2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
42 #define THREADS_IN_WARP 32
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
48 enum pipe_format format
,
49 enum pipe_texture_target target
,
50 unsigned sample_count
,
55 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
57 if (sample_count
== 8 && util_format_get_blocksizebits(format
) >= 128)
60 if (!util_format_is_supported(format
, bindings
))
64 case PIPE_FORMAT_Z16_UNORM
:
65 if (nv50_screen(pscreen
)->tesla
->oclass
< NVA0_3D_CLASS
)
72 /* transfers & shared are always supported */
73 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
74 PIPE_BIND_TRANSFER_WRITE
|
77 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
81 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
83 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
86 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
96 case PIPE_CAP_MIN_TEXEL_OFFSET
:
98 case PIPE_CAP_MAX_TEXEL_OFFSET
:
100 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
101 case PIPE_CAP_TEXTURE_SWIZZLE
:
102 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
103 case PIPE_CAP_NPOT_TEXTURES
:
104 case PIPE_CAP_ANISOTROPIC_FILTER
:
105 case PIPE_CAP_SCALED_RESOLVE
:
106 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
108 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
109 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA0_3D_CLASS
;
110 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
112 case PIPE_CAP_CUBE_MAP_ARRAY
:
115 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
117 case PIPE_CAP_TWO_SIDED_STENCIL
:
118 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
119 case PIPE_CAP_POINT_SPRITE
:
123 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
125 case PIPE_CAP_MAX_RENDER_TARGETS
:
127 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
129 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
130 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
131 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
133 case PIPE_CAP_QUERY_TIMESTAMP
:
134 case PIPE_CAP_QUERY_TIME_ELAPSED
:
135 case PIPE_CAP_OCCLUSION_QUERY
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
139 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
140 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
142 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
143 return (class_3d
>= NVA0_3D_CLASS
) ? 1 : 0;
144 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
145 case PIPE_CAP_INDEP_BLEND_ENABLE
:
147 case PIPE_CAP_INDEP_BLEND_FUNC
:
148 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
149 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
150 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
152 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
153 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
155 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
157 case PIPE_CAP_PRIMITIVE_RESTART
:
158 case PIPE_CAP_TGSI_INSTANCEID
:
159 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
160 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
161 case PIPE_CAP_CONDITIONAL_RENDER
:
162 case PIPE_CAP_TEXTURE_BARRIER
:
163 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
164 case PIPE_CAP_START_INSTANCE
:
166 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
167 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
168 return 0; /* state trackers will know better */
169 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
170 case PIPE_CAP_USER_INDEX_BUFFERS
:
171 case PIPE_CAP_USER_VERTEX_BUFFERS
:
173 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
175 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
176 return 1; /* 256 for binding as RT, but that's not possible in GL */
177 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
178 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
179 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
180 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
181 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
182 case PIPE_CAP_TGSI_TEXCOORD
:
183 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
185 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
187 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
190 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
196 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
197 enum pipe_shader_cap param
)
200 case PIPE_SHADER_VERTEX
:
201 case PIPE_SHADER_GEOMETRY
:
