2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
38 enum pipe_format format
,
39 enum pipe_texture_target target
,
40 unsigned sample_count
,
43 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
45 if (sample_count
== 8 && util_format_get_blocksizebits(format
) >= 128)
48 if (!util_format_is_supported(format
, bindings
))
52 case PIPE_FORMAT_Z16_UNORM
:
53 if (nv50_screen(pscreen
)->tesla
->oclass
< NVA0_3D_CLASS
)
56 case PIPE_FORMAT_R8G8B8A8_UNORM
:
57 case PIPE_FORMAT_R8G8B8X8_UNORM
:
58 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
59 if (bindings
& PIPE_BIND_RENDER_TARGET
)
65 /* transfers & shared are always supported */
66 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
67 PIPE_BIND_TRANSFER_WRITE
|
70 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
74 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
77 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
79 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
81 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
83 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
85 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
: /* shader support missing */
87 case PIPE_CAP_MIN_TEXEL_OFFSET
:
89 case PIPE_CAP_MAX_TEXEL_OFFSET
:
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
92 case PIPE_CAP_TEXTURE_SWIZZLE
:
93 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
94 case PIPE_CAP_NPOT_TEXTURES
:
95 case PIPE_CAP_ANISOTROPIC_FILTER
:
96 case PIPE_CAP_SCALED_RESOLVE
:
98 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
99 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
100 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA0_3D_CLASS
;
101 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
103 case PIPE_CAP_TWO_SIDED_STENCIL
:
104 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
105 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
106 case PIPE_CAP_POINT_SPRITE
:
110 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
112 case PIPE_CAP_MAX_RENDER_TARGETS
:
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
116 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
118 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
120 case PIPE_CAP_TIMER_QUERY
:
121 case PIPE_CAP_OCCLUSION_QUERY
:
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
130 case PIPE_CAP_INDEP_BLEND_ENABLE
:
132 case PIPE_CAP_INDEP_BLEND_FUNC
:
133 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
134 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
135 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
137 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
138 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
140 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
142 case PIPE_CAP_PRIMITIVE_RESTART
:
143 case PIPE_CAP_TGSI_INSTANCEID
:
144 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
146 case PIPE_CAP_CONDITIONAL_RENDER
:
147 case PIPE_CAP_TEXTURE_BARRIER
:
148 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
150 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
151 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
152 case PIPE_CAP_USER_VERTEX_BUFFERS
:
153 return 0; /* state trackers will know better */
154 case PIPE_CAP_USER_INDEX_BUFFERS
:
155 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
157 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
159 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
160 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
161 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
164 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
170 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
171 enum pipe_shader_cap param
)
174 case PIPE_SHADER_VERTEX
:
175 case PIPE_SHADER_GEOMETRY
:
176 case PIPE_SHADER_FRAGMENT
:
183 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
184 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
185 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
186 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
188 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
190 case PIPE_SHADER_CAP_MAX_INPUTS
:
191 if (shader
== PIPE_SHADER_VERTEX
)
194 case PIPE_SHADER_CAP_MAX_CONSTS
:
196 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
198 case PIPE_SHADER_CAP_MAX_ADDRS
:
200 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
201 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
202 return shader
!= PIPE_SHADER_FRAGMENT
;
203 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
204 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
206 case PIPE_SHADER_CAP_MAX_PREDS
:
208 case PIPE_SHADER_CAP_MAX_TEMPS
:
209 return NV50_CAP_MAX_PROGRAM_TEMPS
;
210 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
