2 * Copyright 2008 Ben Skeggs
3 * Copyright 2010 Christoph Bumiller
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
24 #include "pipe/p_context.h"
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
29 #include "nv50_context.h"
32 nv50_constbufs_validate(struct nv50_context
*nv50
)
34 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
37 for (s
= 0; s
< 3; ++s
) {
40 if (s
== PIPE_SHADER_FRAGMENT
)
41 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT
;
43 if (s
== PIPE_SHADER_GEOMETRY
)
44 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY
;
46 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX
;
48 while (nv50
->constbuf_dirty
[s
]) {
49 const int i
= ffs(nv50
->constbuf_dirty
[s
]) - 1;
50 nv50
->constbuf_dirty
[s
] &= ~(1 << i
);
52 if (nv50
->constbuf
[s
][i
].user
) {
53 const unsigned b
= NV50_CB_PVP
+ s
;
55 unsigned words
= nv50
->constbuf
[s
][0].size
/ 4;
57 NOUVEAU_ERR("user constbufs only supported in slot 0\n");
60 if (!nv50
->state
.uniform_buffer_bound
[s
]) {
61 nv50
->state
.uniform_buffer_bound
[s
] = TRUE
;
62 BEGIN_NV04(push
, NV50_3D(SET_PROGRAM_CB
), 1);
63 PUSH_DATA (push
, (b
<< 12) | (i
<< 8) | p
| 1);
68 if (!PUSH_SPACE(push
, 16))
70 nr
= PUSH_AVAIL(push
);
72 nr
= MIN2(MIN2(nr
- 3, words
), NV04_PFIFO_MAX_PACKET_LEN
);
74 BEGIN_NV04(push
, NV50_3D(CB_ADDR
), 1);
75 PUSH_DATA (push
, (start
<< 8) | b
);
76 BEGIN_NI04(push
, NV50_3D(CB_DATA(0)), nr
);
77 PUSH_DATAp(push
, &nv50
->constbuf
[s
][0].u
.data
[start
* 4], nr
);
83 struct nv04_resource
*res
=
84 nv04_resource(nv50
->constbuf
[s
][i
].u
.buf
);
86 /* TODO: allocate persistent bindings */
87 const unsigned b
= s
* 16 + i
;
89 assert(nouveau_resource_mapped_by_gpu(&res
->base
));
91 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
92 PUSH_DATAh(push
, res
->address
+ nv50
->constbuf
[s
][i
].offset
);
93 PUSH_DATA (push
, res
->address
+ nv50
->constbuf
[s
][i
].offset
);
94 PUSH_DATA (push
, (b
<< 16) |
95 (nv50
->constbuf
[s
][i
].size
& 0xffff));
96 BEGIN_NV04(push
, NV50_3D(SET_PROGRAM_CB
), 1);
97 PUSH_DATA (push
, (b
<< 12) | (i
<< 8) | p
| 1);
99 BCTX_REFN(nv50
->bufctx_3d
, CB(s
, i
), res
, RD
);
101 BEGIN_NV04(push
, NV50_3D(SET_PROGRAM_CB
), 1);
102 PUSH_DATA (push
, (i
<< 8) | p
| 0);
105 nv50
->state
.uniform_buffer_bound
[s
] = FALSE
;
112 nv50_program_validate(struct nv50_context
*nv50
, struct nv50_program
*prog
)
114 if (!prog
->translated
) {
115 prog
->translated
= nv50_program_translate(
116 prog
, nv50
->screen
->base
.device
->chipset
);
117 if (!prog
->translated
)
123 return nv50_program_upload_code(nv50
, prog
);
127 nv50_program_update_context_state(struct nv50_context
*nv50
,
128 struct nv50_program
*prog
, int stage
)
130 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
;
132 if (prog
&& prog
->tls_space
) {
133 if (nv50
->state
.new_tls_space
)
134 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_TLS
);
135 if (!nv50
->state
.tls_required
|| nv50
->state
.new_tls_space
)
136 BCTX_REFN_bo(nv50
->bufctx_3d
, TLS
, flags
, nv50
->screen
->tls_bo
);
137 nv50
