gallium,st/mesa: don't use blit-based transfers with software rasterizers
[mesa.git] / src / gallium / drivers / nv50 / nv50_shader_state.c
1 /*
2 * Copyright 2008 Ben Skeggs
3 * Copyright 2010 Christoph Bumiller
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
20 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #include "pipe/p_context.h"
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28
29 #include "nv50_context.h"
30
31 void
32 nv50_constbufs_validate(struct nv50_context *nv50)
33 {
34 struct nouveau_pushbuf *push = nv50->base.pushbuf;
35 unsigned s;
36
37 for (s = 0; s < 3; ++s) {
38 unsigned p;
39
40 if (s == PIPE_SHADER_FRAGMENT)
41 p = NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT;
42 else
43 if (s == PIPE_SHADER_GEOMETRY)
44 p = NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY;
45 else
46 p = NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX;
47
48 while (nv50->constbuf_dirty[s]) {
49 const int i = ffs(nv50->constbuf_dirty[s]) - 1;
50 nv50->constbuf_dirty[s] &= ~(1 << i);
51
52 if (nv50->constbuf[s][i].user) {
53 const unsigned b = NV50_CB_PVP + s;
54 unsigned start = 0;
55 unsigned words = nv50->constbuf[s][0].size / 4;
56 if (i) {
57 NOUVEAU_ERR("user constbufs only supported in slot 0\n");
58 continue;
59 }
60 if (!nv50->state.uniform_buffer_bound[s]) {
61 nv50->state.uniform_buffer_bound[s] = TRUE;
62 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
63 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
64 }
65 while (words) {
66 unsigned nr;
67
68 if (!PUSH_SPACE(push, 16))
69 break;
70 nr = PUSH_AVAIL(push);
71 assert(nr >= 16);
72 nr = MIN2(MIN2(nr - 3, words), NV04_PFIFO_MAX_PACKET_LEN);
73
74 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
75 PUSH_DATA (push, (start << 8) | b);
76 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr);
77 PUSH_DATAp(push, &nv50->constbuf[s][0].u.data[start * 4], nr);
78
79 start += nr;
80 words -= nr;
81 }
82 } else {
83 struct nv04_resource *res =
84 nv04_resource(nv50->constbuf[s][i].u.buf);
85 if (res) {
86 /* TODO: allocate persistent bindings */
87 const unsigned b = s * 16 + i;
88
89 assert(nouveau_resource_mapped_by_gpu(&res->base));
90
91 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
92 PUSH_DATAh(push, res->address + nv50->constbuf[s][i].offset);
93 PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset);
94 PUSH_DATA (push, (b << 16) |
95 (nv50->constbuf[s][i].size & 0xffff));
96 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
97 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
98
99 BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
100 } else {
101 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
102 PUSH_DATA (push, (i << 8) | p | 0);
103 }
104 if (i == 0)
105 nv50->state.uniform_buffer_bound[s] = FALSE;
106 }
107 }
108 }
109 }
110
111 static boolean
112 nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog)
113 {
114 if (!prog->translated) {
115 prog->translated = nv50_program_translate(
116 prog, nv50->screen->base.device->chipset);
117 if (!prog->translated)
118 return FALSE;
119 } else
120 if (prog->mem)
121 return TRUE;
122
123 return nv50_program_upload_code(nv50, prog);
124 }
125
126 static INLINE void
127 nv50_program_update_context_state(struct nv50_context *nv50,
128 struct nv50_program *prog, int stage)
129 {
130 const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
131
132 if (prog && prog->tls_space) {
133 if (nv50->state.new_tls_space)