212 case PIPE_SHADER_CAP_SUBROUTINES
:
213 return 0; /* please inline, or provide function declarations */
214 case PIPE_SHADER_CAP_INTEGERS
:
216 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
219 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
225 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
228 case PIPE_CAPF_MAX_LINE_WIDTH
:
229 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
231 case PIPE_CAPF_MAX_POINT_WIDTH
:
232 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
234 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
236 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
239 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
245 nv50_screen_destroy(struct pipe_screen
*pscreen
)
247 struct nv50_screen
*screen
= nv50_screen(pscreen
);
249 if (screen
->base
.fence
.current
) {
250 nouveau_fence_wait(screen
->base
.fence
.current
);
251 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
253 if (screen
->base
.pushbuf
)
254 screen
->base
.pushbuf
->user_priv
= NULL
;
257 FREE(screen
->blitctx
);
259 nouveau_bo_ref(NULL
, &screen
->code
);
260 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
261 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
262 nouveau_bo_ref(NULL
, &screen
->txc
);
263 nouveau_bo_ref(NULL
, &screen
->uniforms
);
264 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
266 nouveau_heap_destroy(&screen
->vp_code_heap
);
267 nouveau_heap_destroy(&screen
->gp_code_heap
);
268 nouveau_heap_destroy(&screen
->fp_code_heap
);
270 if (screen
->tic
.entries
)
271 FREE(screen
->tic
.entries
);
273 nouveau_object_del(&screen
->tesla
);
274 nouveau_object_del(&screen
->eng2d
);
275 nouveau_object_del(&screen
->m2mf
);
276 nouveau_object_del(&screen
->sync
);
278 nouveau_screen_fini(&screen
->base
);
284 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
286 struct nv50_screen
*screen
= nv50_screen(pscreen
);
287 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
289 /* we need to do it after possible flush in MARK_RING */
290 *sequence
= ++screen
->base
.fence
.sequence
;
292 PUSH_DATA (push
, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH
), 4));
293 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
294 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
295 PUSH_DATA (push
, *sequence
);
296 PUSH_DATA (push
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
297 NV50_3D_QUERY_GET_UNK4
|
298 NV50_3D_QUERY_GET_UNIT_CROP
|
299 NV50_3D_QUERY_GET_TYPE_QUERY
|
300 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
301 NV50_3D_QUERY_GET_SHORT
);
305 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
307 return nv50_screen(pscreen
)->fence
.map
[0];
311 nv50_screen_init_hwctx(struct nv50_screen
*screen
, unsigned tls_space
)
313 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
314 struct nv04_fifo
*fifo
;
317 fifo
= (struct nv04_fifo
*)screen
->base
.channel
->data
;
319 BEGIN_NV04(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
320 PUSH_DATA (push
, screen
->m2mf
->handle
);
321 BEGIN_NV04(push
, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY
), 3);
322 PUSH_DATA (push
, screen
->sync
->handle
);
323 PUSH_DATA (push
, fifo
->vram
);
324 PUSH_DATA (push
, fifo
->vram
);
326 BEGIN_NV04(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
327 PUSH_DATA (push
, screen
->eng2d
->handle
);
328 BEGIN_NV04(push
, NV50_2D(DMA_NOTIFY
), 4);
329 PUSH_DATA (push
, screen
->sync
->handle
);
330 PUSH_DATA (push
, fifo
->vram
);
331 PUSH_DATA (push
, fifo
->vram
);
332 PUSH_DATA (push
, fifo
->vram
);
333 BEGIN_NV04(push
, NV50_2D(OPERATION
), 1);
334 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
335 BEGIN_NV04(push
, NV50_2D(CLIP_ENABLE
), 1);
337 BEGIN_NV04(push
, NV50_2D(COLOR_KEY_ENABLE
), 1);
339 BEGIN_NV04(push
, SUBC_2D(0x0888), 1);
342 BEGIN_NV04(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
343 PUSH_DATA (push
, screen
->tesla
->handle
);
345 BEGIN_NV04(push
, NV50_3D(COND_MODE
), 1);
346 PUSH_DATA (push
, NV50_3D_COND_MODE_ALWAYS
);
348 BEGIN_NV04(push
, NV50_3D(DMA_NOTIFY
), 1);
349 PUSH_DATA (push
, screen
->sync
->handle
);
350 BEGIN_NV04(push
, NV50_3D(DMA_ZETA
), 11);
351 for (i
= 0; i
< 11; ++i
)
352 PUSH_DATA(push
, fifo
->vram
);
353 BEGIN_NV04(push
, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
354 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
355 PUSH_DATA(push
, fifo
->vram
);
357 BEGIN_NV04(push
, NV50_3D(REG_MODE
), 1);
358 PUSH_DATA (push
, NV50_3D_REG_MODE_STRIPED
);
359 BEGIN_NV04(push
, NV50_3D(UNK1400_LANES
), 1);
360 PUSH_DATA (push
, 0xf);
362 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
363 BEGIN_NV04(push
, NV50_3D(WATCHDOG_TIMER
), 1);
364 PUSH_DATA (push
, 0x18);
367 BEGIN_NV04(push
, NV50_3D(RT_CONTROL
