Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / nv50 / nv50_miptree.c
1 /*
2 * Copyright 2008 Ben Skeggs
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "pipe/p_inlines.h"
26 #include "util/u_format.h"
27
28 #include "nv50_context.h"
29
30 /* The restrictions in tile mode selection probably aren't necessary. */
31 static INLINE uint32_t
32 get_tile_mode(unsigned ny, unsigned d)
33 {
34 uint32_t tile_mode = 0x00;
35
36 if (ny > 32) tile_mode = 0x04; /* height 64 tiles */
37 else
38 if (ny > 16) tile_mode = 0x03; /* height 32 tiles */
39 else
40 if (ny > 8) tile_mode = 0x02; /* height 16 tiles */
41 else
42 if (ny > 4) tile_mode = 0x01; /* height 8 tiles */
43
44 if (d == 1)
45 return tile_mode;
46 else
47 if (tile_mode > 0x02)
48 tile_mode = 0x02;
49
50 if (d > 16 && tile_mode < 0x02)
51 return tile_mode | 0x50; /* depth 32 tiles */
52 if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */
53 if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */
54 if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */
55
56 return tile_mode | 0x10;
57 }
58
59 static INLINE unsigned
60 get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h)
61 {
62 unsigned tile_h = get_tile_height(tile_mode);
63 unsigned tile_d = get_tile_depth(tile_mode);
64
65 /* pitch_2d == to next slice within this volume-tile */
66 /* pitch_3d == size (in bytes) of a volume-tile */
67 unsigned pitch_2d = tile_h * 64;
68 unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch;
69
70 return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
71 }
72
73 static struct pipe_texture *
74 nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
75 {
76 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
77 struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
78 struct pipe_texture *pt = &mt->base.base;
79 unsigned width = tmp->width0, height = tmp->height0;
80 unsigned depth = tmp->depth0, image_alignment;
81 uint32_t tile_flags;
82 int ret, i, l;
83
84 *pt = *tmp;
85 pipe_reference_init(&pt->reference, 1);
86 pt->screen = pscreen;
87
88 switch (pt->format) {
89 case PIPE_FORMAT_Z32_FLOAT:
90 tile_flags = 0x4800;
91 break;
92 case PIPE_FORMAT_Z24S8_UNORM:
93 tile_flags = 0x1800;
94 break;
95 case PIPE_FORMAT_X8Z24_UNORM:
96 case PIPE_FORMAT_S8Z24_UNORM:
97 tile_flags = 0x2800;
98 break;
99 default:
100 tile_flags = 0x7000;
101 break;
102 }
103
104 /* XXX: texture arrays */
105 mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
106
107 for (l = 0; l <= pt->last_level; l++) {
108 struct nv50_miptree_level *lvl = &mt->level[l];
109 unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
110
111 lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
112 lvl->pitch = align(util_format_get_stride(pt->format, width), 64);
113 lvl->tile_mode = get_tile_mode(nblocksy, depth);
114
115 width = u_minify(width, 1);
116 height = u_minify(height, 1);
117 depth = u_minify(depth, 1);
118 }
119
120 image_alignment = get_tile_height(mt->level[0].tile_mode) * 64;
121 image_alignment *= get_tile_depth(mt->level[0].tile_mode);
122
123 /* NOTE the distinction between arrays of mip-mapped 2D textures and
124 * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip.
125 */
126 for (i = 0; i < mt->image_nr; i++) {
127 for (l = 0; l <= pt->last_level; l++) {
128 struct nv50_miptree_level *lvl = &mt->level[l];
129 int size;
130 unsigned tile_h = get_tile_height(lvl->tile_mode);
131 unsigned tile_d = get_tile_depth(lvl->tile_mode);
132
133 size = lvl->pitch;
134 size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h);
135 size *= align(u_minify(pt->depth0, l), tile_d);
136
137 lvl->image_offset[i] = mt->total_size;
138
139 mt->total_size += size;
140 }
141 mt->total_size = align(mt->total_size, image_alignment);
142 }
143
144 ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size,
145 mt->level[0].tile_mode, tile_flags,
146 &mt->base.bo);
147 if (ret) {
148 for (l = 0; l < pt->last_level; ++l)
149 FREE(mt->level[l].image_offset);
150 FREE(mt);
151 return NULL;
152 }
153
154 return pt;
155 }
156
157 static struct pipe_texture *
158 nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
159 const unsigned *stride, struct pipe_buffer *pb)
160 {
161 struct nouveau_bo *bo = nouveau_bo(pb);
162 struct nv50_miptree *mt;
163
164 /* Only supports 2D, non-mipmapped textures for the moment */
165 if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
166 pt->depth0 != 1)
167 return NULL;
168
169 mt = CALLOC_STRUCT(nv50_miptree);
170 if (!mt)
171 return NULL;
172
173 mt->base.base = *pt;
174 pipe_reference_init(&mt->base.base.reference, 1);
175 mt->base.base.screen = pscreen;
176 mt->image_nr = 1;
177 mt->level[0].pitch = *stride;
178 mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
179 mt->level[0].tile_mode = bo->tile_mode;
180
181 nouveau_bo_ref(bo, &mt->base.bo);
182 return &mt->base.base;
183 }
184
185 static void
186 nv50_miptree_destroy(struct pipe_texture *pt)
187 {
188 struct nv50_miptree *mt = nv50_miptree(pt);
189 unsigned l;
190
191 for (l = 0; l < pt->last_level; ++l)
192 FREE(mt->level[l].image_offset);
193
194 nouveau_bo_ref(NULL, &mt->base.bo);
195 FREE(mt);
196 }
197
198 static struct pipe_surface *
199 nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
200 unsigned face, unsigned level, unsigned zslice,
201 unsigned flags)
202 {
203 struct nv50_miptree *mt = nv50_miptree(pt);
204 struct nv50_miptree_level *lvl = &mt->level[level];
205 struct pipe_surface *ps;
206 unsigned img = 0;
207
208 if (pt->target == PIPE_TEXTURE_CUBE)
209 img = face;
210
211 ps = CALLOC_STRUCT(pipe_surface);
212 if (!ps)
213 return NULL;
214 pipe_texture_reference(&ps->texture, pt);
215 ps->format = pt->format;
216 ps->width = u_minify(pt->width0, level);
217 ps->height = u_minify(pt->height0, level);
218 ps->usage = flags;
219 pipe_reference_init(&ps->reference, 1);
220 ps->face = face;
221 ps->level = level;
222 ps->zslice = zslice;
223 ps->offset = lvl->image_offset[img];
224
225 if (pt->target == PIPE_TEXTURE_3D) {
226 unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height);
227 ps->offset += get_zslice_offset(lvl->tile_mode, zslice,
228 lvl->pitch, nb_h);
229 }
230
231 return ps;
232 }
233
234 static void
235 nv50_miptree_surface_del(struct pipe_surface *ps)
236 {
237 struct nv50_surface *s = nv50_surface(ps);
238
239 pipe_texture_reference(&ps->texture, NULL);
240 FREE(s);
241 }
242
243 void
244 nv50_screen_init_miptree_functions(struct pipe_screen *pscreen)
245 {
246 pscreen->texture_create = nv50_miptree_create;
247 pscreen->texture_blanket = nv50_miptree_blanket;
248 pscreen->texture_destroy = nv50_miptree_destroy;
249 pscreen->get_tex_surface = nv50_miptree_surface_new;
250 pscreen->tex_surface_destroy = nv50_miptree_surface_del;
251 }
252