Merge branch 'gallium-userbuf'
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
34 #endif
35
36 static boolean
37 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
38 enum pipe_format format,
39 enum pipe_texture_target target,
40 unsigned sample_count,
41 unsigned bindings)
42 {
43 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
44 return FALSE;
45 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
46 return FALSE;
47
48 if (!util_format_is_supported(format, bindings))
49 return FALSE;
50
51 switch (format) {
52 case PIPE_FORMAT_Z16_UNORM:
53 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
54 return FALSE;
55 break;
56 case PIPE_FORMAT_R8G8B8A8_UNORM:
57 case PIPE_FORMAT_R8G8B8X8_UNORM:
58 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
59 if (bindings & PIPE_BIND_RENDER_TARGET)
60 return FALSE;
61 default:
62 break;
63 }
64
65 /* transfers & shared are always supported */
66 bindings &= ~(PIPE_BIND_TRANSFER_READ |
67 PIPE_BIND_TRANSFER_WRITE |
68 PIPE_BIND_SHARED);
69
70 return (nv50_format_table[format].usage & bindings) == bindings;
71 }
72
73 static int
74 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
75 {
76 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
77
78 switch (param) {
79 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
80 return 64;
81 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
82 return 14;
83 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
84 return 12;
85 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
86 return 14;
87 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
88 return 512;
89 case PIPE_CAP_MIN_TEXEL_OFFSET:
90 return -8;
91 case PIPE_CAP_MAX_TEXEL_OFFSET:
92 return 7;
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_TEXTURE_SWIZZLE:
95 case PIPE_CAP_TEXTURE_SHADOW_MAP:
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_ANISOTROPIC_FILTER:
98 case PIPE_CAP_SCALED_RESOLVE:
99 return 1;
100 case PIPE_CAP_SEAMLESS_CUBE_MAP:
101 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
102 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
103 return 0;
104 case PIPE_CAP_TWO_SIDED_STENCIL:
105 case PIPE_CAP_DEPTH_CLIP_DISABLE:
106 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
107 case PIPE_CAP_POINT_SPRITE:
108 return 1;
109 case PIPE_CAP_SM3:
110 return 1;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 130;
113 case PIPE_CAP_MAX_RENDER_TARGETS:
114 return 8;
115 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
116 return 1;
117 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
119 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
120 return 1;
121 case PIPE_CAP_TIMER_QUERY:
122 case PIPE_CAP_OCCLUSION_QUERY:
123 return 1;
124 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
125 return 4;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 64;
129 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
130 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 return 1;
134 case PIPE_CAP_INDEP_BLEND_FUNC:
135 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
136 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
137 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
138 return 1;
139 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
140 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
141 return 0;
142 case PIPE_CAP_SHADER_STENCIL_EXPORT:
143 return 0;
144 case PIPE_CAP_PRIMITIVE_RESTART:
145 case PIPE_CAP_TGSI_INSTANCEID:
146 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
147 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
148 case PIPE_CAP_CONDITIONAL_RENDER:
149 case PIPE_CAP_TEXTURE_BARRIER:
150 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
151 return 1;
152 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
153 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
154 case PIPE_CAP_USER_VERTEX_BUFFERS:
155 case PIPE_CAP_USER_INDEX_BUFFERS:
156 return 0; /* state trackers will know better */
157 case PIPE_CAP_USER_CONSTANT_BUFFERS:
158 return 1;
159 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
160 return 256;
161 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
162 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
163 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
164 return 0;
165 default:
166 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
167 return 0;
168 }
169 }
170
171 static int
172 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
173 enum pipe_shader_cap param)
174 {
175 switch (shader) {
176 case PIPE_SHADER_VERTEX:
177 case PIPE_SHADER_GEOMETRY:
178 case PIPE_SHADER_FRAGMENT:
179 break;
180 default:
181 return 0;
182 }
183
184 switch (param) {
185 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
186 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
187 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
188 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
189 return 16384;
190 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
191 return 4;
192 case PIPE_SHADER_CAP_MAX_INPUTS:
193 if (shader == PIPE_SHADER_VERTEX)
194 return 32;
195 return 0x300 / 16;
196 case PIPE_SHADER_CAP_MAX_CONSTS:
197 return 65536 / 16;
198 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
199 return 14;
200 case PIPE_SHADER_CAP_MAX_ADDRS:
201 return 1;
