gallium: add void *user_buffer in pipe_vertex_buffer
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
34 #endif
35
36 static boolean
37 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
38 enum pipe_format format,
39 enum pipe_texture_target target,
40 unsigned sample_count,
41 unsigned bindings)
42 {
43 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
44 return FALSE;
45 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
46 return FALSE;
47
48 if (!util_format_is_supported(format, bindings))
49 return FALSE;
50
51 switch (format) {
52 case PIPE_FORMAT_Z16_UNORM:
53 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
54 return FALSE;
55 break;
56 case PIPE_FORMAT_R8G8B8A8_UNORM:
57 case PIPE_FORMAT_R8G8B8X8_UNORM:
58 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
59 if (bindings & PIPE_BIND_RENDER_TARGET)
60 return FALSE;
61 default:
62 break;
63 }
64
65 /* transfers & shared are always supported */
66 bindings &= ~(PIPE_BIND_TRANSFER_READ |
67 PIPE_BIND_TRANSFER_WRITE |
68 PIPE_BIND_SHARED);
69
70 return (nv50_format_table[format].usage & bindings) == bindings;
71 }
72
73 static int
74 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
75 {
76 switch (param) {
77 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
78 return 64;
79 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
80 return 14;
81 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
82 return 12;
83 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
84 return 14;
85 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* shader support missing */
86 return 0;
87 case PIPE_CAP_MIN_TEXEL_OFFSET:
88 return -8;
89 case PIPE_CAP_MAX_TEXEL_OFFSET:
90 return 7;
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
92 case PIPE_CAP_TEXTURE_SWIZZLE:
93 case PIPE_CAP_TEXTURE_SHADOW_MAP:
94 case PIPE_CAP_NPOT_TEXTURES:
95 case PIPE_CAP_ANISOTROPIC_FILTER:
96 case PIPE_CAP_SCALED_RESOLVE:
97 return 1;
98 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
99 case PIPE_CAP_SEAMLESS_CUBE_MAP:
100 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
101 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
102 return 0;
103 case PIPE_CAP_TWO_SIDED_STENCIL:
104 case PIPE_CAP_DEPTH_CLIP_DISABLE:
105 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
106 case PIPE_CAP_POINT_SPRITE:
107 return 1;
108 case PIPE_CAP_SM3:
109 return 1;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 130;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
119 return 1;
120 case PIPE_CAP_TIMER_QUERY:
121 case PIPE_CAP_OCCLUSION_QUERY:
122 return 1;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 0;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 return 128;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 32;
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
130 case PIPE_CAP_INDEP_BLEND_ENABLE:
131 return 1;
132 case PIPE_CAP_INDEP_BLEND_FUNC:
133 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
134 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
135 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
136 return 1;
137 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
138 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
139 return 0;
140 case PIPE_CAP_SHADER_STENCIL_EXPORT:
141 return 0;
142 case PIPE_CAP_PRIMITIVE_RESTART:
143 case PIPE_CAP_TGSI_INSTANCEID:
144 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
146 case PIPE_CAP_CONDITIONAL_RENDER:
147 case PIPE_CAP_TEXTURE_BARRIER:
148 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
149 return 1;
150 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
151 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
152 case PIPE_CAP_USER_VERTEX_BUFFERS:
153 return 0; /* state trackers will know better */
154 case PIPE_CAP_USER_INDEX_BUFFERS:
155 case PIPE_CAP_USER_CONSTANT_BUFFERS:
156 return 1;
157 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
158 return 256;
159 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
160 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
161 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
162 return 0;
163 default:
164 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
165 return 0;
166 }
167 }
168
169 static int
170 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
171 enum pipe_shader_cap param)
172 {
173 switch (shader) {
174 case PIPE_SHADER_VERTEX:
175 case PIPE_SHADER_GEOMETRY:
176 case PIPE_SHADER_FRAGMENT:
177 break;
178 default:
179 return 0;
180 }
181
182 switch (param) {
183 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
184 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
185 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
186 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
187 return 16384;
188 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
189 return 4;
190 case PIPE_SHADER_CAP_MAX_INPUTS:
191 if (shader == PIPE_SHADER_VERTEX)
192 return 32;
193 return 0x300 / 16;
194 case PIPE_SHADER_CAP_MAX_CONSTS:
195 return 65536 / 16;
196 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
197 return 14;
198 case PIPE_SHADER_CAP_MAX_ADDRS:
199 return 1;
200 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
201 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
