2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nv50_fence.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
32 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
33 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
36 extern int nouveau_device_get_param(struct nouveau_device
*dev
,
37 uint64_t param
, uint64_t *value
);
40 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
41 enum pipe_format format
,
42 enum pipe_texture_target target
,
43 unsigned sample_count
,
44 unsigned bindings
, unsigned geom_flags
)
49 if (!util_format_s3tc_enabled
) {
51 case PIPE_FORMAT_DXT1_RGB
:
52 case PIPE_FORMAT_DXT1_RGBA
:
53 case PIPE_FORMAT_DXT3_RGBA
:
54 case PIPE_FORMAT_DXT5_RGBA
:
62 case PIPE_FORMAT_Z16_UNORM
:
63 if ((nouveau_screen(pscreen
)->device
->chipset
& 0xf0) != 0xa0)
70 /* transfers & shared are always supported */
71 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
72 PIPE_BIND_TRANSFER_WRITE
|
75 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
79 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
82 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
83 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
85 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
87 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
89 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
91 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
93 case PIPE_CAP_ARRAY_TEXTURES
: /* shader support missing */
95 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
96 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
97 case PIPE_CAP_TEXTURE_SWIZZLE
:
98 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
99 case PIPE_CAP_NPOT_TEXTURES
:
100 case PIPE_CAP_ANISOTROPIC_FILTER
:
102 case PIPE_CAP_TWO_SIDED_STENCIL
:
103 case PIPE_CAP_DEPTH_CLAMP
:
104 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
105 case PIPE_CAP_POINT_SPRITE
:
110 case PIPE_CAP_MAX_RENDER_TARGETS
:
112 case PIPE_CAP_TIMER_QUERY
:
113 case PIPE_CAP_OCCLUSION_QUERY
:
115 case PIPE_CAP_STREAM_OUTPUT
:
117 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
118 case PIPE_CAP_INDEP_BLEND_ENABLE
:
119 case PIPE_CAP_INDEP_BLEND_FUNC
:
121 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
122 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
124 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
125 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
127 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
129 case PIPE_CAP_PRIMITIVE_RESTART
:
130 case PIPE_CAP_INSTANCED_DRAWING
:
133 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
139 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
140 enum pipe_shader_cap param
)
143 case PIPE_SHADER_VERTEX
:
144 case PIPE_SHADER_GEOMETRY
:
145 case PIPE_SHADER_FRAGMENT
:
152 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
153 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
154 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
155 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
157 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
159 case PIPE_SHADER_CAP_MAX_INPUTS
:
160 if (shader
== PIPE_SHADER_VERTEX
)
163 case PIPE_SHADER_CAP_MAX_CONSTS
:
165 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
167 case PIPE_SHADER_CAP_MAX_ADDRS
:
169 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
170 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
171 return shader
!= PIPE_SHADER_FRAGMENT
;
172 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
173 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
175 case PIPE_SHADER_CAP_MAX_PREDS
:
177 case PIPE_SHADER_CAP_MAX_TEMPS
:
178 return NV50_CAP_MAX_PROGRAM_TEMPS
;
179 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
181 case PIPE_SHADER_CAP_SUBROUTINES
:
182 return 0; /* please inline, or provide function declarations */
184 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
190 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
193 case PIPE_CAP_MAX_LINE_WIDTH
:
194 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
196 case PIPE_CAP_MAX_POINT_WIDTH
:
197 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
199 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
201 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
204 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
210 nv50_screen_destroy(struct pipe_screen
*pscreen
)
212 struct nv50_screen
*screen
= nv50_screen(pscreen
);
214 if (screen
->fence
.current
) {
215 nv50_fence_wait(screen
->fence
.current
);
216 nv50_fence_reference(&screen
