nv50: enable array textures
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
34 #endif
35
36 static boolean
37 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
38 enum pipe_format format,
39 enum pipe_texture_target target,
40 unsigned sample_count,
41 unsigned bindings)
42 {
43 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
44 return FALSE;
45 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
46 return FALSE;
47
48 if (!util_format_is_supported(format, bindings))
49 return FALSE;
50
51 switch (format) {
52 case PIPE_FORMAT_Z16_UNORM:
53 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
54 return FALSE;
55 break;
56 case PIPE_FORMAT_R8G8B8A8_UNORM:
57 case PIPE_FORMAT_R8G8B8X8_UNORM:
58 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
59 if (bindings & PIPE_BIND_RENDER_TARGET)
60 return FALSE;
61 default:
62 break;
63 }
64
65 /* transfers & shared are always supported */
66 bindings &= ~(PIPE_BIND_TRANSFER_READ |
67 PIPE_BIND_TRANSFER_WRITE |
68 PIPE_BIND_SHARED);
69
70 return (nv50_format_table[format].usage & bindings) == bindings;
71 }
72
73 static int
74 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
75 {
76 switch (param) {
77 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
78 return 64;
79 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
80 return 14;
81 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
82 return 12;
83 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
84 return 14;
85 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
86 return 512;
87 case PIPE_CAP_MIN_TEXEL_OFFSET:
88 return -8;
89 case PIPE_CAP_MAX_TEXEL_OFFSET:
90 return 7;
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
92 case PIPE_CAP_TEXTURE_SWIZZLE:
93 case PIPE_CAP_TEXTURE_SHADOW_MAP:
94 case PIPE_CAP_NPOT_TEXTURES:
95 case PIPE_CAP_ANISOTROPIC_FILTER:
96 case PIPE_CAP_SCALED_RESOLVE:
97 return 1;
98 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
99 case PIPE_CAP_SEAMLESS_CUBE_MAP:
100 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
101 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
102 return 0;
103 case PIPE_CAP_TWO_SIDED_STENCIL:
104 case PIPE_CAP_DEPTH_CLIP_DISABLE:
105 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
106 case PIPE_CAP_POINT_SPRITE:
107 return 1;
108 case PIPE_CAP_SM3:
109 return 1;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 130;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
119 return 1;
120 case PIPE_CAP_TIMER_QUERY:
121 case PIPE_CAP_OCCLUSION_QUERY:
122 return 1;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 0;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 return 128;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 32;
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
130 case PIPE_CAP_INDEP_BLEND_ENABLE:
131 return 1;
132 case PIPE_CAP_INDEP_BLEND_FUNC:
133 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
134 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
135 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
136 return 1;
137 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
138 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
139 return 0;
140 case PIPE_CAP_SHADER_STENCIL_EXPORT:
141 return 0;
142 case PIPE_CAP_PRIMITIVE_RESTART:
143 case PIPE_CAP_TGSI_INSTANCEID:
144 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
146 case PIPE_CAP_CONDITIONAL_RENDER:
147 case PIPE_CAP_TEXTURE_BARRIER:
148 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
149 return 1;
150 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
151 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
152 return 0; /* state trackers will know better */
153 case PIPE_CAP_USER_VERTEX_BUFFERS:
154 return 1;
155 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
156 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
157 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
158 return 0;
159 default:
160 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
161 return 0;
162 }
163 }
164
165 static int
166 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
167 enum pipe_shader_cap param)
168 {
169 switch (shader) {
170 case PIPE_SHADER_VERTEX:
171 case PIPE_SHADER_GEOMETRY:
172 case PIPE_SHADER_FRAGMENT:
173 break;
174 default:
175 return 0;
176 }
177
178 switch (param) {
179 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
180 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
181 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
182 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
183 return 16384;
184 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
185 return 4;
186 case PIPE_SHADER_CAP_MAX_INPUTS:
187 if (shader == PIPE_SHADER_VERTEX)
188 return 32;
189 return 0x300 / 16;
190 case PIPE_SHADER_CAP_MAX_CONSTS:
191 return 65536 / 16;
192 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
193 return 14;
194 case PIPE_SHADER_CAP_MAX_ADDRS:
195 return 1;
196 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
197 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
198 return shader != PIPE_SHADER_FRAGMENT;
199 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
200 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
