nv50: hook up to new shader code generator
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
34 #endif
35
36 static boolean
37 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
38 enum pipe_format format,
39 enum pipe_texture_target target,
40 unsigned sample_count,
41 unsigned bindings)
42 {
43 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
44 return FALSE;
45 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
46 return FALSE;
47
48 if (!util_format_is_supported(format, bindings))
49 return FALSE;
50
51 switch (format) {
52 case PIPE_FORMAT_Z16_UNORM:
53 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
54 return FALSE;
55 break;
56 case PIPE_FORMAT_R8G8B8A8_UNORM:
57 case PIPE_FORMAT_R8G8B8X8_UNORM:
58 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
59 if (bindings & PIPE_BIND_RENDER_TARGET)
60 return FALSE;
61 default:
62 break;
63 }
64
65 /* transfers & shared are always supported */
66 bindings &= ~(PIPE_BIND_TRANSFER_READ |
67 PIPE_BIND_TRANSFER_WRITE |
68 PIPE_BIND_SHARED);
69
70 return (nv50_format_table[format].usage & bindings) == bindings;
71 }
72
73 static int
74 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
75 {
76 switch (param) {
77 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
78 return 64;
79 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
80 return 14;
81 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
82 return 12;
83 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
84 return 14;
85 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* shader support missing */
86 return 0;
87 case PIPE_CAP_MIN_TEXEL_OFFSET:
88 return -8;
89 case PIPE_CAP_MAX_TEXEL_OFFSET:
90 return 7;
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
92 case PIPE_CAP_TEXTURE_SWIZZLE:
93 case PIPE_CAP_TEXTURE_SHADOW_MAP:
94 case PIPE_CAP_NPOT_TEXTURES:
95 case PIPE_CAP_ANISOTROPIC_FILTER:
96 case PIPE_CAP_SCALED_RESOLVE:
97 return 1;
98 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
99 case PIPE_CAP_SEAMLESS_CUBE_MAP:
100 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
101 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
102 return 0;
103 case PIPE_CAP_TWO_SIDED_STENCIL:
104 case PIPE_CAP_DEPTH_CLIP_DISABLE:
105 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
106 case PIPE_CAP_POINT_SPRITE:
107 return 1;
108 case PIPE_CAP_SM3:
109 return 1;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 130;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
119 return 1;
120 case PIPE_CAP_TIMER_QUERY:
121 case PIPE_CAP_OCCLUSION_QUERY:
122 return 1;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 0;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 return 128;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 32;
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
130 case PIPE_CAP_INDEP_BLEND_ENABLE:
131 return 1;
132 case PIPE_CAP_INDEP_BLEND_FUNC:
133 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
134 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
135 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
136 return 1;
137 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
138 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
139 return 0;
140 case PIPE_CAP_SHADER_STENCIL_EXPORT:
141 return 0;
142 case PIPE_CAP_PRIMITIVE_RESTART:
143 case PIPE_CAP_TGSI_INSTANCEID:
144 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
146 case PIPE_CAP_CONDITIONAL_RENDER:
147 case PIPE_CAP_TEXTURE_BARRIER:
148 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
149 return 1;
150 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
151 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
152 return 0; /* state trackers will know better */
153 default:
154 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
155 return 0;
156 }
157 }
158
159 static int
160 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
161 enum pipe_shader_cap param)
162 {
163 switch (shader) {
164 case PIPE_SHADER_VERTEX:
165 case PIPE_SHADER_GEOMETRY:
166 case PIPE_SHADER_FRAGMENT:
167 break;
168 default:
169 return 0;
170 }
171
172 switch (param) {
173 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
174 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
175 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
176 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
177 return 16384;
178 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
179 return 4;
180 case PIPE_SHADER_CAP_MAX_INPUTS:
181 if (shader == PIPE_SHADER_VERTEX)
182 return 32;
183 return 0x300 / 16;
184 case PIPE_SHADER_CAP_MAX_CONSTS:
185 return 65536 / 16;
186 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
187 return 14;
188 case PIPE_SHADER_CAP_MAX_ADDRS:
189 return 1;
190 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
191 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
192 return shader != PIPE_SHADER_FRAGMENT;
193 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
194 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
195 return 1;
196 case PIPE_SHADER_CAP_MAX_PREDS:
197 return 0;
