccw
== PIPE_POLYGON_MODE_LINE
))
381 if ((cso
->offset_cw
&& cso
->fill_cw
== PIPE_POLYGON_MODE_FILL
) ||
382 (cso
->offset_ccw
&& cso
->fill_ccw
== PIPE_POLYGON_MODE_FILL
))
386 if (cso
->offset_cw
|| cso
->offset_ccw
) {
387 so_method(so
, rankine
, NV34TCL_POLYGON_OFFSET_FACTOR
, 2);
388 so_data (so
, fui(cso
->offset_scale
));
389 so_data (so
, fui(cso
->offset_units
* 2));
392 so_method(so
, rankine
, NV34TCL_POINT_SPRITE
, 1);
393 if (cso
->point_sprite
) {
394 unsigned psctl
= (1 << 0), i
;
396 for (i
= 0; i
< 8; i
++) {
397 if (cso
->sprite_coord_mode
[i
] != PIPE_SPRITE_COORD_NONE
)
398 psctl
|= (1 << (8 + i
));
406 so_ref(so
, &rsso
->so
);
412 nv30_rasterizer_state_bind(struct pipe_context
*pipe
, void *hwcso
)
414 struct nv30_context
*nv30
= nv30_context(pipe
);
416 nv30
->rasterizer
= hwcso
;
417 nv30
->dirty
|= NV30_NEW_RAST
;
418 /*nv30->draw_dirty |= NV30_NEW_RAST;*/
422 nv30_rasterizer_state_delete(struct pipe_context
*pipe
, void *hwcso
)
424 struct nv30_rasterizer_state
*rsso
= hwcso
;
426 so_ref(NULL
, &rsso
->so
);
431 nv30_depth_stencil_alpha_state_create(struct pipe_context
*pipe
,
432 const struct pipe_depth_stencil_alpha_state
*cso
)
434 struct nv30_context
*nv30
= nv30_context(pipe
);
435 struct nv30_zsa_state
*zsaso
= CALLOC(1, sizeof(*zsaso
));
436 struct nouveau_stateobj
*so
= so_new(32, 0);
437 struct nouveau_grobj
*rankine
= nv30
->screen
->rankine
;
439 so_method(so
, rankine
, NV34TCL_DEPTH_FUNC
, 3);
440 so_data (so
, nvgl_comparison_op(cso
->depth
.func
));
441 so_data (so
, cso
->depth
.writemask
? 1 : 0);
442 so_data (so
, cso
->depth
.enabled
? 1 : 0);
444 so_method(so
, rankine
, NV34TCL_ALPHA_FUNC_ENABLE
, 3);
445 so_data (so
, cso
->alpha
.enabled
? 1 : 0);
446 so_data (so
, nvgl_comparison_op(cso
->alpha
.func
));
447 so_data (so
, float_to_ubyte(cso
->alpha
.ref
));
449 if (cso
->stencil
[0].enabled
) {
450 so_method(so
, rankine
, NV34TCL_STENCIL_FRONT_ENABLE
, 8);
451 so_data (so
, cso
->stencil
[0].enabled
? 1 : 0);
452 so_data (so
, cso
->stencil
[0].write_mask
);
453 so_data (so
, nvgl_comparison_op(cso
->stencil
[0].func
));
454 so_data (so
, cso
->stencil
[0].ref_value
);
455 so_data (so
, cso
->stencil
[0].value_mask
);
456 so_data (so
, nvgl_stencil_op(cso
->stencil
[0].fail_op
));
457 so_data (so
, nvgl_stencil_op(cso
->stencil
[0].zfail_op
));
458 so_data (so
, nvgl_stencil_op(cso
->stencil
[0].zpass_op
));
460 so_method(so
, rankine
, NV34TCL_STENCIL_FRONT_ENABLE
, 1);
464 if (cso
->stencil
[1].enabled
) {
465 so_method(so
, rankine
, NV34TCL_STENCIL_BACK_ENABLE
, 8);
466 so_data (so
, cso
->stencil
[1].enabled
? 1 : 0);
467 so_data (so
, cso
->stencil
[1].write_mask
);
468 so_data (so
, nvgl_comparison_op(cso
->stencil
[1].func
));
469 so_data (so
, cso
->stencil
[1].ref_value
);
470 so_data (so
, cso
->stencil
[1].value_mask
);
471 so_data (so
, nvgl_stencil_op(cso
->stencil
[1].fail_op
));
472 so_data (so
, nvgl_stencil_op(cso
->stencil
[1].zfail_op
));
473 so_data (so
, nvgl_stencil_op(cso
->stencil
[1].zpass_op
));
475 so_method(so
, rankine
, NV34TCL_STENCIL_BACK_ENABLE
, 1);
479 so_ref(so
, &zsaso
->so
);
481 return (void *)zsaso
;
485 nv30_depth_stencil_alpha_state_bind(struct pipe_context
*pipe
, void *hwcso
)
487 struct nv30_context