202 case PIPE_SHADER_FRAGMENT
:
209 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
210 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
211 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
212 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
214 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
216 case PIPE_SHADER_CAP_MAX_INPUTS
:
217 if (shader
== PIPE_SHADER_VERTEX
)
220 case PIPE_SHADER_CAP_MAX_CONSTS
:
222 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
223 return NV50_MAX_PIPE_CONSTBUFS
;
224 case PIPE_SHADER_CAP_MAX_ADDRS
:
226 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
227 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
228 return shader
!= PIPE_SHADER_FRAGMENT
;
229 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
230 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
232 case PIPE_SHADER_CAP_MAX_PREDS
:
234 case PIPE_SHADER_CAP_MAX_TEMPS
:
235 return nv50_screen(pscreen
)->max_tls_space
/ ONE_TEMP_SIZE
;
236 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
238 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
240 case PIPE_SHADER_CAP_SUBROUTINES
:
241 return 0; /* please inline, or provide function declarations */
242 case PIPE_SHADER_CAP_INTEGERS
:
244 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
247 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
253 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
256 case PIPE_CAPF_MAX_LINE_WIDTH
:
257 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
259 case PIPE_CAPF_MAX_POINT_WIDTH
:
260 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
262 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
264 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
267 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
273 nv50_screen_destroy(struct pipe_screen
*pscreen
)
275 struct nv50_screen
*screen
= nv50_screen(pscreen
);
277 if (screen
->base
.fence
.current
) {
278 nouveau_fence_wait(screen
->base
.fence
.current
);
279 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
281 if (screen
->base
.pushbuf
)
282 screen
->base
.pushbuf
->user_priv
= NULL
;
285 nv50_blitter_destroy(screen
);
287 nouveau_bo_ref(NULL
, &screen
->code
);
288 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
289 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
290 nouveau_bo_ref(NULL
, &screen
->txc
);
291 nouveau_bo_ref(NULL
, &screen
->uniforms
);
292 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
294 nouveau_heap_destroy(&screen
->vp_code_heap
);
295 nouveau_heap_destroy(&screen
->gp_code_heap
);
296 nouveau_heap_destroy(&screen
->fp_code_heap
);
298 FREE(screen
->tic
.entries
);
300 nouveau_object_del(&screen
->tesla
);
301 nouveau_object_del(&screen
->eng2d
);
302 nouveau_object_del(&screen
->m2mf
);
303 nouveau_object_del(&screen
->sync
);
305 nouveau_screen_fini(&screen
->base
);
311 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
313 struct nv50_screen
*screen
= nv50_screen(pscreen
);
314 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
316 /* we need to do it after possible flush in MARK_RING */
317 *sequence
= ++screen
->base
.fence
.sequence
;
319 PUSH_DATA (push
, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH
), 4));
320 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
321 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
322 PUSH_DATA (push
, *sequence
);
323 PUSH_DATA (push
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
324 NV50_3D_QUERY_GET_UNK4
|
325 NV50_3D_QUERY_GET_UNIT_CROP
|
326 NV50_3D_QUERY_GET_TYPE_QUERY
|
327 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
328 NV50_3D_QUERY_GET_SHORT
);
332 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
334 return nv50_screen(pscreen
)->fence
.map
[0];
338 nv50_screen_init_hwctx(struct nv50_screen
*screen
)
340 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
341 struct nv04_fifo
*fifo
;
344 fifo
= (struct nv04_fifo
*)screen
->base
.channel
->data
;
346 BEGIN_NV04(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
347 PUSH_DATA (push
, screen
->m2mf
->handle
);
348 BEGIN_NV04(push
, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY
), 3);
349 PUSH_DATA (push
, screen
->sync
->handle
);
350 PUSH_DATA (push
, fifo
->vram
);
351 PUSH_DATA (push
, fifo
->vram
);
353 BEGIN_NV04(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
354 PUSH_DATA (push
, screen
->eng2d
->handle
);
355 BEGIN_NV04(push
, NV50_2D(DMA_NOTIFY
