1 #ifndef __NV40_CONTEXT_H__
2 #define __NV40_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
8 #include "draw/draw_vertex.h"
10 #include "nouveau/nouveau_winsys.h"
11 #include "nouveau/nouveau_gldefs.h"
13 #define NOUVEAU_PUSH_CONTEXT(ctx) \
14 struct nv40_channel_context *ctx = nv40->hw
15 #include "nouveau/nouveau_push.h"
16 #include "nouveau/nouveau_stateobj.h"
18 #include "nv40_state.h"
20 #define NOUVEAU_ERR(fmt, args...) \
21 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
22 #define NOUVEAU_MSG(fmt, args...) \
23 fprintf(stderr, "nouveau: "fmt, ##args);
25 enum nv40_state_index
{
27 NV40_STATE_VIEWPORT
= 1,
33 NV40_STATE_SCISSOR
= 7,
34 NV40_STATE_STIPPLE
= 8,
35 NV40_STATE_FRAGPROG
= 9,
36 NV40_STATE_VERTPROG
= 10,
37 NV40_STATE_FRAGTEX0
= 11,
38 NV40_STATE_FRAGTEX1
= 12,
39 NV40_STATE_FRAGTEX2
= 13,
40 NV40_STATE_FRAGTEX3
= 14,
41 NV40_STATE_FRAGTEX4
= 15,
42 NV40_STATE_FRAGTEX5
= 16,
43 NV40_STATE_FRAGTEX6
= 17,
44 NV40_STATE_FRAGTEX7
= 18,
45 NV40_STATE_FRAGTEX8
= 19,
46 NV40_STATE_FRAGTEX9
= 20,
47 NV40_STATE_FRAGTEX10
= 21,
48 NV40_STATE_FRAGTEX11
= 22,
49 NV40_STATE_FRAGTEX12
= 23,
50 NV40_STATE_FRAGTEX13
= 24,
51 NV40_STATE_FRAGTEX14
= 25,
52 NV40_STATE_FRAGTEX15
= 26,
53 NV40_STATE_VERTTEX0
= 27,
54 NV40_STATE_VERTTEX1
= 28,
55 NV40_STATE_VERTTEX2
= 29,
56 NV40_STATE_VERTTEX3
= 30,
60 #define NV40_NEW_BLEND (1 << 0)
61 #define NV40_NEW_RAST (1 << 1)
62 #define NV40_NEW_ZSA (1 << 2)
63 #define NV40_NEW_SAMPLER (1 << 3)
64 #define NV40_NEW_FB (1 << 4)
65 #define NV40_NEW_STIPPLE (1 << 5)
66 #define NV40_NEW_SCISSOR (1 << 6)
67 #define NV40_NEW_VIEWPORT (1 << 7)
68 #define NV40_NEW_BCOL (1 << 8)
69 #define NV40_NEW_VERTPROG (1 << 9)
70 #define NV40_NEW_FRAGPROG (1 << 10)
71 #define NV40_NEW_ARRAYS (1 << 11)
72 #define NV40_NEW_UCP (1 << 12)
74 #define NV40_FALLBACK_TNL (1 << 0)
75 #define NV40_FALLBACK_RAST (1 << 1)
77 struct nv40_channel_context
{
78 struct nouveau_winsys
*nvws
;
83 /* HW graphics objects */
84 struct nouveau_grobj
*curie
;
85 struct nouveau_notifier
*sync
;
87 /* Query object resources */
88 struct nouveau_notifier
*query
;
89 struct nouveau_resource
*query_heap
;
91 /* Vtxprog resources */
92 struct nouveau_resource
*vp_exec_heap
;
93 struct nouveau_resource
*vp_data_heap
;
95 /* Current 3D state of channel */
96 struct nouveau_stateobj
*state
[NV40_STATE_MAX
];
99 struct nv40_rasterizer_state
{
100 struct pipe_rasterizer_state pipe
;
101 struct nouveau_stateobj
*so
;
104 struct nv40_zsa_state
{
105 struct pipe_depth_stencil_alpha_state pipe
;
106 struct nouveau_stateobj
*so
;
109 struct nv40_blend_state
{
110 struct pipe_blend_state pipe
;
111 struct nouveau_stateobj
*so
;
116 unsigned scissor_enabled
;
117 unsigned stipple_enabled
;
119 struct nouveau_stateobj
*hw
[NV40_STATE_MAX
];
122 struct nv40_context
{
123 struct pipe_context pipe
;
124 struct nouveau_winsys
*nvws
;
126 struct nv40_channel_context
*hw
;
127 struct draw_context
*draw
;