*nv30
= nv30_context(pipe
);
490 nv30
->dirty
|= NV30_NEW_ZSA
;
494 nv30_depth_stencil_alpha_state_delete(struct pipe_context
*pipe
, void *hwcso
)
496 struct nv30_zsa_state
*zsaso
= hwcso
;
498 so_ref(NULL
, &zsaso
->so
);
503 nv30_vp_state_create(struct pipe_context
*pipe
,
504 const struct pipe_shader_state
*cso
)
506 /*struct nv30_context *nv30 = nv30_context(pipe);*/
507 struct nv30_vertex_program
*vp
;
509 vp
= CALLOC(1, sizeof(struct nv30_vertex_program
));
510 vp
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
511 /*vp->draw = draw_create_vertex_shader(nv30->draw, &vp->pipe);*/
517 nv30_vp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
519 struct nv30_context
*nv30
= nv30_context(pipe
);
521 nv30
->vertprog
= hwcso
;
522 nv30
->dirty
|= NV30_NEW_VERTPROG
;
523 /*nv30->draw_dirty |= NV30_NEW_VERTPROG;*/
527 nv30_vp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
529 struct nv30_context
*nv30
= nv30_context(pipe
);
530 struct nv30_vertex_program
*vp
= hwcso
;
532 /*draw_delete_vertex_shader(nv30->draw, vp->draw);*/
533 nv30_vertprog_destroy(nv30
, vp
);
534 FREE((void*)vp
->pipe
.tokens
);
539 nv30_fp_state_create(struct pipe_context
*pipe
,
540 const struct pipe_shader_state
*cso
)
542 struct nv30_fragment_program
*fp
;
544 fp
= CALLOC(1, sizeof(struct nv30_fragment_program
));
545 fp
->pipe
.tokens
= tgsi_dup_tokens(cso
->tokens
);
547 tgsi_scan_shader(fp
->pipe
.tokens
, &fp
->info
);
553 nv30_fp_state_bind(struct pipe_context
*pipe
, void *hwcso
)
555 struct nv30_context
*nv30
= nv30_context(pipe
);
557 nv30
->fragprog
= hwcso
;
558 nv30
->dirty
|= NV30_NEW_FRAGPROG
;
562 nv30_fp_state_delete(struct pipe_context
*pipe
, void *hwcso
)
564 struct nv30_context
*nv30
= nv30_context(pipe
);
565 struct nv30_fragment_program
*fp
= hwcso
;
567 nv30_fragprog_destroy(nv30
, fp
);
568 FREE((void*)fp
->pipe
.tokens
);
573 nv30_set_blend_color(struct pipe_context
*pipe
,
574 const struct pipe_blend_color
*bcol
)
576 struct nv30_context
*nv30
= nv30_context(pipe
);
578 nv30
->blend_colour
= *bcol
;
579 nv30
->dirty
|= NV30_NEW_BCOL
;
583 nv30_set_clip_state(struct pipe_context
*pipe
,
584 const struct pipe_clip_state
*clip
)
589 nv30_set_constant_buffer(struct pipe_context
*pipe
, uint shader
, uint index
,
590 const struct pipe_constant_buffer
*buf
)
592 struct nv30_context
*nv30
= nv30_context(pipe
);
594 nv30
->constbuf
[shader
] = buf
->buffer
;
595 nv30
->constbuf_nr
[shader
] = buf
->size
/ (4 * sizeof(float));
597 if (shader
== PIPE_SHADER_VERTEX
) {
598 nv30
->dirty
|= NV30_NEW_VERTPROG
;
600 if (shader
== PIPE_SHADER_FRAGMENT
) {
601 nv30
->dirty
|= NV30_NEW_FRAGPROG
;
606 nv30_set_framebuffer_state(struct pipe_context
*pipe
,
607 const struct pipe_framebuffer_state
*fb
)
609 struct nv30_context
*nv30
= nv30_context(pipe
);
611 nv30
->framebuffer
= *fb
;
612 nv30
->dirty
|= NV30_NEW_FB
;
616 nv30_set_polygon_stipple(struct pipe_context
*pipe
,
617 const struct pipe_poly_stipple
*stipple
)
619 struct nv30_context
*nv30
= nv30_context(pipe
);
621 memcpy(nv30
->stipple
, stipple
->stipple
, 4 * 32);
622 nv30
->dirty
|= NV30_NEW_STIPPLE
;
626 nv30_set_scissor_state(struct pipe_context
*pipe
,
627 const struct pipe_scissor_state
*s
)
629 struct nv30_context
*nv30
= nv30_context(pipe
);
