Merge remote-tracking branch 'mareko/r300g-draw-instanced' into pipe-video
[mesa.git] / src / gallium / drivers / nv50 / nv50_miptree.c
1 /*
2 * Copyright 2008 Ben Skeggs
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "util/u_inlines.h"
26 #include "util/u_format.h"
27
28 #include "nv50_context.h"
29 #include "nv50_resource.h"
30 #include "nv50_transfer.h"
31
32 static INLINE uint32_t
33 get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
34 {
35 uint32_t tile_mode = 0x00;
36
37 if (ny > 32) tile_mode = 0x04; /* height 128 tiles */
38 else
39 if (ny > 16) tile_mode = 0x03; /* height 64 tiles */
40 else
41 if (ny > 8) tile_mode = 0x02; /* height 32 tiles */
42 else
43 if (ny > 4) tile_mode = 0x01; /* height 16 tiles */
44
45 if (nz == 1)
46 return tile_mode;
47 else
48 if (tile_mode > 0x02)
49 tile_mode = 0x02;
50
51 if (nz > 16 && tile_mode < 0x02)
52 return tile_mode | 0x50; /* depth 32 tiles */
53 if (nz > 8) return tile_mode | 0x40; /* depth 16 tiles */
54 if (nz > 4) return tile_mode | 0x30; /* depth 8 tiles */
55 if (nz > 2) return tile_mode | 0x20; /* depth 4 tiles */
56
57 return tile_mode | 0x10;
58 }
59
60 static INLINE unsigned
61 calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
62 {
63 unsigned tile_h = NV50_TILE_HEIGHT(tile_mode);
64 unsigned tile_d_shift = NV50_TILE_DIM_SHIFT(tile_mode, 1);
65 unsigned tile_d = 1 << tile_d_shift;
66
67 /* stride_2d == to next slice within this volume tile */
68 /* stride_3d == size (in bytes) of a volume tile */
69 unsigned stride_2d = tile_h * NV50_TILE_PITCH(tile_mode);
70 unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch;
71
72 return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
73 }
74
75 static void
76 nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
77 {
78 struct nv50_miptree *mt = nv50_miptree(pt);
79
80 nouveau_screen_bo_release(pscreen, mt->base.bo);
81
82 FREE(mt);
83 }
84
85 static boolean
86 nv50_miptree_get_handle(struct pipe_screen *pscreen,
87 struct pipe_resource *pt,
88 struct winsys_handle *whandle)
89 {
90 struct nv50_miptree *mt = nv50_miptree(pt);
91 unsigned stride;
92
93 if (!mt || !mt->base.bo)
94 return FALSE;
95
96 stride = util_format_get_stride(mt->base.base.format,
97 mt->base.base.width0);
98
99 return nouveau_screen_bo_get_handle(pscreen,
100 mt->base.bo,
101 stride,
102 whandle);
103 }
104
105 const struct u_resource_vtbl nv50_miptree_vtbl =
106 {
107 nv50_miptree_get_handle, /* get_handle */
108 nv50_miptree_destroy, /* resource_destroy */
109 nv50_miptree_transfer_new, /* get_transfer */
110 nv50_miptree_transfer_del, /* transfer_destroy */
111 nv50_miptree_transfer_map, /* transfer_map */
112 u_default_transfer_flush_region, /* transfer_flush_region */
113 nv50_miptree_transfer_unmap, /* transfer_unmap */
114 u_default_transfer_inline_write /* transfer_inline_write */
115 };
116
117 struct pipe_resource *
118 nv50_miptree_create(struct pipe_screen *pscreen,
119 const struct pipe_resource *templ)
120 {
121 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
122 struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
123 struct pipe_resource *pt = &mt->base.base;
124 int ret;
125 unsigned w, h, d, l, alloc_size;
126 uint32_t tile_flags;
127
128 if (!mt)
129 return NULL;
130
131 mt->base.vtbl = &nv50_miptree_vtbl;
132 *pt = *templ;
133 pipe_reference_init(&pt->reference, 1);
134 pt->screen = pscreen;
135
136 mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
137
138 w = pt->width0;
139 h = pt->height0;
140 d = mt->layout_3d ? pt->depth0 : 1;
141
142 switch (pt->format) {
143 case PIPE_FORMAT_Z16_UNORM:
144 tile_flags = 0x6c00;
145 break;
146 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
147 tile_flags = 0x1800;
148 break;
149 case PIPE_FORMAT_Z24X8_UNORM:
150 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
151 tile_flags = 0x2800;
152 break;
153 case PIPE_FORMAT_R32G32B32A32_FLOAT:
154 case PIPE_FORMAT_R32G32B32_FLOAT:
155 tile_flags = 0x7400;
156 break;
157 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
158 tile_flags = 0x6000;
159 break;
160 default:
161 if (pt->bind & PIPE_BIND_CURSOR)
162 tile_flags = 0;
163 else
164 if ((pt->bind & PIPE_BIND_SCANOUT) &&
165 util_format_get_blocksizebits(pt->format) == 32)
166 tile_flags = 0x7a00;
167 else
168 tile_flags = 0x7000;
169 break;
170 }
171 if (pt->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_CURSOR))
172 tile_flags |= NOUVEAU_BO_TILE_SCANOUT;
173
174 /* For 3D textures, a mipmap is spanned by all the layers, for array
175 * textures and cube maps, each layer contains its own mipmaps.