134 struct nv40_sampler_state
*tex_sampler
[PIPE_MAX_SAMPLERS
];
135 struct nv40_miptree
*tex_miptree
[PIPE_MAX_SAMPLERS
];
136 unsigned dirty_samplers
;
137 unsigned fp_samplers
;
138 unsigned vp_samplers
;
141 struct pipe_scissor_state scissor
;
142 unsigned stipple
[32];
143 struct pipe_clip_state clip
;
144 struct nv40_vertex_program
*vertprog
;
145 struct nv40_fragment_program
*fragprog
;
146 struct pipe_buffer
*constbuf
[PIPE_SHADER_TYPES
];
147 struct nv40_rasterizer_state
*rasterizer
;
148 struct nv40_zsa_state
*zsa
;
149 struct nv40_blend_state
*blend
;
150 struct pipe_blend_color blend_colour
;
151 struct pipe_viewport_state viewport
;
152 struct pipe_framebuffer_state framebuffer
;
155 struct nv40_state state
;
158 struct nouveau_stateobj
*so_fragtex
[16];
159 struct nouveau_stateobj
*so_vtxbuf
;
161 struct pipe_vertex_buffer vtxbuf
[PIPE_ATTRIB_MAX
];
162 struct pipe_vertex_element vtxelt
[PIPE_ATTRIB_MAX
];
165 static INLINE
struct nv40_context
*
166 nv40_context(struct pipe_context
*pipe
)
168 return (struct nv40_context
*)pipe
;
171 struct nv40_state_entry
{
172 boolean (*validate
)(struct nv40_context
*nv40
);
179 extern void nv40_init_state_functions(struct nv40_context
*nv40
);
180 extern void nv40_init_surface_functions(struct nv40_context
*nv40
);
181 extern void nv40_init_miptree_functions(struct nv40_context
*nv40
);
182 extern void nv40_init_query_functions(struct nv40_context
*nv40
);
185 extern struct draw_stage
*nv40_draw_render_stage(struct nv40_context
*nv40
);
187 /* nv40_vertprog.c */
188 extern void nv40_vertprog_destroy(struct nv40_context
*,
189 struct nv40_vertex_program
*);
191 /* nv40_fragprog.c */
192 extern void nv40_fragprog_destroy(struct nv40_context
*,
193 struct nv40_fragment_program
*);
196 extern void nv40_fragtex_bind(struct nv40_context
*);
198 /* nv40_state.c and friends */
199 extern void nv40_emit_hw_state(struct nv40_context
*nv40
);
200 extern void nv40_state_tex_update(struct nv40_context
*nv40
);
201 extern struct nv40_state_entry nv40_state_clip
;
202 extern struct nv40_state_entry nv40_state_rasterizer
;
203 extern struct nv40_state_entry nv40_state_scissor
;
204 extern struct nv40_state_entry nv40_state_stipple
;
205 extern struct nv40_state_entry nv40_state_fragprog
;
206 extern struct nv40_state_entry nv40_state_vertprog
;
207 extern struct nv40_state_entry nv40_state_blend
;
208 extern struct nv40_state_entry nv40_state_blend_colour
;
209 extern struct nv40_state_entry nv40_state_zsa
;
210 extern struct nv40_state_entry nv40_state_viewport
;
211 extern struct nv40_state_entry nv40_state_framebuffer
;
214 extern boolean
nv40_draw_arrays(struct pipe_context
*, unsigned mode
,
215 unsigned start
, unsigned count
);
216 extern boolean
nv40_draw_elements(struct pipe_context
*pipe
,
217 struct pipe_buffer
*indexBuffer
,
219 unsigned mode
, unsigned start
,
223 extern void nv40_clear(struct pipe_context
*pipe
, struct pipe_surface
*ps
,
224 unsigned clearValue
);