202 return shader != PIPE_SHADER_FRAGMENT;
203 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
204 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
205 return 1;
206 case PIPE_SHADER_CAP_MAX_PREDS:
207 return 0;
208 case PIPE_SHADER_CAP_MAX_TEMPS:
209 return NV50_CAP_MAX_PROGRAM_TEMPS;
210 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
211 return 1;
212 case PIPE_SHADER_CAP_SUBROUTINES:
213 return 0; /* please inline, or provide function declarations */
214 case PIPE_SHADER_CAP_INTEGERS:
215 return 1;
216 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
217 return 32;
218 default:
219 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
220 return 0;
221 }
222 }
223
224 static float
225 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
226 {
227 switch (param) {
228 case PIPE_CAPF_MAX_LINE_WIDTH:
229 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
230 return 10.0f;
231 case PIPE_CAPF_MAX_POINT_WIDTH:
232 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
233 return 64.0f;
234 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
235 return 16.0f;
236 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
237 return 4.0f;
238 default:
239 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
240 return 0.0f;
241 }
242 }
243
244 static void
245 nv50_screen_destroy(struct pipe_screen *pscreen)
246 {
247 struct nv50_screen *screen = nv50_screen(pscreen);
248
249 if (screen->base.fence.current) {
250 nouveau_fence_wait(screen->base.fence.current);
251 nouveau_fence_ref (NULL, &screen->base.fence.current);
252 }
253 if (screen->base.pushbuf)
254 screen->base.pushbuf->user_priv = NULL;
255
256 if (screen->blitctx)
257 FREE(screen->blitctx);
258
259 nouveau_bo_ref(NULL, &screen->code);
260 nouveau_bo_ref(NULL, &screen->tls_bo);
261 nouveau_bo_ref(NULL, &screen->stack_bo);
262 nouveau_bo_ref(NULL, &screen->txc);
263 nouveau_bo_ref(NULL, &screen->uniforms);
264 nouveau_bo_ref(NULL, &screen->fence.bo);
265
266 nouveau_heap_destroy(&screen->vp_code_heap);
267 nouveau_heap_destroy(&screen->gp_code_heap);
268 nouveau_heap_destroy(&screen->fp_code_heap);
269
270 if (screen->tic.entries)
271 FREE(screen->tic.entries);
272
273 nouveau_object_del(&screen->tesla);
274 nouveau_object_del(&screen->eng2d);
275 nouveau_object_del(&screen->m2mf);
276 nouveau_object_del(&screen->sync);
277
278 nouveau_screen_fini(&screen->base);
279
280 FREE(screen);
281 }
282
283 static void
284 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
285 {
286 struct nv50_screen *screen = nv50_screen(pscreen);
287 struct nouveau_pushbuf *push = screen->base.pushbuf;
288
289 /* we need to do it after possible flush in MARK_RING */
290 *sequence = ++screen->base.fence.sequence;
291
292 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
293 PUSH_DATAh(push, screen->fence.bo->offset);
294 PUSH_DATA (push, screen->fence.bo->offset);
295 PUSH_DATA (push, *sequence);
296 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
297 NV50_3D_QUERY_GET_UNK4 |
298 NV50_3D_QUERY_GET_UNIT_CROP |
299 NV50_3D_QUERY_GET_TYPE_QUERY |
300 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
301 NV50_3D_QUERY_GET_SHORT);
302 }
303
304 static u32
305 nv50_screen_fence_update(struct pipe_screen *pscreen)
306 {
307 return nv50_screen(pscreen)->fence.map[0];
308 }
309
310 static int
311 nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
312 {
313 struct nouveau_pushbuf *push = screen->base.pushbuf;
314 struct nv04_fifo *fifo;
315 unsigned i;
316
317 fifo = (struct nv04_fifo *)screen->base.channel->data;
318
319 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
320 PUSH_DATA (push, screen->m2mf->handle);
321 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
322 PUSH_DATA (push, screen->sync->handle);
323 PUSH_DATA (push, fifo->vram);
324 PUSH_DATA (push, fifo->vram);
325
326 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
327 PUSH_DATA (push, screen->eng2d->handle);
328 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
329 PUSH_DATA (push, screen->sync->handle);
330 PUSH_DATA (push, fifo->vram);
331 PUSH_DATA (push, fifo->vram);
332 PUSH_DATA (push, fifo->vram);
333 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
334 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
335 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
336 PUSH_DATA (push, 0);
337 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
338 PUSH_DATA (push, 0);
339 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
340 PUSH_DATA (push, 1);
341
342 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
343 PUSH_DATA (push, screen->tesla->handle);
344
345 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
346 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
347
348 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
349 PUSH_DATA (push, screen->sync->handle);
350 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
351 for (i = 0; i < 11; ++i)
352 PUSH_DATA(push, fifo->vram);
353 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
354 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
355 PUSH_DATA(push, fifo->vram);
356
357 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
358 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
359 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