632 nv30
->dirty
|= NV30_NEW_SCISSOR
;
636 nv30_set_viewport_state(struct pipe_context
*pipe
,
637 const struct pipe_viewport_state
*vpt
)
639 struct nv30_context
*nv30
= nv30_context(pipe
);
641 nv30
->viewport
= *vpt
;
642 nv30
->dirty
|= NV30_NEW_VIEWPORT
;
643 /*nv30->draw_dirty |= NV30_NEW_VIEWPORT;*/
647 nv30_set_vertex_buffers(struct pipe_context
*pipe
, unsigned count
,
648 const struct pipe_vertex_buffer
*vb
)
650 struct nv30_context
*nv30
= nv30_context(pipe
);
652 memcpy(nv30
->vtxbuf
, vb
, sizeof(*vb
) * count
);
653 nv30
->vtxbuf_nr
= count
;
655 nv30
->dirty
|= NV30_NEW_ARRAYS
;
656 /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
660 nv30_set_vertex_elements(struct pipe_context
*pipe
, unsigned count
,
661 const struct pipe_vertex_element
*ve
)
663 struct nv30_context
*nv30
= nv30_context(pipe
);
665 memcpy(nv30
->vtxelt
, ve
, sizeof(*ve
) * count
);
666 nv30
->vtxelt_nr
= count
;
668 nv30
->dirty
|= NV30_NEW_ARRAYS
;
669 /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
673 nv30_set_edgeflags(struct pipe_context
*pipe
, const unsigned *bitfield
)
675 struct nv30_context
*nv30
= nv30_context(pipe
);
677 nv30
->edgeflags
= bitfield
;
678 nv30
->dirty
|= NV30_NEW_ARRAYS
;
679 /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
683 nv30_init_state_functions(struct nv30_context
*nv30
)
685 nv30
->pipe
.create_blend_state
= nv30_blend_state_create
;
686 nv30
->pipe
.bind_blend_state
= nv30_blend_state_bind
;
687 nv30
->pipe
.delete_blend_state
= nv30_blend_state_delete
;
689 nv30
->pipe
.create_sampler_state
= nv30_sampler_state_create
;
690 nv30
->pipe
.bind_sampler_states
= nv30_sampler_state_bind
;
691 nv30
->pipe
.delete_sampler_state
= nv30_sampler_state_delete
;
692 nv30
->pipe
.set_sampler_textures
= nv30_set_sampler_texture
;
694 nv30
->pipe
.create_rasterizer_state
= nv30_rasterizer_state_create
;
695 nv30
->pipe
.bind_rasterizer_state
= nv30_rasterizer_state_bind
;
696 nv30
->pipe
.delete_rasterizer_state
= nv30_rasterizer_state_delete
;
698 nv30
->pipe
.create_depth_stencil_alpha_state
=
699 nv30_depth_stencil_alpha_state_create
;
700 nv30
->pipe
.bind_depth_stencil_alpha_state
=
701 nv30_depth_stencil_alpha_state_bind
;
702 nv30
->pipe
.delete_depth_stencil_alpha_state
=
703 nv30_depth_stencil_alpha_state_delete
;
705 nv30
->pipe
.create_vs_state
= nv30_vp_state_create
;
706 nv30
->pipe
.bind_vs_state
= nv30_vp_state_bind
;
707 nv30
->pipe
.delete_vs_state
= nv30_vp_state_delete
;
709 nv30
->pipe
.create_fs_state
= nv30_fp_state_create
;
710 nv30
->pipe
.bind_fs_state
= nv30_fp_state_bind
;
711 nv30
->pipe
.delete_fs_state
= nv30_fp_state_delete
;
713 nv30
->pipe
.set_blend_color
= nv30_set_blend_color
;
714 nv30
->pipe
.set_clip_state
= nv30_set_clip_state
;
715 nv30
->pipe
.set_constant_buffer
= nv30_set_constant_buffer
;
716 nv30
->pipe
.set_framebuffer_state
= nv30_set_framebuffer_state
;
717 nv30
->pipe
.set_polygon_stipple
= nv30_set_polygon_stipple
;
718 nv30
->pipe
.set_scissor_state
= nv30_set_scissor_state
;
719 nv30
->pipe
.set_viewport_state
= nv30_set_viewport_state
;
721 nv30
->pipe
.set_edgeflags
= nv30_set_edgeflags
;
722 nv30
->pipe
.set_vertex_buffers
= nv30_set_vertex_buffers
;
723 nv30
->pipe
.set_vertex_elements
= nv30_set_vertex_elements
;