gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include <errno.h>
32
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
35 #endif
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return FALSE;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return FALSE;
57
58 if (!util_format_is_supported(format, bindings))
59 return FALSE;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return FALSE;
65 break;
66 case PIPE_FORMAT_R8G8B8A8_UNORM:
67 case PIPE_FORMAT_R8G8B8X8_UNORM:
68 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
69 if (bindings & PIPE_BIND_RENDER_TARGET)
70 return FALSE;
71 default:
72 break;
73 }
74
75 /* transfers & shared are always supported */
76 bindings &= ~(PIPE_BIND_TRANSFER_READ |
77 PIPE_BIND_TRANSFER_WRITE |
78 PIPE_BIND_SHARED);
79
80 return (nv50_format_table[format].usage & bindings) == bindings;
81 }
82
83 static int
84 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
85 {
86 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
87
88 switch (param) {
89 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
90 return 64;
91 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
92 return 14;
93 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
94 return 12;
95 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
96 return 14;
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
98 return 512;
99 case PIPE_CAP_MIN_TEXEL_OFFSET:
100 return -8;
101 case PIPE_CAP_MAX_TEXEL_OFFSET:
102 return 7;
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
104 case PIPE_CAP_TEXTURE_SWIZZLE:
105 case PIPE_CAP_TEXTURE_SHADOW_MAP:
106 case PIPE_CAP_NPOT_TEXTURES:
107 case PIPE_CAP_ANISOTROPIC_FILTER:
108 case PIPE_CAP_SCALED_RESOLVE:
109 return 1;
110 case PIPE_CAP_SEAMLESS_CUBE_MAP:
111 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
113 return 0;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 case PIPE_CAP_DEPTH_CLIP_DISABLE:
116 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
117 case PIPE_CAP_POINT_SPRITE:
118 return 1;
119 case PIPE_CAP_SM3:
120 return 1;
121 case PIPE_CAP_GLSL_FEATURE_LEVEL:
122 return 130;
123 case PIPE_CAP_MAX_RENDER_TARGETS:
124 return 8;
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 return 1;
127 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
128 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
129 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
130 return 1;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 case PIPE_CAP_TIMER_QUERY:
133 case PIPE_CAP_OCCLUSION_QUERY:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
139 return 64;
140 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
141 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
142 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
143 case PIPE_CAP_INDEP_BLEND_ENABLE:
144 return 1;
145 case PIPE_CAP_INDEP_BLEND_FUNC:
146 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
147 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
148 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
149 return 1;
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
152 return 0;
153 case PIPE_CAP_SHADER_STENCIL_EXPORT:
154 return 0;
155 case PIPE_CAP_PRIMITIVE_RESTART:
156 case PIPE_CAP_TGSI_INSTANCEID:
157 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
158 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
159 case PIPE_CAP_CONDITIONAL_RENDER:
160 case PIPE_CAP_TEXTURE_BARRIER:
161 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
162 case PIPE_CAP_START_INSTANCE:
163 return 1;
164 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
165 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
166 return 0; /* state trackers will know better */
167 case PIPE_CAP_USER_CONSTANT_BUFFERS:
168 case PIPE_CAP_USER_INDEX_BUFFERS:
169 case PIPE_CAP_USER_VERTEX_BUFFERS:
170 return 1;
171 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
172 return 256;
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_TEXTURE_MULTISAMPLE:
177 return 0;
178 default:
179 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
180 return 0;
181 }
182 }
183
184 static int
185 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
186 enum pipe_shader_cap param)
187 {
188 switch (shader) {
189 case PIPE_SHADER_VERTEX:
190 case PIPE_SHADER_GEOMETRY:
191 case PIPE_SHADER_FRAGMENT:
192 break;
193 default:
194 return 0;
195 }
196
197 switch (param) {
198 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
199 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
200 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
201 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
202 return 16384;
203 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
204 return 4;
205 case PIPE_SHADER_CAP_MAX_INPUTS:
206 if (shader == PIPE_SHADER_VERTEX)
207 return 32;
208 return 0x300 / 16;
209 case PIPE_SHADER_CAP_MAX_CONSTS:
210 return 65536 / 16;
211 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
212 return NV50_MAX_PIPE_CONSTBUFS;
213 case PIPE_SHADER_CAP_MAX_ADDRS:
214 return 1;
215 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
216 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
217 return shader != PIPE_SHADER_FRAGMENT;
218 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
219 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
220 return 1;
221 case PIPE_SHADER_CAP_MAX_PREDS:
222 return 0;
223 case PIPE_SHADER_CAP_MAX_TEMPS:
224 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
225 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
226 return 1;
227 case PIPE_SHADER_CAP_SUBROUTINES:
228 return 0; /* please inline, or provide function declarations */
229 case PIPE_SHADER_CAP_INTEGERS:
230 return 1;
231 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
232 return 32;
233 default:
234 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
235 return 0;
236 }
237 }
238
239 static float
240 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
241 {
242 switch (param) {
243 case PIPE_CAPF_MAX_LINE_WIDTH:
244 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
245 return 10.0f;
