2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
42 #define THREADS_IN_WARP 32
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
48 enum pipe_format format
,
49 enum pipe_texture_target target
,
50 unsigned sample_count
,
53 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
55 if (sample_count
== 8 && util_format_get_blocksizebits(format
) >= 128)
58 if (!util_format_is_supported(format
, bindings
))
62 case PIPE_FORMAT_Z16_UNORM
:
63 if (nv50_screen(pscreen
)->tesla
->oclass
< NVA0_3D_CLASS
)
66 case PIPE_FORMAT_R8G8B8A8_UNORM
:
67 case PIPE_FORMAT_R8G8B8X8_UNORM
:
68 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
69 if (bindings
& PIPE_BIND_RENDER_TARGET
)
75 /* transfers & shared are always supported */
76 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
77 PIPE_BIND_TRANSFER_WRITE
|
80 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
84 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
86 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
89 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
91 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
93 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
95 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
99 case PIPE_CAP_MIN_TEXEL_OFFSET
:
101 case PIPE_CAP_MAX_TEXEL_OFFSET
:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
104 case PIPE_CAP_TEXTURE_SWIZZLE
:
105 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
106 case PIPE_CAP_NPOT_TEXTURES
:
107 case PIPE_CAP_ANISOTROPIC_FILTER
:
108 case PIPE_CAP_SCALED_RESOLVE
:
110 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
111 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA0_3D_CLASS
;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
114 case PIPE_CAP_TWO_SIDED_STENCIL
:
115 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
116 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
117 case PIPE_CAP_POINT_SPRITE
:
121 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
123 case PIPE_CAP_MAX_RENDER_TARGETS
:
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
127 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
128 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
129 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
131 case PIPE_CAP_QUERY_TIMESTAMP
:
132 case PIPE_CAP_TIMER_QUERY
:
133 case PIPE_CAP_OCCLUSION_QUERY
:
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
140 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
141 return (class_3d
>= NVA0_3D_CLASS
) ? 1 : 0;
142 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
143 case PIPE_CAP_INDEP_BLEND_ENABLE
:
145 case PIPE_CAP_INDEP_BLEND_FUNC
:
146 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
147 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
148 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
153 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
155 case PIPE_CAP_PRIMITIVE_RESTART
:
156 case PIPE_CAP_TGSI_INSTANCEID
:
157 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
158 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
159 case PIPE_CAP_CONDITIONAL_RENDER
:
160 case PIPE_CAP_TEXTURE_BARRIER
:
161 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
162 case PIPE_CAP_START_INSTANCE
:
164 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
165 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
166 return 0; /* state trackers will know better */
167 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
168 case PIPE_CAP_USER_INDEX_BUFFERS
:
169 case PIPE_CAP_USER_VERTEX_BUFFERS
:
171 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
178 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
184 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
185 enum pipe_shader_cap param
)
188 case PIPE_SHADER_VERTEX
:
189 case PIPE_SHADER_GEOMETRY
:
190 case PIPE_SHADER_FRAGMENT
:
197 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
198 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
199 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
200 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
202 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