198 case PIPE_SHADER_CAP_MAX_TEMPS:
199 return NV50_CAP_MAX_PROGRAM_TEMPS;
200 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
201 return 1;
202 case PIPE_SHADER_CAP_SUBROUTINES:
203 return 0; /* please inline, or provide function declarations */
204 case PIPE_SHADER_CAP_INTEGERS:
205 return 1;
206 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
207 return 32;
208 default:
209 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
210 return 0;
211 }
212 }
213
214 static float
215 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
216 {
217 switch (param) {
218 case PIPE_CAPF_MAX_LINE_WIDTH:
219 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
220 return 10.0f;
221 case PIPE_CAPF_MAX_POINT_WIDTH:
222 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
223 return 64.0f;
224 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
225 return 16.0f;
226 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
227 return 4.0f;
228 default:
229 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
230 return 0.0f;
231 }
232 }
233
234 static void
235 nv50_screen_destroy(struct pipe_screen *pscreen)
236 {
237 struct nv50_screen *screen = nv50_screen(pscreen);
238
239 if (screen->base.fence.current) {
240 nouveau_fence_wait(screen->base.fence.current);
241 nouveau_fence_ref (NULL, &screen->base.fence.current);
242 }
243 if (screen->base.pushbuf)
244 screen->base.pushbuf->user_priv = NULL;
245
246 if (screen->blitctx)
247 FREE(screen->blitctx);
248
249 nouveau_bo_ref(NULL, &screen->code);
250 nouveau_bo_ref(NULL, &screen->tls_bo);
251 nouveau_bo_ref(NULL, &screen->stack_bo);
252 nouveau_bo_ref(NULL, &screen->txc);
253 nouveau_bo_ref(NULL, &screen->uniforms);
254 nouveau_bo_ref(NULL, &screen->fence.bo);
255
256 nouveau_heap_destroy(&screen->vp_code_heap);
257 nouveau_heap_destroy(&screen->gp_code_heap);
258 nouveau_heap_destroy(&screen->fp_code_heap);
259
260 if (screen->tic.entries)
261 FREE(screen->tic.entries);
262
263 nouveau_object_del(&screen->tesla);
264 nouveau_object_del(&screen->eng2d);
265 nouveau_object_del(&screen->m2mf);
266 nouveau_object_del(&screen->sync);
267
268 nouveau_screen_fini(&screen->base);
269
270 FREE(screen);
271 }
272
273 static void
274 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
275 {
276 struct nv50_screen *screen = nv50_screen(pscreen);
277 struct nouveau_pushbuf *push = screen->base.pushbuf;
278
279 /* we need to do it after possible flush in MARK_RING */
280 *sequence = ++screen->base.fence.sequence;
281
282 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
283 PUSH_DATAh(push, screen->fence.bo->offset);
284 PUSH_DATA (push, screen->fence.bo->offset);
285 PUSH_DATA (push, *sequence);
286 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
287 NV50_3D_QUERY_GET_UNK4 |
288 NV50_3D_QUERY_GET_UNIT_CROP |
289 NV50_3D_QUERY_GET_TYPE_QUERY |
290 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
291 NV50_3D_QUERY_GET_SHORT);
292 }
293
294 static u32
295 nv50_screen_fence_update(struct pipe_screen *pscreen)
296 {
297 return nv50_screen(pscreen)->fence.map[0];
298 }
299
300 static int
301 nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
302 {
303 struct nouveau_pushbuf *push = screen->base.pushbuf;
304 struct nv04_fifo *fifo;
305 unsigned i;
306
307 fifo = (struct nv04_fifo *)screen->base.channel->data;
308
309 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
310 PUSH_DATA (push, screen->m2mf->handle);
311 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
312 PUSH_DATA (push, screen->sync->handle);
313 PUSH_DATA (push, fifo->vram);
314 PUSH_DATA (push, fifo->vram);
315
316 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
317 PUSH_DATA (push, screen->eng2d->handle);
318 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
319 PUSH_DATA (push, screen->sync->handle);
320 PUSH_DATA (push, fifo->vram);
321 PUSH_DATA (push, fifo->vram);
322 PUSH_DATA (push, fifo->vram);
323 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
324 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
325 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
326 PUSH_DATA (push, 0);
327 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
328 PUSH_DATA (push, 0);
329 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
330 PUSH_DATA (push, 1);
331
332 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
333 PUSH_DATA (push, screen->tesla->handle);
334
335 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
336 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
337
338 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
339 PUSH_DATA (push, screen->sync->handle);
340 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
341 for (i = 0; i < 11; ++i)
342 PUSH_DATA(push, fifo->vram);
343 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
344 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
345 PUSH_DATA(push, fifo->vram);
346
347 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
348 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
349 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
350 PUSH_DATA (push, 0xf);