201 return 1;
202 case PIPE_SHADER_CAP_MAX_PREDS:
203 return 0;
204 case PIPE_SHADER_CAP_MAX_TEMPS:
205 return NV50_CAP_MAX_PROGRAM_TEMPS;
206 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
207 return 1;
208 case PIPE_SHADER_CAP_SUBROUTINES:
209 return 0; /* please inline, or provide function declarations */
210 case PIPE_SHADER_CAP_INTEGERS:
211 return 1;
212 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
213 return 32;
214 default:
215 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
216 return 0;
217 }
218 }
219
220 static float
221 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
222 {
223 switch (param) {
224 case PIPE_CAPF_MAX_LINE_WIDTH:
225 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
226 return 10.0f;
227 case PIPE_CAPF_MAX_POINT_WIDTH:
228 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
229 return 64.0f;
230 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
231 return 16.0f;
232 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
233 return 4.0f;
234 default:
235 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
236 return 0.0f;
237 }
238 }
239
240 static void
241 nv50_screen_destroy(struct pipe_screen *pscreen)
242 {
243 struct nv50_screen *screen = nv50_screen(pscreen);
244
245 if (screen->base.fence.current) {
246 nouveau_fence_wait(screen->base.fence.current);
247 nouveau_fence_ref (NULL, &screen->base.fence.current);
248 }
249 if (screen->base.pushbuf)
250 screen->base.pushbuf->user_priv = NULL;
251
252 if (screen->blitctx)
253 FREE(screen->blitctx);
254
255 nouveau_bo_ref(NULL, &screen->code);
256 nouveau_bo_ref(NULL, &screen->tls_bo);
257 nouveau_bo_ref(NULL, &screen->stack_bo);
258 nouveau_bo_ref(NULL, &screen->txc);
259 nouveau_bo_ref(NULL, &screen->uniforms);
260 nouveau_bo_ref(NULL, &screen->fence.bo);
261
262 nouveau_heap_destroy(&screen->vp_code_heap);
263 nouveau_heap_destroy(&screen->gp_code_heap);
264 nouveau_heap_destroy(&screen->fp_code_heap);
265
266 if (screen->tic.entries)
267 FREE(screen->tic.entries);
268
269 nouveau_object_del(&screen->tesla);
270 nouveau_object_del(&screen->eng2d);
271 nouveau_object_del(&screen->m2mf);
272 nouveau_object_del(&screen->sync);
273
274 nouveau_screen_fini(&screen->base);
275
276 FREE(screen);
277 }
278
279 static void
280 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
281 {
282 struct nv50_screen *screen = nv50_screen(pscreen);
283 struct nouveau_pushbuf *push = screen->base.pushbuf;
284
285 /* we need to do it after possible flush in MARK_RING */
286 *sequence = ++screen->base.fence.sequence;
287
288 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
289 PUSH_DATAh(push, screen->fence.bo->offset);
290 PUSH_DATA (push, screen->fence.bo->offset);
291 PUSH_DATA (push, *sequence);
292 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
293 NV50_3D_QUERY_GET_UNK4 |
294 NV50_3D_QUERY_GET_UNIT_CROP |
295 NV50_3D_QUERY_GET_TYPE_QUERY |
296 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
297 NV50_3D_QUERY_GET_SHORT);
298 }
299
300 static u32
301 nv50_screen_fence_update(struct pipe_screen *pscreen)
302 {
303 return nv50_screen(pscreen)->fence.map[0];
304 }
305
306 static int
307 nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
308 {
309 struct nouveau_pushbuf *push = screen->base.pushbuf;
310 struct nv04_fifo *fifo;
311 unsigned i;
312
313 fifo = (struct nv04_fifo *)screen->base.channel->data;
314
315 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
316 PUSH_DATA (push, screen->m2mf->handle);
317 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
318 PUSH_DATA (push, screen->sync->handle);
319 PUSH_DATA (push, fifo->vram);
320 PUSH_DATA (push, fifo->vram);
321
322 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
323 PUSH_DATA (push, screen->eng2d->handle);
324 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
325 PUSH_DATA (push, screen->sync->handle);
326 PUSH_DATA (push, fifo->vram);
327 PUSH_DATA (push, fifo->vram);
328 PUSH_DATA (push, fifo->vram);
329 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
330 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
331 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
332 PUSH_DATA (push, 0);
333 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
334 PUSH_DATA (push, 0);
335 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
336 PUSH_DATA (push, 1);
337
338 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
339 PUSH_DATA (push, screen->tesla->handle);
340
341 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
342 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
343
344 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
345 PUSH_DATA (push, screen->sync->handle);
346 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
347 for (i = 0; i < 11; ++i)
348 PUSH_DATA(push, fifo->vram);
349 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
350 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
351 PUSH_DATA(push, fifo->vram);
352
353 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
354 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
355 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
356 PUSH_DATA (push, 0xf);
357