->state
.new_tls_space
= FALSE
;
138 nv50
->state
.tls_required
|= 1 << stage
;
140 if (nv50
->state
.tls_required
== (1 << stage
))
141 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_TLS
);
142 nv50
->state
.tls_required
&= ~(1 << stage
);
147 nv50_vertprog_validate(struct nv50_context
*nv50
)
149 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
150 struct nv50_program
*vp
= nv50
->vertprog
;
152 if (!nv50_program_validate(nv50
, vp
))
154 nv50_program_update_context_state(nv50
, vp
, 0);
156 BEGIN_NV04(push
, NV50_3D(VP_ATTR_EN(0)), 2);
157 PUSH_DATA (push
, vp
->vp
.attrs
[0]);
158 PUSH_DATA (push
, vp
->vp
.attrs
[1]);
159 BEGIN_NV04(push
, NV50_3D(VP_REG_ALLOC_RESULT
), 1);
160 PUSH_DATA (push
, vp
->max_out
);
161 BEGIN_NV04(push
, NV50_3D(VP_REG_ALLOC_TEMP
), 1);
162 PUSH_DATA (push
, vp
->max_gpr
);
163 BEGIN_NV04(push
, NV50_3D(VP_START_ID
), 1);
164 PUSH_DATA (push
, vp
->code_base
);
168 nv50_fragprog_validate(struct nv50_context
*nv50
)
170 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
171 struct nv50_program
*fp
= nv50
->fragprog
;
173 if (!nv50_program_validate(nv50
, fp
))
175 nv50_program_update_context_state(nv50
, fp
, 1);
177 BEGIN_NV04(push
, NV50_3D(FP_REG_ALLOC_TEMP
), 1);
178 PUSH_DATA (push
, fp
->max_gpr
);
179 BEGIN_NV04(push
, NV50_3D(FP_RESULT_COUNT
), 1);
180 PUSH_DATA (push
, fp
->max_out
);
181 BEGIN_NV04(push
, NV50_3D(FP_CONTROL
), 1);
182 PUSH_DATA (push
, fp
->fp
.flags
[0]);
183 BEGIN_NV04(push
, NV50_3D(FP_CTRL_UNK196C
), 1);
184 PUSH_DATA (push
, fp
->fp
.flags
[1]);
185 BEGIN_NV04(push
, NV50_3D(FP_START_ID
), 1);
186 PUSH_DATA (push
, fp
->code_base
);
190 nv50_gmtyprog_validate(struct nv50_context
*nv50
)
192 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
193 struct nv50_program
*gp
= nv50
->gmtyprog
;
196 BEGIN_NV04(push
, NV50_3D(GP_REG_ALLOC_TEMP
), 1);
197 PUSH_DATA (push
, gp
->max_gpr
);
198 BEGIN_NV04(push
, NV50_3D(GP_REG_ALLOC_RESULT
), 1);
199 PUSH_DATA (push
, gp
->max_out
);
200 BEGIN_NV04(push
, NV50_3D(GP_OUTPUT_PRIMITIVE_TYPE
), 1);
201 PUSH_DATA (push
, gp
->gp
.prim_type
);
202 BEGIN_NV04(push
, NV50_3D(GP_VERTEX_OUTPUT_COUNT
), 1);
203 PUSH_DATA (push
, gp
->gp
.vert_count
);
204 BEGIN_NV04(push
, NV50_3D(GP_START_ID
), 1);
205 PUSH_DATA (push
, gp
->code_base
);
207 nv50
->state
.prim_size
= gp
->gp
.prim_type
; /* enum matches vertex count */
209 nv50_program_update_context_state(nv50
, gp
, 2);
211 /* GP_ENABLE is updated in linkage validation */
215 nv50_sprite_coords_validate(struct nv50_context
*nv50
)
217 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
218 uint32_t pntc
[8], mode
;
219 struct nv50_program
*fp
= nv50
->fragprog
;
221 unsigned m
= (nv50
->state
.interpolant_ctrl
>> 8) & 0xff;
223 if (!nv50
->rast
->pipe
.point_quad_rasterization
) {
224 if (nv50
->state
.point_sprite
) {
225 BEGIN_NV04(push
, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
226 for (i
= 0; i
< 8; ++i
)
229 nv50
->state
.point_sprite
= FALSE
;
233 nv50
->state
.point_sprite
= TRUE
;
236 memset(pntc
, 0, sizeof(pntc
));
