i965/gs: implement EndPrimitive() functionality in the visitor.
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nouveau_vp3_video.h"
31
32 #include "nouveau/nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
89 return 64;
90 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
91 return 14;
92 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
93 return 12;
94 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
97 return 512;
98 case PIPE_CAP_MIN_TEXEL_OFFSET:
99 return -8;
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
103 case PIPE_CAP_TEXTURE_SWIZZLE:
104 case PIPE_CAP_TEXTURE_SHADOW_MAP:
105 case PIPE_CAP_NPOT_TEXTURES:
106 case PIPE_CAP_ANISOTROPIC_FILTER:
107 case PIPE_CAP_SCALED_RESOLVE:
108 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
109 return 1;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 65536;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP:
113 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
114 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
115 return 0;
116 case PIPE_CAP_CUBE_MAP_ARRAY:
117 return 0;
118 /*
119 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
120 */
121 case PIPE_CAP_TWO_SIDED_STENCIL:
122 case PIPE_CAP_DEPTH_CLIP_DISABLE:
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_SM3:
126 return 1;
127 case PIPE_CAP_GLSL_FEATURE_LEVEL:
128 return 140;
129 case PIPE_CAP_MAX_RENDER_TARGETS:
130 return 8;
131 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
132 return 1;
133 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
134 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
135 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
136 return 1;
137 case PIPE_CAP_QUERY_TIMESTAMP:
138 case PIPE_CAP_QUERY_TIME_ELAPSED:
139 case PIPE_CAP_OCCLUSION_QUERY:
140 return 1;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
142 return 4;
143 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
145 return 64;
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 return 1;
151 case PIPE_CAP_INDEP_BLEND_FUNC:
152 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
153 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
154 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
155 return 1;
156 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
158 return 0;
159 case PIPE_CAP_SHADER_STENCIL_EXPORT:
160 return 0;
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 case PIPE_CAP_TGSI_INSTANCEID:
163 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
164 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
165 case PIPE_CAP_CONDITIONAL_RENDER:
166 case PIPE_CAP_TEXTURE_BARRIER:
167 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
168 case PIPE_CAP_START_INSTANCE:
169 return 1;
170 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
171 return 0; /* state trackers will know better */
172 case PIPE_CAP_USER_CONSTANT_BUFFERS:
173 case PIPE_CAP_USER_INDEX_BUFFERS:
174 case PIPE_CAP_USER_VERTEX_BUFFERS:
175 return 1;
176 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
177 return 256;
178 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
179 return 1; /* 256 for binding as RT, but that's not possible in GL */
180 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
181 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
182 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_TGSI_TEXCOORD:
186 case PIPE_CAP_TEXTURE_MULTISAMPLE:
187 return 0;
188 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
189 return 1;
190 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
191 return 0;
192 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
193 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
194 case PIPE_CAP_ENDIANNESS:
195 return PIPE_ENDIAN_LITTLE;
196 default:
197 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
198 return 0;
199 }
200 }
201
202 static int
203 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
204 enum pipe_shader_cap param)
205 {
206 switch (shader) {
207 case PIPE_SHADER_VERTEX:
208 case PIPE_SHADER_GEOMETRY:
209 case PIPE_SHADER_FRAGMENT:
210 break;
211 default:
212 return 0;
213 }
214
215 switch (param) {
216 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
217 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
218 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
219 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
220 return 16384;
221 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
222 return 4;
223 case PIPE_SHADER_CAP_MAX_INPUTS:
224 if (shader == PIPE_SHADER_VERTEX)
225 return 32;
226 return 0x300 / 16;
227 case PIPE_SHADER_CAP_MAX_CONSTS:
228 return 65536 / 16;
229 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
230 return NV50_MAX_PIPE_CONSTBUFS;
231 case PIPE_SHADER_CAP_MAX_ADDRS:
232 return 1;
233 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
234 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
235 return shader != PIPE_SHADER_FRAGMENT;
236 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
237 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
238 return 1;
239 case PIPE_SHADER_CAP_MAX_PREDS:
240 return 0;
241 case PIPE_SHADER_CAP_MAX_TEMPS:
242 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
243 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
244 return 1;
245 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
246 return 0;
247 case PIPE_SHADER_CAP_SUBROUTINES:
248 return 0; /* please inline, or provide function declarations */
249 case PIPE_SHADER_CAP_INTEGERS:
250 return 1;
251 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
252 return 32;
253 default:
254 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
255 return 0;
256 }
257 }
258
259 static float
260 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
261 {
262 switch (param) {
263 case PIPE_CAPF_MAX_LINE_WIDTH:
264 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
265 return 10.0f;
266 case PIPE_CAPF_MAX_POINT_WIDTH:
267 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
268 return 64.0f;
269 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
270 return 16.0f;
271 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
272 return 4.0f;
273 default:
274 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