), 1);
370 BEGIN_NV04(push
, NV50_3D(CSAA_ENABLE
), 1);
372 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_ENABLE
), 1);
374 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_MODE
), 1);
375 PUSH_DATA (push
, NV50_3D_MULTISAMPLE_MODE_MS1
);
376 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_CTRL
), 1);
378 BEGIN_NV04(push
, NV50_3D(LINE_LAST_PIXEL
), 1);
380 BEGIN_NV04(push
, NV50_3D(BLEND_SEPARATE_ALPHA
), 1);
383 if (screen
->tesla
->oclass
>= NVA0_3D_CLASS
) {
384 BEGIN_NV04(push
, SUBC_3D(NVA0_3D_TEX_MISC
), 1);
385 PUSH_DATA (push
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
388 BEGIN_NV04(push
, NV50_3D(SCREEN_Y_CONTROL
), 1);
390 BEGIN_NV04(push
, NV50_3D(WINDOW_OFFSET_X
), 2);
393 BEGIN_NV04(push
, NV50_3D(ZCULL_REGION
), 1);
394 PUSH_DATA (push
, 0x3f);
396 BEGIN_NV04(push
, NV50_3D(VP_ADDRESS_HIGH
), 2);
397 PUSH_DATAh(push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
398 PUSH_DATA (push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
400 BEGIN_NV04(push
, NV50_3D(FP_ADDRESS_HIGH
), 2);
401 PUSH_DATAh(push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
402 PUSH_DATA (push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
404 BEGIN_NV04(push
, NV50_3D(GP_ADDRESS_HIGH
), 2);
405 PUSH_DATAh(push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
406 PUSH_DATA (push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
408 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
409 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
410 PUSH_DATA (push
, screen
->tls_bo
->offset
);
411 PUSH_DATA (push
, util_logbase2(tls_space
/ 8));
413 BEGIN_NV04(push
, NV50_3D(STACK_ADDRESS_HIGH
), 3);
414 PUSH_DATAh(push
, screen
->stack_bo
->offset
);
415 PUSH_DATA (push
, screen
->stack_bo
->offset
);
418 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
419 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (0 << 16));
420 PUSH_DATA (push
, screen
->uniforms
->offset
+ (0 << 16));
421 PUSH_DATA (push
, (NV50_CB_PVP
<< 16) | 0x0000);
423 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
424 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (1 << 16));
425 PUSH_DATA (push
, screen
->uniforms
->offset
+ (1 << 16));
426 PUSH_DATA (push
, (NV50_CB_PGP
<< 16) | 0x0000);
428 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
429 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (2 << 16));
430 PUSH_DATA (push
, screen
->uniforms
->offset
+ (2 << 16));
431 PUSH_DATA (push
, (NV50_CB_PFP
<< 16) | 0x0000);
433 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
434 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16));
435 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16));
436 PUSH_DATA (push
, (NV50_CB_AUX
<< 16) | 0x0200);
438 BEGIN_NI04(push
, NV50_3D(SET_PROGRAM_CB
), 6);
439 PUSH_DATA (push
, (NV50_CB_PVP
<< 12) | 0x001);
440 PUSH_DATA (push
, (NV50_CB_PGP
<< 12) | 0x021);
441 PUSH_DATA (push
, (NV50_CB_PFP
<< 12) | 0x031);
442 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf01);
443 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf21);
444 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf31);
446 /* max TIC (bits 4:8) & TSC bindings, per program type */
447 for (i
= 0; i
< 3; ++i
) {
448 BEGIN_NV04(push
, NV50_3D(TEX_LIMITS(i
)), 1);
449 PUSH_DATA (push
, 0x54);
452 BEGIN_NV04(push
, NV50_3D(TIC_ADDRESS_HIGH
), 3);
453 PUSH_DATAh(push
, screen
->txc
->offset
);
454 PUSH_DATA (push
, screen
->txc
->offset
);
455 PUSH_DATA (push
, NV50_TIC_MAX_ENTRIES
- 1);
457 BEGIN_NV04(push
, NV50_3D(TSC_ADDRESS_HIGH
), 3);
458 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
459 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
460 PUSH_DATA (push
, NV50_TSC_MAX_ENTRIES
- 1);
462 BEGIN_NV04(push
, NV50_3D(LINKED_TSC
), 1);
465 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_EN
), 1);
467 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_MODE
), 1);
468 PUSH_DATA (push
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
469 BEGIN_NV04(push
, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
470 for (i
= 0; i
< 8 * 2; ++i
)
472 BEGIN_NV04(push
, NV50_3D(CLIPID_ENABLE
), 1);
475 BEGIN_NV04(push
, NV50_3D(VIEWPORT_TRANSFORM_EN
), 1);
477 BEGIN_NV04(push
, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
478 PUSH_DATAf(push
, 0.0f
);
479 PUSH_DATAf(push
, 1.0f
);
481 BEGIN_NV04(push
, NV50_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
482 #ifdef NV50_SCISSORS_CLIPPING
483 PUSH_DATA (push
, 0x0000);
485 PUSH_DATA (push
, 0x1080);
488 BEGIN_NV04(push
, NV50_3D(CLEAR_FLAGS
), 1);
489 PUSH_DATA (push
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
491 /* We use scissors instead of exact view volume clipping,
492 * so they're always enabled.