238 for (i
= 0; i
< fp
->in_nr
; i
++) {
239 unsigned n
= util_bitcount(fp
->in
[i
].mask
);
241 if (fp
->in
[i
].sn
!= TGSI_SEMANTIC_GENERIC
) {
245 if (!(nv50
->rast
->pipe
.sprite_coord_enable
& (1 << fp
->in
[i
].si
))) {
250 for (c
= 0; c
< 4; ++c
) {
251 if (fp
->in
[i
].mask
& (1 << c
)) {
252 pntc
[m
/ 8] |= (c
+ 1) << ((m
% 8) * 4);
258 if (nv50
->rast
->pipe
.sprite_coord_mode
== PIPE_SPRITE_COORD_LOWER_LEFT
)
263 BEGIN_NV04(push
, NV50_3D(POINT_SPRITE_CTRL
), 1);
264 PUSH_DATA (push
, mode
);
266 BEGIN_NV04(push
, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
267 PUSH_DATAp(push
, pntc
, 8);
270 /* Validate state derived from shaders and the rasterizer cso. */
272 nv50_validate_derived_rs(struct nv50_context
*nv50
)
274 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
275 uint32_t color
, psize
;
277 nv50_sprite_coords_validate(nv50
);
279 if (nv50
->state
.rasterizer_discard
!= nv50
->rast
->pipe
.rasterizer_discard
) {
280 nv50
->state
.rasterizer_discard
= nv50
->rast
->pipe
.rasterizer_discard
;
281 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
282 PUSH_DATA (push
, !nv50
->rast
->pipe
.rasterizer_discard
);
285 if (nv50
->dirty
& NV50_NEW_FRAGPROG
)
287 psize
= nv50
->state
.semantic_psize
& ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK
;
288 color
= nv50
->state
.semantic_color
& ~NV50_3D_SEMANTIC_COLOR_CLMP_EN
;
290 if (nv50
->rast
->pipe
.clamp_vertex_color
)
291 color
|= NV50_3D_SEMANTIC_COLOR_CLMP_EN
;
293 if (color
!= nv50
->state
.semantic_color
) {
294 nv50
->state
.semantic_color
= color
;
295 BEGIN_NV04(push
, NV50_3D(SEMANTIC_COLOR
), 1);
296 PUSH_DATA (push
, color
);
299 if (nv50
->rast
->pipe
.point_size_per_vertex
)
300 psize
|= NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK
;
302 if (psize
!= nv50
->state
.semantic_psize
) {
303 nv50
->state
.semantic_psize
= psize
;
304 BEGIN_NV04(push
, NV50_3D(SEMANTIC_PTSZ
), 1);
305 PUSH_DATA (push
, psize
);
310 nv50_vec4_map(uint8_t *map
, int mid
, uint32_t lin
[4],
311 struct nv50_varying
*in
, struct nv50_varying
*out
)
314 uint8_t mv
= out
->mask
, mf
= in
->mask
, oid
= out
->hw
;
316 for (c
= 0; c
< 4; ++c
) {
319 lin
[mid
/ 32] |= 1 << (mid
% 32);
337 nv50_fp_linkage_validate(struct nv50_context
*nv50
)
339 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
340 struct nv50_program
*vp
= nv50
->gmtyprog
? nv50
->gmtyprog
: nv50
->vertprog
;
341 struct nv50_program
*fp
= nv50
->fragprog
;
342 struct nv50_varying dummy
;
345 uint32_t psiz
= 0x000;
346 uint32_t interp
= fp
->fp
.interp
;
347 uint32_t colors
= fp
->fp
.colors
;
352 if (!(nv50
->dirty
& (NV50_NEW_VERTPROG
|
354 NV50_NEW_GMTYPROG
))) {
356 ffc
= (nv50
->state
.semantic_color
& NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK
);
357 bfc
= (nv50
->state
.semantic_color
& NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK
)
359 if (nv50
->rast
->pipe
.light_twoside
== ((ffc
== bfc
) ? 0 : 1))
363 memset(lin
, 0x00, sizeof(lin
));
365 /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx
366 * or is it the first byte ?
