1 #ifndef __NV50_CONTEXT_H__
2 #define __NV50_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
13 #ifdef NV50_WITH_DRAW_MODULE
14 #include "draw/draw_vertex.h"
17 #include "nv50_debug.h"
18 #include "nv50_winsys.h"
19 #include "nv50_stateobj.h"
20 #include "nv50_screen.h"
21 #include "nv50_program.h"
22 #include "nv50_resource.h"
23 #include "nv50_transfer.h"
25 #include "nouveau/nouveau_context.h"
26 #include "nouveau/nv_object.xml.h"
27 #include "nouveau/nv_m2mf.xml.h"
28 #include "nv50_3ddefs.xml.h"
29 #include "nv50_3d.xml.h"
30 #include "nv50_2d.xml.h"
32 #define NV50_NEW_BLEND (1 << 0)
33 #define NV50_NEW_RASTERIZER (1 << 1)
34 #define NV50_NEW_ZSA (1 << 2)
35 #define NV50_NEW_VERTPROG (1 << 3)
36 #define NV50_NEW_GMTYPROG (1 << 6)
37 #define NV50_NEW_FRAGPROG (1 << 7)
38 #define NV50_NEW_BLEND_COLOUR (1 << 8)
39 #define NV50_NEW_STENCIL_REF (1 << 9)
40 #define NV50_NEW_CLIP (1 << 10)
41 #define NV50_NEW_SAMPLE_MASK (1 << 11)
42 #define NV50_NEW_FRAMEBUFFER (1 << 12)
43 #define NV50_NEW_STIPPLE (1 << 13)
44 #define NV50_NEW_SCISSOR (1 << 14)
45 #define NV50_NEW_VIEWPORT (1 << 15)
46 #define NV50_NEW_ARRAYS (1 << 16)
47 #define NV50_NEW_VERTEX (1 << 17)
48 #define NV50_NEW_CONSTBUF (1 << 18)
49 #define NV50_NEW_TEXTURES (1 << 19)
50 #define NV50_NEW_SAMPLERS (1 << 20)
51 #define NV50_NEW_STRMOUT (1 << 21)
52 #define NV50_NEW_CONTEXT (1 << 31)
54 #define NV50_BIND_FB 0
55 #define NV50_BIND_VERTEX 1
56 #define NV50_BIND_VERTEX_TMP 2
57 #define NV50_BIND_INDEX 3
58 #define NV50_BIND_TEXTURES 4
59 #define NV50_BIND_CB(s, i) (5 + 16 * (s) + (i))
60 #define NV50_BIND_SO 53
61 #define NV50_BIND_SCREEN 54
62 #define NV50_BIND_TLS 55
63 #define NV50_BIND_COUNT 56
64 #define NV50_BIND_2D 0
65 #define NV50_BIND_M2MF 0
66 #define NV50_BIND_FENCE 1
68 #define NV50_CB_TMP 123
69 /* fixed constant buffer binding points - low indices for user's constbufs */
70 #define NV50_CB_PVP 124
71 #define NV50_CB_PGP 126
72 #define NV50_CB_PFP 125
73 #define NV50_CB_AUX 127
78 boolean
nv50_blitctx_create(struct nv50_context
*);
81 struct nouveau_context base
;
83 struct nv50_screen
*screen
;
85 struct nouveau_bufctx
*bufctx_3d
;
86 struct nouveau_bufctx
*bufctx
;
91 uint32_t instance_elts
; /* bitmask of per-instance elements */
92 uint32_t instance_base
;
93 uint32_t interpolant_ctrl
;
94 uint32_t semantic_color
;
95 uint32_t semantic_psize
;
97 boolean uniform_buffer_bound
[3];
100 boolean rt_serialize
;
102 boolean rasterizer_discard
;
103 uint8_t tls_required
;
104 boolean new_tls_space
;
107 uint8_t num_textures
[3];
108 uint8_t num_samplers
[3];
113 struct nv50_blend_stateobj
*blend
;
114 struct nv50_rasterizer_stateobj
*rast
;
115 struct nv50_zsa_stateobj
*zsa
;
116 struct nv50_vertex_stateobj
*vertex
;
118 struct nv50_program
*vertprog
;
119 struct nv50_program
*gmtyprog
;
120 struct nv50_program
*fragprog
;
122 struct nv50_constbuf constbuf
[3][NV50_MAX_PIPE_CONSTBUFS
];
123 uint16_t constbuf_dirty
[3];
124 uint16_t constbuf_valid
[3];
126 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
127 unsigned num_vtxbufs
;
128 struct pipe_index_buffer idxbuf
;
129 uint32_t vbo_fifo
; /* bitmask of vertex elements to be pushed to FIFO */
130 uint32_t vbo_user
; /* bitmask of vertex buffers pointing to user memory */
131 uint32_t vbo_constant
; /* bitmask of user buffers with stride 0 */
132 uint32_t vb_elt_first
; /* from pipe_draw_info, for vertex upload */
133 uint32_t vb_elt_limit
; /* max - min element (count - 1) */
134 uint32_t instance_off
; /* base vertex for instanced arrays */
135 uint32_t instance_max
; /* max instance for current draw call */
137 struct pipe_sampler_view
*textures
[3][PIPE_MAX_SAMPLERS
];
138 unsigned num_textures
[3];
139 struct nv50_tsc_entry
*samplers
[3][PIPE_MAX_SAMPLERS
];
140 unsigned num_samplers
[3];
142 uint8_t num_so_targets
;
143 uint8_t so_targets_dirty
;
144 struct pipe_stream_output_target
*so_target
[4];
146 struct pipe_framebuffer_state framebuffer
;
147 struct pipe_blend_color blend_colour
;
148 struct pipe_stencil_ref stencil_ref
;
149 struct pipe_poly_stipple stipple
;
150 struct pipe_scissor_state scissor
;
151 struct pipe_viewport_state viewport
;