204 case PIPE_SHADER_CAP_MAX_INPUTS
:
205 if (shader
== PIPE_SHADER_VERTEX
)
208 case PIPE_SHADER_CAP_MAX_CONSTS
:
210 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
211 return NV50_MAX_PIPE_CONSTBUFS
;
212 case PIPE_SHADER_CAP_MAX_ADDRS
:
214 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
215 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
216 return shader
!= PIPE_SHADER_FRAGMENT
;
217 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
218 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
220 case PIPE_SHADER_CAP_MAX_PREDS
:
222 case PIPE_SHADER_CAP_MAX_TEMPS
:
223 return nv50_screen(pscreen
)->max_tls_space
/ ONE_TEMP_SIZE
;
224 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
226 case PIPE_SHADER_CAP_SUBROUTINES
:
227 return 0; /* please inline, or provide function declarations */
228 case PIPE_SHADER_CAP_INTEGERS
:
230 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
233 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
239 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
242 case PIPE_CAPF_MAX_LINE_WIDTH
:
243 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
245 case PIPE_CAPF_MAX_POINT_WIDTH
:
246 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
248 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
250 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
253 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
259 nv50_screen_destroy(struct pipe_screen
*pscreen
)
261 struct nv50_screen
*screen
= nv50_screen(pscreen
);
263 if (screen
->base
.fence
.current
) {
264 nouveau_fence_wait(screen
->base
.fence
.current
);
265 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
267 if (screen
->base
.pushbuf
)
268 screen
->base
.pushbuf
->user_priv
= NULL
;
270 FREE(screen
->blitctx
);
272 nouveau_bo_ref(NULL
, &screen
->code
);
273 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
274 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
275 nouveau_bo_ref(NULL
, &screen
->txc
);
276 nouveau_bo_ref(NULL
, &screen
->uniforms
);
277 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
279 nouveau_heap_destroy(&screen
->vp_code_heap
);
280 nouveau_heap_destroy(&screen
->gp_code_heap
);
281 nouveau_heap_destroy(&screen
->fp_code_heap
);
283 FREE(screen
->tic
.entries
);
285 nouveau_object_del(&screen
->tesla
);
286 nouveau_object_del(&screen
->eng2d
);
287 nouveau_object_del(&screen
->m2mf
);
288 nouveau_object_del(&screen
->sync
);
290 nouveau_screen_fini(&screen
->base
);
296 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
298 struct nv50_screen
*screen
= nv50_screen(pscreen
);
299 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
301 /* we need to do it after possible flush in MARK_RING */
302 *sequence
= ++screen
->base
.fence
.sequence
;
304 PUSH_DATA (push
, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH
), 4));
305 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
306 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
307 PUSH_DATA (push
, *sequence
);
308 PUSH_DATA (push
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
309 NV50_3D_QUERY_GET_UNK4
|
310 NV50_3D_QUERY_GET_UNIT_CROP
|
311 NV50_3D_QUERY_GET_TYPE_QUERY
|
312 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
313 NV50_3D_QUERY_GET_SHORT
);
317 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
319 return nv50_screen(pscreen
)->fence
.map
[0];
323 nv50_screen_init_hwctx(struct nv50_screen
*screen
)
325 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
326 struct nv04_fifo
*fifo
;
329 fifo
= (struct nv04_fifo
*)screen
->base
.channel
->data
;
331 BEGIN_NV04(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
332 PUSH_DATA (push
, screen
->m2mf
->handle
);
333 BEGIN_NV04(push
, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY
), 3);
334 PUSH_DATA (push
, screen
->sync
->handle
);
335 PUSH_DATA (push
, fifo
->vram
);
336 PUSH_DATA (push
, fifo
->vram
);
338 BEGIN_NV04(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
339 PUSH_DATA (push
, screen
->eng2d
->handle
);
340 BEGIN_NV04(push
, NV50_2D(DMA_NOTIFY
), 4);
341 PUSH_DATA (push
, screen
->sync
->handle
);
342 PUSH_DATA (push