368 memset(map
, nv50
->gmtyprog
? 0x80 : 0x40, sizeof(map
));
370 dummy
.mask
= 0xf; /* map all components of HPOS */
372 m
= nv50_vec4_map(map
, 0, lin
, &dummy
, &vp
->out
[0]);
374 for (c
= 0; c
< vp
->vp
.clpd_nr
; ++c
)
375 map
[m
++] = vp
->vp
.clpd
[c
/ 4] + (c
% 4);
377 colors
|= m
<< 8; /* adjust BFC0 id */
381 /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */
382 if (nv50
->rast
->pipe
.light_twoside
) {
383 for (i
= 0; i
< 2; ++i
) {
385 if (fp
->vp
.bfc
[i
] >= fp
->in_nr
)
387 m
= nv50_vec4_map(map
, m
, lin
, &fp
->in
[fp
->vp
.bfc
[i
]],
388 (n
< vp
->out_nr
) ? &vp
->out
[n
] : &dummy
);
391 colors
+= m
- 4; /* adjust FFC0 id */
392 interp
|= m
<< 8; /* set map id where 'normal' FP inputs start */
394 for (i
= 0; i
< fp
->in_nr
; ++i
) {
395 for (n
= 0; n
< vp
->out_nr
; ++n
)
396 if (vp
->out
[n
].sn
== fp
->in
[i
].sn
&&
397 vp
->out
[n
].si
== fp
->in
[i
].si
)
399 m
= nv50_vec4_map(map
, m
, lin
,
400 &fp
->in
[i
], (n
< vp
->out_nr
) ? &vp
->out
[n
] : &dummy
);
403 /* PrimitiveID either is replaced by the system value, or
404 * written by the geometry shader into an output register
406 if (fp
->gp
.primid
< 0x80) {
408 map
[m
++] = vp
->gp
.primid
;
411 if (nv50
->rast
->pipe
.point_size_per_vertex
) {
413 map
[m
++] = vp
->vp
.psiz
;
416 if (nv50
->rast
->pipe
.clamp_vertex_color
)
417 colors
|= NV50_3D_SEMANTIC_COLOR_CLMP_EN
;
419 if (unlikely(vp
->so
)) {
420 /* Slot i in STRMOUT_MAP specifies the offset where slot i in RESULT_MAP
424 * Inverting vp->so->map (output -> offset) would probably speed this up.
426 memset(so_map
, 0, sizeof(so_map
));
427 for (i
= 0; i
< vp
->so
->map_size
; ++i
) {
428 if (vp
->so
->map
[i
] == 0xff)
430 for (c
= 0; c
< m
; ++c
)
431 if (map
[c
] == vp
->so
->map
[i
] && !so_map
[c
])
435 map
[m
++] = vp
->so
->map
[i
];
437 so_map
[c
] = 0x80 | i
;
439 for (c
= m
; c
& 3; ++c
)
446 if (unlikely(nv50
->gmtyprog
)) {
447 BEGIN_NV04(push
, NV50_3D(GP_RESULT_MAP_SIZE
), 1);
449 BEGIN_NV04(push
, NV50_3D(GP_RESULT_MAP(0)), n
);
450 PUSH_DATAp(push
, map
, n
);
452 BEGIN_NV04(push
, NV50_3D(VP_GP_BUILTIN_ATTR_EN
), 1);
453 PUSH_DATA (push
, vp
->vp
.attrs
[2]);
455 BEGIN_NV04(push
, NV50_3D(SEMANTIC_PRIM_ID
), 1);
456 PUSH_DATA (push
, primid
);
458 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP_SIZE
), 1);
460 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP(0)), n
);
461 PUSH_DATAp(push
, map
, n
);
464 BEGIN_NV04(push
, NV50_3D(SEMANTIC_COLOR
), 4);
465 PUSH_DATA (push
, colors
);
466 PUSH_DATA (push
, (vp
->vp
.clpd_nr
<< 8) | 4);
468 PUSH_DATA (push
, psiz
);
470 BEGIN_NV04(push
, NV50_3D(FP_INTERPOLANT_CTRL
), 1);
471 PUSH_DATA (push
, interp
);
473 nv50
->state
.interpolant_ctrl
= interp
;
475 nv50
->state
.semantic_color
= colors
;
476 nv50
->state
.semantic_psize
= psiz
;
478 BEGIN_NV04(push
, NV50_3D(NOPERSPECTIVE_BITMAP(0)), 4);
479 PUSH_DATAp(push
, lin
, 4);
481 BEGIN_NV04(push
, NV50_3D(GP_ENABLE
), 1);
482 PUSH_DATA (push
, nv50
->gmtyprog
? 1 : 0);
485 BEGIN_NV04(push
, NV50_3D(STRMOUT_MAP(0)), n
);
486 PUSH_DATAp(push
, so_map
, n
);
491 nv50_vp_gp_mapping(uint8_t *map
