1 #include "draw/draw_context.h"
2 #include "pipe/p_defines.h"
3 #include "pipe/internal/p_winsys_screen.h"
5 #include "nv40_context.h"
6 #include "nv40_screen.h"
9 nv40_flush(struct pipe_context
*pipe
, unsigned flags
,
10 struct pipe_fence_handle
**fence
)
12 struct nv40_context
*nv40
= nv40_context(pipe
);
14 if (flags
& PIPE_FLUSH_TEXTURE_CACHE
) {
15 BEGIN_RING(curie
, 0x1fd8, 1);
17 BEGIN_RING(curie
, 0x1fd8, 1);
25 nv40_destroy(struct pipe_context
*pipe
)
27 struct nv40_context
*nv40
= nv40_context(pipe
);
30 draw_destroy(nv40
->draw
);
35 nv40_is_texture_referenced( struct pipe_context
*pipe
,
36 struct pipe_texture
*texture
,
37 unsigned face
, unsigned level
)
40 * FIXME: Return the correct result. We can't always return referenced
41 * since it causes a double flush within the vbo module.
44 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
51 nv40_is_buffer_referenced( struct pipe_context
*pipe
,
52 struct pipe_buffer
*buf
)
55 * FIXME: Return the correct result. We can't always return referenced
56 * since it causes a double flush within the vbo module.
59 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
66 nv40_create(struct pipe_screen
*pscreen
, unsigned pctx_id
)
68 struct nv40_screen
*screen
= nv40_screen(pscreen
);
69 struct pipe_winsys
*ws
= pscreen
->winsys
;
70 struct nv40_context
*nv40
;
71 struct nouveau_winsys
*nvws
= screen
->nvws
;
73 nv40
= CALLOC(1, sizeof(struct nv40_context
));
76 nv40
->screen
= screen
;
77 nv40
->pctx_id
= pctx_id
;
81 nv40
->pipe
.winsys
= ws
;
82 nv40
->pipe
.screen
= pscreen
;
83 nv40
->pipe
.destroy
= nv40_destroy
;
84 nv40
->pipe
.draw_arrays
= nv40_draw_arrays
;
85 nv40
->pipe
.draw_elements
= nv40_draw_elements
;
86 nv40
->pipe
.clear
= nv40_clear
;
87 nv40
->pipe
.flush
= nv40_flush
;
89 nv40
->pipe
.is_texture_referenced
= nv40_is_texture_referenced
;
90 nv40
->pipe
.is_buffer_referenced
= nv40_is_buffer_referenced
;
92 nv40_init_query_functions(nv40
);
93 nv40_init_surface_functions(nv40
);
94 nv40_init_state_functions(nv40
);
96 /* Create, configure, and install fallback swtnl path */
97 nv40
->draw
= draw_create();
98 draw_wide_point_threshold(nv40
->draw
, 9999999.0);
99 draw_wide_line_threshold(nv40
->draw
, 9999999.0);
100 draw_enable_line_stipple(nv40
->draw
, FALSE
);
101 draw_enable_point_sprites(nv40
->draw
, FALSE
);
102 draw_set_rasterize_stage(nv40
->draw
, nv40_draw_render_stage(nv40
));