->fence
.current
, NULL
);
219 nouveau_bo_ref(NULL
, &screen
->code
);
220 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
221 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
222 nouveau_bo_ref(NULL
, &screen
->txc
);
223 nouveau_bo_ref(NULL
, &screen
->uniforms
);
224 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
226 nouveau_resource_destroy(&screen
->vp_code_heap
);
227 nouveau_resource_destroy(&screen
->gp_code_heap
);
228 nouveau_resource_destroy(&screen
->fp_code_heap
);
230 if (screen
->tic
.entries
)
231 FREE(screen
->tic
.entries
);
233 nv50_mm_destroy(screen
->mm_GART
);
234 nv50_mm_destroy(screen
->mm_VRAM
);
235 nv50_mm_destroy(screen
->mm_VRAM_fe0
);
237 nouveau_grobj_free(&screen
->tesla
);
238 nouveau_grobj_free(&screen
->eng2d
);
239 nouveau_grobj_free(&screen
->m2mf
);
241 nouveau_notifier_free(&screen
->sync
);
243 nouveau_screen_fini(&screen
->base
);
249 nv50_screen_fence_reference(struct pipe_screen
*pscreen
,
250 struct pipe_fence_handle
**ptr
,
251 struct pipe_fence_handle
*fence
)
253 nv50_fence_reference((struct nv50_fence
**)ptr
, nv50_fence(fence
));
257 nv50_screen_fence_signalled(struct pipe_screen
*pscreen
,
258 struct pipe_fence_handle
*fence
,
261 return !(nv50_fence_signalled(nv50_fence(fence
)));
265 nv50_screen_fence_finish(struct pipe_screen
*pscreen
,
266 struct pipe_fence_handle
*fence
,
269 return nv50_fence_wait((struct nv50_fence
*)fence
) != TRUE
;
272 #define FAIL_SCREEN_INIT(str, err) \
274 NOUVEAU_ERR(str, err); \
275 nv50_screen_destroy(pscreen); \
280 nv50_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
282 struct nv50_screen
*screen
;
283 struct nouveau_channel
*chan
;
284 struct pipe_screen
*pscreen
;
286 uint32_t tesla_class
;
287 unsigned stack_size
, max_warps
, tls_space
;
291 screen
= CALLOC_STRUCT(nv50_screen
);
294 pscreen
= &screen
->base
.base
;
296 ret
= nouveau_screen_init(&screen
->base
, dev
);
298 FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret
);
300 chan
= screen
->base
.channel
;
302 pscreen
->winsys
= ws
;
303 pscreen
->destroy
= nv50_screen_destroy
;
304 pscreen
->context_create
= nv50_create
;
305 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
306 pscreen
->get_param
= nv50_screen_get_param
;
307 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
308 pscreen
->get_paramf
= nv50_screen_get_paramf
;
309 pscreen
->fence_reference
= nv50_screen_fence_reference
;
310 pscreen
->fence_signalled
= nv50_screen_fence_signalled
;
311 pscreen
->fence_finish
= nv50_screen_fence_finish
;
313 nv50_screen_init_resource_functions(pscreen
);
315 screen
->base
.vertex_buffer_flags
= screen
->base
.index_buffer_flags
=
318 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
322 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
323 screen
->fence
.map
= screen
->fence
.bo
->map
;
324 nouveau_bo_unmap(screen
->fence
.bo
);
326 ret
= nouveau_notifier_alloc(chan
, 0xbeef0301, 1, &screen
->sync
);
328 FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret
);
330 ret
= nouveau_grobj_alloc(chan
, 0xbeef5039, NV50_M2MF
, &screen
->m2mf
);
332 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
334 BIND_RING (chan
, screen
->m2mf
, NV50_SUBCH_MF
);
335 BEGIN_RING(chan
, RING_MF_(NV04_M2MF_DMA_NOTIFY
), 3);
336 OUT_RING (chan
, screen
->sync
->handle
);
337 OUT_RING (chan
, chan
->vram
->handle
);
338 OUT_RING (chan
, chan
->vram
->handle
);
340 ret
= nouveau_grobj_alloc(chan
, 0xbeef502d, NV50_2D
, &screen
->eng2d
);
342 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
344 BIND_RING (chan
, screen
->eng2d
, NV50_SUBCH_2D
);
345 BEGIN_RING(chan
, RING_2D(DMA_NOTIFY
), 4);
346 OUT_RING (chan
, screen
->sync
->handle
);
347 OUT_RING (chan
, chan
->vram
->handle
);
348 OUT_RING (chan
, chan
->vram
->handle
);
349 OUT_RING (chan
, chan
->vram
->handle
);
350 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
351 OUT_RING (chan
, NV50_2D_OPERATION_SRCCOPY
);
352 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
354 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
356 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
359 switch (dev
->chipset
& 0xf0) {
361 tesla_class
= NV50_3D
;
365 tesla_class
= NV84_3D
;
368 switch (dev
->chipset
) {
372 tesla_class
= NVA0_3D
;
375 tesla_class
= NVAF_3D
;
378 tesla_class
= NVA3_3D
;
383 FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
387 ret
= nouveau_grobj_alloc(chan
, 0xbeef5097, tesla_class
, &screen
->tesla
);
389 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
391 BIND_RING (chan
