2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nv50_context.h"
27 #include "nv50_screen.h"
29 #include "nouveau/nv_object.xml.h"
31 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
32 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
35 extern int nouveau_device_get_param(struct nouveau_device
*dev
,
36 uint64_t param
, uint64_t *value
);
39 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
40 enum pipe_format format
,
41 enum pipe_texture_target target
,
42 unsigned sample_count
,
48 if (!util_format_s3tc_enabled
) {
50 case PIPE_FORMAT_DXT1_RGB
:
51 case PIPE_FORMAT_DXT1_RGBA
:
52 case PIPE_FORMAT_DXT3_RGBA
:
53 case PIPE_FORMAT_DXT5_RGBA
:
61 case PIPE_FORMAT_Z16_UNORM
:
62 if (nv50_screen(pscreen
)->tesla
->grclass
< NVA0_3D
)
69 /* transfers & shared are always supported */
70 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
71 PIPE_BIND_TRANSFER_WRITE
|
74 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
78 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
81 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
82 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
84 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
86 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
88 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
90 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
92 case PIPE_CAP_ARRAY_TEXTURES
: /* shader support missing */
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
95 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
96 case PIPE_CAP_TEXTURE_SWIZZLE
:
97 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
98 case PIPE_CAP_NPOT_TEXTURES
:
99 case PIPE_CAP_ANISOTROPIC_FILTER
:
101 case PIPE_CAP_TWO_SIDED_STENCIL
:
102 case PIPE_CAP_DEPTH_CLAMP
:
103 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
104 case PIPE_CAP_POINT_SPRITE
:
109 case PIPE_CAP_MAX_RENDER_TARGETS
:
111 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL
:
113 case PIPE_CAP_TIMER_QUERY
:
114 case PIPE_CAP_OCCLUSION_QUERY
:
116 case PIPE_CAP_STREAM_OUTPUT
:
118 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
119 case PIPE_CAP_INDEP_BLEND_ENABLE
:
121 case PIPE_CAP_INDEP_BLEND_FUNC
:
122 return nv50_screen(pscreen
)->tesla
->grclass
>= NVA3_3D
;
123 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
124 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
126 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
127 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
129 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
131 case PIPE_CAP_PRIMITIVE_RESTART
:
132 case PIPE_CAP_TGSI_INSTANCEID
:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
134 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
137 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
143 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
144 enum pipe_shader_cap param
)
147 case PIPE_SHADER_VERTEX
:
148 case PIPE_SHADER_GEOMETRY
:
149 case PIPE_SHADER_FRAGMENT
:
156 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
157 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
158 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
159 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
161 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
163 case PIPE_SHADER_CAP_MAX_INPUTS
:
164 if (shader
== PIPE_SHADER_VERTEX
)
167 case PIPE_SHADER_CAP_MAX_CONSTS
:
169 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
171 case PIPE_SHADER_CAP_MAX_ADDRS
:
173 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
174 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
175 return shader
!= PIPE_SHADER_FRAGMENT
;
176 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
177 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
179 case PIPE_SHADER_CAP_MAX_PREDS
:
181 case PIPE_SHADER_CAP_MAX_TEMPS
:
182 return NV50_CAP_MAX_PROGRAM_TEMPS
;
183 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
185 case PIPE_SHADER_CAP_SUBROUTINES
:
186 return 0; /* please inline, or provide function declarations */
188 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
194 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
197 case PIPE_CAP_MAX_LINE_WIDTH
:
198 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
200 case PIPE_CAP_MAX_POINT_WIDTH
:
201 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
203 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
205 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
208 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
214 nv50_screen_destroy(struct pipe_screen
*pscreen
)
216 struct nv50_screen
*screen
= nv50_screen(pscreen
);
218 if (screen