, int m
,
492 struct nv50_program
*vp
, struct nv50_program
*gp
)
496 for (i
= 0; i
< gp
->in_nr
; ++i
) {
497 uint8_t oid
= 0, mv
= 0, mg
= gp
->in
[i
].mask
;
499 for (j
= 0; j
< vp
->out_nr
; ++j
) {
500 if (vp
->out
[j
].sn
== gp
->in
[i
].sn
&&
501 vp
->out
[j
].si
== gp
->in
[i
].si
) {
502 mv
= vp
->out
[j
].mask
;
508 for (c
= 0; c
< 4; ++c
, mv
>>= 1, mg
>>= 1) {
513 map
[m
++] = (c
== 3) ? 0x41 : 0x40;
521 nv50_gp_linkage_validate(struct nv50_context
*nv50
)
523 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
524 struct nv50_program
*vp
= nv50
->vertprog
;
525 struct nv50_program
*gp
= nv50
->gmtyprog
;
532 memset(map
, 0, sizeof(map
));
534 m
= nv50_vp_gp_mapping(map
, m
, vp
, gp
);
538 BEGIN_NV04(push
, NV50_3D(VP_GP_BUILTIN_ATTR_EN
), 1);
539 PUSH_DATA (push
, vp
->vp
.attrs
[2] | gp
->vp
.attrs
[2]);
541 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP_SIZE
), 1);
543 BEGIN_NV04(push
, NV50_3D(VP_RESULT_MAP(0)), n
);
544 PUSH_DATAp(push
, map
, n
);
548 nv50_stream_output_validate(struct nv50_context
*nv50
)
550 struct nouveau_pushbuf
*push
= nv50
->base
.pushbuf
;
551 struct nv50_stream_output_state
*so
;
556 so
= nv50
->gmtyprog
? nv50
->gmtyprog
->so
: nv50
->vertprog
->so
;
558 BEGIN_NV04(push
, NV50_3D(STRMOUT_ENABLE
), 1);
560 if (!so
|| !nv50
->num_so_targets
) {
561 if (nv50
->screen
->base
.class_3d
< NVA0_3D_CLASS
) {
562 BEGIN_NV04(push
, NV50_3D(STRMOUT_PRIMITIVE_LIMIT
), 1);
565 BEGIN_NV04(push
, NV50_3D(STRMOUT_PARAMS_LATCH
), 1);
570 /* previous TFB needs to complete */
571 if (nv50
->screen
->base
.class_3d
< NVA0_3D_CLASS
) {
572 BEGIN_NV04(push
, SUBC_3D(NV50_GRAPH_SERIALIZE
), 1);
577 if (nv50
->screen
->base
.class_3d
>= NVA0_3D_CLASS
)
578 ctrl
|= NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_OFFSET
;
580 BEGIN_NV04(push
, NV50_3D(STRMOUT_BUFFERS_CTRL
), 1);
581 PUSH_DATA (push
, ctrl
);
583 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_SO
);
585 for (i
= 0; i
< nv50
->num_so_targets
; ++i
) {
586 struct nv50_so_target
*targ
= nv50_so_target(nv50
->so_target
[i
]);
587 struct nv04_resource
*buf
= nv04_resource(targ
->pipe
.buffer
);
589 const unsigned n
= nv50
->screen
->base
.class_3d
>= NVA0_3D_CLASS
? 4 : 3;
591 if (n
== 4 && !targ
->clean
)
592 nv84_query_fifo_wait(push
, targ
->pq
);
593 BEGIN_NV04(push
, NV50_3D(STRMOUT_ADDRESS_HIGH(i
)), n
);
594 PUSH_DATAh(push
, buf
->address
+ targ
->pipe
.buffer_offset
);
595 PUSH_DATA (push
, buf
->address
+ targ
->pipe
.buffer_offset
);
596 PUSH_DATA (push
, so
->num_attribs
[i
]);
598 PUSH_DATA(push
, targ
->pipe
.buffer_size
);
600 BEGIN_NV04(push
, NVA0_3D(STRMOUT_OFFSET(i
)), 1);
603 nv50_query_pushbuf_submit(push
, targ
->pq
, 0x4);
609 const unsigned limit
= targ
->pipe
.buffer_size
/
610 (so
->stride
[i
] * nv50
->state
.prim_size
);
611 prims
= MIN2(prims
, limit
);
613 BCTX_REFN(nv50
->bufctx_3d
, SO
, buf
, WR
);
616 BEGIN_NV04(push
, NV50_3D(STRMOUT_PRIMITIVE_LIMIT
), 1);
617 PUSH_DATA (push
, prims
);
619 BEGIN_NV04(push
, NV50_3D(STRMOUT_PARAMS_LATCH
), 1);
621 BEGIN_NV04(push
, NV50_3D(STRMOUT_ENABLE
), 1);