beb81d664766a91ce3c6b5eb6db82cb45f4215b8
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include <errno.h>
32
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
35 #endif
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return FALSE;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return FALSE;
57
58 if (!util_format_is_supported(format, bindings))
59 return FALSE;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return FALSE;
65 break;
66 case PIPE_FORMAT_R8G8B8A8_UNORM:
67 case PIPE_FORMAT_R8G8B8X8_UNORM:
68 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
69 if (bindings & PIPE_BIND_RENDER_TARGET)
70 return FALSE;
71 default:
72 break;
73 }
74
75 /* transfers & shared are always supported */
76 bindings &= ~(PIPE_BIND_TRANSFER_READ |
77 PIPE_BIND_TRANSFER_WRITE |
78 PIPE_BIND_SHARED);
79
80 return (nv50_format_table[format].usage & bindings) == bindings;
81 }
82
83 static int
84 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
85 {
86 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
87
88 switch (param) {
89 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
90 return 64;
91 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
92 return 14;
93 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
94 return 12;
95 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
96 return 14;
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
98 return 512;
99 case PIPE_CAP_MIN_TEXEL_OFFSET:
100 return -8;
101 case PIPE_CAP_MAX_TEXEL_OFFSET:
102 return 7;
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
104 case PIPE_CAP_TEXTURE_SWIZZLE:
105 case PIPE_CAP_TEXTURE_SHADOW_MAP:
106 case PIPE_CAP_NPOT_TEXTURES:
107 case PIPE_CAP_ANISOTROPIC_FILTER:
108 case PIPE_CAP_SCALED_RESOLVE:
109 return 1;
110 case PIPE_CAP_SEAMLESS_CUBE_MAP:
111 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
113 return 0;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 case PIPE_CAP_DEPTH_CLIP_DISABLE:
116 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
117 case PIPE_CAP_POINT_SPRITE:
118 return 1;
119 case PIPE_CAP_SM3:
120 return 1;
121 case PIPE_CAP_GLSL_FEATURE_LEVEL:
122 return 130;
123 case PIPE_CAP_MAX_RENDER_TARGETS:
124 return 8;
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 return 1;
127 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
128 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
129 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
130 return 1;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 case PIPE_CAP_TIMER_QUERY:
133 case PIPE_CAP_OCCLUSION_QUERY:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
139 return 64;
140 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
141 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
142 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
143 case PIPE_CAP_INDEP_BLEND_ENABLE:
144 return 1;
145 case PIPE_CAP_INDEP_BLEND_FUNC:
146 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
147 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
148 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
149 return 1;
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
152 return 0;
153 case PIPE_CAP_SHADER_STENCIL_EXPORT:
154 return 0;
155 case PIPE_CAP_PRIMITIVE_RESTART:
156 case PIPE_CAP_TGSI_INSTANCEID:
157 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
158 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
159 case PIPE_CAP_CONDITIONAL_RENDER:
160 case PIPE_CAP_TEXTURE_BARRIER:
161 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
162 case PIPE_CAP_START_INSTANCE:
163 return 1;
164 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
165 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
166 return 0; /* state trackers will know better */
167 case PIPE_CAP_USER_CONSTANT_BUFFERS:
168 case PIPE_CAP_USER_INDEX_BUFFERS:
169 case PIPE_CAP_USER_VERTEX_BUFFERS:
170 return 1;
171 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
172 return 256;
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
176 return 0;
177 default:
178 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
179 return 0;
180 }
181 }
182
183 static int
184 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
185 enum pipe_shader_cap param)
186 {
187 switch (shader) {
188 case PIPE_SHADER_VERTEX:
189 case PIPE_SHADER_GEOMETRY:
190 case PIPE_SHADER_FRAGMENT:
191 break;
192 default:
193 return 0;
194 }
195
196 switch (param) {
197 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
198 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
199 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
200 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
201 return 16384;
202 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
203 return 4;
204 case PIPE_SHADER_CAP_MAX_INPUTS:
205 if (shader == PIPE_SHADER_VERTEX)
206 return 32;
207 return 0x300 / 16;
208 case PIPE_SHADER_CAP_MAX_CONSTS:
209 return 65536 / 16;
210 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
211 return NV50_MAX_PIPE_CONSTBUFS;
212 case PIPE_SHADER_CAP_MAX_ADDRS:
213 return 1;
214 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
215 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
216 return shader != PIPE_SHADER_FRAGMENT;
217 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
218 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
219 return 1;
220 case PIPE_SHADER_CAP_MAX_PREDS:
221 return 0;
222 case PIPE_SHADER_CAP_MAX_TEMPS:
223 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
224 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
225 return 1;
226 case PIPE_SHADER_CAP_SUBROUTINES:
227 return 0; /* please inline, or provide function declarations */
228 case PIPE_SHADER_CAP_INTEGERS:
229 return 1;
230 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
231 return 32;
232 default:
233 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
234 return 0;
235 }
236 }
237
238 static float
239 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
240 {
241 switch (param) {
242 case PIPE_CAPF_MAX_LINE_WIDTH:
243 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
244 return 10.0f;
