2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
42 #define THREADS_IN_WARP 32
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
48 enum pipe_format format
,
49 enum pipe_texture_target target
,
50 unsigned sample_count
,
53 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
55 if (sample_count
== 8 && util_format_get_blocksizebits(format
) >= 128)
58 if (!util_format_is_supported(format
, bindings
))
62 case PIPE_FORMAT_Z16_UNORM
:
63 if (nv50_screen(pscreen
)->tesla
->oclass
< NVA0_3D_CLASS
)
66 case PIPE_FORMAT_R8G8B8A8_UNORM
:
67 case PIPE_FORMAT_R8G8B8X8_UNORM
:
68 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
69 if (bindings
& PIPE_BIND_RENDER_TARGET
)
75 /* transfers & shared are always supported */
76 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
77 PIPE_BIND_TRANSFER_WRITE
|
80 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
84 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
86 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
89 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
91 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
93 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
95 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
97 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
99 case PIPE_CAP_MIN_TEXEL_OFFSET
:
101 case PIPE_CAP_MAX_TEXEL_OFFSET
:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
104 case PIPE_CAP_TEXTURE_SWIZZLE
:
105 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
106 case PIPE_CAP_NPOT_TEXTURES
:
107 case PIPE_CAP_ANISOTROPIC_FILTER
:
108 case PIPE_CAP_SCALED_RESOLVE
:
110 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
111 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA0_3D_CLASS
;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
114 case PIPE_CAP_TWO_SIDED_STENCIL
:
115 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
116 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
117 case PIPE_CAP_POINT_SPRITE
:
121 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
123 case PIPE_CAP_MAX_RENDER_TARGETS
:
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
127 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
128 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
129 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
131 case PIPE_CAP_QUERY_TIMESTAMP
:
132 case PIPE_CAP_TIMER_QUERY
:
133 case PIPE_CAP_OCCLUSION_QUERY
:
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
140 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
141 return (class_3d
>= NVA0_3D_CLASS
) ? 1 : 0;
142 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
143 case PIPE_CAP_INDEP_BLEND_ENABLE
:
145 case PIPE_CAP_INDEP_BLEND_FUNC
:
146 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
147 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
148 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
150 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
151 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
153 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
155 case PIPE_CAP_PRIMITIVE_RESTART
:
156 case PIPE_CAP_TGSI_INSTANCEID
:
157 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
158 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
159 case PIPE_CAP_CONDITIONAL_RENDER
:
160 case PIPE_CAP_TEXTURE_BARRIER
:
161 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
162 case PIPE_CAP_START_INSTANCE
:
164 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
165 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
166 return 0; /* state trackers will know better */
167 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
168 case PIPE_CAP_USER_INDEX_BUFFERS
:
169 case PIPE_CAP_USER_VERTEX_BUFFERS
:
171 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
173 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
175 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
176 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
179 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
185 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
186 enum pipe_shader_cap param
)
189 case PIPE_SHADER_VERTEX
:
190 case PIPE_SHADER_GEOMETRY
:
191 case PIPE_SHADER_FRAGMENT
:
