nv50: fix handling of depth textures
[mesa.git] / src / gallium / drivers / nv50 / nv50_miptree.c
1 /*
2 * Copyright 2008 Ben Skeggs
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "pipe/p_inlines.h"
26
27 #include "nv50_context.h"
28
29 static struct pipe_texture *
30 nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
31 {
32 struct pipe_winsys *ws = pscreen->winsys;
33 struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
34 struct pipe_texture *pt = &mt->base;
35 unsigned usage, width = tmp->width[0], height = tmp->height[0];
36 unsigned depth = tmp->depth[0];
37 int i, l;
38
39 mt->base = *tmp;
40 mt->base.refcount = 1;
41 mt->base.screen = pscreen;
42
43 usage = PIPE_BUFFER_USAGE_PIXEL;
44 switch (pt->format) {
45 case PIPE_FORMAT_Z24S8_UNORM:
46 case PIPE_FORMAT_Z16_UNORM:
47 usage |= NOUVEAU_BUFFER_USAGE_ZETA;
48 break;
49 default:
50 break;
51 }
52
53 switch (pt->target) {
54 case PIPE_TEXTURE_3D:
55 mt->image_nr = pt->depth[0];
56 break;
57 case PIPE_TEXTURE_CUBE:
58 mt->image_nr = 6;
59 break;
60 default:
61 mt->image_nr = 1;
62 break;
63 }
64
65 for (l = 0; l <= pt->last_level; l++) {
66 struct nv50_miptree_level *lvl = &mt->level[l];
67
68 pt->width[l] = width;
69 pt->height[l] = height;
70 pt->depth[l] = depth;
71 pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
72 pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
73
74 lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
75 lvl->image = CALLOC(mt->image_nr, sizeof(struct pipe_buffer *));
76
77 width = MAX2(1, width >> 1);
78 height = MAX2(1, height >> 1);
79 depth = MAX2(1, depth >> 1);
80 }
81
82 for (i = 0; i < mt->image_nr; i++) {
83 for (l = 0; l <= pt->last_level; l++) {
84 struct nv50_miptree_level *lvl = &mt->level[l];
85 int size;
86
87 size = align(pt->width[l], 8) * pt->block.size;
88 size = align(size, 64);
89 size *= align(pt->height[l], 8) * pt->block.size;
90
91 lvl->image[i] = ws->buffer_create(ws, 256, 0, size);
92 lvl->image_offset[i] = mt->total_size;
93
94 mt->total_size += size;
95 }
96 }
97
98 mt->buffer = ws->buffer_create(ws, 256, usage, mt->total_size);
99 if (!mt->buffer) {
100 FREE(mt);
101 return NULL;
102 }
103
104 return &mt->base;
105 }
106
107 static INLINE void
108 mark_dirty(uint32_t *flags, unsigned image)
109 {
110 flags[image / 32] |= (1 << (image % 32));
111 }
112
113 static INLINE void
114 mark_clean(uint32_t *flags, unsigned image)
115 {
116 flags[image / 32] &= ~(1 << (image % 32));
117 }
118
119 static INLINE int
120 is_dirty(uint32_t *flags, unsigned image)
121 {
122 return !!(flags[image / 32] & (1 << (image % 32)));
123 }
124
125 static void
126 nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
127 {
128 struct pipe_texture *pt = *ppt;
129
130 *ppt = NULL;
131
132 if (--pt->refcount <= 0) {
133 struct nv50_miptree *mt = nv50_miptree(pt);
134
135 pipe_buffer_reference(pscreen, &mt->buffer, NULL);
136 FREE(mt);
137 }
138 }
139
140 void
141 nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt,
142 unsigned level, unsigned image)
143 {
144 struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws;
145 struct nv50_miptree_level *lvl = &mt->level[level];
146 struct pipe_surface *dst, *src;
147 unsigned face = 0, zslice = 0;
148
149 if (!is_dirty(lvl->image_dirty_cpu, image))
150 return;
151
152 if (mt->base.target == PIPE_TEXTURE_CUBE)
153 face = image;
154 else
155 if (mt->base.target == PIPE_TEXTURE_3D)
156 zslice = image;
157
158 /* Mark as clean already - so we don't continually call this function
159 * trying to get a GPU_WRITE pipe_surface!
