nv50: implement stream output
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
34 #endif
35
36 static boolean
37 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
38 enum pipe_format format,
39 enum pipe_texture_target target,
40 unsigned sample_count,
41 unsigned bindings)
42 {
43 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
44 return FALSE;
45 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
46 return FALSE;
47
48 if (!util_format_is_supported(format, bindings))
49 return FALSE;
50
51 switch (format) {
52 case PIPE_FORMAT_Z16_UNORM:
53 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
54 return FALSE;
55 break;
56 case PIPE_FORMAT_R8G8B8A8_UNORM:
57 case PIPE_FORMAT_R8G8B8X8_UNORM:
58 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
59 if (bindings & PIPE_BIND_RENDER_TARGET)
60 return FALSE;
61 default:
62 break;
63 }
64
65 /* transfers & shared are always supported */
66 bindings &= ~(PIPE_BIND_TRANSFER_READ |
67 PIPE_BIND_TRANSFER_WRITE |
68 PIPE_BIND_SHARED);
69
70 return (nv50_format_table[format].usage & bindings) == bindings;
71 }
72
73 static int
74 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
75 {
76 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
77
78 switch (param) {
79 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
80 return 64;
81 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
82 return 14;
83 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
84 return 12;
85 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
86 return 14;
87 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
88 return 512;
89 case PIPE_CAP_MIN_TEXEL_OFFSET:
90 return -8;
91 case PIPE_CAP_MAX_TEXEL_OFFSET:
92 return 7;
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_TEXTURE_SWIZZLE:
95 case PIPE_CAP_TEXTURE_SHADOW_MAP:
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_ANISOTROPIC_FILTER:
98 case PIPE_CAP_SCALED_RESOLVE:
99 return 1;
100 case PIPE_CAP_SEAMLESS_CUBE_MAP:
101 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
102 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
103 return 0;
104 case PIPE_CAP_TWO_SIDED_STENCIL:
105 case PIPE_CAP_DEPTH_CLIP_DISABLE:
106 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
107 case PIPE_CAP_POINT_SPRITE:
108 return 1;
109 case PIPE_CAP_SM3:
110 return 1;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 130;
113 case PIPE_CAP_MAX_RENDER_TARGETS:
114 return 8;
115 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
116 return 1;
117 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
119 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
120 return 1;
121 case PIPE_CAP_TIMER_QUERY:
122 case PIPE_CAP_OCCLUSION_QUERY:
123 return 1;
124 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
125 return 4;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 64;
129 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
130 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 return 1;
134 case PIPE_CAP_INDEP_BLEND_FUNC:
135 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
136 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
137 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
138 return 1;
139 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
140 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
141 return 0;
142 case PIPE_CAP_SHADER_STENCIL_EXPORT:
143 return 0;
144 case PIPE_CAP_PRIMITIVE_RESTART:
145 case PIPE_CAP_TGSI_INSTANCEID:
146 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
147 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
148 case PIPE_CAP_CONDITIONAL_RENDER:
149 case PIPE_CAP_TEXTURE_BARRIER:
150 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
151 return 1;
152 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
153 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
154 return 0; /* state trackers will know better */
155 case PIPE_CAP_USER_VERTEX_BUFFERS:
156 return 1;
157 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
158 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
159 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
160 return 0;
161 default:
162 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
163 return 0;
164 }
165 }
166
167 static int
168 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
169 enum pipe_shader_cap param)
170 {
171 switch (shader) {
172 case PIPE_SHADER_VERTEX:
173 case PIPE_SHADER_GEOMETRY:
174 case PIPE_SHADER_FRAGMENT:
175 break;
176 default:
177 return 0;
178 }
179
180 switch (param) {
181 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
182 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
183 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
184 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
185 return 16384;
186 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
187 return 4;
188 case PIPE_SHADER_CAP_MAX_INPUTS:
189 if (shader == PIPE_SHADER_VERTEX)
190 return 32;
191 return 0x300 / 16;
192 case PIPE_SHADER_CAP_MAX_CONSTS:
193 return 65536 / 16;
194 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
195 return 14;
196 case PIPE_SHADER_CAP_MAX_ADDRS:
197 return 1;
198 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
199 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