360 PUSH_DATA (push, 0xf);
361
362 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
363 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
364 PUSH_DATA (push, 0x18);
365 }
366
367 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
368 PUSH_DATA (push, 1);
369
370 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
371 PUSH_DATA (push, 0);
372 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
373 PUSH_DATA (push, 0);
374 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
375 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
376 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
377 PUSH_DATA (push, 0);
378 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
379 PUSH_DATA (push, 0);
380 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
381 PUSH_DATA (push, 1);
382
383 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
384 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
385 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
386 }
387
388 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
389 PUSH_DATA (push, 0);
390 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
391 PUSH_DATA (push, 0);
392 PUSH_DATA (push, 0);
393 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
394 PUSH_DATA (push, 0x3f);
395
396 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
397 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
398 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
399
400 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
401 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
402 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
403
404 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
405 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
406 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
407
408 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
409 PUSH_DATAh(push, screen->tls_bo->offset);
410 PUSH_DATA (push, screen->tls_bo->offset);
411 PUSH_DATA (push, util_logbase2(tls_space / 8));
412
413 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
414 PUSH_DATAh(push, screen->stack_bo->offset);
415 PUSH_DATA (push, screen->stack_bo->offset);
416 PUSH_DATA (push, 4);
417
418 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
419 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
420 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
421 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
422
423 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
424 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
425 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
426 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
427
428 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
429 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
430 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
431 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
432
433 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
434 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
435 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
436 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
437
438 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 6);
439 PUSH_DATA (push, (NV50_CB_PVP << 12) | 0x001);
440 PUSH_DATA (push, (NV50_CB_PGP << 12) | 0x021);
441 PUSH_DATA (push, (NV50_CB_PFP << 12) | 0x031);
442 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
443 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
444 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
445
446 /* max TIC (bits 4:8) & TSC bindings, per program type */
447 for (i = 0; i < 3; ++i) {
448 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
449 PUSH_DATA (push, 0x54);
450 }
451
452 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
453 PUSH_DATAh(push, screen->txc->offset);
454 PUSH_DATA (push, screen->txc->offset);
455 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
456
457 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
458 PUSH_DATAh(push, screen->txc->offset + 65536);
459 PUSH_DATA (push, screen->txc->offset + 65536);
460 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
461
462 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
463 PUSH_DATA (push, 0);
464
465 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
466 PUSH_DATA (push, 0);
467 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
468 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
469 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
470 for (i = 0; i < 8 * 2; ++i)
471 PUSH_DATA(push, 0);
472 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
473 PUSH_DATA (push, 0);
474
475 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
476 PUSH_DATA (push, 1);
477 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
478 PUSH_DATAf(push, 0.0f);
479 PUSH_DATAf(push, 1.0f);
480
481 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
482 #ifdef NV50_SCISSORS_CLIPPING
483 PUSH_DATA (push, 0x0000);
484 #else
485 PUSH_DATA (push, 0x1080);
486 #endif
487
488 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
489 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
490
491 /* We use scissors instead of exact view volume clipping,
492 * so they're always enabled.