), 4);
356 PUSH_DATA (push
, screen
->sync
->handle
);
357 PUSH_DATA (push
, fifo
->vram
);
358 PUSH_DATA (push
, fifo
->vram
);
359 PUSH_DATA (push
, fifo
->vram
);
360 BEGIN_NV04(push
, NV50_2D(OPERATION
), 1);
361 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
362 BEGIN_NV04(push
, NV50_2D(CLIP_ENABLE
), 1);
364 BEGIN_NV04(push
, NV50_2D(COLOR_KEY_ENABLE
), 1);
366 BEGIN_NV04(push
, SUBC_2D(0x0888), 1);
369 BEGIN_NV04(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
370 PUSH_DATA (push
, screen
->tesla
->handle
);
372 BEGIN_NV04(push
, NV50_3D(COND_MODE
), 1);
373 PUSH_DATA (push
, NV50_3D_COND_MODE_ALWAYS
);
375 BEGIN_NV04(push
, NV50_3D(DMA_NOTIFY
), 1);
376 PUSH_DATA (push
, screen
->sync
->handle
);
377 BEGIN_NV04(push
, NV50_3D(DMA_ZETA
), 11);
378 for (i
= 0; i
< 11; ++i
)
379 PUSH_DATA(push
, fifo
->vram
);
380 BEGIN_NV04(push
, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
381 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
382 PUSH_DATA(push
, fifo
->vram
);
384 BEGIN_NV04(push
, NV50_3D(REG_MODE
), 1);
385 PUSH_DATA (push
, NV50_3D_REG_MODE_STRIPED
);
386 BEGIN_NV04(push
, NV50_3D(UNK1400_LANES
), 1);
387 PUSH_DATA (push
, 0xf);
389 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
390 BEGIN_NV04(push
, NV50_3D(WATCHDOG_TIMER
), 1);
391 PUSH_DATA (push
, 0x18);
394 BEGIN_NV04(push
, NV50_3D(RT_CONTROL
), 1);
397 BEGIN_NV04(push
, NV50_3D(CSAA_ENABLE
), 1);
399 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_ENABLE
), 1);
401 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_MODE
), 1);
402 PUSH_DATA (push
, NV50_3D_MULTISAMPLE_MODE_MS1
);
403 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_CTRL
), 1);
405 BEGIN_NV04(push
, NV50_3D(LINE_LAST_PIXEL
), 1);
407 BEGIN_NV04(push
, NV50_3D(BLEND_SEPARATE_ALPHA
), 1);
410 if (screen
->tesla
->oclass
>= NVA0_3D_CLASS
) {
411 BEGIN_NV04(push
, SUBC_3D(NVA0_3D_TEX_MISC
), 1);
412 PUSH_DATA (push
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
415 BEGIN_NV04(push
, NV50_3D(SCREEN_Y_CONTROL
), 1);
417 BEGIN_NV04(push
, NV50_3D(WINDOW_OFFSET_X
), 2);
420 BEGIN_NV04(push
, NV50_3D(ZCULL_REGION
), 1);
421 PUSH_DATA (push
, 0x3f);
423 BEGIN_NV04(push
, NV50_3D(VP_ADDRESS_HIGH
), 2);
424 PUSH_DATAh(push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
425 PUSH_DATA (push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
427 BEGIN_NV04(push
, NV50_3D(FP_ADDRESS_HIGH
), 2);
428 PUSH_DATAh(push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
429 PUSH_DATA (push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
431 BEGIN_NV04(push
, NV50_3D(GP_ADDRESS_HIGH
), 2);
432 PUSH_DATAh(push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
433 PUSH_DATA (push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
435 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
436 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
437 PUSH_DATA (push
, screen
->tls_bo
->offset
);
438 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
440 BEGIN_NV04(push
, NV50_3D(STACK_ADDRESS_HIGH
), 3);
441 PUSH_DATAh(push
, screen
->stack_bo
->offset
);
442 PUSH_DATA (push
, screen
->stack_bo
->offset
);
445 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
446 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (0 << 16));
447 PUSH_DATA (push
, screen
->uniforms
->offset
+ (0 << 16));
448 PUSH_DATA (push
, (NV50_CB_PVP
<< 16) | 0x0000);
450 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
451 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (1 << 16));
452 PUSH_DATA (push
, screen
->uniforms
->offset
+ (1 << 16));
453 PUSH_DATA (push
, (NV50_CB_PGP
<< 16) | 0x0000);
455 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
456 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (2 << 16));
457 PUSH_DATA (push
, screen
->uniforms
->offset
+ (2 << 16));
458 PUSH_DATA (push
, (NV50_CB_PFP
<< 16) | 0x0000);
460 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
461 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16));
462 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16));
463 PUSH_DATA (push
, (NV50_CB_AUX
<< 16) | 0x0200);
465 BEGIN_NI04(push
, NV50_3D(SET_PROGRAM_CB
), 3);
466 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf01);
467 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf21);
468 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf31);
470 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
471 BEGIN_NV04(push