, screen
->tesla
, NV50_SUBCH_3D
);
393 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
394 OUT_RING (chan
, NV50_3D_COND_MODE_ALWAYS
);
396 BEGIN_RING(chan
, RING_3D(DMA_NOTIFY
), 1);
397 OUT_RING (chan
, screen
->sync
->handle
);
398 BEGIN_RING(chan
, RING_3D(DMA_ZETA
), 11);
399 for (i
= 0; i
< 11; ++i
)
400 OUT_RING(chan
, chan
->vram
->handle
);
401 BEGIN_RING(chan
, RING_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
402 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
403 OUT_RING(chan
, chan
->vram
->handle
);
405 BEGIN_RING(chan
, RING_3D(REG_MODE
), 1);
406 OUT_RING (chan
, NV50_3D_REG_MODE_STRIPED
);
407 BEGIN_RING(chan
, RING_3D(UNK1400_LANES
), 1);
408 OUT_RING (chan
, 0xf);
410 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
413 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
415 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
417 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
418 OUT_RING (chan
, NV50_3D_MULTISAMPLE_MODE_MS1
);
419 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
422 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
424 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
427 BEGIN_RING(chan
, RING_3D(ZCULL_REGION
), 1); /* deactivate ZCULL */
428 OUT_RING (chan
, 0x3f);
430 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, &screen
->code
);
434 nouveau_resource_init(&screen
->vp_code_heap
, 0, 1 << 16);
435 nouveau_resource_init(&screen
->gp_code_heap
, 0, 1 << 16);
436 nouveau_resource_init(&screen
->fp_code_heap
, 0, 1 << 16);
438 BEGIN_RING(chan
, RING_3D(VP_ADDRESS_HIGH
), 2);
439 OUT_RELOCh(chan
, screen
->code
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
440 OUT_RELOCl(chan
, screen
->code
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
442 BEGIN_RING(chan
, RING_3D(FP_ADDRESS_HIGH
), 2);
443 OUT_RELOCh(chan
, screen
->code
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
444 OUT_RELOCl(chan
, screen
->code
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
446 BEGIN_RING(chan
, RING_3D(GP_ADDRESS_HIGH
), 2);
447 OUT_RELOCh(chan
, screen
->code
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
448 OUT_RELOCl(chan
, screen
->code
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
450 nouveau_device_get_param(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
452 max_warps
= util_bitcount(value
& 0xffff);
453 max_warps
*= util_bitcount((value
>> 24) & 0xf) * 32;
455 stack_size
= max_warps
* 64 * 8;
457 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
,
460 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
462 BEGIN_RING(chan
, RING_3D(STACK_ADDRESS_HIGH
), 3);
463 OUT_RELOCh(chan
, screen
->stack_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
464 OUT_RELOCl(chan
, screen
->stack_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
467 tls_space
= NV50_CAP_MAX_PROGRAM_TEMPS
* 16;
469 screen
->tls_size
= tls_space
* max_warps
* 32;
471 debug_printf("max_warps = %i, tls_size = %lu KiB\n",
472 max_warps
, screen
->tls_size
>> 10);
474 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, screen
->tls_size
,
477 FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret
);
479 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 3);
480 OUT_RELOCh(chan
, screen
->tls_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
481 OUT_RELOCl(chan
, screen
->tls_bo
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
482 OUT_RING (chan
, util_unsigned_logbase2(tls_space
/ 8));
484 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16,
489 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
490 OUT_RELOCh(chan
, screen
->uniforms
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
491 OUT_RELOCl(chan
, screen
->uniforms
, 0 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
492 OUT_RING (chan
, (NV50_CB_PVP
<< 16) | 0x0000);
494 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
495 OUT_RELOCh(chan
, screen
->uniforms
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
496 OUT_RELOCl(chan
, screen
->uniforms
, 1 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
497 OUT_RING (chan
, (NV50_CB_PGP
<< 16) | 0x0000);
499 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
500 OUT_RELOCh(chan
, screen
->uniforms
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
501 OUT_RELOCl(chan
, screen
->uniforms
, 2 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
502 OUT_RING (chan
, (NV50_CB_PFP
<< 16) | 0x0000);
504 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
505 OUT_RELOCh(chan
