nv50/ir: import new shader backend code
[mesa.git] / src / gallium / drivers / nv50 / Makefile.sources
1 C_SOURCES := \
2 nv50_context.c \
3 nv50_draw.c \
4 nv50_formats.c \
5 nv50_miptree.c \
6 nv50_resource.c \
7 nv50_screen.c \
8 nv50_state.c \
9 nv50_state_validate.c \
10 nv50_surface.c \
11 nv50_tex.c \
12 nv50_transfer.c \
13 nv50_vbo.c \
14 nv50_program.c \
15 nv50_shader_state.c \
16 nv50_pc.c \
17 nv50_pc_print.c \
18 nv50_pc_emit.c \
19 nv50_tgsi_to_nc.c \
20 nv50_pc_optimize.c \
21 nv50_pc_regalloc.c \
22 nv50_push.c \
23 nv50_query.c
24
25 CPP_SOURCES := \
26 codegen/nv50_ir.cpp \
27 codegen/nv50_ir_bb.cpp \
28 codegen/nv50_ir_build_util.cpp \
29 codegen/nv50_ir_emit_nv50.cpp \
30 codegen/nv50_ir_from_tgsi.cpp \
31 codegen/nv50_ir_graph.cpp \
32 codegen/nv50_ir_peephole.cpp \
33 codegen/nv50_ir_print.cpp \
34 codegen/nv50_ir_ra.cpp \
35 codegen/nv50_ir_ssa.cpp \
36 codegen/nv50_ir_target.cpp \
37 codegen/nv50_ir_util.cpp