Merge branch 'mesa_7_5_branch'
[mesa.git] / src / gallium / drivers / nv40 / nv40_state_emit.c
1 #include "nv40_context.h"
2 #include "nv40_state.h"
3 #include "draw/draw_context.h"
4
5 static struct nv40_state_entry *render_states[] = {
6 &nv40_state_framebuffer,
7 &nv40_state_rasterizer,
8 &nv40_state_scissor,
9 &nv40_state_stipple,
10 &nv40_state_fragprog,
11 &nv40_state_fragtex,
12 &nv40_state_vertprog,
13 &nv40_state_blend,
14 &nv40_state_blend_colour,
15 &nv40_state_zsa,
16 &nv40_state_viewport,
17 &nv40_state_vbo,
18 NULL
19 };
20
21 static struct nv40_state_entry *swtnl_states[] = {
22 &nv40_state_framebuffer,
23 &nv40_state_rasterizer,
24 &nv40_state_scissor,
25 &nv40_state_stipple,
26 &nv40_state_fragprog,
27 &nv40_state_fragtex,
28 &nv40_state_vertprog,
29 &nv40_state_blend,
30 &nv40_state_blend_colour,
31 &nv40_state_zsa,
32 &nv40_state_viewport,
33 &nv40_state_vtxfmt,
34 NULL
35 };
36
37 static void
38 nv40_state_do_validate(struct nv40_context *nv40,
39 struct nv40_state_entry **states)
40 {
41 while (*states) {
42 struct nv40_state_entry *e = *states;
43
44 if (nv40->dirty & e->dirty.pipe) {
45 if (e->validate(nv40))
46 nv40->state.dirty |= (1ULL << e->dirty.hw);
47 }
48
49 states++;
50 }
51 nv40->dirty = 0;
52 }
53
54 void
55 nv40_state_emit(struct nv40_context *nv40)
56 {
57 struct nouveau_channel *chan = nv40->screen->base.channel;
58 struct nv40_state *state = &nv40->state;
59 struct nv40_screen *screen = nv40->screen;
60 unsigned i, samplers;
61 uint64_t states;
62
63 if (nv40->pctx_id != screen->cur_pctx) {
64 for (i = 0; i < NV40_STATE_MAX; i++) {
65 if (state->hw[i] && screen->state[i] != state->hw[i])
66 state->dirty |= (1ULL << i);
67 }
68
69 screen->cur_pctx = nv40->pctx_id;
70 }
71
72 for (i = 0, states = state->dirty; states; i++) {
73 if (!(states & (1ULL << i)))
74 continue;
75 so_ref (state->hw[i], &nv40->screen->state[i]);
76 if (state->hw[i])
77 so_emit(chan, nv40->screen->state[i]);
78 states &= ~(1ULL << i);
79 }
80
81 if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) |
82 (1ULL << NV40_STATE_FRAGTEX0))) {
83 BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1);
84 OUT_RING (2);
85 BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1);
86 OUT_RING (1);
87 }
88
89 state->dirty = 0;
90
91 so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]);
92 for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
93 if (!(samplers & (1 << i)))
94 continue;
95 so_emit_reloc_markers(chan,
96 state->hw[NV40_STATE_FRAGTEX0+i]);
97 samplers &= ~(1ULL << i);
98 }
99 so_emit_reloc_markers(chan, state->hw[NV40_STATE_FRAGPROG]);
100 if (state->hw[NV40_STATE_VTXBUF] && nv40->render_mode == HW)
101 so_emit_reloc_markers(chan, state->hw[NV40_STATE_VTXBUF]);
102 }
103
104 boolean
105 nv40_state_validate(struct nv40_context *nv40)
106 {
107 boolean was_sw = nv40->fallback_swtnl ? TRUE : FALSE;
108
109 if (nv40->render_mode != HW) {
110 /* Don't even bother trying to go back to hw if none
111 * of the states that caused swtnl previously have changed.
112 */
113 if ((nv40->fallback_swtnl & nv40->dirty)
114 != nv40->fallback_swtnl)
115 return FALSE;
116
117 /* Attempt to go to hwtnl again */
118 nv40->pipe.flush(&nv40->pipe, 0, NULL);
119 nv40->dirty |= (NV40_NEW_VIEWPORT |
120 NV40_NEW_VERTPROG |
121 NV40_NEW_ARRAYS);
122 nv40->render_mode = HW;
123 }
124
125 nv40_state_do_validate(nv40, render_states);
126 if (nv40->fallback_swtnl || nv40->fallback_swrast)
127 return FALSE;
128
129 if (was_sw)
130 NOUVEAU_ERR("swtnl->hw\n");
131
132 return TRUE;
133 }
134
135 boolean
136 nv40_state_validate_swtnl(struct nv40_context *nv40)
137 {
138 struct draw_context *draw = nv40->draw;
139
140 /* Setup for swtnl */
141 if (nv40->render_mode == HW) {
142 NOUVEAU_ERR("hw->swtnl 0x%08x\n", nv40->fallback_swtnl);
143 nv40->pipe.flush(&nv40->pipe, 0, NULL);
144 nv40->dirty |= (NV40_NEW_VIEWPORT |
145 NV40_NEW_VERTPROG |
146 NV40_NEW_ARRAYS);
147 nv40->render_mode = SWTNL;
148 }
149
150 if (nv40->draw_dirty & NV40_NEW_VERTPROG)
151 draw_bind_vertex_shader(draw, nv40->vertprog->draw);
152
153 if (nv40->draw_dirty & NV40_NEW_RAST)
154 draw_set_rasterizer_state(draw, &nv40->rasterizer->pipe);
155
156 if (nv40->draw_dirty & NV40_NEW_UCP)
157 draw_set_clip_state(draw, &nv40->clip);
158
159 if (nv40->draw_dirty & NV40_NEW_VIEWPORT)
160 draw_set_viewport_state(draw, &nv40->viewport);
161
162 if (nv40->draw_dirty & NV40_NEW_ARRAYS) {
163 draw_set_edgeflags(draw, nv40->edgeflags);
164 draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf);
165 draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt);
166 }
167
168 nv40_state_do_validate(nv40, swtnl_states);
169 if (nv40->fallback_swrast) {
170 NOUVEAU_ERR("swtnl->swrast 0x%08x\n", nv40->fallback_swrast);
171 return FALSE;
172 }
173
174 nv40->draw_dirty = 0;
175 return TRUE;
176 }
177