, screen
->uniforms
, 3 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
506 OUT_RELOCl(chan
, screen
->uniforms
, 3 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
507 OUT_RING (chan
, (NV50_CB_AUX
<< 16) | 0x0200);
509 BEGIN_RING_NI(chan
, RING_3D(SET_PROGRAM_CB
), 6);
510 OUT_RING (chan
, (NV50_CB_PVP
<< 12) | 0x001);
511 OUT_RING (chan
, (NV50_CB_PGP
<< 12) | 0x021);
512 OUT_RING (chan
, (NV50_CB_PFP
<< 12) | 0x031);
513 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf01);
514 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf21);
515 OUT_RING (chan
, (NV50_CB_AUX
<< 12) | 0xf31);
517 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16,
520 FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret
);
522 /* max TIC (bits 4:8) & TSC bindings, per program type */
523 for (i
= 0; i
< 3; ++i
) {
524 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
525 OUT_RING (chan
, 0x54);
528 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
529 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
530 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
531 OUT_RING (chan
, NV50_TIC_MAX_ENTRIES
- 1);
533 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
534 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
535 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
536 OUT_RING (chan
, NV50_TSC_MAX_ENTRIES
- 1);
538 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
541 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
543 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
544 OUT_RING (chan
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
545 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
546 for (i
= 0; i
< 8 * 2; ++i
)
548 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
551 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
553 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
554 OUT_RINGf (chan
, 0.0f
);
555 OUT_RINGf (chan
, 1.0f
);
557 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
558 #ifdef NV50_SCISSORS_CLIPPING
559 OUT_RING (chan
, 0x0000);
561 OUT_RING (chan
, 0x1080);
564 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
565 OUT_RING (chan
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
567 /* We use scissors instead of exact view volume clipping,
568 * so they're always enabled.
570 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
572 OUT_RING (chan
, 8192 << 16);
573 OUT_RING (chan
, 8192 << 16);
575 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
577 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
578 OUT_RING (chan
, NV50_3D_POINT_RASTER_RULES_OGL
);
579 BEGIN_RING(chan
, RING_3D(FRAG_COLOR_CLAMP_EN
), 1);
580 OUT_RING (chan
, 0x11111111);
581 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
586 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
587 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
589 screen
->mm_GART
= nv50_mm_create(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
,
591 screen
->mm_VRAM
= nv50_mm_create(dev
, NOUVEAU_BO_VRAM
, 0x000);
592 screen
->mm_VRAM_fe0
= nv50_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
594 nv50_screen_fence_new(screen
, &screen
->fence
.current
, FALSE
);
599 nv50_screen_destroy(pscreen
);
604 nv50_screen_make_buffers_resident(struct nv50_screen
*screen
)
606 struct nouveau_channel
*chan
= screen
->base
.channel
;
608 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
610 MARK_RING(chan
, 5, 5);
611 nouveau_bo_validate(chan
, screen
->code
, flags
);
612 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
613 nouveau_bo_validate(chan
, screen
->txc
, flags
);
614 nouveau_bo_validate(chan
, screen
->tls_bo
, flags
);
615 nouveau_bo_validate(chan
, screen
->stack_bo
, flags
);
619 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
621 int i
= screen
->tic
.next
;
623 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
624 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
626 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
628 if (screen
->tic
.entries
[i
])
629 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
631 screen
->tic
.entries
[i
] = entry
;
636 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
638 int i
= screen
->tsc
.next
;
640 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
641 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
643 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
645 if (screen
->tsc
.entries
[i
])
646 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
648 screen
->tsc
.entries
[i
] = entry
;