200 return shader != PIPE_SHADER_FRAGMENT;
201 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
202 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
203 return 1;
204 case PIPE_SHADER_CAP_MAX_PREDS:
205 return 0;
206 case PIPE_SHADER_CAP_MAX_TEMPS:
207 return NV50_CAP_MAX_PROGRAM_TEMPS;
208 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
209 return 1;
210 case PIPE_SHADER_CAP_SUBROUTINES:
211 return 0; /* please inline, or provide function declarations */
212 case PIPE_SHADER_CAP_INTEGERS:
213 return 1;
214 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
215 return 32;
216 default:
217 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
218 return 0;
219 }
220 }
221
222 static float
223 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
224 {
225 switch (param) {
226 case PIPE_CAPF_MAX_LINE_WIDTH:
227 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
228 return 10.0f;
229 case PIPE_CAPF_MAX_POINT_WIDTH:
230 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
231 return 64.0f;
232 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
233 return 16.0f;
234 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
235 return 4.0f;
236 default:
237 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
238 return 0.0f;
239 }
240 }
241
242 static void
243 nv50_screen_destroy(struct pipe_screen *pscreen)
244 {
245 struct nv50_screen *screen = nv50_screen(pscreen);
246
247 if (screen->base.fence.current) {
248 nouveau_fence_wait(screen->base.fence.current);
249 nouveau_fence_ref (NULL, &screen->base.fence.current);
250 }
251 if (screen->base.pushbuf)
252 screen->base.pushbuf->user_priv = NULL;
253
254 if (screen->blitctx)
255 FREE(screen->blitctx);
256
257 nouveau_bo_ref(NULL, &screen->code);
258 nouveau_bo_ref(NULL, &screen->tls_bo);
259 nouveau_bo_ref(NULL, &screen->stack_bo);
260 nouveau_bo_ref(NULL, &screen->txc);
261 nouveau_bo_ref(NULL, &screen->uniforms);
262 nouveau_bo_ref(NULL, &screen->fence.bo);
263
264 nouveau_heap_destroy(&screen->vp_code_heap);
265 nouveau_heap_destroy(&screen->gp_code_heap);
266 nouveau_heap_destroy(&screen->fp_code_heap);
267
268 if (screen->tic.entries)
269 FREE(screen->tic.entries);
270
271 nouveau_object_del(&screen->tesla);
272 nouveau_object_del(&screen->eng2d);
273 nouveau_object_del(&screen->m2mf);
274 nouveau_object_del(&screen->sync);
275
276 nouveau_screen_fini(&screen->base);
277
278 FREE(screen);
279 }
280
281 static void
282 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
283 {
284 struct nv50_screen *screen = nv50_screen(pscreen);
285 struct nouveau_pushbuf *push = screen->base.pushbuf;
286
287 /* we need to do it after possible flush in MARK_RING */
288 *sequence = ++screen->base.fence.sequence;
289
290 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
291 PUSH_DATAh(push, screen->fence.bo->offset);
292 PUSH_DATA (push, screen->fence.bo->offset);
293 PUSH_DATA (push, *sequence);
294 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
295 NV50_3D_QUERY_GET_UNK4 |
296 NV50_3D_QUERY_GET_UNIT_CROP |
297 NV50_3D_QUERY_GET_TYPE_QUERY |
298 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
299 NV50_3D_QUERY_GET_SHORT);
300 }
301
302 static u32
303 nv50_screen_fence_update(struct pipe_screen *pscreen)
304 {
305 return nv50_screen(pscreen)->fence.map[0];
306 }
307
308 static int
309 nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
310 {
311 struct nouveau_pushbuf *push = screen->base.pushbuf;
312 struct nv04_fifo *fifo;
313 unsigned i;
314
315 fifo = (struct nv04_fifo *)screen->base.channel->data;
316
317 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
318 PUSH_DATA (push, screen->m2mf->handle);
319 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
320 PUSH_DATA (push, screen->sync->handle);
321 PUSH_DATA (push, fifo->vram);
322 PUSH_DATA (push, fifo->vram);
323
324 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
325 PUSH_DATA (push, screen->eng2d->handle);
326 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
327 PUSH_DATA (push, screen->sync->handle);
328 PUSH_DATA (push, fifo->vram);
329 PUSH_DATA (push, fifo->vram);
330 PUSH_DATA (push, fifo->vram);
331 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
332 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
333 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
334 PUSH_DATA (push, 0);
335 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
336 PUSH_DATA (push, 0);
337 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
338 PUSH_DATA (push, 1);
339
340 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
341 PUSH_DATA (push, screen->tesla->handle);
342
343 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
344 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
345
346 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
347 PUSH_DATA (push, screen->sync->handle);
348 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
349 for (i = 0; i < 11; ++i)
350 PUSH_DATA(push, fifo->vram);
351 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
352 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
353 PUSH_DATA(push, fifo->vram);
354
355 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
356 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
357 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