246 case PIPE_CAPF_MAX_POINT_WIDTH:
247 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
248 return 64.0f;
249 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
250 return 16.0f;
251 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
252 return 4.0f;
253 default:
254 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
255 return 0.0f;
256 }
257 }
258
259 static void
260 nv50_screen_destroy(struct pipe_screen *pscreen)
261 {
262 struct nv50_screen *screen = nv50_screen(pscreen);
263
264 if (screen->base.fence.current) {
265 nouveau_fence_wait(screen->base.fence.current);
266 nouveau_fence_ref (NULL, &screen->base.fence.current);
267 }
268 if (screen->base.pushbuf)
269 screen->base.pushbuf->user_priv = NULL;
270
271 FREE(screen->blitctx);
272
273 nouveau_bo_ref(NULL, &screen->code);
274 nouveau_bo_ref(NULL, &screen->tls_bo);
275 nouveau_bo_ref(NULL, &screen->stack_bo);
276 nouveau_bo_ref(NULL, &screen->txc);
277 nouveau_bo_ref(NULL, &screen->uniforms);
278 nouveau_bo_ref(NULL, &screen->fence.bo);
279
280 nouveau_heap_destroy(&screen->vp_code_heap);
281 nouveau_heap_destroy(&screen->gp_code_heap);
282 nouveau_heap_destroy(&screen->fp_code_heap);
283
284 FREE(screen->tic.entries);
285
286 nouveau_object_del(&screen->tesla);
287 nouveau_object_del(&screen->eng2d);
288 nouveau_object_del(&screen->m2mf);
289 nouveau_object_del(&screen->sync);
290
291 nouveau_screen_fini(&screen->base);
292
293 FREE(screen);
294 }
295
296 static void
297 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
298 {
299 struct nv50_screen *screen = nv50_screen(pscreen);
300 struct nouveau_pushbuf *push = screen->base.pushbuf;
301
302 /* we need to do it after possible flush in MARK_RING */
303 *sequence = ++screen->base.fence.sequence;
304
305 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
306 PUSH_DATAh(push, screen->fence.bo->offset);
307 PUSH_DATA (push, screen->fence.bo->offset);
308 PUSH_DATA (push, *sequence);
309 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
310 NV50_3D_QUERY_GET_UNK4 |
311 NV50_3D_QUERY_GET_UNIT_CROP |
312 NV50_3D_QUERY_GET_TYPE_QUERY |
313 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
314 NV50_3D_QUERY_GET_SHORT);
315 }
316
317 static u32
318 nv50_screen_fence_update(struct pipe_screen *pscreen)
319 {
320 return nv50_screen(pscreen)->fence.map[0];
321 }
322
323 static void
324 nv50_screen_init_hwctx(struct nv50_screen *screen)
325 {
326 struct nouveau_pushbuf *push = screen->base.pushbuf;
327 struct nv04_fifo *fifo;
328 unsigned i;
329
330 fifo = (struct nv04_fifo *)screen->base.channel->data;
331
332 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
333 PUSH_DATA (push, screen->m2mf->handle);
334 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
335 PUSH_DATA (push, screen->sync->handle);
336 PUSH_DATA (push, fifo->vram);
337 PUSH_DATA (push, fifo->vram);
338
339 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
340 PUSH_DATA (push, screen->eng2d->handle);
341 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
342 PUSH_DATA (push, screen->sync->handle);
343 PUSH_DATA (push, fifo->vram);
344 PUSH_DATA (push, fifo->vram);
345 PUSH_DATA (push, fifo->vram);
346 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
347 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
348 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
349 PUSH_DATA (push, 0);
350 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
351 PUSH_DATA (push, 0);
352 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
353 PUSH_DATA (push, 1);
354
355 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
356 PUSH_DATA (push, screen->tesla->handle);
357
358 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
359 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
360
361 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
362 PUSH_DATA (push, screen->sync->handle);
363 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
364 for (i = 0; i < 11; ++i)
365 PUSH_DATA(push, fifo->vram);
366 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
367 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
368 PUSH_DATA(push, fifo->vram);
369
370 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
371 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
372 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
373 PUSH_DATA (push, 0xf);
374
375 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
376 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
377 PUSH_DATA (push, 0x18);
378 }
379
380 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
381 PUSH_DATA (push, 1);
382
383 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
384 PUSH_DATA (push, 0);
385 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
386 PUSH_DATA (push, 0);
387 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
388 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
389 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
390 PUSH_DATA (push, 0);
391 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
392 PUSH_DATA (push, 0);
393 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
394 PUSH_DATA (push, 1);
395
396 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
397 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
398 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
399 }
400
401 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
402 PUSH_DATA (push, 0);
403 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
404 PUSH_DATA (push, 0);
405 PUSH_DATA (push, 0);
406 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
407 PUSH_DATA (push, 0x3f);
408
409 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
410 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
411 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
412
413 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
414 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
415 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
416
417 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
418 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
419 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