->base
.fence
.current
) {
219 nouveau_fence_wait(screen
->base
.fence
.current
);
220 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
223 nouveau_bo_ref(NULL
, &screen
->code
);
224 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
225 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
226 nouveau_bo_ref(NULL
, &screen
->txc
);
227 nouveau_bo_ref(NULL
, &screen
->uniforms
);
228 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
230 nouveau_resource_destroy(&screen
->vp_code_heap
);
231 nouveau_resource_destroy(&screen
->gp_code_heap
);
232 nouveau_resource_destroy(&screen
->fp_code_heap
);
234 if (screen
->tic
.entries
)
235 FREE(screen
->tic
.entries
);
237 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
239 nouveau_grobj_free(&screen
->tesla
);
240 nouveau_grobj_free(&screen
->eng2d
);
241 nouveau_grobj_free(&screen
->m2mf
);
243 nouveau_notifier_free(&screen
->sync
);
245 nouveau_screen_fini(&screen
->base
);
251 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32 sequence
)
253 struct nv50_screen
*screen
= nv50_screen(pscreen
);
254 struct nouveau_channel
*chan
= screen
->base
.channel
;
256 MARK_RING (chan
, 5, 2);
257 BEGIN_RING(chan
, RING_3D(QUERY_ADDRESS_HIGH
), 4);
258 OUT_RELOCh(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
259 OUT_RELOCl(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
260 OUT_RING (chan
, sequence
);
261 OUT_RING (chan
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
262 NV50_3D_QUERY_GET_UNK4
|
263 NV50_3D_QUERY_GET_UNIT_CROP
|
264 NV50_3D_QUERY_GET_TYPE_QUERY
|
265 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
266 NV50_3D_QUERY_GET_SHORT
);
270 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
272 struct nv50_screen
*screen
= nv50_screen(pscreen
);
273 return screen
->fence
.map
[0];
276 #define FAIL_SCREEN_INIT(str, err) \
278 NOUVEAU_ERR(str, err); \
279 nv50_screen_destroy(pscreen); \
284 nv50_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
286 struct nv50_screen
*screen
;
287 struct nouveau_channel
*chan
;
288 struct pipe_screen
*pscreen
;
290 uint32_t tesla_class
;
291 unsigned stack_size
, max_warps
, tls_space
;
295 screen
= CALLOC_STRUCT(nv50_screen
);
298 pscreen
= &screen
->base
.base
;
300 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
302 ret
= nouveau_screen_init(&screen
->base
, dev
);
304 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret
);
306 chan
= screen
->base
.channel
;
308 pscreen
->winsys
= ws
;
309 pscreen
->destroy
= nv50_screen_destroy
;
310 pscreen
->context_create
= nv50_create
;
311 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
312 pscreen
->get_param
= nv50_screen_get_param
;
313 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
314 pscreen
->get_paramf
= nv50_screen_get_paramf
;
316 nv50_screen_init_resource_functions(pscreen
);
318 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
322 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
323 screen
->fence
.map
= screen
->fence
.bo
->map
;
324 nouveau_bo_unmap(screen
->fence
.bo
);
325 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
326 screen
->base
.fence
.update
= nv50_screen_fence_update
;
328 ret
= nouveau_notifier_alloc(chan
, 0xbeef0301, 1, &screen
->sync
);
330 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret
);
332 ret
= nouveau_grobj_alloc(chan
, 0xbeef5039, NV50_M2MF
, &screen
->m2mf
);
334 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
336 BIND_RING (chan
, screen
->m2mf
, NV50_SUBCH_MF
);
337 BEGIN_RING(chan
, RING_MF_(NV04_M2MF_DMA_NOTIFY
), 3);
338 OUT_RING (chan
, screen
->sync
->handle
);
339 OUT_RING (chan
, chan
->vram
->handle
);
340 OUT_RING (chan
, chan
->vram
->handle
);
342 ret
= nouveau_grobj_alloc(chan
, 0xbeef502d, NV50_2D
, &screen
->eng2d
);
344 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
346 BIND_RING (chan
, screen
->eng2d
, NV50_SUBCH_2D
);
347 BEGIN_RING(chan
, RING_2D(DMA_NOTIFY
), 4);
348 OUT_RING (chan
, screen
->sync
->handle
);
349 OUT_RING (chan
, chan
->vram
->handle
);
350 OUT_RING (chan
, chan
->vram
->handle
);
351 OUT_RING (chan
, chan
->vram
->handle
);
352 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
353 OUT_RING (chan
, NV50_2D_OPERATION_SRCCOPY
);
354 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
356 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
358 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
361 switch (dev
->chipset
& 0xf0) {
363 tesla_class
= NV50_3D
;
367 tesla_class
= NV84_3D
;
370 switch (dev
->chipset
) {
374 tesla_class
= NVA0_3D
;
377 tesla_class
= NVAF_3D
;
380 tesla_class
= NVA3_3D
;