198 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
199 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
200 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
201 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
203 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
205 case PIPE_SHADER_CAP_MAX_INPUTS
:
206 if (shader
== PIPE_SHADER_VERTEX
)
209 case PIPE_SHADER_CAP_MAX_CONSTS
:
211 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
212 return NV50_MAX_PIPE_CONSTBUFS
;
213 case PIPE_SHADER_CAP_MAX_ADDRS
:
215 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
216 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
217 return shader
!= PIPE_SHADER_FRAGMENT
;
218 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
219 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
221 case PIPE_SHADER_CAP_MAX_PREDS
:
223 case PIPE_SHADER_CAP_MAX_TEMPS
:
224 return nv50_screen(pscreen
)->max_tls_space
/ ONE_TEMP_SIZE
;
225 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
227 case PIPE_SHADER_CAP_SUBROUTINES
:
228 return 0; /* please inline, or provide function declarations */
229 case PIPE_SHADER_CAP_INTEGERS
:
231 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
234 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
240 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
243 case PIPE_CAPF_MAX_LINE_WIDTH
:
244 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
246 case PIPE_CAPF_MAX_POINT_WIDTH
:
247 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
249 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
251 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
254 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
260 nv50_screen_destroy(struct pipe_screen
*pscreen
)
262 struct nv50_screen
*screen
= nv50_screen(pscreen
);
264 if (screen
->base
.fence
.current
) {
265 nouveau_fence_wait(screen
->base
.fence
.current
);
266 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
268 if (screen
->base
.pushbuf
)
269 screen
->base
.pushbuf
->user_priv
= NULL
;
271 FREE(screen
->blitctx
);
273 nouveau_bo_ref(NULL
, &screen
->code
);
274 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
275 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
276 nouveau_bo_ref(NULL
, &screen
->txc
);
277 nouveau_bo_ref(NULL
, &screen
->uniforms
);
278 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
280 nouveau_heap_destroy(&screen
->vp_code_heap
);
281 nouveau_heap_destroy(&screen
->gp_code_heap
);
282 nouveau_heap_destroy(&screen
->fp_code_heap
);
284 FREE(screen
->tic
.entries
);
286 nouveau_object_del(&screen
->tesla
);
287 nouveau_object_del(&screen
->eng2d
);
288 nouveau_object_del(&screen
->m2mf
);
289 nouveau_object_del(&screen
->sync
);
291 nouveau_screen_fini(&screen
->base
);
297 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
299 struct nv50_screen
*screen
= nv50_screen(pscreen
);
300 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
302 /* we need to do it after possible flush in MARK_RING */
303 *sequence
= ++screen
->base
.fence
.sequence
;
305 PUSH_DATA (push
, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH
), 4));
306 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
307 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
308 PUSH_DATA (push
, *sequence
);
309 PUSH_DATA (push
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
310 NV50_3D_QUERY_GET_UNK4
|
311 NV50_3D_QUERY_GET_UNIT_CROP
|
312 NV50_3D_QUERY_GET_TYPE_QUERY
|
313 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
314 NV50_3D_QUERY_GET_SHORT
);
318 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
320 return nv50_screen(pscreen
)->fence
.map
[0];
324 nv50_screen_init_hwctx(struct nv50_screen
*screen
)
326 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
327 struct nv04_fifo
*fifo
;
330 fifo
= (struct nv04_fifo
*)screen
->base
.channel
->data
;
332 BEGIN_NV04(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
333 PUSH_DATA (push
, screen
->m2mf
->handle
);
334 BEGIN_NV04(push
, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY
), 3);
335 PUSH_DATA (push
, screen
->sync
->handle
);
336 PUSH_DATA (push
, fifo
->vram
);
337 PUSH_DATA (push
, fifo
->vram
);
339 BEGIN_NV04(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