245 case PIPE_CAPF_MAX_POINT_WIDTH:
246 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
247 return 64.0f;
248 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
249 return 16.0f;
250 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
251 return 4.0f;
252 default:
253 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
254 return 0.0f;
255 }
256 }
257
258 static void
259 nv50_screen_destroy(struct pipe_screen *pscreen)
260 {
261 struct nv50_screen *screen = nv50_screen(pscreen);
262
263 if (screen->base.fence.current) {
264 nouveau_fence_wait(screen->base.fence.current);
265 nouveau_fence_ref (NULL, &screen->base.fence.current);
266 }
267 if (screen->base.pushbuf)
268 screen->base.pushbuf->user_priv = NULL;
269
270 FREE(screen->blitctx);
271
272 nouveau_bo_ref(NULL, &screen->code);
273 nouveau_bo_ref(NULL, &screen->tls_bo);
274 nouveau_bo_ref(NULL, &screen->stack_bo);
275 nouveau_bo_ref(NULL, &screen->txc);
276 nouveau_bo_ref(NULL, &screen->uniforms);
277 nouveau_bo_ref(NULL, &screen->fence.bo);
278
279 nouveau_heap_destroy(&screen->vp_code_heap);
280 nouveau_heap_destroy(&screen->gp_code_heap);
281 nouveau_heap_destroy(&screen->fp_code_heap);
282
283 FREE(screen->tic.entries);
284
285 nouveau_object_del(&screen->tesla);
286 nouveau_object_del(&screen->eng2d);
287 nouveau_object_del(&screen->m2mf);
288 nouveau_object_del(&screen->sync);
289
290 nouveau_screen_fini(&screen->base);
291
292 FREE(screen);
293 }
294
295 static void
296 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
297 {
298 struct nv50_screen *screen = nv50_screen(pscreen);
299 struct nouveau_pushbuf *push = screen->base.pushbuf;
300
301 /* we need to do it after possible flush in MARK_RING */
302 *sequence = ++screen->base.fence.sequence;
303
304 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
305 PUSH_DATAh(push, screen->fence.bo->offset);
306 PUSH_DATA (push, screen->fence.bo->offset);
307 PUSH_DATA (push, *sequence);
308 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
309 NV50_3D_QUERY_GET_UNK4 |
310 NV50_3D_QUERY_GET_UNIT_CROP |
311 NV50_3D_QUERY_GET_TYPE_QUERY |
312 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
313 NV50_3D_QUERY_GET_SHORT);
314 }
315
316 static u32
317 nv50_screen_fence_update(struct pipe_screen *pscreen)
318 {
319 return nv50_screen(pscreen)->fence.map[0];
320 }
321
322 static void
323 nv50_screen_init_hwctx(struct nv50_screen *screen)
324 {
325 struct nouveau_pushbuf *push = screen->base.pushbuf;
326 struct nv04_fifo *fifo;
327 unsigned i;
328
329 fifo = (struct nv04_fifo *)screen->base.channel->data;
330
331 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
332 PUSH_DATA (push, screen->m2mf->handle);
333 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
334 PUSH_DATA (push, screen->sync->handle);
335 PUSH_DATA (push, fifo->vram);
336 PUSH_DATA (push, fifo->vram);
337
338 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
339 PUSH_DATA (push, screen->eng2d->handle);
340 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
341 PUSH_DATA (push, screen->sync->handle);
342 PUSH_DATA (push, fifo->vram);
343 PUSH_DATA (push, fifo->vram);
344 PUSH_DATA (push, fifo->vram);
345 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
346 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
347 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
348 PUSH_DATA (push, 0);
349 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
350 PUSH_DATA (push, 0);
351 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
352 PUSH_DATA (push, 1);
353
354 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
355 PUSH_DATA (push, screen->tesla->handle);
356
357 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
358 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
359
360 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
361 PUSH_DATA (push, screen->sync->handle);
362 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
363 for (i = 0; i < 11; ++i)
364 PUSH_DATA(push, fifo->vram);
365 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
366 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
367 PUSH_DATA(push, fifo->vram);
368
369 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
370 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
371 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
372 PUSH_DATA (push, 0xf);
373
374 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
375 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
376 PUSH_DATA (push, 0x18);
377 }
378
379 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
380 PUSH_DATA (push, 1);
381
382 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
383 PUSH_DATA (push, 0);
384 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
385 PUSH_DATA (push, 0);
386 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
387 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
388 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
389 PUSH_DATA (push, 0);
390 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
391 PUSH_DATA (push, 0);
392 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
393 PUSH_DATA (push, 1);
394
395 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
396 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
397 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
398 }
399
400 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
401 PUSH_DATA (push, 0);
402 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
403 PUSH_DATA (push, 0);
404 PUSH_DATA (push, 0);
405 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
406 PUSH_DATA (push, 0x3f);
407
408 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
409 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
410 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
411
412 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
413 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
414 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
415
416 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
417 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
418 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