493 */
494 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
495 PUSH_DATA (push, 1);
496 PUSH_DATA (push, 8192 << 16);
497 PUSH_DATA (push, 8192 << 16);
498
499 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
500 PUSH_DATA (push, 1);
501 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
502 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
503 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
504 PUSH_DATA (push, 0x11111111);
505 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
506 PUSH_DATA (push, 1);
507
508 PUSH_KICK (push);
509
510 return 0;
511 }
512
513 #define FAIL_SCREEN_INIT(str, err) \
514 do { \
515 NOUVEAU_ERR(str, err); \
516 nv50_screen_destroy(pscreen); \
517 return NULL; \
518 } while(0)
519
520 struct pipe_screen *
521 nv50_screen_create(struct nouveau_device *dev)
522 {
523 struct nv50_screen *screen;
524 struct pipe_screen *pscreen;
525 struct nouveau_object *chan;
526 uint64_t value;
527 uint32_t tesla_class;
528 unsigned stack_size, max_warps, tls_space;
529 int ret;
530
531 screen = CALLOC_STRUCT(nv50_screen);
532 if (!screen)
533 return NULL;
534 pscreen = &screen->base.base;
535
536 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
537
538 ret = nouveau_screen_init(&screen->base, dev);
539 if (ret)
540 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
541
542 screen->base.pushbuf->user_priv = screen;
543 screen->base.pushbuf->rsvd_kick = 5;
544
545 chan = screen->base.channel;
546
547 pscreen->destroy = nv50_screen_destroy;
548 pscreen->context_create = nv50_create;
549 pscreen->is_format_supported = nv50_screen_is_format_supported;
550 pscreen->get_param = nv50_screen_get_param;
551 pscreen->get_shader_param = nv50_screen_get_shader_param;
552 pscreen->get_paramf = nv50_screen_get_paramf;
553
554 nv50_screen_init_resource_functions(pscreen);
555
556 nouveau_screen_init_vdec(&screen->base);
557
558 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
559 NULL, &screen->fence.bo);
560 if (ret)
561 goto fail;
562 nouveau_bo_map(screen->fence.bo, 0, NULL);
563 screen->fence.map = screen->fence.bo->map;
564 screen->base.fence.emit = nv50_screen_fence_emit;
565 screen->base.fence.update = nv50_screen_fence_update;
566
567 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
568 &(struct nv04_notify){ .length = 32 },
569 sizeof(struct nv04_notify), &screen->sync);
570 if (ret)
571 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
572
573
574 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
575 NULL, 0, &screen->m2mf);
576 if (ret)
577 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
578
579
580 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
581 NULL, 0, &screen->eng2d);
582 if (ret)
583 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
584
585 switch (dev->chipset & 0xf0) {
586 case 0x50:
587 tesla_class = NV50_3D_CLASS;
588 break;
589 case 0x80:
590 case 0x90:
591 tesla_class = NV84_3D_CLASS;
592 break;
593 case 0xa0:
594 switch (dev->chipset) {
595 case 0xa0:
596 case 0xaa:
597 case 0xac:
598 tesla_class = NVA0_3D_CLASS;
599 break;
600 case 0xaf:
601 tesla_class = NVAF_3D_CLASS;
602 break;
603 default:
604 tesla_class = NVA3_3D_CLASS;
605 break;
606 }
607 break;
608 default:
609 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
610 break;
611 }
612 screen->base.class_3d = tesla_class;
613
614 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
615 NULL, 0, &screen->tesla);
616 if (ret)
617 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
618
619
620 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
621 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
622 if (ret)
623 goto fail;
624
625 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
626 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
627 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
628
629 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
630
631 max_warps = util_bitcount(value & 0xffff);
632 max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
633
634 stack_size = max_warps * 64 * 8;
635
636 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
637 &screen->stack_bo);
638 if (ret)
639 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
640
641 tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
642
643 screen->tls_size = tls_space * max_warps * 32;
644
645 if (nouveau_mesa_debug)
646 debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
647 max_warps, screen->tls_size >> 10);
648
649 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, NULL,
650 &screen->tls_bo);
651 if (ret)
652 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
653
654
655 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
656 &screen->uniforms);
657 if (ret)
658 goto fail;
659
660 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
661 &screen->txc);
662 if (ret)
663 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
664
665 screen->tic.entries = CALLOC(4096, sizeof(void *));
666 screen->tsc.entries = screen->tic.entries + 2048;
667
668
669 if (!nv50_blitctx_create(screen))
670 goto fail;
671
672 if (nv50_screen_init_hwctx(screen, tls_space))
673 goto fail;
674
675 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
676
677 return pscreen;
678
679 fail:
680 nv50_screen_destroy(pscreen);
681 return NULL;
682 }
683
684 int
685 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
686 {
687 int i = screen->tic.next;
688
689 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
690 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
691
692 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
693
694 if (screen->tic.entries[i])
695 nv50_tic_entry(screen->tic.entries[i])->id = -1;
696
697 screen->tic.entries[i] = entry;
698 return i;
699 }
700
701 int
702 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
703 {
704 int i = screen->tsc.next;
705
706 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
707 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
708
709 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
710
711 if (screen->tsc.entries[i])
712 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
713
714 screen->tsc.entries[i] = entry;
715 return i;
716 }