340 PUSH_DATA (push
, screen
->eng2d
->handle
);
341 BEGIN_NV04(push
, NV50_2D(DMA_NOTIFY
), 4);
342 PUSH_DATA (push
, screen
->sync
->handle
);
343 PUSH_DATA (push
, fifo
->vram
);
344 PUSH_DATA (push
, fifo
->vram
);
345 PUSH_DATA (push
, fifo
->vram
);
346 BEGIN_NV04(push
, NV50_2D(OPERATION
), 1);
347 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
348 BEGIN_NV04(push
, NV50_2D(CLIP_ENABLE
), 1);
350 BEGIN_NV04(push
, NV50_2D(COLOR_KEY_ENABLE
), 1);
352 BEGIN_NV04(push
, SUBC_2D(0x0888), 1);
355 BEGIN_NV04(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
356 PUSH_DATA (push
, screen
->tesla
->handle
);
358 BEGIN_NV04(push
, NV50_3D(COND_MODE
), 1);
359 PUSH_DATA (push
, NV50_3D_COND_MODE_ALWAYS
);
361 BEGIN_NV04(push
, NV50_3D(DMA_NOTIFY
), 1);
362 PUSH_DATA (push
, screen
->sync
->handle
);
363 BEGIN_NV04(push
, NV50_3D(DMA_ZETA
), 11);
364 for (i
= 0; i
< 11; ++i
)
365 PUSH_DATA(push
, fifo
->vram
);
366 BEGIN_NV04(push
, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
367 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
368 PUSH_DATA(push
, fifo
->vram
);
370 BEGIN_NV04(push
, NV50_3D(REG_MODE
), 1);
371 PUSH_DATA (push
, NV50_3D_REG_MODE_STRIPED
);
372 BEGIN_NV04(push
, NV50_3D(UNK1400_LANES
), 1);
373 PUSH_DATA (push
, 0xf);
375 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
376 BEGIN_NV04(push
, NV50_3D(WATCHDOG_TIMER
), 1);
377 PUSH_DATA (push
, 0x18);
380 BEGIN_NV04(push
, NV50_3D(RT_CONTROL
), 1);
383 BEGIN_NV04(push
, NV50_3D(CSAA_ENABLE
), 1);
385 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_ENABLE
), 1);
387 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_MODE
), 1);
388 PUSH_DATA (push
, NV50_3D_MULTISAMPLE_MODE_MS1
);
389 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_CTRL
), 1);
391 BEGIN_NV04(push
, NV50_3D(LINE_LAST_PIXEL
), 1);
393 BEGIN_NV04(push
, NV50_3D(BLEND_SEPARATE_ALPHA
), 1);
396 if (screen
->tesla
->oclass
>= NVA0_3D_CLASS
) {
397 BEGIN_NV04(push
, SUBC_3D(NVA0_3D_TEX_MISC
), 1);
398 PUSH_DATA (push
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
401 BEGIN_NV04(push
, NV50_3D(SCREEN_Y_CONTROL
), 1);
403 BEGIN_NV04(push
, NV50_3D(WINDOW_OFFSET_X
), 2);
406 BEGIN_NV04(push
, NV50_3D(ZCULL_REGION
), 1);
407 PUSH_DATA (push
, 0x3f);
409 BEGIN_NV04(push
, NV50_3D(VP_ADDRESS_HIGH
), 2);
410 PUSH_DATAh(push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
411 PUSH_DATA (push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
413 BEGIN_NV04(push
, NV50_3D(FP_ADDRESS_HIGH
), 2);
414 PUSH_DATAh(push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
415 PUSH_DATA (push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
417 BEGIN_NV04(push
, NV50_3D(GP_ADDRESS_HIGH
), 2);
418 PUSH_DATAh(push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
419 PUSH_DATA (push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
421 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
422 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
423 PUSH_DATA (push
, screen
->tls_bo
->offset
);
424 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
426 BEGIN_NV04(push
, NV50_3D(STACK_ADDRESS_HIGH
), 3);
427 PUSH_DATAh(push
, screen
->stack_bo
->offset
);
428 PUSH_DATA (push
, screen
->stack_bo
->offset
);
431 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
432 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (0 << 16));
433 PUSH_DATA (push
, screen
->uniforms
->offset
+ (0 << 16));
434 PUSH_DATA (push
, (NV50_CB_PVP
<< 16) | 0x0000);
436 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
437 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (1 << 16));
438 PUSH_DATA (push
, screen
->uniforms
->offset
+ (1 << 16));
439 PUSH_DATA (push
, (NV50_CB_PGP
<< 16) | 0x0000);
441 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
442 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (2 << 16));
443 PUSH_DATA (push
, screen
->uniforms
->offset
+ (2 << 16));
444 PUSH_DATA (push
, (NV50_CB_PFP
<< 16) | 0x0000);
446 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
447 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16));
448 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16));
449 PUSH_DATA (push
, (NV50_CB_AUX
<< 16) | 0x0200);