419
420 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
421 PUSH_DATAh(push, screen->tls_bo->offset);
422 PUSH_DATA (push, screen->tls_bo->offset);
423 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
424
425 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
426 PUSH_DATAh(push, screen->stack_bo->offset);
427 PUSH_DATA (push, screen->stack_bo->offset);
428 PUSH_DATA (push, 4);
429
430 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
431 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
432 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
433 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
434
435 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
436 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
437 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
438 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
439
440 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
441 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
442 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
443 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
444
445 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
446 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
447 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
448 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
449
450 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
451 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
452 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
453 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
454
455 /* max TIC (bits 4:8) & TSC bindings, per program type */
456 for (i = 0; i < 3; ++i) {
457 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
458 PUSH_DATA (push, 0x54);
459 }
460
461 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
462 PUSH_DATAh(push, screen->txc->offset);
463 PUSH_DATA (push, screen->txc->offset);
464 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
465
466 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
467 PUSH_DATAh(push, screen->txc->offset + 65536);
468 PUSH_DATA (push, screen->txc->offset + 65536);
469 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
470
471 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
472 PUSH_DATA (push, 0);
473
474 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
475 PUSH_DATA (push, 0);
476 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
477 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
478 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
479 for (i = 0; i < 8 * 2; ++i)
480 PUSH_DATA(push, 0);
481 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
482 PUSH_DATA (push, 0);
483
484 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
485 PUSH_DATA (push, 1);
486 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
487 PUSH_DATAf(push, 0.0f);
488 PUSH_DATAf(push, 1.0f);
489
490 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
491 #ifdef NV50_SCISSORS_CLIPPING
492 PUSH_DATA (push, 0x0000);
493 #else
494 PUSH_DATA (push, 0x1080);
495 #endif
496
497 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
498 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
499
500 /* We use scissors instead of exact view volume clipping,
501 * so they're always enabled.
502 */
503 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
504 PUSH_DATA (push, 1);
505 PUSH_DATA (push, 8192 << 16);
506 PUSH_DATA (push, 8192 << 16);
507
508 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
509 PUSH_DATA (push, 1);
510 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
511 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
512 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
513 PUSH_DATA (push, 0x11111111);
514 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
515 PUSH_DATA (push, 1);
516
517 PUSH_KICK (push);
518 }
519
520 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
521 uint64_t *tls_size)
522 {
523 struct nouveau_device *dev = screen->base.device;
524 int ret;
525
526 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
527 ONE_TEMP_SIZE;
528 if (nouveau_mesa_debug)
529 debug_printf("allocating space for %u temps\n",
530 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
531 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
532 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
533
534 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
535 *tls_size, NULL, &screen->tls_bo);
536 if (ret) {
537 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
538 return ret;
539 }
540
541 return 0;
542 }
543
544 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
545 {
546 struct nouveau_pushbuf *push = screen->base.pushbuf;
547 int ret;
548 uint64_t tls_size;
549
550 if (tls_space < screen->cur_tls_space)
551 return 0;
552 if (tls_space > screen->max_tls_space) {
553 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
554 * LOCAL_WARPS_NO_CLAMP) */
555 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
556 (unsigned)(tls_space / ONE_TEMP_SIZE),
557 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
558 return -ENOMEM;
559 }
560
561 nouveau_bo_ref(NULL, &screen->tls_bo);
562 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
563 if (ret)
564 return ret;
565
566 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
567 PUSH_DATAh(push, screen->tls_bo->offset);
568 PUSH_DATA (push, screen->tls_bo->offset);
569 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
570
571 return 1;
572 }
573
574 struct pipe_screen *
575 nv50_screen_create(struct nouveau_device *dev)
576 {
577 struct nv50_screen *screen;
578 struct pipe_screen *pscreen;
579 struct nouveau_object *chan;
580 uint64_t value;
581 uint32_t tesla_class;
582 unsigned stack_size;
583 int ret;
584
585 screen = CALLOC_STRUCT(nv50_screen);
586 if (!screen)
587 return NULL;
588 pscreen = &screen->base.base;
589
590 ret = nouveau_screen_init(&screen->base, dev);
591 if (ret) {
592 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
593 goto fail;
594 }
595
596 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
597 * admit them to VRAM.