152 struct pipe_clip_state clip
;
154 unsigned sample_mask
;
156 boolean vbo_push_hint
;
158 struct pipe_query
*cond_query
;
161 struct nv50_blitctx
*blit
;
163 #ifdef NV50_WITH_DRAW_MODULE
164 struct draw_context
*draw
;
168 static INLINE
struct nv50_context
*
169 nv50_context(struct pipe_context
*pipe
)
171 return (struct nv50_context
*)pipe
;
174 static INLINE
struct nv50_screen
*
175 nv50_context_screen(struct nv50_context
*nv50
)
177 return nv50_screen(&nv50
->base
.screen
->base
);
180 /* return index used in nv50_context arrays for a specific shader type */
181 static INLINE
unsigned
182 nv50_context_shader_stage(unsigned pipe
)
185 case PIPE_SHADER_VERTEX
: return 0;
186 case PIPE_SHADER_FRAGMENT
: return 1;
187 case PIPE_SHADER_GEOMETRY
: return 2;
188 case PIPE_SHADER_COMPUTE
: return 3;
190 assert(!"invalid/unhandled shader type");
196 struct pipe_context
*nv50_create(struct pipe_screen
*, void *);
198 void nv50_bufctx_fence(struct nouveau_bufctx
*, boolean on_flush
);
200 void nv50_default_kick_notify(struct nouveau_pushbuf
*);
203 extern struct draw_stage
*nv50_draw_render_stage(struct nv50_context
*);
206 void nv50_init_query_functions(struct nv50_context
*);
207 void nv50_query_pushbuf_submit(struct nouveau_pushbuf
*,
208 struct pipe_query
*, unsigned result_offset
);
209 void nv84_query_fifo_wait(struct nouveau_pushbuf
*, struct pipe_query
*);
210 void nva0_so_target_save_offset(struct pipe_context
*,
211 struct pipe_stream_output_target
*,
212 unsigned index
, boolean seralize
);
214 #define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
216 /* nv50_shader_state.c */
217 void nv50_vertprog_validate(struct nv50_context
*);
218 void nv50_gmtyprog_validate(struct nv50_context
*);
219 void nv50_fragprog_validate(struct nv50_context
*);
220 void nv50_fp_linkage_validate(struct nv50_context
*);
221 void nv50_gp_linkage_validate(struct nv50_context
*);
222 void nv50_constbufs_validate(struct nv50_context
*);
223 void nv50_validate_derived_rs(struct nv50_context
*);
224 void nv50_stream_output_validate(struct nv50_context
*);
227 extern void nv50_init_state_functions(struct nv50_context
*);
229 /* nv50_state_validate.c */
230 /* @words: check for space before emitting relocs */
231 extern boolean
nv50_state_validate(struct nv50_context
*, uint32_t state_mask
,
232 unsigned space_words
);
235 extern void nv50_clear(struct pipe_context
*, unsigned buffers
,
236 const union pipe_color_union
*color
,
237 double depth
, unsigned stencil
);
238 extern void nv50_init_surface_functions(struct nv50_context
*);
241 void nv50_validate_textures(struct nv50_context
*);
242 void nv50_validate_samplers(struct nv50_context
*);
244 struct pipe_sampler_view
*
245 nv50_create_texture_view(struct pipe_context
*,
246 struct pipe_resource
*,
247 const struct pipe_sampler_view
*,
249 enum pipe_texture_target
);
250 struct pipe_sampler_view
*
251 nv50_create_sampler_view(struct pipe_context
*,
252 struct pipe_resource
*,
253 const struct pipe_sampler_view
*);
255 /* nv50_transfer.c */
257 nv50_m2mf_transfer_rect(struct nv50_context
*,
258 const struct nv50_m2mf_rect
*dst
,
259 const struct nv50_m2mf_rect
*src
,
260 uint32_t nblocksx
, uint32_t nblocksy
);
262 nv50_sifc_linear_u8(struct nouveau_context
*pipe
,
263 struct nouveau_bo
*dst
, unsigned offset
, unsigned domain
,
264 unsigned size
, const void *data
);
266 nv50_m2mf_copy_linear(struct nouveau_context
*pipe
,
267 struct nouveau_bo
*dst
, unsigned dstoff
, unsigned dstdom
,
268 struct nouveau_bo
*src
, unsigned srcoff
, unsigned srcdom
,
271 nv50_cb_push(struct nouveau_context
*nv
,
272 struct nouveau_bo
*bo
, unsigned domain
,
273 unsigned base
, unsigned size
,
274 unsigned offset
, unsigned words
, const uint32_t *data
);
277 void nv50_draw_vbo(struct pipe_context
*, const struct pipe_draw_info
*);
280 nv50_vertex_state_create(struct pipe_context
*pipe
,
281 unsigned num_elements
,
282 const struct pipe_vertex_element
*elements
);
284 nv50_vertex_state_delete(struct pipe_context
*pipe
, void *hwcso
);
286 void nv50_vertex_arrays_validate(struct nv50_context
*nv50
);
289 void nv50_push_vbo(struct nv50_context
*, const struct pipe_draw_info
*);