385 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
389 ret
= nouveau_grobj_alloc(chan
, 0xbeef5097, tesla_class
, &screen
->tesla
);
391 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
393 BIND_RING (chan
, screen
->tesla
, NV50_SUBCH_3D
);
395 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
396 OUT_RING (chan
, NV50_3D_COND_MODE_ALWAYS
);
398 BEGIN_RING(chan
, RING_3D(DMA_NOTIFY
), 1);
399 OUT_RING (chan
, screen
->sync
->handle
);
400 BEGIN_RING(chan
, RING_3D(DMA_ZETA
), 11);
401 for (i
= 0; i
< 11; ++i
)
402 OUT_RING(chan
, chan
->vram
->handle
);
403 BEGIN_RING(chan
, RING_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
404 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
405 OUT_RING(chan
, chan
->vram
->handle
);
407 BEGIN_RING(chan
, RING_3D(REG_MODE
), 1);
408 OUT_RING (chan
, NV50_3D_REG_MODE_STRIPED
);
409 BEGIN_RING(chan
, RING_3D(UNK1400_LANES
), 1);
410 OUT_RING (chan
, 0xf);
412 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
415 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
417 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
419 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
420 OUT_RING (chan
, NV50_3D_MULTISAMPLE_MODE_MS1
);
421 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
423 BEGIN_RING(chan
, RING_3D(LINE_LAST_PIXEL
), 1);
426 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
428 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
431 BEGIN_RING(chan
, RING_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
432 OUT_RING (chan
, 0x3f);
434 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
435 3 << NV50_CODE_BO_SIZE_LOG2
, &screen
->code
);
439 nouveau_resource_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
440 nouveau_resource_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
441 nouveau_resource_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
443 base
= 1 << NV50_CODE_BO_SIZE_LOG2
;
445 BEGIN_RING(chan
, RING_3D(VP_ADDRESS_HIGH
), 2);
446 OUT_RELOCh(chan
, screen
->code
, base
* 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
447 OUT_RELOCl(chan
, screen
->code
, base
* 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
449 BEGIN_RING(chan
, RING_3D(FP_ADDRESS_HIGH
), 2);
450 OUT_RELOCh(chan
, screen
->code
, base
* 1, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
451 OUT_RELOCl(chan
, screen
->code
, base
* 1, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
453 BEGIN_RING(chan
, RING_3D(GP_ADDRESS_HIGH
), 2);
454 OUT_RELOCh(chan
, screen
->code
, base
* 2, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
455 OUT_RELOCl(chan
, screen
->code
, base
* 2, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
457 nouveau_device_get_param(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
459 max_warps
= util_bitcount(value
& 0xffff);
460 max_warps
*= util_bitcount((value
>> 24) & 0xf) * 32;
462 stack_size
= max_warps
* 64 * 8;
464 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
,
467 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
469 BEGIN_RING(chan
, RING_3D(STACK_ADDRESS_HIGH
), 3);
470 OUT_RELOCh(chan
, screen
->stack_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
471 OUT_RELOCl(chan
, screen
->stack_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
474 tls_space
= NV50_CAP_MAX_PROGRAM_TEMPS
* 16;
476 screen
->tls_size
= tls_space
* max_warps
* 32;
478 debug_printf("max_warps = %i, tls_size = %lu KiB\n",
479 max_warps
, screen
->tls_size
>> 10);
481 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, screen
->tls_size
,
484 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
486 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 3);
487 OUT_RELOCh(chan
, screen
->tls_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
488 OUT_RELOCl(chan
, screen
->tls_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
489 OUT_RING (chan
, util_unsigned_logbase2(tls_space
/ 8));
491 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16,
496 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
497 OUT_RELOCh(chan
, screen
->uniforms
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
498 OUT_RELOCl(chan
, screen
->uniforms
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
499 OUT_RING (chan
, (NV50_CB_PVP
<< 16) | 0x0000);
501 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
502 OUT_RELOCh(chan
, screen
->uniforms
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
503 OUT_RELOCl(chan
, screen
->uniforms
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
504 OUT_RING (chan
, (NV50_CB_PGP
<< 16) | 0x0000);
506 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
507 OUT_RELOCh(chan
, screen