358 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
359 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
360 PUSH_DATA (push, 0x18);
361 }
362
363 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
364 PUSH_DATA (push, 1);
365
366 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
367 PUSH_DATA (push, 0);
368 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
369 PUSH_DATA (push, 0);
370 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
371 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
372 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
373 PUSH_DATA (push, 0);
374 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
375 PUSH_DATA (push, 0);
376 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
377 PUSH_DATA (push, 1);
378
379 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
380 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
381 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
382 }
383
384 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
385 PUSH_DATA (push, 0);
386 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
387 PUSH_DATA (push, 0);
388 PUSH_DATA (push, 0);
389 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
390 PUSH_DATA (push, 0x3f);
391
392 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
393 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
394 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
395
396 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
397 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
398 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
399
400 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
401 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
402 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
403
404 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
405 PUSH_DATAh(push, screen->tls_bo->offset);
406 PUSH_DATA (push, screen->tls_bo->offset);
407 PUSH_DATA (push, util_logbase2(tls_space / 8));
408
409 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
410 PUSH_DATAh(push, screen->stack_bo->offset);
411 PUSH_DATA (push, screen->stack_bo->offset);
412 PUSH_DATA (push, 4);
413
414 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
415 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
416 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
417 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
418
419 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
420 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
421 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
422 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
423
424 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
425 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
426 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
427 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
428
429 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
430 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
431 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
432 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
433
434 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 6);
435 PUSH_DATA (push, (NV50_CB_PVP << 12) | 0x001);
436 PUSH_DATA (push, (NV50_CB_PGP << 12) | 0x021);
437 PUSH_DATA (push, (NV50_CB_PFP << 12) | 0x031);
438 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
439 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
440 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
441
442 /* max TIC (bits 4:8) & TSC bindings, per program type */
443 for (i = 0; i < 3; ++i) {
444 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
445 PUSH_DATA (push, 0x54);
446 }
447
448 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
449 PUSH_DATAh(push, screen->txc->offset);
450 PUSH_DATA (push, screen->txc->offset);
451 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
452
453 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
454 PUSH_DATAh(push, screen->txc->offset + 65536);
455 PUSH_DATA (push, screen->txc->offset + 65536);
456 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
457
458 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
459 PUSH_DATA (push, 0);
460
461 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
462 PUSH_DATA (push, 0);
463 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
464 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
465 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
466 for (i = 0; i < 8 * 2; ++i)
467 PUSH_DATA(push, 0);
468 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
469 PUSH_DATA (push, 0);
470
471 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
472 PUSH_DATA (push, 1);
473 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
474 PUSH_DATAf(push, 0.0f);
475 PUSH_DATAf(push, 1.0f);
476
477 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
478 #ifdef NV50_SCISSORS_CLIPPING
479 PUSH_DATA (push, 0x0000);
480 #else
481 PUSH_DATA (push, 0x1080);
482 #endif
483
484 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
485 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
486
487 /* We use scissors instead of exact view volume clipping,
488 * so they're always enabled.