275 return 0.0f;
276 }
277 }
278
279 static void
280 nv50_screen_destroy(struct pipe_screen *pscreen)
281 {
282 struct nv50_screen *screen = nv50_screen(pscreen);
283
284 if (screen->base.fence.current) {
285 nouveau_fence_wait(screen->base.fence.current);
286 nouveau_fence_ref (NULL, &screen->base.fence.current);
287 }
288 if (screen->base.pushbuf)
289 screen->base.pushbuf->user_priv = NULL;
290
291 if (screen->blitter)
292 nv50_blitter_destroy(screen);
293
294 nouveau_bo_ref(NULL, &screen->code);
295 nouveau_bo_ref(NULL, &screen->tls_bo);
296 nouveau_bo_ref(NULL, &screen->stack_bo);
297 nouveau_bo_ref(NULL, &screen->txc);
298 nouveau_bo_ref(NULL, &screen->uniforms);
299 nouveau_bo_ref(NULL, &screen->fence.bo);
300
301 nouveau_heap_destroy(&screen->vp_code_heap);
302 nouveau_heap_destroy(&screen->gp_code_heap);
303 nouveau_heap_destroy(&screen->fp_code_heap);
304
305 FREE(screen->tic.entries);
306
307 nouveau_object_del(&screen->tesla);
308 nouveau_object_del(&screen->eng2d);
309 nouveau_object_del(&screen->m2mf);
310 nouveau_object_del(&screen->sync);
311
312 nouveau_screen_fini(&screen->base);
313
314 FREE(screen);
315 }
316
317 static void
318 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
319 {
320 struct nv50_screen *screen = nv50_screen(pscreen);
321 struct nouveau_pushbuf *push = screen->base.pushbuf;
322
323 /* we need to do it after possible flush in MARK_RING */
324 *sequence = ++screen->base.fence.sequence;
325
326 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
327 PUSH_DATAh(push, screen->fence.bo->offset);
328 PUSH_DATA (push, screen->fence.bo->offset);
329 PUSH_DATA (push, *sequence);
330 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
331 NV50_3D_QUERY_GET_UNK4 |
332 NV50_3D_QUERY_GET_UNIT_CROP |
333 NV50_3D_QUERY_GET_TYPE_QUERY |
334 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
335 NV50_3D_QUERY_GET_SHORT);
336 }
337
338 static u32
339 nv50_screen_fence_update(struct pipe_screen *pscreen)
340 {
341 return nv50_screen(pscreen)->fence.map[0];
342 }
343
344 static void
345 nv50_screen_init_hwctx(struct nv50_screen *screen)
346 {
347 struct nouveau_pushbuf *push = screen->base.pushbuf;
348 struct nv04_fifo *fifo;
349 unsigned i;
350
351 fifo = (struct nv04_fifo *)screen->base.channel->data;
352
353 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
354 PUSH_DATA (push, screen->m2mf->handle);
355 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
356 PUSH_DATA (push, screen->sync->handle);
357 PUSH_DATA (push, fifo->vram);
358 PUSH_DATA (push, fifo->vram);
359
360 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
361 PUSH_DATA (push, screen->eng2d->handle);
362 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
363 PUSH_DATA (push, screen->sync->handle);
364 PUSH_DATA (push, fifo->vram);
365 PUSH_DATA (push, fifo->vram);
366 PUSH_DATA (push, fifo->vram);
367 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
368 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
369 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
370 PUSH_DATA (push, 0);
371 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
372 PUSH_DATA (push, 0);
373 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
374 PUSH_DATA (push, 1);
375
376 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
377 PUSH_DATA (push, screen->tesla->handle);
378
379 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
380 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
381
382 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
383 PUSH_DATA (push, screen->sync->handle);
384 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
385 for (i = 0; i < 11; ++i)
386 PUSH_DATA(push, fifo->vram);
387 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
388 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
389 PUSH_DATA(push, fifo->vram);
390
391 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
392 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
393 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
394 PUSH_DATA (push, 0xf);
395
396 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
397 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
398 PUSH_DATA (push, 0x18);
399 }
400
401 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
402 PUSH_DATA (push, 1);
403
404 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
405 PUSH_DATA (push, 0);
406 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
407 PUSH_DATA (push, 0);
408 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
409 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
410 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
411 PUSH_DATA (push, 0);
412 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
413 PUSH_DATA (push, 0);
414 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
415 PUSH_DATA (push, 1);
416
417 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
418 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
419 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
420 }
421
422 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
423 PUSH_DATA (push, 0);
424 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
425 PUSH_DATA (push, 0);
426 PUSH_DATA (push, 0);
427 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
428 PUSH_DATA (push, 0x3f);
429
430 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
431 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
432 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
433
434 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
435 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
436 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
437
438 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
439 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
440 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
441
442 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
443 PUSH_DATAh(push, screen->tls_bo->offset);
444 PUSH_DATA (push, screen->tls_bo->offset);
445 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
446
447 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
448 PUSH_DATAh(push, screen->stack_bo->offset);
449 PUSH_DATA (push, screen->stack_bo->offset);
450 PUSH_DATA (push, 4);