420
421 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
422 PUSH_DATAh(push, screen->tls_bo->offset);
423 PUSH_DATA (push, screen->tls_bo->offset);
424 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
425
426 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
427 PUSH_DATAh(push, screen->stack_bo->offset);
428 PUSH_DATA (push, screen->stack_bo->offset);
429 PUSH_DATA (push, 4);
430
431 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
432 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
433 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
434 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
435
436 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
437 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
438 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
439 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
440
441 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
442 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
443 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
444 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
445
446 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
447 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
448 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
449 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
450
451 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
452 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
453 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
454 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
455
456 /* max TIC (bits 4:8) & TSC bindings, per program type */
457 for (i = 0; i < 3; ++i) {
458 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
459 PUSH_DATA (push, 0x54);
460 }
461
462 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
463 PUSH_DATAh(push, screen->txc->offset);
464 PUSH_DATA (push, screen->txc->offset);
465 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
466
467 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
468 PUSH_DATAh(push, screen->txc->offset + 65536);
469 PUSH_DATA (push, screen->txc->offset + 65536);
470 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
471
472 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
473 PUSH_DATA (push, 0);
474
475 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
476 PUSH_DATA (push, 0);
477 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
478 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
479 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
480 for (i = 0; i < 8 * 2; ++i)
481 PUSH_DATA(push, 0);
482 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
483 PUSH_DATA (push, 0);
484
485 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
486 PUSH_DATA (push, 1);
487 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
488 PUSH_DATAf(push, 0.0f);
489 PUSH_DATAf(push, 1.0f);
490
491 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
492 #ifdef NV50_SCISSORS_CLIPPING
493 PUSH_DATA (push, 0x0000);
494 #else
495 PUSH_DATA (push, 0x1080);
496 #endif
497
498 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
499 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
500
501 /* We use scissors instead of exact view volume clipping,
502 * so they're always enabled.
503 */
504 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
505 PUSH_DATA (push, 1);
506 PUSH_DATA (push, 8192 << 16);
507 PUSH_DATA (push, 8192 << 16);
508
509 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
510 PUSH_DATA (push, 1);
511 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
512 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
513 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
514 PUSH_DATA (push, 0x11111111);
515 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
516 PUSH_DATA (push, 1);
517
518 PUSH_KICK (push);
519 }
520
521 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
522 uint64_t *tls_size)
523 {
524 struct nouveau_device *dev = screen->base.device;
525 int ret;
526
527 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
528 ONE_TEMP_SIZE;
529 if (nouveau_mesa_debug)
530 debug_printf("allocating space for %u temps\n",
531 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
532 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
533 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
534
535 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
536 *tls_size, NULL, &screen->tls_bo);
537 if (ret) {
538 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
539 return ret;
540 }
541
542 return 0;
543 }
544
545 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
546 {
547 struct nouveau_pushbuf *push = screen->base.pushbuf;
548 int ret;
549 uint64_t tls_size;
550
551 if (tls_space < screen->cur_tls_space)
552 return 0;
553 if (tls_space > screen->max_tls_space) {
554 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
555 * LOCAL_WARPS_NO_CLAMP) */
556 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
557 (unsigned)(tls_space / ONE_TEMP_SIZE),
558 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
559 return -ENOMEM;
560 }
561
562 nouveau_bo_ref(NULL, &screen->tls_bo);
563 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
564 if (ret)
565 return ret;
566
567 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
568 PUSH_DATAh(push, screen->tls_bo->offset);
569 PUSH_DATA (push, screen->tls_bo->offset);
570 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
571
572 return 1;
573 }
574
575 struct pipe_screen *
576 nv50_screen_create(struct nouveau_device *dev)
577 {
578 struct nv50_screen *screen;
579 struct pipe_screen *pscreen;
580 struct nouveau_object *chan;
581 uint64_t value;
582 uint32_t tesla_class;
583 unsigned stack_size;
584 int ret;
585
586 screen = CALLOC_STRUCT(nv50_screen);
587 if (!screen)
588 return NULL;
589 pscreen = &screen->base.base;
590
591 ret = nouveau_screen_init(&screen->base, dev);
592 if (ret) {
593 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
594 goto fail;
595 }
596
597 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
598 * admit them to VRAM.