489 */
490 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
491 PUSH_DATA (push, 1);
492 PUSH_DATA (push, 8192 << 16);
493 PUSH_DATA (push, 8192 << 16);
494
495 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
496 PUSH_DATA (push, 1);
497 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
498 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
499 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
500 PUSH_DATA (push, 0x11111111);
501 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
502 PUSH_DATA (push, 1);
503
504 PUSH_KICK (push);
505
506 return 0;
507 }
508
509 #define FAIL_SCREEN_INIT(str, err) \
510 do { \
511 NOUVEAU_ERR(str, err); \
512 nv50_screen_destroy(pscreen); \
513 return NULL; \
514 } while(0)
515
516 struct pipe_screen *
517 nv50_screen_create(struct nouveau_device *dev)
518 {
519 struct nv50_screen *screen;
520 struct pipe_screen *pscreen;
521 struct nouveau_object *chan;
522 uint64_t value;
523 uint32_t tesla_class;
524 unsigned stack_size, max_warps, tls_space;
525 int ret;
526
527 screen = CALLOC_STRUCT(nv50_screen);
528 if (!screen)
529 return NULL;
530 pscreen = &screen->base.base;
531
532 screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
533
534 ret = nouveau_screen_init(&screen->base, dev);
535 if (ret)
536 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
537
538 screen->base.pushbuf->user_priv = screen;
539 screen->base.pushbuf->rsvd_kick = 5;
540
541 chan = screen->base.channel;
542
543 pscreen->destroy = nv50_screen_destroy;
544 pscreen->context_create = nv50_create;
545 pscreen->is_format_supported = nv50_screen_is_format_supported;
546 pscreen->get_param = nv50_screen_get_param;
547 pscreen->get_shader_param = nv50_screen_get_shader_param;
548 pscreen->get_paramf = nv50_screen_get_paramf;
549
550 nv50_screen_init_resource_functions(pscreen);
551
552 nouveau_screen_init_vdec(&screen->base);
553
554 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
555 NULL, &screen->fence.bo);
556 if (ret)
557 goto fail;
558 nouveau_bo_map(screen->fence.bo, 0, NULL);
559 screen->fence.map = screen->fence.bo->map;
560 screen->base.fence.emit = nv50_screen_fence_emit;
561 screen->base.fence.update = nv50_screen_fence_update;
562
563 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
564 &(struct nv04_notify){ .length = 32 },
565 sizeof(struct nv04_notify), &screen->sync);
566 if (ret)
567 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
568
569
570 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
571 NULL, 0, &screen->m2mf);
572 if (ret)
573 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
574
575
576 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
577 NULL, 0, &screen->eng2d);
578 if (ret)
579 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
580
581 switch (dev->chipset & 0xf0) {
582 case 0x50:
583 tesla_class = NV50_3D_CLASS;
584 break;
585 case 0x80:
586 case 0x90:
587 tesla_class = NV84_3D_CLASS;
588 break;
589 case 0xa0:
590 switch (dev->chipset) {
591 case 0xa0:
592 case 0xaa:
593 case 0xac:
594 tesla_class = NVA0_3D_CLASS;
595 break;
596 case 0xaf:
597 tesla_class = NVAF_3D_CLASS;
598 break;
599 default:
600 tesla_class = NVA3_3D_CLASS;
601 break;
602 }
603 break;
604 default:
605 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
606 break;
607 }
608 screen->base.class_3d = tesla_class;
609
610 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
611 NULL, 0, &screen->tesla);
612 if (ret)
613 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
614
615
616 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
617 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
618 if (ret)
619 goto fail;
620
621 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
622 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
623 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
624
625 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
626
627 max_warps = util_bitcount(value & 0xffff);
628 max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
629
630 stack_size = max_warps * 64 * 8;
631
632 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
633 &screen->stack_bo);
634 if (ret)
635 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
636
637 tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
638
639 screen->tls_size = tls_space * max_warps * 32;
640
641 if (nouveau_mesa_debug)
642 debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
643 max_warps, screen->tls_size >> 10);
644
645 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, NULL,
646 &screen->tls_bo);
647 if (ret)
648 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
649
650
651 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
652 &screen->uniforms);
653 if (ret)
654 goto fail;
655
656 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
657 &screen->txc);
658 if (ret)
659 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
660
661 screen->tic.entries = CALLOC(4096, sizeof(void *));
662 screen->tsc.entries = screen->tic.entries + 2048;
663
664
665 if (!nv50_blitctx_create(screen))
666 goto fail;
667
668 if (nv50_screen_init_hwctx(screen, tls_space))
669 goto fail;
670
671 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
672
673 return pscreen;
674
675 fail:
676 nv50_screen_destroy(pscreen);
677 return NULL;
678 }
679
680 int
681 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
682 {
683 int i = screen->tic.next;
684
685 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
686 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
687
688 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
689
690 if (screen->tic.entries[i])
691 nv50_tic_entry(screen->tic.entries[i])->id = -1;
692
693 screen->tic.entries[i] = entry;
694 return i;
695 }
696
697 int
698 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
699 {
700 int i = screen->tsc.next;
701
702 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
703 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
704
705 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
706
707 if (screen->tsc.entries[i])
708 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
709
710 screen->tsc.entries[i] = entry;
711 return i;
712 }