, NV50_3D(CB_ADDR
), 1);
472 PUSH_DATA (push
, ((1 << 9) << 6) | NV50_CB_AUX
);
473 BEGIN_NI04(push
, NV50_3D(CB_DATA(0)), 4);
474 PUSH_DATAf(push
, 0.0f
);
475 PUSH_DATAf(push
, 0.0f
);
476 PUSH_DATAf(push
, 0.0f
);
477 PUSH_DATAf(push
, 0.0f
);
478 BEGIN_NV04(push
, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
479 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16) + (1 << 9));
480 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16) + (1 << 9));
482 /* max TIC (bits 4:8) & TSC bindings, per program type */
483 for (i
= 0; i
< 3; ++i
) {
484 BEGIN_NV04(push
, NV50_3D(TEX_LIMITS(i
)), 1);
485 PUSH_DATA (push
, 0x54);
488 BEGIN_NV04(push
, NV50_3D(TIC_ADDRESS_HIGH
), 3);
489 PUSH_DATAh(push
, screen
->txc
->offset
);
490 PUSH_DATA (push
, screen
->txc
->offset
);
491 PUSH_DATA (push
, NV50_TIC_MAX_ENTRIES
- 1);
493 BEGIN_NV04(push
, NV50_3D(TSC_ADDRESS_HIGH
), 3);
494 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
495 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
496 PUSH_DATA (push
, NV50_TSC_MAX_ENTRIES
- 1);
498 BEGIN_NV04(push
, NV50_3D(LINKED_TSC
), 1);
501 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_EN
), 1);
503 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_MODE
), 1);
504 PUSH_DATA (push
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
505 BEGIN_NV04(push
, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
506 for (i
= 0; i
< 8 * 2; ++i
)
508 BEGIN_NV04(push
, NV50_3D(CLIPID_ENABLE
), 1);
511 BEGIN_NV04(push
, NV50_3D(VIEWPORT_TRANSFORM_EN
), 1);
513 BEGIN_NV04(push
, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
514 PUSH_DATAf(push
, 0.0f
);
515 PUSH_DATAf(push
, 1.0f
);
517 BEGIN_NV04(push
, NV50_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
518 #ifdef NV50_SCISSORS_CLIPPING
519 PUSH_DATA (push
, 0x0000);
521 PUSH_DATA (push
, 0x1080);
524 BEGIN_NV04(push
, NV50_3D(CLEAR_FLAGS
), 1);
525 PUSH_DATA (push
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
527 /* We use scissors instead of exact view volume clipping,
528 * so they're always enabled.
530 BEGIN_NV04(push
, NV50_3D(SCISSOR_ENABLE(0)), 3);
532 PUSH_DATA (push
, 8192 << 16);
533 PUSH_DATA (push
, 8192 << 16);
535 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
537 BEGIN_NV04(push
, NV50_3D(POINT_RASTER_RULES
), 1);
538 PUSH_DATA (push
, NV50_3D_POINT_RASTER_RULES_OGL
);
539 BEGIN_NV04(push
, NV50_3D(FRAG_COLOR_CLAMP_EN
), 1);
540 PUSH_DATA (push
, 0x11111111);
541 BEGIN_NV04(push
, NV50_3D(EDGEFLAG
), 1);
547 static int nv50_tls_alloc(struct nv50_screen
*screen
, unsigned tls_space
,
550 struct nouveau_device
*dev
= screen
->base
.device
;
553 screen
->cur_tls_space
= util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
) *
555 if (nouveau_mesa_debug
)
556 debug_printf("allocating space for %u temps\n",
557 util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
));
558 *tls_size
= screen
->cur_tls_space
* util_next_power_of_two(screen
->TPs
) *
559 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
;
561 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
562 *tls_size
, NULL
, &screen
->tls_bo
);
564 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret
);
571 int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
)
573 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
577 if (tls_space
< screen
->cur_tls_space
)
579 if (tls_space
> screen
->max_tls_space
) {
580 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
581 * LOCAL_WARPS_NO_CLAMP) */
582 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
583 (unsigned)(tls_space
/ ONE_TEMP_SIZE
),
584 (unsigned)(screen
->max_tls_space
/ ONE_TEMP_SIZE
));
588 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
589 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
593 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
594 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
595 PUSH_DATA (push
, screen
->tls_bo
->offset
);
596 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
602 nv50_screen_create(struct nouveau_device
*dev
)
604 struct nv50_screen
*screen
;
605 struct pipe_screen
*pscreen
;
606 struct nouveau_object
*chan
;
608 uint32_t tesla_class
;
612 screen
= CALLOC_STRUCT(nv50_screen
);
615 pscreen
= &screen
->base
.base
;
617 ret
= nouveau_screen_init(&screen
->base
, dev
);
619 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret
);
623 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
624 * admit them to VRAM.