134 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS);
135 if (!nv50->state.tls_required || nv50->state.new_tls_space)
136 BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo);
137 nv50->state.new_tls_space = FALSE;
138 nv50->state.tls_required |= 1 << stage;
139 } else {
140 if (nv50->state.tls_required == (1 << stage))
141 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS);
142 nv50->state.tls_required &= ~(1 << stage);
143 }
144 }
145
146 void
147 nv50_vertprog_validate(struct nv50_context *nv50)
148 {
149 struct nouveau_pushbuf *push = nv50->base.pushbuf;
150 struct nv50_program *vp = nv50->vertprog;
151
152 if (!nv50_program_validate(nv50, vp))
153 return;
154 nv50_program_update_context_state(nv50, vp, 0);
155
156 BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2);
157 PUSH_DATA (push, vp->vp.attrs[0]);
158 PUSH_DATA (push, vp->vp.attrs[1]);
159 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1);
160 PUSH_DATA (push, vp->max_out);
161 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1);
162 PUSH_DATA (push, vp->max_gpr);
163 BEGIN_NV04(push, NV50_3D(VP_START_ID), 1);
164 PUSH_DATA (push, vp->code_base);
165 }
166
167 void
168 nv50_fragprog_validate(struct nv50_context *nv50)
169 {
170 struct nouveau_pushbuf *push = nv50->base.pushbuf;
171 struct nv50_program *fp = nv50->fragprog;
172
173 if (!nv50_program_validate(nv50, fp))
174 return;
175 nv50_program_update_context_state(nv50, fp, 1);
176
177 BEGIN_NV04(push, NV50_3D(FP_REG_ALLOC_TEMP), 1);
178 PUSH_DATA (push, fp->max_gpr);
179 BEGIN_NV04(push, NV50_3D(FP_RESULT_COUNT), 1);
180 PUSH_DATA (push, fp->max_out);
181 BEGIN_NV04(push, NV50_3D(FP_CONTROL), 1);
182 PUSH_DATA (push, fp->fp.flags[0]);
183 BEGIN_NV04(push, NV50_3D(FP_CTRL_UNK196C), 1);
184 PUSH_DATA (push, fp->fp.flags[1]);
185 BEGIN_NV04(push, NV50_3D(FP_START_ID), 1);
186 PUSH_DATA (push, fp->code_base);
187 }
188
189 void
190 nv50_gmtyprog_validate(struct nv50_context *nv50)
191 {
192 struct nouveau_pushbuf *push = nv50->base.pushbuf;
193 struct nv50_program *gp = nv50->gmtyprog;
194
195 if (gp) {
196 BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_TEMP), 1);
197 PUSH_DATA (push, gp->max_gpr);
198 BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_RESULT), 1);
199 PUSH_DATA (push, gp->max_out);
200 BEGIN_NV04(push, NV50_3D(GP_OUTPUT_PRIMITIVE_TYPE), 1);
201 PUSH_DATA (push, gp->gp.prim_type);
202 BEGIN_NV04(push, NV50_3D(GP_VERTEX_OUTPUT_COUNT), 1);
203 PUSH_DATA (push, gp->gp.vert_count);
204 BEGIN_NV04(push, NV50_3D(GP_START_ID), 1);
205 PUSH_DATA (push, gp->code_base);
206
207 nv50->state.prim_size = gp->gp.prim_type; /* enum matches vertex count */
208 }
209 nv50_program_update_context_state(nv50, gp, 2);
210
211 /* GP_ENABLE is updated in linkage validation */
212 }
213
214 static void
215 nv50_sprite_coords_validate(struct nv50_context *nv50)
216 {
217 struct nouveau_pushbuf *push = nv50->base.pushbuf;
218 uint32_t pntc[8], mode;
219 struct nv50_program *fp = nv50->fragprog;
220 unsigned i, c;
221 unsigned m = (nv50->state.interpolant_ctrl >> 8) & 0xff;
222
223 if (!nv50->rast->pipe.point_quad_rasterization) {
224 if (nv50->state.point_sprite) {
225 BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
226 for (i = 0; i < 8; ++i)
227 PUSH_DATA(push, 0);
228
229 nv50->state.point_sprite = FALSE;
230 }
231 return;
232 } else {
233 nv50->state.point_sprite = TRUE;
234 }
235
236 memset(pntc, 0, sizeof(pntc));
237
238 for (i = 0; i < fp->in_nr; i++) {
239 unsigned n = util_bitcount(fp->in[i].mask);