598 */
599 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
600 PIPE_BIND_VERTEX_BUFFER;
601 screen->base.sysmem_bindings |=
602 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
603
604 screen->base.pushbuf->user_priv = screen;
605 screen->base.pushbuf->rsvd_kick = 5;
606
607 chan = screen->base.channel;
608
609 pscreen->destroy = nv50_screen_destroy;
610 pscreen->context_create = nv50_create;
611 pscreen->is_format_supported = nv50_screen_is_format_supported;
612 pscreen->get_param = nv50_screen_get_param;
613 pscreen->get_shader_param = nv50_screen_get_shader_param;
614 pscreen->get_paramf = nv50_screen_get_paramf;
615
616 nv50_screen_init_resource_functions(pscreen);
617
618 nouveau_screen_init_vdec(&screen->base);
619
620 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
621 NULL, &screen->fence.bo);
622 if (ret) {
623 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
624 goto fail;
625 }
626
627 nouveau_bo_map(screen->fence.bo, 0, NULL);
628 screen->fence.map = screen->fence.bo->map;
629 screen->base.fence.emit = nv50_screen_fence_emit;
630 screen->base.fence.update = nv50_screen_fence_update;
631
632 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
633 &(struct nv04_notify){ .length = 32 },
634 sizeof(struct nv04_notify), &screen->sync);
635 if (ret) {
636 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
637 goto fail;
638 }
639
640 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
641 NULL, 0, &screen->m2mf);
642 if (ret) {
643 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
644 goto fail;
645 }
646
647 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
648 NULL, 0, &screen->eng2d);
649 if (ret) {
650 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
651 goto fail;
652 }
653
654 switch (dev->chipset & 0xf0) {
655 case 0x50:
656 tesla_class = NV50_3D_CLASS;
657 break;
658 case 0x80:
659 case 0x90:
660 tesla_class = NV84_3D_CLASS;
661 break;
662 case 0xa0:
663 switch (dev->chipset) {
664 case 0xa0:
665 case 0xaa:
666 case 0xac:
667 tesla_class = NVA0_3D_CLASS;
668 break;
669 case 0xaf:
670 tesla_class = NVAF_3D_CLASS;
671 break;
672 default:
673 tesla_class = NVA3_3D_CLASS;
674 break;
675 }
676 break;
677 default:
678 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
679 goto fail;
680 }
681 screen->base.class_3d = tesla_class;
682
683 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
684 NULL, 0, &screen->tesla);
685 if (ret) {
686 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
687 goto fail;
688 }
689
690 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
691 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
692 if (ret) {
693 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
694 goto fail;
695 }
696
697 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
698 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
699 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
700
701 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
702
703 screen->TPs = util_bitcount(value & 0xffff);
704 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
705
706 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
707 STACK_WARPS_ALLOC * 64 * 8;
708
709 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
710 &screen->stack_bo);
711 if (ret) {
712 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
713 goto fail;
714 }
715
716 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
717 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
718 ONE_TEMP_SIZE;
719 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
720 screen->max_tls_space /= 2; /* half of vram */
721
722 /* hw can address max 64 KiB */
723 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
724
725 uint64_t tls_size;
726 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
727 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
728 if (ret)
729 goto fail;
730
731 if (nouveau_mesa_debug)
732 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
733 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
734
735 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
736 &screen->uniforms);
737 if (ret) {
738 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
739 goto fail;
740 }
741
742 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
743 &screen->txc);
744 if (ret) {
745 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
746 goto fail;
747 }
748
749 screen->tic.entries = CALLOC(4096, sizeof(void *));
750 screen->tsc.entries = screen->tic.entries + 2048;
751
752 if (!nv50_blitctx_create(screen))
753 goto fail;
754
755 nv50_screen_init_hwctx(screen);
756
757 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
758
759 return pscreen;
760
761 fail:
762 nv50_screen_destroy(pscreen);
763 return NULL;
764 }
765
766 int
767 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
768 {
769 int i = screen->tic.next;
770
771 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
772 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
773
774 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
775
776 if (screen->tic.entries[i])
777 nv50_tic_entry(screen->tic.entries[i])->id = -1;
778
779 screen->tic.entries[i] = entry;
780 return i;
781 }
782
783 int
784 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
785 {
786 int i = screen->tsc.next;
787
788 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
789 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
790
791 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
792
793 if (screen->tsc.entries[i])
794 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
795
796 screen->tsc.entries[i] = entry;
797 return i;
798 }