202 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
203 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
204 return shader != PIPE_SHADER_FRAGMENT;
205 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
206 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
207 return 1;
208 case PIPE_SHADER_CAP_MAX_PREDS:
209 return 0;
210 case PIPE_SHADER_CAP_MAX_TEMPS:
211 return NV50_CAP_MAX_PROGRAM_TEMPS;
212 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
213 return 1;
214 case PIPE_SHADER_CAP_SUBROUTINES:
215 return 0; /* please inline, or provide function declarations */
216 case PIPE_SHADER_CAP_INTEGERS:
217 return 1;
218 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
219 return 32;
220 default:
221 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
222 return 0;
223 }
224 }
225
226 static float
227 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
228 {
229 switch (param) {
230 case PIPE_CAPF_MAX_LINE_WIDTH:
231 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
232 return 10.0f;
233 case PIPE_CAPF_MAX_POINT_WIDTH:
234 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
235 return 64.0f;
236 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
237 return 16.0f;
238 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
239 return 4.0f;
240 default:
241 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
242 return 0.0f;
243 }
244 }
245
246 static void
247 nv50_screen_destroy(struct pipe_screen *pscreen)
248 {
249 struct nv50_screen *screen = nv50_screen(pscreen);
250
251 if (screen->base.fence.current) {
252 nouveau_fence_wait(screen->base.fence.current);
253 nouveau_fence_ref (NULL, &screen->base.fence.current);
254 }
255 if (screen->base.pushbuf)
256 screen->base.pushbuf->user_priv = NULL;
257
258 if (screen->blitctx)
259 FREE(screen->blitctx);
260
261 nouveau_bo_ref(NULL, &screen->code);
262 nouveau_bo_ref(NULL, &screen->tls_bo);
263 nouveau_bo_ref(NULL, &screen->stack_bo);
264 nouveau_bo_ref(NULL, &screen->txc);
265 nouveau_bo_ref(NULL, &screen->uniforms);
266 nouveau_bo_ref(NULL, &screen->fence.bo);
267
268 nouveau_heap_destroy(&screen->vp_code_heap);
269 nouveau_heap_destroy(&screen->gp_code_heap);
270 nouveau_heap_destroy(&screen->fp_code_heap);
271
272 if (screen->tic.entries)
273 FREE(screen->tic.entries);
274
275 nouveau_object_del(&screen->tesla);
276 nouveau_object_del(&screen->eng2d);
277 nouveau_object_del(&screen->m2mf);
278 nouveau_object_del(&screen->sync);
279
280 nouveau_screen_fini(&screen->base);
281
282 FREE(screen);
283 }
284
285 static void
286 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
287 {
288 struct nv50_screen *screen = nv50_screen(pscreen);
289 struct nouveau_pushbuf *push = screen->base.pushbuf;
290
291 /* we need to do it after possible flush in MARK_RING */
292 *sequence = ++screen->base.fence.sequence;
293
294 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
295 PUSH_DATAh(push, screen->fence.bo->offset);
296 PUSH_DATA (push, screen->fence.bo->offset);
297 PUSH_DATA (push, *sequence);
298 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
299 NV50_3D_QUERY_GET_UNK4 |
300 NV50_3D_QUERY_GET_UNIT_CROP |
301 NV50_3D_QUERY_GET_TYPE_QUERY |
302 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
303 NV50_3D_QUERY_GET_SHORT);
304 }
305
306 static u32
307 nv50_screen_fence_update(struct pipe_screen *pscreen)
308 {
309 return nv50_screen(pscreen)->fence.map[0];
310 }
311
312 static int
313 nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
314 {
315 struct nouveau_pushbuf *push = screen->base.pushbuf;
316 struct nv04_fifo *fifo;
317 unsigned i;
318
319 fifo = (struct nv04_fifo *)screen->base.channel->data;
320
321 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
322 PUSH_DATA (push, screen->m2mf->handle);
323 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
324 PUSH_DATA (push, screen->sync->handle);
325 PUSH_DATA (push, fifo->vram);
326 PUSH_DATA (push, fifo->vram);
327
328 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
329 PUSH_DATA (push, screen->eng2d->handle);
330 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
331 PUSH_DATA (push, screen->sync->handle);
332 PUSH_DATA (push, fifo->vram);
333 PUSH_DATA (push, fifo->vram);
334 PUSH_DATA (push, fifo->vram);
335 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
336 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
337 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
338 PUSH_DATA (push, 0);
339 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
340 PUSH_DATA (push, 0);
341 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
342 PUSH_DATA (push, 1);
343
344 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
345 PUSH_DATA (push, screen->tesla->handle);
346
347 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
348 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
349
350 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
351 PUSH_DATA (push, screen->sync->handle);
352 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
353 for (i = 0; i < 11; ++i)
354 PUSH_DATA(push, fifo->vram);
355 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
356 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
357 PUSH_DATA(push, fifo->vram);
358
359 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
360 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