, fifo
->vram
);
343 PUSH_DATA (push
, fifo
->vram
);
344 PUSH_DATA (push
, fifo
->vram
);
345 BEGIN_NV04(push
, NV50_2D(OPERATION
), 1);
346 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
347 BEGIN_NV04(push
, NV50_2D(CLIP_ENABLE
), 1);
349 BEGIN_NV04(push
, NV50_2D(COLOR_KEY_ENABLE
), 1);
351 BEGIN_NV04(push
, SUBC_2D(0x0888), 1);
354 BEGIN_NV04(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
355 PUSH_DATA (push
, screen
->tesla
->handle
);
357 BEGIN_NV04(push
, NV50_3D(COND_MODE
), 1);
358 PUSH_DATA (push
, NV50_3D_COND_MODE_ALWAYS
);
360 BEGIN_NV04(push
, NV50_3D(DMA_NOTIFY
), 1);
361 PUSH_DATA (push
, screen
->sync
->handle
);
362 BEGIN_NV04(push
, NV50_3D(DMA_ZETA
), 11);
363 for (i
= 0; i
< 11; ++i
)
364 PUSH_DATA(push
, fifo
->vram
);
365 BEGIN_NV04(push
, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
366 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
367 PUSH_DATA(push
, fifo
->vram
);
369 BEGIN_NV04(push
, NV50_3D(REG_MODE
), 1);
370 PUSH_DATA (push
, NV50_3D_REG_MODE_STRIPED
);
371 BEGIN_NV04(push
, NV50_3D(UNK1400_LANES
), 1);
372 PUSH_DATA (push
, 0xf);
374 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
375 BEGIN_NV04(push
, NV50_3D(WATCHDOG_TIMER
), 1);
376 PUSH_DATA (push
, 0x18);
379 BEGIN_NV04(push
, NV50_3D(RT_CONTROL
), 1);
382 BEGIN_NV04(push
, NV50_3D(CSAA_ENABLE
), 1);
384 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_ENABLE
), 1);
386 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_MODE
), 1);
387 PUSH_DATA (push
, NV50_3D_MULTISAMPLE_MODE_MS1
);
388 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_CTRL
), 1);
390 BEGIN_NV04(push
, NV50_3D(LINE_LAST_PIXEL
), 1);
392 BEGIN_NV04(push
, NV50_3D(BLEND_SEPARATE_ALPHA
), 1);
395 if (screen
->tesla
->oclass
>= NVA0_3D_CLASS
) {
396 BEGIN_NV04(push
, SUBC_3D(NVA0_3D_TEX_MISC
), 1);
397 PUSH_DATA (push
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
400 BEGIN_NV04(push
, NV50_3D(SCREEN_Y_CONTROL
), 1);
402 BEGIN_NV04(push
, NV50_3D(WINDOW_OFFSET_X
), 2);
405 BEGIN_NV04(push
, NV50_3D(ZCULL_REGION
), 1);
406 PUSH_DATA (push
, 0x3f);
408 BEGIN_NV04(push
, NV50_3D(VP_ADDRESS_HIGH
), 2);
409 PUSH_DATAh(push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
410 PUSH_DATA (push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
412 BEGIN_NV04(push
, NV50_3D(FP_ADDRESS_HIGH
), 2);
413 PUSH_DATAh(push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
414 PUSH_DATA (push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
416 BEGIN_NV04(push
, NV50_3D(GP_ADDRESS_HIGH
), 2);
417 PUSH_DATAh(push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
418 PUSH_DATA (push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
420 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
421 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
422 PUSH_DATA (push
, screen
->tls_bo
->offset
);
423 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
425 BEGIN_NV04(push
, NV50_3D(STACK_ADDRESS_HIGH
), 3);
426 PUSH_DATAh(push
, screen
->stack_bo
->offset
);
427 PUSH_DATA (push
, screen
->stack_bo
->offset
);
430 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
431 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (0 << 16));
432 PUSH_DATA (push
, screen
->uniforms
->offset
+ (0 << 16));
433 PUSH_DATA (push
, (NV50_CB_PVP
<< 16) | 0x0000);
435 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
436 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (1 << 16));
437 PUSH_DATA (push
, screen
->uniforms
->offset
+ (1 << 16));
438 PUSH_DATA (push
, (NV50_CB_PGP
<< 16) | 0x0000);
440 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
441 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (2 << 16));
442 PUSH_DATA (push
, screen
->uniforms
->offset
+ (2 << 16));
443 PUSH_DATA (push
, (NV50_CB_PFP
<< 16) | 0x0000);
445 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
446 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16));
447 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16));
448 PUSH_DATA (push
, (NV50_CB_AUX
<< 16) | 0x0200);
450 BEGIN_NI04(push
, NV50_3D(SET_PROGRAM_CB
), 3);
451 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf01);