451
452 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
453 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
454 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
455 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
456
457 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
458 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
459 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
460 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
461
462 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
463 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
464 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
465 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
466
467 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
468 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
469 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
470 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
471
472 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
473 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
474 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
475 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
476
477 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
478 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
479 PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
480 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
481 PUSH_DATAf(push, 0.0f);
482 PUSH_DATAf(push, 0.0f);
483 PUSH_DATAf(push, 0.0f);
484 PUSH_DATAf(push, 0.0f);
485 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
486 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
487 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
488
489 /* max TIC (bits 4:8) & TSC bindings, per program type */
490 for (i = 0; i < 3; ++i) {
491 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
492 PUSH_DATA (push, 0x54);
493 }
494
495 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
496 PUSH_DATAh(push, screen->txc->offset);
497 PUSH_DATA (push, screen->txc->offset);
498 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
499
500 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
501 PUSH_DATAh(push, screen->txc->offset + 65536);
502 PUSH_DATA (push, screen->txc->offset + 65536);
503 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
504
505 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
506 PUSH_DATA (push, 0);
507
508 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
509 PUSH_DATA (push, 0);
510 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
511 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
512 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
513 for (i = 0; i < 8 * 2; ++i)
514 PUSH_DATA(push, 0);
515 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
516 PUSH_DATA (push, 0);
517
518 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
519 PUSH_DATA (push, 1);
520 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
521 PUSH_DATAf(push, 0.0f);
522 PUSH_DATAf(push, 1.0f);
523
524 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
525 #ifdef NV50_SCISSORS_CLIPPING
526 PUSH_DATA (push, 0x0000);
527 #else
528 PUSH_DATA (push, 0x1080);
529 #endif
530
531 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
532 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
533
534 /* We use scissors instead of exact view volume clipping,
535 * so they're always enabled.
536 */
537 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
538 PUSH_DATA (push, 1);
539 PUSH_DATA (push, 8192 << 16);
540 PUSH_DATA (push, 8192 << 16);
541
542 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
543 PUSH_DATA (push, 1);
544 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
545 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
546 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
547 PUSH_DATA (push, 0x11111111);
548 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
549 PUSH_DATA (push, 1);
550
551 PUSH_KICK (push);
552 }
553
554 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
555 uint64_t *tls_size)
556 {
557 struct nouveau_device *dev = screen->base.device;
558 int ret;
559
560 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
561 ONE_TEMP_SIZE;
562 if (nouveau_mesa_debug)
563 debug_printf("allocating space for %u temps\n",
564 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
565 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
566 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
567
568 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
569 *tls_size, NULL, &screen->tls_bo);
570 if (ret) {
571 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
572 return ret;
573 }
574
575 return 0;
576 }
577
578 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
579 {
580 struct nouveau_pushbuf *push = screen->base.pushbuf;
581 int ret;
582 uint64_t tls_size;
583
584 if (tls_space < screen->cur_tls_space)
585 return 0;
586 if (tls_space > screen->max_tls_space) {
587 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
588 * LOCAL_WARPS_NO_CLAMP) */
589 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
590 (unsigned)(tls_space / ONE_TEMP_SIZE),
591 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
592 return -ENOMEM;
593 }
594
595 nouveau_bo_ref(NULL, &screen->tls_bo);
596 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
597 if (ret)
598 return ret;
599
600 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
601 PUSH_DATAh(push, screen->tls_bo->offset);
602 PUSH_DATA (push, screen->tls_bo->offset);
603 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
604
605 return 1;
606 }
607
608 struct pipe_screen *
609 nv50_screen_create(struct nouveau_device *dev)
610 {
611 struct nv50_screen *screen;
612 struct pipe_screen *pscreen;
613 struct nouveau_object *chan;
614 uint64_t value;
615 uint32_t tesla_class;
616 unsigned stack_size;
617 int ret;
618
619 screen = CALLOC_STRUCT(nv50_screen);
620 if (!screen)
621 return NULL;
622 pscreen = &screen->base.base;
623
624 ret = nouveau_screen_init(&screen->base, dev);
625 if (ret) {
626 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
627 goto fail;
628 }
629
630 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
631 * admit them to VRAM.