358 PUSH_DATA (push, 0xf);
359
360 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
361 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
362 PUSH_DATA (push, 0x18);
363 }
364
365 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
366 PUSH_DATA (push, 1);
367
368 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
369 PUSH_DATA (push, 0);
370 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
371 PUSH_DATA (push, 0);
372 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
373 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
374 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
375 PUSH_DATA (push, 0);
376 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
377 PUSH_DATA (push, 0);
378 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
379 PUSH_DATA (push, 1);
380
381 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
382 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
383 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
384 }
385
386 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
387 PUSH_DATA (push, 0);
388 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
389 PUSH_DATA (push, 0);
390 PUSH_DATA (push, 0);
391 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
392 PUSH_DATA (push, 0x3f);
393
394 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
395 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
396 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
397
398 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
399 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
400 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
401
402 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
403 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
404 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
405
406 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
407 PUSH_DATAh(push, screen->tls_bo->offset);
408 PUSH_DATA (push, screen->tls_bo->offset);
409 PUSH_DATA (push, util_logbase2(tls_space / 8));
410
411 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
412 PUSH_DATAh(push, screen->stack_bo->offset);
413 PUSH_DATA (push, screen->stack_bo->offset);
414 PUSH_DATA (push, 4);
415
416 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
417 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
418 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
419 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
420
421 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
422 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
423 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
424 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
425
426 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
427 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
428 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
429 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
430
431 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
432 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
433 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
434 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
435
436 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 6);
437 PUSH_DATA (push, (NV50_CB_PVP << 12) | 0x001);
438 PUSH_DATA (push, (NV50_CB_PGP << 12) | 0x021);
439 PUSH_DATA (push, (NV50_CB_PFP << 12) | 0x031);
440 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
441 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
442 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
443
444 /* max TIC (bits 4:8) & TSC bindings, per program type */
445 for (i = 0; i < 3; ++i) {
446 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
447 PUSH_DATA (push, 0x54);
448 }
449
450 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
451 PUSH_DATAh(push, screen->txc->offset);
452 PUSH_DATA (push, screen->txc->offset);
453 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
454
455 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
456 PUSH_DATAh(push, screen->txc->offset + 65536);
457 PUSH_DATA (push, screen->txc->offset + 65536);
458 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
459
460 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
461 PUSH_DATA (push, 0);
462
463 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
464 PUSH_DATA (push, 0);
465 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
466 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
467 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
468 for (i = 0; i < 8 * 2; ++i)
469 PUSH_DATA(push, 0);
470 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
471 PUSH_DATA (push, 0);
472
473 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
474 PUSH_DATA (push, 1);
475 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
476 PUSH_DATAf(push, 0.0f);
477 PUSH_DATAf(push, 1.0f);
478
479 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
480 #ifdef NV50_SCISSORS_CLIPPING
481 PUSH_DATA (push, 0x0000);
482 #else
483 PUSH_DATA (push, 0x1080);
484 #endif
485
486 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
487 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
488
489 /* We use scissors instead of exact view volume clipping,
490 * so they're always enabled.