361 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
362 PUSH_DATA (push, 0xf);
363
364 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
365 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
366 PUSH_DATA (push, 0x18);
367 }
368
369 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
370 PUSH_DATA (push, 1);
371
372 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
373 PUSH_DATA (push, 0);
374 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
375 PUSH_DATA (push, 0);
376 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
377 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
378 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
379 PUSH_DATA (push, 0);
380 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
381 PUSH_DATA (push, 0);
382 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
383 PUSH_DATA (push, 1);
384
385 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
386 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
387 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
388 }
389
390 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
391 PUSH_DATA (push, 0);
392 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
393 PUSH_DATA (push, 0);
394 PUSH_DATA (push, 0);
395 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
396 PUSH_DATA (push, 0x3f);
397
398 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
399 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
400 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
401
402 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
403 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
404 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
405
406 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
407 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
408 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
409
410 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
411 PUSH_DATAh(push, screen->tls_bo->offset);
412 PUSH_DATA (push, screen->tls_bo->offset);
413 PUSH_DATA (push, util_logbase2(tls_space / 8));
414
415 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
416 PUSH_DATAh(push, screen->stack_bo->offset);
417 PUSH_DATA (push, screen->stack_bo->offset);
418 PUSH_DATA (push, 4);
419
420 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
421 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
422 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
423 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
424
425 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
426 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
427 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
428 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
429
430 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
431 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
432 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
433 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
434
435 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
436 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
437 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
438 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
439
440 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 6);
441 PUSH_DATA (push, (NV50_CB_PVP << 12) | 0x001);
442 PUSH_DATA (push, (NV50_CB_PGP << 12) | 0x021);
443 PUSH_DATA (push, (NV50_CB_PFP << 12) | 0x031);
444 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
445 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
446 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
447
448 /* max TIC (bits 4:8) & TSC bindings, per program type */
449 for (i = 0; i < 3; ++i) {
450 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
451 PUSH_DATA (push, 0x54);
452 }
453
454 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
455 PUSH_DATAh(push, screen->txc->offset);
456 PUSH_DATA (push, screen->txc->offset);
457 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
458
459 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
460 PUSH_DATAh(push, screen->txc->offset + 65536);
461 PUSH_DATA (push, screen->txc->offset + 65536);
462 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
463
464 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
465 PUSH_DATA (push, 0);
466
467 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
468 PUSH_DATA (push, 0);
469 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
470 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
471 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
472 for (i = 0; i < 8 * 2; ++i)
473 PUSH_DATA(push, 0);
474 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
475 PUSH_DATA (push, 0);
476
477 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
478 PUSH_DATA (push, 1);
479 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
480 PUSH_DATAf(push, 0.0f);
481 PUSH_DATAf(push, 1.0f);
482
483 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
484 #ifdef NV50_SCISSORS_CLIPPING
485 PUSH_DATA (push, 0x0000);
486 #else
487 PUSH_DATA (push, 0x1080);
488 #endif
489
490 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
491 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
492
493 /* We use scissors instead of exact view volume clipping,
494 * so they're always enabled.