494 BEGIN_NV04(push
, NV50_3D(SCISSOR_ENABLE(0)), 3);
496 PUSH_DATA (push
, 8192 << 16);
497 PUSH_DATA (push
, 8192 << 16);
499 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
501 BEGIN_NV04(push
, NV50_3D(POINT_RASTER_RULES
), 1);
502 PUSH_DATA (push
, NV50_3D_POINT_RASTER_RULES_OGL
);
503 BEGIN_NV04(push
, NV50_3D(FRAG_COLOR_CLAMP_EN
), 1);
504 PUSH_DATA (push
, 0x11111111);
505 BEGIN_NV04(push
, NV50_3D(EDGEFLAG
), 1);
513 #define FAIL_SCREEN_INIT(str, err) \
515 NOUVEAU_ERR(str, err); \
516 nv50_screen_destroy(pscreen); \
521 nv50_screen_create(struct nouveau_device
*dev
)
523 struct nv50_screen
*screen
;
524 struct pipe_screen
*pscreen
;
525 struct nouveau_object
*chan
;
527 uint32_t tesla_class
;
528 unsigned stack_size
, max_warps
, tls_space
;
531 screen
= CALLOC_STRUCT(nv50_screen
);
534 pscreen
= &screen
->base
.base
;
536 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
538 ret
= nouveau_screen_init(&screen
->base
, dev
);
540 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret
);
542 screen
->base
.pushbuf
->user_priv
= screen
;
543 screen
->base
.pushbuf
->rsvd_kick
= 5;
545 chan
= screen
->base
.channel
;
547 pscreen
->destroy
= nv50_screen_destroy
;
548 pscreen
->context_create
= nv50_create
;
549 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
550 pscreen
->get_param
= nv50_screen_get_param
;
551 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
552 pscreen
->get_paramf
= nv50_screen_get_paramf
;
554 nv50_screen_init_resource_functions(pscreen
);
556 nouveau_screen_init_vdec(&screen
->base
);
558 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
559 NULL
, &screen
->fence
.bo
);
562 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
563 screen
->fence
.map
= screen
->fence
.bo
->map
;
564 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
565 screen
->base
.fence
.update
= nv50_screen_fence_update
;
567 ret
= nouveau_object_new(chan
, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS
,
568 &(struct nv04_notify
){ .length
= 32 },
569 sizeof(struct nv04_notify
), &screen
->sync
);
571 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret
);
574 ret
= nouveau_object_new(chan
, 0xbeef5039, NV50_M2MF_CLASS
,
575 NULL
, 0, &screen
->m2mf
);
577 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
580 ret
= nouveau_object_new(chan
, 0xbeef502d, NV50_2D_CLASS
,
581 NULL
, 0, &screen
->eng2d
);
583 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
585 switch (dev
->chipset
& 0xf0) {
587 tesla_class
= NV50_3D_CLASS
;
591 tesla_class
= NV84_3D_CLASS
;
594 switch (dev
->chipset
) {
598 tesla_class
= NVA0_3D_CLASS
;
601 tesla_class
= NVAF_3D_CLASS
;
604 tesla_class
= NVA3_3D_CLASS
;
609 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
612 screen
->base
.class_3d
= tesla_class
;
614 ret
= nouveau_object_new(chan
, 0xbeef5097, tesla_class
,
615 NULL
, 0, &screen
->tesla
);
617 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
620 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
621 3 << NV50_CODE_BO_SIZE_LOG2
, NULL
, &screen
->code
);
625 nouveau_heap_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
626 nouveau_heap_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
627 nouveau_heap_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
629 nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
631 max_warps
= util_bitcount(value
& 0xffff);
632 max_warps
*= util_bitcount((value
>> 24) & 0xf) * 32;
634 stack_size
= max_warps
* 64 * 8;
636 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
, NULL
,
639 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
641 tls_space
= NV50_CAP_MAX_PROGRAM_TEMPS
* 16;
643 screen
->tls_size
= tls_space
* max_warps
* 32;
645 if (nouveau_mesa_debug
)
646 debug_printf("max_warps = %i, tls_size = %"PRIu64
" KiB\n",
647 max_warps
, screen
->tls_size
>> 10);
649 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, screen
->tls_size
, NULL
,
652 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
655 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16, NULL
,
660 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, NULL
,
663 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret
);
665 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
666 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
669 if (!nv50_blitctx_create(screen
))
672 if (nv50_screen_init_hwctx(screen
, tls_space
))
675 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
680 nv50_screen_destroy(pscreen
);
685 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
687 int i
= screen
->tic
.next
;
689 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
690 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
692 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
694 if (screen
->tic
.entries
[i
])
695 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
697 screen
->tic
.entries
[i
] = entry
;
702 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
704 int i
= screen
->tsc
.next
;
706 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
707 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
709 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
711 if (screen
->tsc
.entries
[i
])
712 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
714 screen
->tsc
.entries
[i
] = entry
;