599 */
600 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
601 PIPE_BIND_VERTEX_BUFFER;
602 screen->base.sysmem_bindings |=
603 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
604
605 screen->base.pushbuf->user_priv = screen;
606 screen->base.pushbuf->rsvd_kick = 5;
607
608 chan = screen->base.channel;
609
610 pscreen->destroy = nv50_screen_destroy;
611 pscreen->context_create = nv50_create;
612 pscreen->is_format_supported = nv50_screen_is_format_supported;
613 pscreen->get_param = nv50_screen_get_param;
614 pscreen->get_shader_param = nv50_screen_get_shader_param;
615 pscreen->get_paramf = nv50_screen_get_paramf;
616
617 nv50_screen_init_resource_functions(pscreen);
618
619 nouveau_screen_init_vdec(&screen->base);
620
621 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
622 NULL, &screen->fence.bo);
623 if (ret) {
624 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
625 goto fail;
626 }
627
628 nouveau_bo_map(screen->fence.bo, 0, NULL);
629 screen->fence.map = screen->fence.bo->map;
630 screen->base.fence.emit = nv50_screen_fence_emit;
631 screen->base.fence.update = nv50_screen_fence_update;
632
633 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
634 &(struct nv04_notify){ .length = 32 },
635 sizeof(struct nv04_notify), &screen->sync);
636 if (ret) {
637 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
638 goto fail;
639 }
640
641 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
642 NULL, 0, &screen->m2mf);
643 if (ret) {
644 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
645 goto fail;
646 }
647
648 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
649 NULL, 0, &screen->eng2d);
650 if (ret) {
651 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
652 goto fail;
653 }
654
655 switch (dev->chipset & 0xf0) {
656 case 0x50:
657 tesla_class = NV50_3D_CLASS;
658 break;
659 case 0x80:
660 case 0x90:
661 tesla_class = NV84_3D_CLASS;
662 break;
663 case 0xa0:
664 switch (dev->chipset) {
665 case 0xa0:
666 case 0xaa:
667 case 0xac:
668 tesla_class = NVA0_3D_CLASS;
669 break;
670 case 0xaf:
671 tesla_class = NVAF_3D_CLASS;
672 break;
673 default:
674 tesla_class = NVA3_3D_CLASS;
675 break;
676 }
677 break;
678 default:
679 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
680 goto fail;
681 }
682 screen->base.class_3d = tesla_class;
683
684 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
685 NULL, 0, &screen->tesla);
686 if (ret) {
687 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
688 goto fail;
689 }
690
691 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
692 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
693 if (ret) {
694 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
695 goto fail;
696 }
697
698 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
699 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
700 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
701
702 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
703
704 screen->TPs = util_bitcount(value & 0xffff);
705 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
706
707 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
708 STACK_WARPS_ALLOC * 64 * 8;
709
710 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
711 &screen->stack_bo);
712 if (ret) {
713 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
714 goto fail;
715 }
716
717 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
718 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
719 ONE_TEMP_SIZE;
720 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
721 screen->max_tls_space /= 2; /* half of vram */
722
723 /* hw can address max 64 KiB */
724 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
725
726 uint64_t tls_size;
727 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
728 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
729 if (ret)
730 goto fail;
731
732 if (nouveau_mesa_debug)
733 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
734 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
735
736 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
737 &screen->uniforms);
738 if (ret) {
739 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
740 goto fail;
741 }
742
743 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
744 &screen->txc);
745 if (ret) {
746 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
747 goto fail;
748 }
749
750 screen->tic.entries = CALLOC(4096, sizeof(void *));
751 screen->tsc.entries = screen->tic.entries + 2048;
752
753 if (!nv50_blitctx_create(screen))
754 goto fail;
755
756 nv50_screen_init_hwctx(screen);
757
758 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
759
760 return pscreen;
761
762 fail:
763 nv50_screen_destroy(pscreen);
764 return NULL;
765 }
766
767 int
768 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
769 {
770 int i = screen->tic.next;
771
772 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
773 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
774
775 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
776
777 if (screen->tic.entries[i])
778 nv50_tic_entry(screen->tic.entries[i])->id = -1;
779
780 screen->tic.entries[i] = entry;
781 return i;
782 }
783
784 int
785 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
786 {
787 int i = screen->tsc.next;
788
789 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
790 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
791
792 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
793
794 if (screen->tsc.entries[i])
795 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
796
797 screen->tsc.entries[i] = entry;
798 return i;
799 }