626 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
627 PIPE_BIND_VERTEX_BUFFER
;
628 screen
->base
.sysmem_bindings
|=
629 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
631 screen
->base
.pushbuf
->user_priv
= screen
;
632 screen
->base
.pushbuf
->rsvd_kick
= 5;
634 chan
= screen
->base
.channel
;
636 pscreen
->destroy
= nv50_screen_destroy
;
637 pscreen
->context_create
= nv50_create
;
638 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
639 pscreen
->get_param
= nv50_screen_get_param
;
640 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
641 pscreen
->get_paramf
= nv50_screen_get_paramf
;
643 nv50_screen_init_resource_functions(pscreen
);
645 nouveau_screen_init_vdec(&screen
->base
);
647 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
648 NULL
, &screen
->fence
.bo
);
650 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret
);
654 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
655 screen
->fence
.map
= screen
->fence
.bo
->map
;
656 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
657 screen
->base
.fence
.update
= nv50_screen_fence_update
;
659 ret
= nouveau_object_new(chan
, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS
,
660 &(struct nv04_notify
){ .length
= 32 },
661 sizeof(struct nv04_notify
), &screen
->sync
);
663 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret
);
667 ret
= nouveau_object_new(chan
, 0xbeef5039, NV50_M2MF_CLASS
,
668 NULL
, 0, &screen
->m2mf
);
670 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret
);
674 ret
= nouveau_object_new(chan
, 0xbeef502d, NV50_2D_CLASS
,
675 NULL
, 0, &screen
->eng2d
);
677 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret
);
681 switch (dev
->chipset
& 0xf0) {
683 tesla_class
= NV50_3D_CLASS
;
687 tesla_class
= NV84_3D_CLASS
;
690 switch (dev
->chipset
) {
694 tesla_class
= NVA0_3D_CLASS
;
697 tesla_class
= NVAF_3D_CLASS
;
700 tesla_class
= NVA3_3D_CLASS
;
705 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
708 screen
->base
.class_3d
= tesla_class
;
710 ret
= nouveau_object_new(chan
, 0xbeef5097, tesla_class
,
711 NULL
, 0, &screen
->tesla
);
713 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret
);
717 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
718 3 << NV50_CODE_BO_SIZE_LOG2
, NULL
, &screen
->code
);
720 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret
);
724 nouveau_heap_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
725 nouveau_heap_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
726 nouveau_heap_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
728 nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
730 screen
->TPs
= util_bitcount(value
& 0xffff);
731 screen
->MPsInTP
= util_bitcount((value
>> 24) & 0xf);
733 stack_size
= util_next_power_of_two(screen
->TPs
) * screen
->MPsInTP
*
734 STACK_WARPS_ALLOC
* 64 * 8;
736 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
, NULL
,
739 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret
);
743 uint64_t size_of_one_temp
= util_next_power_of_two(screen
->TPs
) *
744 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
*
746 screen
->max_tls_space
= dev
->vram_size
/ size_of_one_temp
* ONE_TEMP_SIZE
;
747 screen
->max_tls_space
/= 2; /* half of vram */
749 /* hw can address max 64 KiB */
750 screen
->max_tls_space
= MIN2(screen
->max_tls_space
, 64 << 10);
753 unsigned tls_space
= 4/*temps*/ * ONE_TEMP_SIZE
;
754 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
758 if (nouveau_mesa_debug
)
759 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64
" MiB, tls_size = %"PRIu64
" KiB\n",
760 screen
->TPs
, screen
->MPsInTP
, dev
->vram_size
>> 20, tls_size
>> 10);
762 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16, NULL
,
765 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret
);
769 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, NULL
,
772 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret
);
776 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
777 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
779 if (!nv50_blitter_create(screen
))
782 nv50_screen_init_hwctx(screen
);
784 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
789 nv50_screen_destroy(pscreen
);
794 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
796 int i
= screen
->tic
.next
;
798 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
799 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
801 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
803 if (screen
->tic
.entries
[i
])
804 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
806 screen
->tic
.entries
[i
] = entry
;
811 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
813 int i
= screen
->tsc
.next
;
815 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
816 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
818 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
820 if (screen
->tsc
.entries
[i
])
821 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
823 screen
->tsc
.entries
[i
] = entry
;