240
241 if (fp->in[i].sn != TGSI_SEMANTIC_GENERIC) {
242 m += n;
243 continue;
244 }
245 if (!(nv50->rast->pipe.sprite_coord_enable & (1 << fp->in[i].si))) {
246 m += n;
247 continue;
248 }
249
250 for (c = 0; c < 4; ++c) {
251 if (fp->in[i].mask & (1 << c)) {
252 pntc[m / 8] |= (c + 1) << ((m % 8) * 4);
253 ++m;
254 }
255 }
256 }
257
258 if (nv50->rast->pipe.sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT)
259 mode = 0x00;
260 else
261 mode = 0x10;
262
263 BEGIN_NV04(push, NV50_3D(POINT_SPRITE_CTRL), 1);
264 PUSH_DATA (push, mode);
265
266 BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
267 PUSH_DATAp(push, pntc, 8);
268 }
269
270 /* Validate state derived from shaders and the rasterizer cso. */
271 void
272 nv50_validate_derived_rs(struct nv50_context *nv50)
273 {
274 struct nouveau_pushbuf *push = nv50->base.pushbuf;
275 uint32_t color, psize;
276
277 nv50_sprite_coords_validate(nv50);
278
279 if (nv50->state.rasterizer_discard != nv50->rast->pipe.rasterizer_discard) {
280 nv50->state.rasterizer_discard = nv50->rast->pipe.rasterizer_discard;
281 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
282 PUSH_DATA (push, !nv50->rast->pipe.rasterizer_discard);
283 }
284
285 if (nv50->dirty & NV50_NEW_FRAGPROG)
286 return;
287 psize = nv50->state.semantic_psize & ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
288 color = nv50->state.semantic_color & ~NV50_3D_SEMANTIC_COLOR_CLMP_EN;
289
290 if (nv50->rast->pipe.clamp_vertex_color)
291 color |= NV50_3D_SEMANTIC_COLOR_CLMP_EN;
292
293 if (color != nv50->state.semantic_color) {
294 nv50->state.semantic_color = color;
295 BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 1);
296 PUSH_DATA (push, color);
297 }
298
299 if (nv50->rast->pipe.point_size_per_vertex)
300 psize |= NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
301
302 if (psize != nv50->state.semantic_psize) {
303 nv50->state.semantic_psize = psize;
304 BEGIN_NV04(push, NV50_3D(SEMANTIC_PTSZ), 1);
305 PUSH_DATA (push, psize);
306 }
307 }
308
309 static int
310 nv50_vec4_map(uint8_t *map, int mid, uint32_t lin[4],
311 struct nv50_varying *in, struct nv50_varying *out)
312 {
313 int c;
314 uint8_t mv = out->mask, mf = in->mask, oid = out->hw;
315
316 for (c = 0; c < 4; ++c) {
317 if (mf & 1) {
318 if (in->linear)
319 lin[mid / 32] |= 1 << (mid % 32);
320 if (mv & 1)
321 map[mid] = oid;
322 else
323 if (c == 3)
324 map[mid] |= 1;
325 ++mid;
326 }
327
328 oid += mv & 1;
329 mf >>= 1;
330 mv >>= 1;
331 }
332
333 return mid;
334 }
335
336 void
337 nv50_fp_linkage_validate(struct nv50_context *nv50)
338 {
339 struct nouveau_pushbuf *push = nv50->base.pushbuf;
340 struct nv50_program *vp = nv50->gmtyprog ? nv50->gmtyprog : nv50->vertprog;
341 struct nv50_program *fp = nv50->fragprog;
342 struct nv50_varying dummy;
343 int i, n, c, m;
344 uint32_t primid = 0;
345 uint32_t psiz = 0x000;
346 uint32_t interp = fp->fp.interp;
347 uint32_t colors = fp->fp.colors;
348 uint32_t lin[4];
349 uint8_t map[64];
350 uint8_t so_map[64];
351
352 if (!(nv50->dirty & (NV50_NEW_VERTPROG |
353 NV50_NEW_FRAGPROG |
354 NV50_NEW_GMTYPROG))) {
355 uint8_t bfc, ffc;
356 ffc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK);
357 bfc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK)
358 >> 8;
359 if (nv50->rast->pipe.light_twoside == ((ffc == bfc) ? 0 : 1))
360 return;
361 }
362
363 memset(lin, 0x00, sizeof(lin));
364
365 /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx
366 * or is it the first byte ?