351
352 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
353 PUSH_DATA (push, 1);
354
355 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
356 PUSH_DATA (push, 0);
357 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
358 PUSH_DATA (push, 0);
359 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
360 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
361 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
362 PUSH_DATA (push, 0);
363 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
364 PUSH_DATA (push, 0);
365 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
366 PUSH_DATA (push, 1);
367
368 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
369 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
370 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
371 }
372
373 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
374 PUSH_DATA (push, 0);
375 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
376 PUSH_DATA (push, 0);
377 PUSH_DATA (push, 0);
378 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
379 PUSH_DATA (push, 0x3f);
380
381 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
382 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
383 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
384
385 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
386 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
387 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
388
389 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
390 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
391 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
392
393 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
394 PUSH_DATAh(push, screen->tls_bo->offset);
395 PUSH_DATA (push, screen->tls_bo->offset);
396 PUSH_DATA (push, util_logbase2(tls_space / 8));
397
398 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
399 PUSH_DATAh(push, screen->stack_bo->offset);
400 PUSH_DATA (push, screen->stack_bo->offset);
401 PUSH_DATA (push, 4);
402
403 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
404 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
405 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
406 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
407
408 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
409 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
410 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
411 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
412
413 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
414 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
415 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
416 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
417
418 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
419 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
420 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
421 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
422
423 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 6);
424 PUSH_DATA (push, (NV50_CB_PVP << 12) | 0x001);
425 PUSH_DATA (push, (NV50_CB_PGP << 12) | 0x021);
426 PUSH_DATA (push, (NV50_CB_PFP << 12) | 0x031);
427 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
428 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
429 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
430
431 /* max TIC (bits 4:8) & TSC bindings, per program type */
432 for (i = 0; i < 3; ++i) {
433 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
434 PUSH_DATA (push, 0x54);
435 }
436
437 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
438 PUSH_DATAh(push, screen->txc->offset);
439 PUSH_DATA (push, screen->txc->offset);
440 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
441
442 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
443 PUSH_DATAh(push, screen->txc->offset + 65536);
444 PUSH_DATA (push, screen->txc->offset + 65536);
445 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
446
447 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
448 PUSH_DATA (push, 0);
449
450 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
451 PUSH_DATA (push, 0);
452 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
453 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
454 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
455 for (i = 0; i < 8 * 2; ++i)
456 PUSH_DATA(push, 0);
457 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
458 PUSH_DATA (push, 0);
459
460 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
461 PUSH_DATA (push, 1);
462 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
463 PUSH_DATAf(push, 0.0f);
464 PUSH_DATAf(push, 1.0f);
465
466 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
467 #ifdef NV50_SCISSORS_CLIPPING
468 PUSH_DATA (push, 0x0000);
469 #else
470 PUSH_DATA (push, 0x1080);
471 #endif
472
473 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
474 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
475
476 /* We use scissors instead of exact view volume clipping,
477 * so they're always enabled.
