nv50: disable shader debug
[mesa.git] / src / gallium / drivers / nv50 / nv50_context.h
1 #ifndef __NV50_CONTEXT_H__
2 #define __NV50_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7 #include "pipe/p_compiler.h"
8
9 #include "util/u_memory.h"
10 #include "util/u_math.h"
11
12 #include "draw/draw_vertex.h"
13
14 #include "nouveau/nouveau_winsys.h"
15 #include "nouveau/nouveau_gldefs.h"
16 #include "nouveau/nouveau_stateobj.h"
17
18 #define NOUVEAU_PUSH_CONTEXT(ctx) \
19 struct nv50_screen *ctx = nv50->screen
20 #include "nouveau/nouveau_push.h"
21
22 #include "nv50_screen.h"
23 #include "nv50_program.h"
24
25 #define NOUVEAU_ERR(fmt, args...) \
26 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
27 #define NOUVEAU_MSG(fmt, args...) \
28 fprintf(stderr, "nouveau: "fmt, ##args);
29
30 /* Constant buffer assignment */
31 #define NV50_CB_PMISC 0
32 #define NV50_CB_PVP 1
33 #define NV50_CB_PFP 2
34 #define NV50_CB_PGP 3
35 #define NV50_CB_TIC 4
36 #define NV50_CB_TSC 5
37 #define NV50_CB_PUPLOAD 6
38
39 #define NV50_NEW_BLEND (1 << 0)
40 #define NV50_NEW_ZSA (1 << 1)
41 #define NV50_NEW_BLEND_COLOUR (1 << 2)
42 #define NV50_NEW_STIPPLE (1 << 3)
43 #define NV50_NEW_SCISSOR (1 << 4)
44 #define NV50_NEW_VIEWPORT (1 << 5)
45 #define NV50_NEW_RASTERIZER (1 << 6)
46 #define NV50_NEW_FRAMEBUFFER (1 << 7)
47 #define NV50_NEW_VERTPROG (1 << 8)
48 #define NV50_NEW_VERTPROG_CB (1 << 9)
49 #define NV50_NEW_FRAGPROG (1 << 10)
50 #define NV50_NEW_FRAGPROG_CB (1 << 11)
51 #define NV50_NEW_ARRAYS (1 << 12)
52 #define NV50_NEW_SAMPLER (1 << 13)
53 #define NV50_NEW_TEXTURE (1 << 14)
54
55 struct nv50_blend_stateobj {
56 struct pipe_blend_state pipe;
57 struct nouveau_stateobj *so;
58 };
59
60 struct nv50_zsa_stateobj {
61 struct pipe_depth_stencil_alpha_state pipe;
62 struct nouveau_stateobj *so;
63 };
64
65 struct nv50_rasterizer_stateobj {
66 struct pipe_rasterizer_state pipe;
67 struct nouveau_stateobj *so;
68 };
69
70 struct nv50_miptree_level {
71 struct pipe_buffer **image;
72 int *image_offset;
73 unsigned image_dirty_cpu;
74 unsigned image_dirty_gpu;
75 };
76
77 struct nv50_miptree {
78 struct pipe_texture base;
79 struct pipe_buffer *buffer;
80
81 struct nv50_miptree_level level[PIPE_MAX_TEXTURE_LEVELS];
82 int image_nr;
83 int total_size;
84 };
85
86 static INLINE struct nv50_miptree *
87 nv50_miptree(struct pipe_texture *pt)
88 {
89 return (struct nv50_miptree *)pt;
90 }
91
92 struct nv50_surface {
93 struct pipe_surface base;
94 struct pipe_buffer *untiled;
95 };
96
97 static INLINE struct nv50_surface *
98 nv50_surface(struct pipe_surface *pt)
99 {
100 return (struct nv50_surface *)pt;
101 }
102
103 struct nv50_state {
104 unsigned dirty;
105
106 struct nouveau_stateobj *fb;
107 struct nouveau_stateobj *blend;
108 struct nouveau_stateobj *blend_colour;
109 struct nouveau_stateobj *zsa;
110 struct nouveau_stateobj *rast;
111 struct nouveau_stateobj *stipple;
112 struct nouveau_stateobj *scissor;
113 unsigned scissor_enabled;
114 struct nouveau_stateobj *viewport;
115 unsigned viewport_bypass;
116 struct nouveau_stateobj *tsc_upload;
117 struct nouveau_stateobj *tic_upload;
118 struct nouveau_stateobj *vertprog;
119 struct nouveau_stateobj *fragprog;
120 struct nouveau_stateobj *vtxfmt;
121 struct nouveau_stateobj *vtxbuf;
122 };
123
124 struct nv50_context {
125 struct pipe_context pipe;
126
127 struct nv50_screen *screen;
128 unsigned pctx_id;
129
130 struct draw_context *draw;
131
132 struct nv50_state state;
133
134 unsigned dirty;
135 struct nv50_blend_stateobj *blend;
136 struct nv50_zsa_stateobj *zsa;
137 struct nv50_rasterizer_stateobj *rasterizer;
138 struct pipe_blend_color blend_colour;
139 struct pipe_poly_stipple stipple;
140 struct pipe_scissor_state scissor;
141 struct pipe_viewport_state viewport;
142 struct pipe_framebuffer_state framebuffer;
143 struct nv50_program *vertprog;
144 struct nv50_program *fragprog;
145 struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
146 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
147 unsigned vtxbuf_nr;
148 struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
149 unsigned vtxelt_nr;
150 unsigned *sampler[PIPE_MAX_SAMPLERS];
151 unsigned sampler_nr;
152 struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS];
153 unsigned miptree_nr;
154 };
155
156 static INLINE struct nv50_context *
157 nv50_context(struct pipe_context *pipe)
158 {
159 return (struct nv50_context *)pipe;
160 }
161
162 extern void nv50_init_surface_functions(struct nv50_context *nv50);
163 extern void nv50_init_state_functions(struct nv50_context *nv50);
164 extern void nv50_init_query_functions(struct nv50_context *nv50);
165
166 extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen);
167
168 /* nv50_draw.c */
169 extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50);
170
171 /* nv50_vbo.c */
172 extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode,
173 unsigned start, unsigned count);
174 extern boolean nv50_draw_elements(struct pipe_context *pipe,
175 struct pipe_buffer *indexBuffer,
176 unsigned indexSize,
177 unsigned mode, unsigned start,
178 unsigned count);
179 extern void nv50_vbo_validate(struct nv50_context *nv50);
180
181 /* nv50_clear.c */
182 extern void nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps,
183 unsigned clearValue);
184
185 /* nv50_program.c */
186 extern void nv50_vertprog_validate(struct nv50_context *nv50);
187 extern void nv50_fragprog_validate(struct nv50_context *nv50);
188 extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p);
189
190 /* nv50_state_validate.c */
191 extern boolean nv50_state_validate(struct nv50_context *nv50);
192
193 /* nv50_tex.c */
194 extern void nv50_tex_validate(struct nv50_context *);
195
196 #endif