495 */
496 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
497 PUSH_DATA (push, 1);
498 PUSH_DATA (push, 8192 << 16);
499 PUSH_DATA (push, 8192 << 16);
500
501 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
502 PUSH_DATA (push, 1);
503 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
504 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
505 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
506 PUSH_DATA (push, 0x11111111);
507 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
508 PUSH_DATA (push, 1);
509
510 PUSH_KICK (push);
511
512 return 0;
513 }
514
515 #define FAIL_SCREEN_INIT(str, err) \
516 do { \
517 NOUVEAU_ERR(str, err); \
518 nv50_screen_destroy(pscreen); \
519 return NULL; \
520 } while(0)
521
522 struct pipe_screen *
523 nv50_screen_create(struct nouveau_device *dev)
524 {
525 struct nv50_screen *screen;
526 struct pipe_screen *pscreen;
527 struct nouveau_object *chan;
528 uint64_t value;
529 uint32_t tesla_class;
530 unsigned stack_size, max_warps, tls_space;
531 int ret;
532
533 screen = CALLOC_STRUCT(nv50_screen);
534 if (!screen)
535 return NULL;
536 pscreen = &screen->base.base;
537
538 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
539
540 ret = nouveau_screen_init(&screen->base, dev);
541 if (ret)
542 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
543
544 screen->base.pushbuf->user_priv = screen;
545 screen->base.pushbuf->rsvd_kick = 5;
546
547 chan = screen->base.channel;
548
549 pscreen->destroy = nv50_screen_destroy;
550 pscreen->context_create = nv50_create;
551 pscreen->is_format_supported = nv50_screen_is_format_supported;
552 pscreen->get_param = nv50_screen_get_param;
553 pscreen->get_shader_param = nv50_screen_get_shader_param;
554 pscreen->get_paramf = nv50_screen_get_paramf;
555
556 nv50_screen_init_resource_functions(pscreen);
557
558 nouveau_screen_init_vdec(&screen->base);
559
560 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
561 NULL, &screen->fence.bo);
562 if (ret)
563 goto fail;
564 nouveau_bo_map(screen->fence.bo, 0, NULL);
565 screen->fence.map = screen->fence.bo->map;
566 screen->base.fence.emit = nv50_screen_fence_emit;
567 screen->base.fence.update = nv50_screen_fence_update;
568
569 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
570 &(struct nv04_notify){ .length = 32 },
571 sizeof(struct nv04_notify), &screen->sync);
572 if (ret)
573 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
574
575
576 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
577 NULL, 0, &screen->m2mf);
578 if (ret)
579 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
580
581
582 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
583 NULL, 0, &screen->eng2d);
584 if (ret)
585 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
586
587 switch (dev->chipset & 0xf0) {
588 case 0x50:
589 tesla_class = NV50_3D_CLASS;
590 break;
591 case 0x80:
592 case 0x90:
593 tesla_class = NV84_3D_CLASS;
594 break;
595 case 0xa0:
596 switch (dev->chipset) {
597 case 0xa0:
598 case 0xaa:
599 case 0xac:
600 tesla_class = NVA0_3D_CLASS;
601 break;
602 case 0xaf:
603 tesla_class = NVAF_3D_CLASS;
604 break;
605 default:
606 tesla_class = NVA3_3D_CLASS;
607 break;
608 }
609 break;
610 default:
611 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
612 break;
613 }
614 screen->base.class_3d = tesla_class;
615
616 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
617 NULL, 0, &screen->tesla);
618 if (ret)
619 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
620
621
622 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
623 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
624 if (ret)
625 goto fail;
626
627 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
628 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
629 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
630
631 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
632
633 max_warps = util_bitcount(value & 0xffff);
634 max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
635
636 stack_size = max_warps * 64 * 8;
637
638 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
639 &screen->stack_bo);
640 if (ret)
641 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
642
643 tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
644
645 screen->tls_size = tls_space * max_warps * 32;
646
647 if (nouveau_mesa_debug)
648 debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
649 max_warps, screen->tls_size >> 10);
650
651 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, NULL,
652 &screen->tls_bo);
653 if (ret)
654 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
655
656
657 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
658 &screen->uniforms);
659 if (ret)
660 goto fail;
661
662 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
663 &screen->txc);
664 if (ret)
665 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
666
667 screen->tic.entries = CALLOC(4096, sizeof(void *));
668 screen->tsc.entries = screen->tic.entries + 2048;
669
670
671 if (!nv50_blitctx_create(screen))
672 goto fail;
673
674 if (nv50_screen_init_hwctx(screen, tls_space))
675 goto fail;
676
677 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
678
679 return pscreen;
680
681 fail:
682 nv50_screen_destroy(pscreen);
683 return NULL;
684 }
685
686 int
687 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
688 {
689 int i = screen->tic.next;
690
691 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
692 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
693
694 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
695
696 if (screen->tic.entries[i])
697 nv50_tic_entry(screen->tic.entries[i])->id = -1;
698
699 screen->tic.entries[i] = entry;
700 return i;
701 }
702
703 int
704 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
705 {
706 int i = screen->tsc.next;
707
708 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
709 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
710
711 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
712
713 if (screen->tsc.entries[i])
714 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
715
716 screen->tsc.entries[i] = entry;
717 return i;
718 }