452 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf21);
453 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf31);
455 /* max TIC (bits 4:8) & TSC bindings, per program type */
456 for (i
= 0; i
< 3; ++i
) {
457 BEGIN_NV04(push
, NV50_3D(TEX_LIMITS(i
)), 1);
458 PUSH_DATA (push
, 0x54);
461 BEGIN_NV04(push
, NV50_3D(TIC_ADDRESS_HIGH
), 3);
462 PUSH_DATAh(push
, screen
->txc
->offset
);
463 PUSH_DATA (push
, screen
->txc
->offset
);
464 PUSH_DATA (push
, NV50_TIC_MAX_ENTRIES
- 1);
466 BEGIN_NV04(push
, NV50_3D(TSC_ADDRESS_HIGH
), 3);
467 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
468 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
469 PUSH_DATA (push
, NV50_TSC_MAX_ENTRIES
- 1);
471 BEGIN_NV04(push
, NV50_3D(LINKED_TSC
), 1);
474 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_EN
), 1);
476 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_MODE
), 1);
477 PUSH_DATA (push
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
478 BEGIN_NV04(push
, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
479 for (i
= 0; i
< 8 * 2; ++i
)
481 BEGIN_NV04(push
, NV50_3D(CLIPID_ENABLE
), 1);
484 BEGIN_NV04(push
, NV50_3D(VIEWPORT_TRANSFORM_EN
), 1);
486 BEGIN_NV04(push
, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
487 PUSH_DATAf(push
, 0.0f
);
488 PUSH_DATAf(push
, 1.0f
);
490 BEGIN_NV04(push
, NV50_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
491 #ifdef NV50_SCISSORS_CLIPPING
492 PUSH_DATA (push
, 0x0000);
494 PUSH_DATA (push
, 0x1080);
497 BEGIN_NV04(push
, NV50_3D(CLEAR_FLAGS
), 1);
498 PUSH_DATA (push
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
500 /* We use scissors instead of exact view volume clipping,
501 * so they're always enabled.
503 BEGIN_NV04(push
, NV50_3D(SCISSOR_ENABLE(0)), 3);
505 PUSH_DATA (push
, 8192 << 16);
506 PUSH_DATA (push
, 8192 << 16);
508 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
510 BEGIN_NV04(push
, NV50_3D(POINT_RASTER_RULES
), 1);
511 PUSH_DATA (push
, NV50_3D_POINT_RASTER_RULES_OGL
);
512 BEGIN_NV04(push
, NV50_3D(FRAG_COLOR_CLAMP_EN
), 1);
513 PUSH_DATA (push
, 0x11111111);
514 BEGIN_NV04(push
, NV50_3D(EDGEFLAG
), 1);
520 static int nv50_tls_alloc(struct nv50_screen
*screen
, unsigned tls_space
,
523 struct nouveau_device
*dev
= screen
->base
.device
;
526 screen
->cur_tls_space
= util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
) *
528 if (nouveau_mesa_debug
)
529 debug_printf("allocating space for %u temps\n",
530 util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
));
531 *tls_size
= screen
->cur_tls_space
* util_next_power_of_two(screen
->TPs
) *
532 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
;
534 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
535 *tls_size
, NULL
, &screen
->tls_bo
);
537 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret
);
544 int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
)
546 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
550 if (tls_space
< screen
->cur_tls_space
)
552 if (tls_space
> screen
->max_tls_space
) {
553 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
554 * LOCAL_WARPS_NO_CLAMP) */
555 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
556 (unsigned)(tls_space
/ ONE_TEMP_SIZE
),
557 (unsigned)(screen
->max_tls_space
/ ONE_TEMP_SIZE
));
561 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
562 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
566 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
567 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
568 PUSH_DATA (push
, screen
->tls_bo
->offset
);
569 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
575 nv50_screen_create(struct nouveau_device
*dev
)
577 struct nv50_screen
*screen
;
578 struct pipe_screen
*pscreen
;
579 struct nouveau_object
*chan
;
581 uint32_t tesla_class
;
585 screen
= CALLOC_STRUCT(nv50_screen
);
588 pscreen
= &screen
->base
.base
;
590 ret
= nouveau_screen_init(&screen
->base
, dev
);
592 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret
);
596 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
597 * admit them to VRAM.