632 */
633 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
634 PIPE_BIND_VERTEX_BUFFER;
635 screen->base.sysmem_bindings |=
636 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
637
638 screen->base.pushbuf->user_priv = screen;
639 screen->base.pushbuf->rsvd_kick = 5;
640
641 chan = screen->base.channel;
642
643 pscreen->destroy = nv50_screen_destroy;
644 pscreen->context_create = nv50_create;
645 pscreen->is_format_supported = nv50_screen_is_format_supported;
646 pscreen->get_param = nv50_screen_get_param;
647 pscreen->get_shader_param = nv50_screen_get_shader_param;
648 pscreen->get_paramf = nv50_screen_get_paramf;
649
650 nv50_screen_init_resource_functions(pscreen);
651
652 if (screen->base.device->chipset < 0x84 ||
653 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
654 /* PMPEG */
655 nouveau_screen_init_vdec(&screen->base);
656 } else if (screen->base.device->chipset < 0x98 ||
657 screen->base.device->chipset == 0xa0) {
658 /* VP2 */
659 screen->base.base.get_video_param = nv84_screen_get_video_param;
660 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
661 } else {
662 /* VP3/4 */
663 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
664 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
665 }
666
667 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
668 NULL, &screen->fence.bo);
669 if (ret) {
670 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
671 goto fail;
672 }
673
674 nouveau_bo_map(screen->fence.bo, 0, NULL);
675 screen->fence.map = screen->fence.bo->map;
676 screen->base.fence.emit = nv50_screen_fence_emit;
677 screen->base.fence.update = nv50_screen_fence_update;
678
679 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
680 &(struct nv04_notify){ .length = 32 },
681 sizeof(struct nv04_notify), &screen->sync);
682 if (ret) {
683 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
684 goto fail;
685 }
686
687 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
688 NULL, 0, &screen->m2mf);
689 if (ret) {
690 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
691 goto fail;
692 }
693
694 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
695 NULL, 0, &screen->eng2d);
696 if (ret) {
697 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
698 goto fail;
699 }
700
701 switch (dev->chipset & 0xf0) {
702 case 0x50:
703 tesla_class = NV50_3D_CLASS;
704 break;
705 case 0x80:
706 case 0x90:
707 tesla_class = NV84_3D_CLASS;
708 break;
709 case 0xa0:
710 switch (dev->chipset) {
711 case 0xa0:
712 case 0xaa:
713 case 0xac:
714 tesla_class = NVA0_3D_CLASS;
715 break;
716 case 0xaf:
717 tesla_class = NVAF_3D_CLASS;
718 break;
719 default:
720 tesla_class = NVA3_3D_CLASS;
721 break;
722 }
723 break;
724 default:
725 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
726 goto fail;
727 }
728 screen->base.class_3d = tesla_class;
729
730 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
731 NULL, 0, &screen->tesla);
732 if (ret) {
733 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
734 goto fail;
735 }
736
737 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
738 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
739 if (ret) {
740 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
741 goto fail;
742 }
743
744 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
745 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
746 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
747
748 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
749
750 screen->TPs = util_bitcount(value & 0xffff);
751 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
752
753 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
754 STACK_WARPS_ALLOC * 64 * 8;
755
756 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
757 &screen->stack_bo);
758 if (ret) {
759 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
760 goto fail;
761 }
762
763 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
764 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
765 ONE_TEMP_SIZE;
766 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
767 screen->max_tls_space /= 2; /* half of vram */
768
769 /* hw can address max 64 KiB */
770 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
771
772 uint64_t tls_size;
773 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
774 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
775 if (ret)
776 goto fail;
777
778 if (nouveau_mesa_debug)
779 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
780 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
781
782 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
783 &screen->uniforms);
784 if (ret) {
785 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
786 goto fail;
787 }
788
789 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
790 &screen->txc);
791 if (ret) {
792 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
793 goto fail;
794 }
795
796 screen->tic.entries = CALLOC(4096, sizeof(void *));
797 screen->tsc.entries = screen->tic.entries + 2048;
798
799 if (!nv50_blitter_create(screen))
800 goto fail;
801
802 nv50_screen_init_hwctx(screen);
803
804 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
805
806 return pscreen;
807
808 fail:
809 nv50_screen_destroy(pscreen);
810 return NULL;
811 }
812
813 int
814 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
815 {
816 int i = screen->tic.next;
817
818 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
819 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
820
821 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
822
823 if (screen->tic.entries[i])
824 nv50_tic_entry(screen->tic.entries[i])->id = -1;
825
826 screen->tic.entries[i] = entry;
827 return i;
828 }
829
830 int
831 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
832 {
833 int i = screen->tsc.next;
834
835 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
836 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
837
838 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
839
840 if (screen->tsc.entries[i])
841 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
842
843 screen->tsc.entries[i] = entry;
844 return i;
845 }