367 */
368 memset(map, nv50->gmtyprog ? 0x80 : 0x40, sizeof(map));
369
370 dummy.mask = 0xf; /* map all components of HPOS */
371 dummy.linear = 0;
372 m = nv50_vec4_map(map, 0, lin, &dummy, &vp->out[0]);
373
374 for (c = 0; c < vp->vp.clpd_nr; ++c)
375 map[m++] = vp->vp.clpd[c / 4] + (c % 4);
376
377 colors |= m << 8; /* adjust BFC0 id */
378
379 dummy.mask = 0x0;
380
381 /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */
382 if (nv50->rast->pipe.light_twoside) {
383 for (i = 0; i < 2; ++i) {
384 n = vp->vp.bfc[i];
385 if (fp->vp.bfc[i] >= fp->in_nr)
386 continue;
387 m = nv50_vec4_map(map, m, lin, &fp->in[fp->vp.bfc[i]],
388 (n < vp->out_nr) ? &vp->out[n] : &dummy);
389 }
390 }
391 colors += m - 4; /* adjust FFC0 id */
392 interp |= m << 8; /* set map id where 'normal' FP inputs start */
393
394 for (i = 0; i < fp->in_nr; ++i) {
395 for (n = 0; n < vp->out_nr; ++n)
396 if (vp->out[n].sn == fp->in[i].sn &&
397 vp->out[n].si == fp->in[i].si)
398 break;
399 m = nv50_vec4_map(map, m, lin,
400 &fp->in[i], (n < vp->out_nr) ? &vp->out[n] : &dummy);
401 }
402
403 /* PrimitiveID either is replaced by the system value, or
404 * written by the geometry shader into an output register
405 */
406 if (fp->gp.primid < 0x80) {
407 primid = m;
408 map[m++] = vp->gp.primid;
409 }
410
411 if (nv50->rast->pipe.point_size_per_vertex) {
412 psiz = (m << 4) | 1;
413 map[m++] = vp->vp.psiz;
414 }
415
416 if (nv50->rast->pipe.clamp_vertex_color)
417 colors |= NV50_3D_SEMANTIC_COLOR_CLMP_EN;
418
419 if (unlikely(vp->so)) {
420 /* Slot i in STRMOUT_MAP specifies the offset where slot i in RESULT_MAP
421 * gets written.
422 *
423 * TODO:
424 * Inverting vp->so->map (output -> offset) would probably speed this up.
425 */
426 memset(so_map, 0, sizeof(so_map));
427 for (i = 0; i < vp->so->map_size; ++i) {
428 if (vp->so->map[i] == 0xff)
429 continue;
430 for (c = 0; c < m; ++c)
431 if (map[c] == vp->so->map[i] && !so_map[c])
432 break;
433 if (c == m) {
434 c = m;
435 map[m++] = vp->so->map[i];
436 }
437 so_map[c] = 0x80 | i;
438 }
439 for (c = m; c & 3; ++c)
440 so_map[c] = 0;
441 }
442
443 n = (m + 3) / 4;
444 assert(m <= 64);
445
446 if (unlikely(nv50->gmtyprog)) {
447 BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP_SIZE), 1);
448 PUSH_DATA (push, m);
449 BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP(0)), n);
450 PUSH_DATAp(push, map, n);
451 } else {
452 BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
453 PUSH_DATA (push, vp->vp.attrs[2]);
454
455 BEGIN_NV04(push, NV50_3D(SEMANTIC_PRIM_ID), 1);
456 PUSH_DATA (push, primid);
457
458 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
459 PUSH_DATA (push, m);
460 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
461 PUSH_DATAp(push, map, n);
462 }
463
464 BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 4);
465 PUSH_DATA (push, colors);
466 PUSH_DATA (push, (vp->vp.clpd_nr << 8) | 4);
467 PUSH_DATA (push, 0);
468 PUSH_DATA (push, psiz);
469
470 BEGIN_NV04(push, NV50_3D(FP_INTERPOLANT_CTRL), 1);
471 PUSH_DATA (push, interp);
472
473 nv50->state.interpolant_ctrl = interp;
474
475 nv50->state.semantic_color = colors;
476 nv50->state.semantic_psize = psiz;
477
478 BEGIN_NV04(push, NV50_3D(NOPERSPECTIVE_BITMAP(0)), 4);
479 PUSH_DATAp(push, lin, 4);
480
481 BEGIN_NV04(push, NV50_3D(GP_ENABLE), 1);
482 PUSH_DATA (push, nv50->gmtyprog ? 1 : 0);
483
484 if (vp->so) {
485 BEGIN_NV04(push, NV50_3D(STRMOUT_MAP(0)), n);
486 PUSH_DATAp(push, so_map, n);
487 }
488 }
489
490 static int
491 nv50_vp_gp_mapping(uint8_t *map, int m,
492 struct nv50_program *vp, struct nv50_program *gp)
493 {
494 int i, j, c;
495
496 for (i = 0; i < gp->in_nr; ++i) {