491 */
492 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
493 PUSH_DATA (push, 1);
494 PUSH_DATA (push, 8192 << 16);
495 PUSH_DATA (push, 8192 << 16);
496
497 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
498 PUSH_DATA (push, 1);
499 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
500 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
501 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
502 PUSH_DATA (push, 0x11111111);
503 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
504 PUSH_DATA (push, 1);
505
506 PUSH_KICK (push);
507
508 return 0;
509 }
510
511 #define FAIL_SCREEN_INIT(str, err) \
512 do { \
513 NOUVEAU_ERR(str, err); \
514 nv50_screen_destroy(pscreen); \
515 return NULL; \
516 } while(0)
517
518 struct pipe_screen *
519 nv50_screen_create(struct nouveau_device *dev)
520 {
521 struct nv50_screen *screen;
522 struct pipe_screen *pscreen;
523 struct nouveau_object *chan;
524 uint64_t value;
525 uint32_t tesla_class;
526 unsigned stack_size, max_warps, tls_space;
527 int ret;
528
529 screen = CALLOC_STRUCT(nv50_screen);
530 if (!screen)
531 return NULL;
532 pscreen = &screen->base.base;
533
534 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
535
536 ret = nouveau_screen_init(&screen->base, dev);
537 if (ret)
538 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
539
540 screen->base.pushbuf->user_priv = screen;
541 screen->base.pushbuf->rsvd_kick = 5;
542
543 chan = screen->base.channel;
544
545 pscreen->destroy = nv50_screen_destroy;
546 pscreen->context_create = nv50_create;
547 pscreen->is_format_supported = nv50_screen_is_format_supported;
548 pscreen->get_param = nv50_screen_get_param;
549 pscreen->get_shader_param = nv50_screen_get_shader_param;
550 pscreen->get_paramf = nv50_screen_get_paramf;
551
552 nv50_screen_init_resource_functions(pscreen);
553
554 nouveau_screen_init_vdec(&screen->base);
555
556 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
557 NULL, &screen->fence.bo);
558 if (ret)
559 goto fail;
560 nouveau_bo_map(screen->fence.bo, 0, NULL);
561 screen->fence.map = screen->fence.bo->map;
562 screen->base.fence.emit = nv50_screen_fence_emit;
563 screen->base.fence.update = nv50_screen_fence_update;
564
565 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
566 &(struct nv04_notify){ .length = 32 },
567 sizeof(struct nv04_notify), &screen->sync);
568 if (ret)
569 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
570
571
572 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
573 NULL, 0, &screen->m2mf);
574 if (ret)
575 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
576
577
578 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
579 NULL, 0, &screen->eng2d);
580 if (ret)
581 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
582
583 switch (dev->chipset & 0xf0) {
584 case 0x50:
585 tesla_class = NV50_3D_CLASS;
586 break;
587 case 0x80:
588 case 0x90:
589 tesla_class = NV84_3D_CLASS;
590 break;
591 case 0xa0:
592 switch (dev->chipset) {
593 case 0xa0:
594 case 0xaa:
595 case 0xac:
596 tesla_class = NVA0_3D_CLASS;
597 break;
598 case 0xaf:
599 tesla_class = NVAF_3D_CLASS;
600 break;
601 default:
602 tesla_class = NVA3_3D_CLASS;
603 break;
604 }
605 break;
606 default:
607 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
608 break;
609 }
610 screen->base.class_3d = tesla_class;
611
612 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
613 NULL, 0, &screen->tesla);
614 if (ret)
615 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
616
617
618 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
619 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
620 if (ret)
621 goto fail;
622
623 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
624 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
625 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
626
627 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
628
629 max_warps = util_bitcount(value & 0xffff);
630 max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
631
632 stack_size = max_warps * 64 * 8;
633
634 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
635 &screen->stack_bo);
636 if (ret)
637 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
638
639 tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
640
641 screen->tls_size = tls_space * max_warps * 32;
642
643 if (nouveau_mesa_debug)
644 debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
645 max_warps, screen->tls_size >> 10);
646
647 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, NULL,
648 &screen->tls_bo);
649 if (ret)
650 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
651
652
653 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
654 &screen->uniforms);
655 if (ret)
656 goto fail;
657
658 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
659 &screen->txc);
660 if (ret)
661 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
662
663 screen->tic.entries = CALLOC(4096, sizeof(void *));
664 screen->tsc.entries = screen->tic.entries + 2048;
665
666
667 if (!nv50_blitctx_create(screen))
668 goto fail;
669
670 if (nv50_screen_init_hwctx(screen, tls_space))
671 goto fail;
672
673 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
674
675 return pscreen;
676
677 fail:
678 nv50_screen_destroy(pscreen);
679 return NULL;
680 }
681
682 int
683 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
684 {
685 int i = screen->tic.next;
686
687 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
688 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
689
690 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
691
692 if (screen->tic.entries[i])
693 nv50_tic_entry(screen->tic.entries[i])->id = -1;
694
695 screen->tic.entries[i] = entry;
696 return i;
697 }
698
699 int
700 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
701 {
702 int i = screen->tsc.next;
703
704 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
705 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
706
707 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
708
709 if (screen->tsc.entries[i])
710 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
711
712 screen->tsc.entries[i] = entry;
713 return i;
714 }