160 */
161 mark_clean(lvl->image_dirty_cpu, image);
162
163 /* Pretend we're doing CPU access so we get the backing pipe_surface
164 * and not a view into the larger miptree.
165 */
166 src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
167 PIPE_BUFFER_USAGE_CPU_READ);
168
169 /* Pretend we're only reading with the GPU so surface doesn't get marked
170 * as dirtied by the GPU.
171 */
172 dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
173 PIPE_BUFFER_USAGE_GPU_READ);
174
175 nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height);
176
177 pscreen->tex_surface_release(pscreen, &dst);
178 pscreen->tex_surface_release(pscreen, &src);
179 }
180
181 static struct pipe_surface *
182 nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
183 unsigned face, unsigned level, unsigned zslice,
184 unsigned flags)
185 {
186 struct nv50_miptree *mt = nv50_miptree(pt);
187 struct nv50_miptree_level *lvl = &mt->level[level];
188 struct nv50_surface *s;
189 struct pipe_surface *ps;
190 int img;
191
192 if (pt->target == PIPE_TEXTURE_CUBE)
193 img = face;
194 else
195 if (pt->target == PIPE_TEXTURE_3D)
196 img = zslice;
197 else
198 img = 0;
199
200 s = CALLOC_STRUCT(nv50_surface);
201 if (!s)
202 return NULL;
203 ps = &s->base;
204
205 ps->refcount = 1;
206 ps->winsys = pscreen->winsys;
207 ps->format = pt->format;
208 ps->width = pt->width[level];
209 ps->height = pt->height[level];
210 ps->block = pt->block;
211 ps->nblocksx = pt->nblocksx[level];
212 ps->nblocksy = pt->nblocksy[level];
213 ps->stride = ps->width * ps->block.size;
214 ps->usage = flags;
215 ps->status = PIPE_SURFACE_STATUS_DEFINED;
216
217 if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
218 assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
219 assert(!is_dirty(lvl->image_dirty_gpu, img));
220
221 ps->offset = 0;
222 pipe_texture_reference(&ps->texture, pt);
223 pipe_buffer_reference(pscreen, &ps->buffer, lvl->image[img]);
224
225 if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
226 mark_dirty(lvl->image_dirty_cpu, img);
227 } else {
228 nv50_miptree_sync(pscreen, mt, level, img);
229
230 ps->offset = lvl->image_offset[img];
231 pipe_texture_reference(&ps->texture, pt);
232 pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer);
233
234 if (flags & PIPE_BUFFER_USAGE_GPU_WRITE)
235 mark_dirty(lvl->image_dirty_gpu, img);
236 }
237
238 return ps;
239 }
240
241 static void
242 nv50_miptree_surface_del(struct pipe_screen *pscreen,
243 struct pipe_surface **psurface)
244 {
245 struct pipe_surface *ps = *psurface;
246 struct nv50_surface *s = nv50_surface(ps);
247
248 *psurface = NULL;
249
250 if (--ps->refcount <= 0) {
251 pipe_texture_reference(&ps->texture, NULL);
252 pipe_buffer_reference(pscreen, &ps->buffer, NULL);
253 FREE(s);
254 }
255 }
256
257 void
258 nv50_screen_init_miptree_functions(struct pipe_screen *pscreen)
259 {
260 pscreen->texture_create = nv50_miptree_create;
261 pscreen->texture_release = nv50_miptree_release;
262 pscreen->get_tex_surface = nv50_miptree_surface_new;
263 pscreen->tex_surface_release = nv50_miptree_surface_del;
264 }
265