451 BEGIN_NI04(push
, NV50_3D(SET_PROGRAM_CB
), 3);
452 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf01);
453 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf21);
454 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf31);
456 /* max TIC (bits 4:8) & TSC bindings, per program type */
457 for (i
= 0; i
< 3; ++i
) {
458 BEGIN_NV04(push
, NV50_3D(TEX_LIMITS(i
)), 1);
459 PUSH_DATA (push
, 0x54);
462 BEGIN_NV04(push
, NV50_3D(TIC_ADDRESS_HIGH
), 3);
463 PUSH_DATAh(push
, screen
->txc
->offset
);
464 PUSH_DATA (push
, screen
->txc
->offset
);
465 PUSH_DATA (push
, NV50_TIC_MAX_ENTRIES
- 1);
467 BEGIN_NV04(push
, NV50_3D(TSC_ADDRESS_HIGH
), 3);
468 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
469 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
470 PUSH_DATA (push
, NV50_TSC_MAX_ENTRIES
- 1);
472 BEGIN_NV04(push
, NV50_3D(LINKED_TSC
), 1);
475 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_EN
), 1);
477 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_MODE
), 1);
478 PUSH_DATA (push
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
479 BEGIN_NV04(push
, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
480 for (i
= 0; i
< 8 * 2; ++i
)
482 BEGIN_NV04(push
, NV50_3D(CLIPID_ENABLE
), 1);
485 BEGIN_NV04(push
, NV50_3D(VIEWPORT_TRANSFORM_EN
), 1);
487 BEGIN_NV04(push
, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
488 PUSH_DATAf(push
, 0.0f
);
489 PUSH_DATAf(push
, 1.0f
);
491 BEGIN_NV04(push
, NV50_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
492 #ifdef NV50_SCISSORS_CLIPPING
493 PUSH_DATA (push
, 0x0000);
495 PUSH_DATA (push
, 0x1080);
498 BEGIN_NV04(push
, NV50_3D(CLEAR_FLAGS
), 1);
499 PUSH_DATA (push
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
501 /* We use scissors instead of exact view volume clipping,
502 * so they're always enabled.
504 BEGIN_NV04(push
, NV50_3D(SCISSOR_ENABLE(0)), 3);
506 PUSH_DATA (push
, 8192 << 16);
507 PUSH_DATA (push
, 8192 << 16);
509 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
511 BEGIN_NV04(push
, NV50_3D(POINT_RASTER_RULES
), 1);
512 PUSH_DATA (push
, NV50_3D_POINT_RASTER_RULES_OGL
);
513 BEGIN_NV04(push
, NV50_3D(FRAG_COLOR_CLAMP_EN
), 1);
514 PUSH_DATA (push
, 0x11111111);
515 BEGIN_NV04(push
, NV50_3D(EDGEFLAG
), 1);
521 static int nv50_tls_alloc(struct nv50_screen
*screen
, unsigned tls_space
,
524 struct nouveau_device
*dev
= screen
->base
.device
;
527 screen
->cur_tls_space
= util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
) *
529 if (nouveau_mesa_debug
)
530 debug_printf("allocating space for %u temps\n",
531 util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
));
532 *tls_size
= screen
->cur_tls_space
* util_next_power_of_two(screen
->TPs
) *
533 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
;
535 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
536 *tls_size
, NULL
, &screen
->tls_bo
);
538 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret
);
545 int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
)
547 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
551 if (tls_space
< screen
->cur_tls_space
)
553 if (tls_space
> screen
->max_tls_space
) {
554 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
555 * LOCAL_WARPS_NO_CLAMP) */
556 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
557 (unsigned)(tls_space
/ ONE_TEMP_SIZE
),
558 (unsigned)(screen
->max_tls_space
/ ONE_TEMP_SIZE
));
562 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
563 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
567 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
568 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
569 PUSH_DATA (push
, screen
->tls_bo
->offset
);
570 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
576 nv50_screen_create(struct nouveau_device
*dev
)
578 struct nv50_screen
*screen
;
579 struct pipe_screen
*pscreen
;
580 struct nouveau_object
*chan
;
582 uint32_t tesla_class
;
586 screen
= CALLOC_STRUCT(nv50_screen
);
589 pscreen
= &screen
->base
.base
;
591 ret
= nouveau_screen_init(&screen
->base
, dev
);
593 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret
);
597 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
598 * admit them to VRAM.