599 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
600 PIPE_BIND_VERTEX_BUFFER
;
601 screen
->base
.sysmem_bindings
|=
602 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
604 screen
->base
.pushbuf
->user_priv
= screen
;
605 screen
->base
.pushbuf
->rsvd_kick
= 5;
607 chan
= screen
->base
.channel
;
609 pscreen
->destroy
= nv50_screen_destroy
;
610 pscreen
->context_create
= nv50_create
;
611 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
612 pscreen
->get_param
= nv50_screen_get_param
;
613 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
614 pscreen
->get_paramf
= nv50_screen_get_paramf
;
616 nv50_screen_init_resource_functions(pscreen
);
618 nouveau_screen_init_vdec(&screen
->base
);
620 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
621 NULL
, &screen
->fence
.bo
);
623 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret
);
627 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
628 screen
->fence
.map
= screen
->fence
.bo
->map
;
629 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
630 screen
->base
.fence
.update
= nv50_screen_fence_update
;
632 ret
= nouveau_object_new(chan
, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS
,
633 &(struct nv04_notify
){ .length
= 32 },
634 sizeof(struct nv04_notify
), &screen
->sync
);
636 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret
);
640 ret
= nouveau_object_new(chan
, 0xbeef5039, NV50_M2MF_CLASS
,
641 NULL
, 0, &screen
->m2mf
);
643 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret
);
647 ret
= nouveau_object_new(chan
, 0xbeef502d, NV50_2D_CLASS
,
648 NULL
, 0, &screen
->eng2d
);
650 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret
);
654 switch (dev
->chipset
& 0xf0) {
656 tesla_class
= NV50_3D_CLASS
;
660 tesla_class
= NV84_3D_CLASS
;
663 switch (dev
->chipset
) {
667 tesla_class
= NVA0_3D_CLASS
;
670 tesla_class
= NVAF_3D_CLASS
;
673 tesla_class
= NVA3_3D_CLASS
;
678 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
681 screen
->base
.class_3d
= tesla_class
;
683 ret
= nouveau_object_new(chan
, 0xbeef5097, tesla_class
,
684 NULL
, 0, &screen
->tesla
);
686 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret
);
690 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
691 3 << NV50_CODE_BO_SIZE_LOG2
, NULL
, &screen
->code
);
693 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret
);
697 nouveau_heap_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
698 nouveau_heap_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
699 nouveau_heap_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
701 nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
703 screen
->TPs
= util_bitcount(value
& 0xffff);
704 screen
->MPsInTP
= util_bitcount((value
>> 24) & 0xf);
706 stack_size
= util_next_power_of_two(screen
->TPs
) * screen
->MPsInTP
*
707 STACK_WARPS_ALLOC
* 64 * 8;
709 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
, NULL
,
712 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret
);
716 uint64_t size_of_one_temp
= util_next_power_of_two(screen
->TPs
) *
717 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
*
719 screen
->max_tls_space
= dev
->vram_size
/ size_of_one_temp
* ONE_TEMP_SIZE
;
720 screen
->max_tls_space
/= 2; /* half of vram */
722 /* hw can address max 64 KiB */
723 screen
->max_tls_space
= MIN2(screen
->max_tls_space
, 64 << 10);
726 unsigned tls_space
= 4/*temps*/ * ONE_TEMP_SIZE
;
727 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
731 if (nouveau_mesa_debug
)
732 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64
" MiB, tls_size = %"PRIu64
" KiB\n",
733 screen
->TPs
, screen
->MPsInTP
, dev
->vram_size
>> 20, tls_size
>> 10);
735 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16, NULL
,
738 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret
);
742 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, NULL
,
745 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret
);
749 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
750 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
752 if (!nv50_blitctx_create(screen
))
755 nv50_screen_init_hwctx(screen
);
757 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
762 nv50_screen_destroy(pscreen
);
767 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
769 int i
= screen
->tic
.next
;
771 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
772 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
774 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
776 if (screen
->tic
.entries
[i
])
777 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
779 screen
->tic
.entries
[i
] = entry
;
784 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
786 int i
= screen
->tsc
.next
;
788 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
789 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
791 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
793 if (screen
->tsc
.entries
[i
])
794 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
796 screen
->tsc
.entries
[i
] = entry
;