->uniforms
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
508 OUT_RELOCl(chan
, screen
->uniforms
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
509 OUT_RING (chan
, (NV50_CB_PFP
<< 16) | 0x0000);
511 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
512 OUT_RELOCh(chan
, screen
->uniforms
, 3 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
513 OUT_RELOCl(chan
, screen
->uniforms
, 3 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
514 OUT_RING (chan
, (NV50_CB_AUX
<< 16) | 0x0200);
516 BEGIN_RING_NI(chan
, RING_3D(SET_PROGRAM_CB
), 6);
517 OUT_RING (chan
, (NV50_CB_PVP
<< 12) | 0x001);
518 OUT_RING (chan
, (NV50_CB_PGP
<< 12) | 0x021);
519 OUT_RING (chan
, (NV50_CB_PFP
<< 12) | 0x031);
520 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf01);
521 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf21);
522 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf31);
524 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16,
527 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret
);
529 /* max TIC (bits 4:8) & TSC bindings, per program type */
530 for (i
= 0; i
< 3; ++i
) {
531 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
532 OUT_RING (chan
, 0x54);
535 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
536 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
537 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
538 OUT_RING (chan
, NV50_TIC_MAX_ENTRIES
- 1);
540 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
541 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
542 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
543 OUT_RING (chan
, NV50_TSC_MAX_ENTRIES
- 1);
545 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
548 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
550 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
551 OUT_RING (chan
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
552 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
553 for (i
= 0; i
< 8 * 2; ++i
)
555 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
558 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
560 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
561 OUT_RINGf (chan
, 0.0f
);
562 OUT_RINGf (chan
, 1.0f
);
564 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
565 #ifdef NV50_SCISSORS_CLIPPING
566 OUT_RING (chan
, 0x0000);
568 OUT_RING (chan
, 0x1080);
571 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
572 OUT_RING (chan
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
574 /* We use scissors instead of exact view volume clipping,
575 * so they're always enabled.
577 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
579 OUT_RING (chan
, 8192 << 16);
580 OUT_RING (chan
, 8192 << 16);
582 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
584 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
585 OUT_RING (chan
, NV50_3D_POINT_RASTER_RULES_OGL
);
586 BEGIN_RING(chan
, RING_3D(FRAG_COLOR_CLAMP_EN
), 1);
587 OUT_RING (chan
, 0x11111111);
588 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
593 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
594 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
596 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
598 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
603 nv50_screen_destroy(pscreen
);
608 nv50_screen_make_buffers_resident(struct nv50_screen
*screen
)
610 struct nouveau_channel
*chan
= screen
->base
.channel
;
612 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
614 MARK_RING(chan
, 5, 5);
615 nouveau_bo_validate(chan
, screen
->code
, flags
);
616 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
617 nouveau_bo_validate(chan
, screen
->txc
, flags
);
618 nouveau_bo_validate(chan
, screen
->tls_bo
, flags
);
619 nouveau_bo_validate(chan
, screen
->stack_bo
, flags
);
623 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
625 int i
= screen
->tic
.next
;
627 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
628 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
630 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
632 if (screen
->tic
.entries
[i
])
633 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
635 screen
->tic
.entries
[i
] = entry
;
640 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
642 int i
= screen
->tsc
.next
;
644 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
645 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
647 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
649 if (screen
->tsc
.entries
[i
])
650 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
652 screen
->tsc
.entries
[i
] = entry
;