600 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
601 PIPE_BIND_VERTEX_BUFFER
;
602 screen
->base
.sysmem_bindings
|=
603 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
605 screen
->base
.pushbuf
->user_priv
= screen
;
606 screen
->base
.pushbuf
->rsvd_kick
= 5;
608 chan
= screen
->base
.channel
;
610 pscreen
->destroy
= nv50_screen_destroy
;
611 pscreen
->context_create
= nv50_create
;
612 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
613 pscreen
->get_param
= nv50_screen_get_param
;
614 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
615 pscreen
->get_paramf
= nv50_screen_get_paramf
;
617 nv50_screen_init_resource_functions(pscreen
);
619 nouveau_screen_init_vdec(&screen
->base
);
621 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
622 NULL
, &screen
->fence
.bo
);
624 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret
);
628 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
629 screen
->fence
.map
= screen
->fence
.bo
->map
;
630 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
631 screen
->base
.fence
.update
= nv50_screen_fence_update
;
633 ret
= nouveau_object_new(chan
, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS
,
634 &(struct nv04_notify
){ .length
= 32 },
635 sizeof(struct nv04_notify
), &screen
->sync
);
637 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret
);
641 ret
= nouveau_object_new(chan
, 0xbeef5039, NV50_M2MF_CLASS
,
642 NULL
, 0, &screen
->m2mf
);
644 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret
);
648 ret
= nouveau_object_new(chan
, 0xbeef502d, NV50_2D_CLASS
,
649 NULL
, 0, &screen
->eng2d
);
651 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret
);
655 switch (dev
->chipset
& 0xf0) {
657 tesla_class
= NV50_3D_CLASS
;
661 tesla_class
= NV84_3D_CLASS
;
664 switch (dev
->chipset
) {
668 tesla_class
= NVA0_3D_CLASS
;
671 tesla_class
= NVAF_3D_CLASS
;
674 tesla_class
= NVA3_3D_CLASS
;
679 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
682 screen
->base
.class_3d
= tesla_class
;
684 ret
= nouveau_object_new(chan
, 0xbeef5097, tesla_class
,
685 NULL
, 0, &screen
->tesla
);
687 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret
);
691 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
692 3 << NV50_CODE_BO_SIZE_LOG2
, NULL
, &screen
->code
);
694 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret
);
698 nouveau_heap_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
699 nouveau_heap_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
700 nouveau_heap_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
702 nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
704 screen
->TPs
= util_bitcount(value
& 0xffff);
705 screen
->MPsInTP
= util_bitcount((value
>> 24) & 0xf);
707 stack_size
= util_next_power_of_two(screen
->TPs
) * screen
->MPsInTP
*
708 STACK_WARPS_ALLOC
* 64 * 8;
710 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
, NULL
,
713 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret
);
717 uint64_t size_of_one_temp
= util_next_power_of_two(screen
->TPs
) *
718 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
*
720 screen
->max_tls_space
= dev
->vram_size
/ size_of_one_temp
* ONE_TEMP_SIZE
;
721 screen
->max_tls_space
/= 2; /* half of vram */
723 /* hw can address max 64 KiB */
724 screen
->max_tls_space
= MIN2(screen
->max_tls_space
, 64 << 10);
727 unsigned tls_space
= 4/*temps*/ * ONE_TEMP_SIZE
;
728 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
732 if (nouveau_mesa_debug
)
733 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64
" MiB, tls_size = %"PRIu64
" KiB\n",
734 screen
->TPs
, screen
->MPsInTP
, dev
->vram_size
>> 20, tls_size
>> 10);
736 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16, NULL
,
739 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret
);
743 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, NULL
,
746 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret
);
750 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
751 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
753 if (!nv50_blitctx_create(screen
))
756 nv50_screen_init_hwctx(screen
);
758 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
763 nv50_screen_destroy(pscreen
);
768 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
770 int i
= screen
->tic
.next
;
772 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
773 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
775 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
777 if (screen
->tic
.entries
[i
])
778 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
780 screen
->tic
.entries
[i
] = entry
;
785 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
787 int i
= screen
->tsc
.next
;
789 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
790 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
792 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
794 if (screen
->tsc
.entries
[i
])
795 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
797 screen
->tsc
.entries
[i
] = entry
;