497 uint8_t oid = 0, mv = 0, mg = gp->in[i].mask;
498
499 for (j = 0; j < vp->out_nr; ++j) {
500 if (vp->out[j].sn == gp->in[i].sn &&
501 vp->out[j].si == gp->in[i].si) {
502 mv = vp->out[j].mask;
503 oid = vp->out[j].hw;
504 break;
505 }
506 }
507
508 for (c = 0; c < 4; ++c, mv >>= 1, mg >>= 1) {
509 if (mg & mv & 1)
510 map[m++] = oid;
511 else
512 if (mg & 1)
513 map[m++] = (c == 3) ? 0x41 : 0x40;
514 oid += mv & 1;
515 }
516 }
517 return m;
518 }
519
520 void
521 nv50_gp_linkage_validate(struct nv50_context *nv50)
522 {
523 struct nouveau_pushbuf *push = nv50->base.pushbuf;
524 struct nv50_program *vp = nv50->vertprog;
525 struct nv50_program *gp = nv50->gmtyprog;
526 int m = 0;
527 int n;
528 uint8_t map[64];
529
530 if (!gp)
531 return;
532 memset(map, 0, sizeof(map));
533
534 m = nv50_vp_gp_mapping(map, m, vp, gp);
535
536 n = (m + 3) / 4;
537
538 BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
539 PUSH_DATA (push, vp->vp.attrs[2] | gp->vp.attrs[2]);
540
541 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
542 PUSH_DATA (push, m);
543 BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
544 PUSH_DATAp(push, map, n);
545 }
546
547 void
548 nv50_stream_output_validate(struct nv50_context *nv50)
549 {
550 struct nouveau_pushbuf *push = nv50->base.pushbuf;
551 struct nv50_stream_output_state *so;
552 uint32_t ctrl;
553 unsigned i;
554 unsigned prims = ~0;
555
556 so = nv50->gmtyprog ? nv50->gmtyprog->so : nv50->vertprog->so;
557
558 BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1);
559 PUSH_DATA (push, 0);
560 if (!so || !nv50->num_so_targets) {
561 if (nv50->screen->base.class_3d < NVA0_3D_CLASS) {
562 BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1);
563 PUSH_DATA (push, 0);
564 }
565 BEGIN_NV04(push, NV50_3D(STRMOUT_PARAMS_LATCH), 1);
566 PUSH_DATA (push, 1);
567 return;
568 }
569
570 /* previous TFB needs to complete */
571 if (nv50->screen->base.class_3d < NVA0_3D_CLASS) {
572 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
573 PUSH_DATA (push, 0);
574 }
575
576 ctrl = so->ctrl;
577 if (nv50->screen->base.class_3d >= NVA0_3D_CLASS)
578 ctrl |= NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_OFFSET;
579
580 BEGIN_NV04(push, NV50_3D(STRMOUT_BUFFERS_CTRL), 1);
581 PUSH_DATA (push, ctrl);
582
583 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_SO);
584
585 for (i = 0; i < nv50->num_so_targets; ++i) {
586 struct nv50_so_target *targ = nv50_so_target(nv50->so_target[i]);
587 struct nv04_resource *buf = nv04_resource(targ->pipe.buffer);
588
589 const unsigned n = nv50->screen->base.class_3d >= NVA0_3D_CLASS ? 4 : 3;
590
591 if (n == 4 && !targ->clean)
592 nv84_query_fifo_wait(push, targ->pq);
593 BEGIN_NV04(push, NV50_3D(STRMOUT_ADDRESS_HIGH(i)), n);
594 PUSH_DATAh(push, buf->address + targ->pipe.buffer_offset);
595 PUSH_DATA (push, buf->address + targ->pipe.buffer_offset);
596 PUSH_DATA (push, so->num_attribs[i]);
597 if (n == 4) {
598 PUSH_DATA(push, targ->pipe.buffer_size);
599
600 BEGIN_NV04(push, NVA0_3D(STRMOUT_OFFSET(i)), 1);
601 if (!targ->clean) {
602 assert(targ->pq);
603 nv50_query_pushbuf_submit(push, targ->pq, 0x4);
604 } else {
605 PUSH_DATA(push, 0);
606 targ->clean = FALSE;
607 }
608 } else {
609 const unsigned limit = targ->pipe.buffer_size /
610 (so->stride[i] * nv50->state.prim_size);
611 prims = MIN2(prims, limit);
612 }
613 BCTX_REFN(nv50->bufctx_3d, SO, buf, WR);
614 }
615 if (prims != ~0) {
616 BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1);
617 PUSH_DATA (push, prims);
618 }
619 BEGIN_NV04(push, NV50_3D(STRMOUT_PARAMS_LATCH), 1);
620 PUSH_DATA (push, 1);
621 BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1);
622 PUSH_DATA (push, 1);
623 }