478 */
479 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
480 PUSH_DATA (push, 1);
481 PUSH_DATA (push, 8192 << 16);
482 PUSH_DATA (push, 8192 << 16);
483
484 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
485 PUSH_DATA (push, 1);
486 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
487 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
488 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
489 PUSH_DATA (push, 0x11111111);
490 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
491 PUSH_DATA (push, 1);
492
493 PUSH_KICK (push);
494
495 return 0;
496 }
497
498 #define FAIL_SCREEN_INIT(str, err) \
499 do { \
500 NOUVEAU_ERR(str, err); \
501 nv50_screen_destroy(pscreen); \
502 return NULL; \
503 } while(0)
504
505 struct pipe_screen *
506 nv50_screen_create(struct nouveau_device *dev)
507 {
508 struct nv50_screen *screen;
509 struct pipe_screen *pscreen;
510 struct nouveau_object *chan;
511 uint64_t value;
512 uint32_t tesla_class;
513 unsigned stack_size, max_warps, tls_space;
514 int ret;
515
516 screen = CALLOC_STRUCT(nv50_screen);
517 if (!screen)
518 return NULL;
519 pscreen = &screen->base.base;
520
521 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
522
523 ret = nouveau_screen_init(&screen->base, dev);
524 if (ret)
525 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
526
527 screen->base.pushbuf->user_priv = screen;
528 screen->base.pushbuf->rsvd_kick = 5;
529
530 chan = screen->base.channel;
531
532 pscreen->destroy = nv50_screen_destroy;
533 pscreen->context_create = nv50_create;
534 pscreen->is_format_supported = nv50_screen_is_format_supported;
535 pscreen->get_param = nv50_screen_get_param;
536 pscreen->get_shader_param = nv50_screen_get_shader_param;
537 pscreen->get_paramf = nv50_screen_get_paramf;
538
539 nv50_screen_init_resource_functions(pscreen);
540
541 nouveau_screen_init_vdec(&screen->base);
542
543 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
544 NULL, &screen->fence.bo);
545 if (ret)
546 goto fail;
547 nouveau_bo_map(screen->fence.bo, 0, NULL);
548 screen->fence.map = screen->fence.bo->map;
549 screen->base.fence.emit = nv50_screen_fence_emit;
550 screen->base.fence.update = nv50_screen_fence_update;
551
552 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
553 &(struct nv04_notify){ .length = 32 },
554 sizeof(struct nv04_notify), &screen->sync);
555 if (ret)
556 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
557
558
559 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
560 NULL, 0, &screen->m2mf);
561 if (ret)
562 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
563
564
565 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
566 NULL, 0, &screen->eng2d);
567 if (ret)
568 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
569
570 switch (dev->chipset & 0xf0) {
571 case 0x50:
572 tesla_class = NV50_3D_CLASS;
573 break;
574 case 0x80:
575 case 0x90:
576 tesla_class = NV84_3D_CLASS;
577 break;
578 case 0xa0:
579 switch (dev->chipset) {
580 case 0xa0:
581 case 0xaa:
582 case 0xac:
583 tesla_class = NVA0_3D_CLASS;
584 break;
585 case 0xaf:
586 tesla_class = NVAF_3D_CLASS;
587 break;
588 default:
589 tesla_class = NVA3_3D_CLASS;
590 break;
591 }
592 break;
593 default:
594 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
595 break;
596 }
597
598 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
599 NULL, 0, &screen->tesla);
600 if (ret)
601 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
602
603
604 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
605 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
606 if (ret)
607 goto fail;
608
609 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
610 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
611 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
612
613 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
614
615 max_warps = util_bitcount(value & 0xffff);
616 max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
617
618 stack_size = max_warps * 64 * 8;
619
620 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
621 &screen->stack_bo);
622 if (ret)
623 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
624
625 tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
626
627 screen->tls_size = tls_space * max_warps * 32;
628
629 if (nouveau_mesa_debug)
630 debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
631 max_warps, screen->tls_size >> 10);
632
633 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, NULL,
634 &screen->tls_bo);
635 if (ret)
636 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
637
638
639 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
640 &screen->uniforms);
641 if (ret)
642 goto fail;
643
644 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
645 &screen->txc);
646 if (ret)
647 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
648
649 screen->tic.entries = CALLOC(4096, sizeof(void *));
650 screen->tsc.entries = screen->tic.entries + 2048;
651
652
653 if (!nv50_blitctx_create(screen))
654 goto fail;
655
656 if (nv50_screen_init_hwctx(screen, tls_space))
657 goto fail;
658
659 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
660
661 return pscreen;
662
663 fail:
664 nv50_screen_destroy(pscreen);
665 return NULL;
666 }
667
668 int
669 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
670 {
671 int i = screen->tic.next;
672
673 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
674 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
675
676 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
677
678 if (screen->tic.entries[i])
679 nv50_tic_entry(screen->tic.entries[i])->id = -1;
680
681 screen->tic.entries[i] = entry;
682 return i;
683 }
684
685 int
686 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
687 {
688 int i = screen->tsc.next;
689
690 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
691 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
692
693 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
694
695 if (screen->tsc.entries[i])
696 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
697
698 screen->tsc.entries[i] = entry;
699 return i;
700 }