176 */
177 for (l = 0; l <= pt->last_level; ++l) {
178 struct nv50_miptree_level *lvl = &mt->level[l];
179 unsigned nbx = util_format_get_nblocksx(pt->format, w);
180 unsigned nby = util_format_get_nblocksy(pt->format, h);
181 unsigned blocksize = util_format_get_blocksize(pt->format);
182
183 lvl->offset = mt->total_size;
184
185 if (tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK)
186 lvl->tile_mode = get_tile_dims(nbx, nby, d);
187
188 lvl->pitch = align(nbx * blocksize, NV50_TILE_PITCH(lvl->tile_mode));
189
190 mt->total_size += lvl->pitch *
191 align(nby, NV50_TILE_HEIGHT(lvl->tile_mode)) *
192 align(d, NV50_TILE_DEPTH(lvl->tile_mode));
193
194 w = u_minify(w, 1);
195 h = u_minify(h, 1);
196 d = u_minify(d, 1);
197 }
198
199 if (pt->array_size > 1) {
200 mt->layer_stride = align(mt->total_size,
201 NV50_TILE_SIZE(mt->level[0].tile_mode));
202 mt->total_size = mt->layer_stride * pt->array_size;
203 }
204
205 alloc_size = mt->total_size;
206
207 ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size,
208 mt->level[0].tile_mode, tile_flags,
209 &mt->base.bo);
210 if (ret) {
211 FREE(mt);
212 return NULL;
213 }
214 mt->base.domain = NOUVEAU_BO_VRAM;
215
216 return pt;
217 }
218
219 struct pipe_resource *
220 nv50_miptree_from_handle(struct pipe_screen *pscreen,
221 const struct pipe_resource *templ,
222 struct winsys_handle *whandle)
223 {
224 struct nv50_miptree *mt;
225 unsigned stride;
226
227 /* only supports 2D, non-mipmapped textures for the moment */
228 if ((templ->target != PIPE_TEXTURE_2D &&
229 templ->target != PIPE_TEXTURE_RECT) ||
230 templ->last_level != 0 ||
231 templ->depth0 != 1 ||
232 templ->array_size > 1)
233 return NULL;
234
235 mt = CALLOC_STRUCT(nv50_miptree);
236 if (!mt)
237 return NULL;
238
239 mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
240 if (mt->base.bo == NULL) {
241 FREE(mt);
242 return NULL;
243 }
244
245 mt->base.base = *templ;
246 mt->base.vtbl = &nv50_miptree_vtbl;
247 pipe_reference_init(&mt->base.base.reference, 1);
248 mt->base.base.screen = pscreen;
249 mt->level[0].pitch = stride;
250 mt->level[0].offset = 0;
251 mt->level[0].tile_mode = mt->base.bo->tile_mode;
252
253 /* no need to adjust bo reference count */
254 return &mt->base.base;
255 }
256
257
258 /* Surface functions.
259 */
260
261 struct pipe_surface *
262 nv50_miptree_surface_new(struct pipe_context *pipe,
263 struct pipe_resource *pt,
264 const struct pipe_surface *templ)
265 {
266 struct nv50_miptree *mt = nv50_miptree(pt); /* guaranteed */
267 struct nv50_surface *ns;
268 struct pipe_surface *ps;
269 struct nv50_miptree_level *lvl = &mt->level[templ->u.tex.level];
270
271 ns = CALLOC_STRUCT(nv50_surface);
272 if (!ns)
273 return NULL;
274 ps = &ns->base;
275
276 pipe_reference_init(&ps->reference, 1);
277 pipe_resource_reference(&ps->texture, pt);
278 ps->context = pipe;
279 ps->format = templ->format;
280 ps->usage = templ->usage;
281 ps->u.tex.level = templ->u.tex.level;
282 ps->u.tex.first_layer = templ->u.tex.first_layer;
283 ps->u.tex.last_layer = templ->u.tex.last_layer;
284
285 ns->width = u_minify(pt->width0, ps->u.tex.level);
286 ns->height = u_minify(pt->height0, ps->u.tex.level);
287 ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
288 ns->offset = lvl->offset;
289
290 /* comment says there are going to be removed, but they're used by the st */
291 ps->width = ns->width;
292 ps->height = ns->height;
293
294 if (mt->layout_3d) {
295 unsigned zslice = ps->u.tex.first_layer;
296
297 /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
298 if (ns->depth > 1 && (zslice & (NV50_TILE_DEPTH(lvl->tile_mode) - 1)))
299 NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
300 zslice, ps->u.tex.last_layer);
301
302 ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
303 util_format_get_nblocksy(pt->format,
304 ns->height));
305 } else {
306 ns->offset += mt->layer_stride * ps->u.tex.first_layer;
307 }
308
309 return ps;
310 }
311
312 void
313 nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
314 {
315 struct nv50_surface *s = nv50_surface(ps);
316
317 pipe_resource_reference(&ps->texture, NULL);
318
319 FREE(s);
320 }